Game Info
Year
2006
Players
Age
Playtime
Publisher
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description
Players choose 1 of 17 characters from the Lost cast as their main characters in an attempt to lead the tribe while neutralizing other player characters.
Game play takes place on a modular hex board reminiscent of Settlers of Catan.
Players take turns exploring the island, recruiting tribe members, beating encounters and trying to neutralize( kill or trap) opposing player characters.
Players can also win through unique win conditions for certain players characters like Jack: heal one member of each opposing player character or Locke: If the monster is defeated, Locke wins.
Gameplay looks to be a mix of Betrayal At House on the Hill mixed with Magic and Talisman.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment:
pos 3 ·
mix 0 ·
neu 1 ·
neg 0
Showing 1–4 of 4
Video 0_oCEO2eBzE
Meeple University Discussion at 18:50 sentiment: positive
video_pk 91196 · mention_pk 289641
Click to watch at 18:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Enjoyable as a two-player experience.
- Easy to play as two players.
Cons
- Can be worse with too many people.
- Not enough different puzzles when there are too many people, making it hard for everyone to get something out of it.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I think the biggest thing for me is we play a lot of four player games four and five player that's sort of our the that's the best count for a lot of the games we play a lot of the heavier euro types of things mostly actually to four players I noticed yeah and where general we're kind of Care Bears when we play really we don't like the big area control sort of things all that much compared with resource building and we're not that take batty or vindictive about things and one of the well there are some exceptions but carry on and I think one of the bigger things in a three or four player game is that I don't like singling out someone to attack or singling out someone to block just for the sake of it and that's a key part of tactical gaming is blocking people out from things when you're playing with higher player counts it for me it's time to do it kind of like I know what you mean though it's like it's about a bit like King making as well especially if somebody is ahead and do you attack that person or do you attack the person that is I don't know that you think that always wins in the game or but is it based on the strategy or is it based on that particular game or you don't want to attack your partner because you're scared that you gonna get kicked out and sleep in the spare part anyway sorry carry on yes okay King making or the need to for the collective team to block each other equally is something that it's something I don't enjoy and I like when I like in a two-player game you strip all of the complexity of that away and a lot of the games that I find scale best to two players or that I like best as two players bring you down to a point where it's just as valuable to block somebody else as it is to forward your own game and that forms a critical part of the strategy so for me that's what I like in a two-player game particularly one that scales down is one where I've got a very clear way of responding to what my opponent is doing
- I think one thing that I like it I like it when a game recognizes that even though it could technically mechanically scale down to two players when they realize that they don't do it very well and they just leave that off the play account all right I think raise an example is flotilla it's a three to five player game I don't I don't believe there's any mechanic reason why you couldn't play that with two players but because it's got the sink side sky sky nezam and you need to what one side is doing affects the other yes that asymmetry is critical to the game and so they just drop two players off you're right I always wonder I haven't thought about that further why doesn't has to be minimum of three players in flotilla is because of that balance that needs to be you know you know strike for the sink site in the side side thank you
- I find treating it as a dual and responding more directly to mice I think it's two things firstly it's responding directly to my single opponents cards if I know they're getting a lot of attacks I'll go and get a lot of moats or whatever the defensive one is if they look like they going a fast game I've got to adjust my pace to that I find that a lot cleaner at two players and four players and the fact that the game almost always ends from the provinces being empty rather than the the decks being out I think that also to play it turns it into a race and I just find that works well for plays yes out of all the minions that you have well this this attacking one I hate I play this you get a curse god and although there's a other type as well that affects others I think I can I haven't played all of the minions played most of them I play more than your thing in Dominion there's a van cart and things like that that probably might change it a little bit but you're talking about the basic good just just any of the well the ones I've played certainly I've enjoyed it a to players and that's how we usually play it
References (from this video)
No references stored for this video.
Video 0pKQ9M5_0rA
Meeple University Top 10 List at 7:29 sentiment: positive
video_pk 86781 · mention_pk 287335
Click to watch at 7:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Cooperative
- Escape room in a box
- Many different themes available
- Safe gift choice
- New releases every year
- Reliable Christmas gift
Cons
- One-and-done game
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- cooperative play — Another cooperative game.
- One-time play — This is a one and done game as well.
- Puzzle solving — You have to solve puzzles together.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- so this is the ultimate board game Christmas gift guide 2024 for $20 and under that's US
- we ideally don't want to be like that right teren ideally not no don't want to end up with multiple copies of the same thing so hopefully that's why we are here
- It's a one and done game because you put stickers on the cards or rip cards up and yeah really you just tell that tell your own story.
- It's certainly a much better game at two players than the original.
- It plays kind of like a toy as well as a game.
- So in this trick taking adaptation is that you don't want to win the trick with the prince on it so I just like I don't want it I don't want to so so how you modify that it's just really fun game and each game is different as well.
- It's got that TCG battle card game Vibe but it's not a TCG it's self-contained.
- It has this really interesting mechanism where you get your random set of cards but the other player can take two of them from you as you play them during the game.
References (from this video)
No references stored for this video.
Video d407JT30SYg
Board Game Garden Discussion at 7:32 sentiment: neutral
video_pk 41822 · mention_pk 126852
Click to watch at 7:32 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Cooperative Game — Players work together to solve puzzle-based challenges under time pressure.
- cooperative_puzzle — Players work together to solve puzzle-based challenges under time pressure.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- i love the way that it looks when board games are color coordinated
- this video was kind of just a quick little fun thing that i really want to start doing a little bit more
- i really enjoy when board game content creators do this more like chill video
- you are somebody's reason to smile
References (from this video)
No references stored for this video.
Video W_fLVq7bCZI
Stonemaier Games Discussion at 17:26 sentiment: positive
video_pk 36655 · mention_pk 296536
Click to watch at 17:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- puzzle-focused gameplay
- great for compact sessions
Cons
- limited replayability without expansions
Thematic elements
- puzzle-driven co-op
- escape room
Comparison games
none
Mechanics (from transcript analysis)
- Cooperative Game — Players solve sequential puzzles to escape.
- cooperative puzzle-solving — Players solve sequential puzzles to escape.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the app acts as that player and reads the right thing
- this is poker but cooperative
- the action system is really elegant and streamlined
- you could even play three in a row. It was just an hour
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–4 of 4