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Mansions of Madness: Second Edition

Game ID: GID0201102
Collection Status
Description

Mansions of Madness: Second Edition is a fully co-operative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldritch Horror and Elder Sign. Let the immersive app guide you through the veiled streets of Innsmouth and the haunted corridors of Arkham's cursed mansions as you search for answers and respite. Eight brave investigators stand ready to confront four scenarios of fear and mystery, collecting weapons, tools, and information, solving complex puzzles, and fighting monsters, insanity, and death. Open the door and step inside these hair-raising Mansions of Madness: Second Edition. It will take more than just survival to conquer the evils terrorizing this town.

Year Published
2016
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 12
This page: 12
Sentiment: pos 8 · mix 2 · neu 2 · neg 0
Mentions per page
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Showing 1–12 of 12
Video SM25kp56eS4 The Broken Meeple discussion at 0:00 sentiment: neutral
video_pk 11754 · mention_pk 34474
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Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Horror
  • Mystery
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not as much of a completionist as I used to be
  • I've got so much content in there already that probably still isn't played
  • I've just kind of given up on Kickstarter
  • Board game geek is kind of guilty for that
  • I'm playing games to enjoy them and yes I play to win but I play to win in the spirit of the game
  • Why am I spending this much money on a gamble it's not worth it
  • These are the ones I like or these are Trends I don't like these are mechanics I don't like
References (from this video)
No references stored for this video.
Video z1VRYGyjt3E Foster the Meeple general_discussion at 0:00 sentiment: positive
video_pk 9348 · mention_pk 27554
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Overall sentiment (raw)
positive
Pros
  • Clear, structured painting workflow demonstrated
  • Strong emphasis on layering, highlights, and color variation
  • Practical color mixing and palette testing shown
  • Tips to avoid over-saturation like ketchup/mustard book colors
Cons
  • Initial color choices for books read as too vibrant until toned down
  • Wash effects require re-touching parts (arms) after adjustment
  • Lack of close-up for extremely tiny details in some steps
Thematic elements
  • Cooperative investigation of Lovecraftian mysteries
  • Gothic mansion investigation with eldritch horror elements
  • Scenario-driven, app-assisted exploration
Comparison games
none
Mechanics (from transcript analysis)
  • app-assisted exploration — An accompanying app handles maps, clues, and encounters.
  • cooperative investigation — Players work together to solve mysteries and advance the story.
  • dice/skill checks — Character abilities and checks involve dice and modifiers.
  • Modular scenarios — Scenarios provide variable narratives and objectives.
  • resource and item management — Characters manage items and actions to progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i'm going to be painting the investigator minty fan the secretary from mansions of madness second edition
  • the books looked ketchup and mustard so i'm taking a bit of the soft tone and applying it to the books
  • i decided that i wanted the glasses to be blue
  • that's it for this week thanks for watching
  • remember to support your local game store for us in halifax that's the boardroom game cafe
References (from this video)
No references stored for this video.
Video Jq6w-tWd3pA Foster the Meeple general_discussion at 0:00 sentiment: neutral
video_pk 7262 · mention_pk 21489
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Overall sentiment (raw)
neutral
Pros
  • Thematic depth and atmosphere
  • Dynamic storytelling through app integration
  • Cooperative play opportunities
Cons
none
Thematic elements
  • investigation, eldritch horror, investigation-driven narrative
  • Lovecraftian investigative mansion environment where investigators explore and uncover eldritch mysteries
  • app-assisted, modular scenario-driven storytelling
Comparison games
none
Mechanics (from transcript analysis)
  • app-driven encounters — A companion app guides scenarios and event resolution
  • cooperative gameplay — Players work together to investigate and survive threats
  • dice-based checks and combat — Skill checks and combat rely on rolling dice
  • scenario-based modular design — Different scenarios provide varied layouts and goals
  • story-driven objectives — Progression is driven by clues, artifacts, and narrative goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's easier to build up than it is to strip off a giant lump of paint that's obscuring all of your details
  • use the biggest brush you think you can get away with here
  • hold the mini a little bit further away and give it a spin
  • this small step just makes your mini look that much more complete and better to look at
References (from this video)
No references stored for this video.
Video FyuIeobM7Yw Shaun Baby Gameplays game_review at 0:18 sentiment: positive
video_pk 7292 · mention_pk 21553
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Overall sentiment (raw)
positive
Pros
  • Strong narrative drive with tense cooperative gameplay
  • Convenient app-driven setup and scenario variety
  • High replayability through variable layouts and expansions
  • Atmosphere and tension-building pacing that evokes Lovecraftian horror
Cons
  • Expensive expansions and a few component quirks (notably bases)
  • Some fiddly rules and occasional long play sessions
  • High upfront cost and uneven value across expansions due to mission count
Thematic elements
  • Cooperative investigation, puzzle-solving, and survival under simulated time pressure within a story-driven scenario
  • A Lovecraftian haunted mansion in the Arkham universe, with investigators exploring a sprawling estate and confronting eldritch threats
  • Narrative-driven, scenario-based play guided by a companion app that reveals content and progression
Comparison games
  • Resident Evil (video game/franchise)
  • Arkham Horror (board game)
  • Mansions of Madness (First Edition)
Mechanics (from transcript analysis)
  • App-assisted game master — A companion app runs the scenario, tracks monsters, reveals clues, and advances the story
  • cooperative play — Players collaborate to achieve shared objectives while managing scarce resources
  • Exploration and puzzle solving — Investigators explore rooms, interact with the environment, and solve puzzles to progress
  • Resource management — Limited ammo, healing items, and time influence choices and risk assessment
  • Variable scenarios and replayability — The app and expansions alter layouts, monsters, and content for differing playthroughs
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The app makes this setup breezy.
  • Losing is really fun in this game.
  • This game is a perfect example of that.
  • It's a very cutthroat game.
  • The app will switch out the layout, switch out the tiles, switch out the monsters.
  • This game is narrative-driven and highly thematic.
References (from this video)
No references stored for this video.
Video 98t-R9G5Iqw Dice Tower top_10_list at 21:18 sentiment: positive
video_pk 7200 · mention_pk 21317
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Overall sentiment (raw)
positive
Pros
  • Incredibly immersive with app integration
  • Excellent miniatures and components
  • Cohesive story-driven scenarios
  • Great for game night centerpiece
  • Extensive content with expansions
  • Best Fantasy Flight Cthulhu game
Cons
  • Difficult to get to table
  • Requires significant time commitment (1-4 hours)
  • Needs shorter scenarios
Thematic elements
  • Cthulhu investigations and mysteries
  • Lovecraftian horror
  • App-driven cooperative narrative game
Comparison games
  • Eldritch Horror
  • Arkham Horror
Mechanics (from transcript analysis)
  • app integration — Mobile app controls scenarios and surprises
  • cooperative investigation — Team solves puzzles and mysteries
  • Miniature-Driven Board — High-quality miniatures on beautiful board
  • Scenario Variation — App provides different scenarios and mysteries
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's like a gumbo. You want to have a little bit of worker placement? Cool. You want to have a little bit of interesting card play? Cool.
  • You're trying to colonize the moon, baby.
  • I love that there's just positive interaction that is people trigger the incomes.
  • When do I kill my people? Like when do I use them for such a strong action and then reset them down to one?
  • This game is stupid good.
  • Don't be an alpha player. Done. This game is fantastic.
  • Look what we all made.
  • I'm so sorry I'm over here. (Said repeatedly in Project Elite)
References (from this video)
No references stored for this video.
Video E6w7bA0YBHM Foster the Meeple top_10_list at 2:25 sentiment: positive
video_pk 5897 · mention_pk 17456
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Overall sentiment (raw)
positive
Pros
  • Immersive experience
  • Puzzly and punishing difficulty
  • Great co-op experience at two players
  • Scenarios full of twists and turns
  • Multiple monsters and challenges
  • Foundational game in the hobby
  • Highly replayable with multiple scenarios
Cons
  • Harder at two players due to limited coverage
  • Hasn't been played since 2021
Thematic elements
  • Mystery, Puzzle-solving, Horror
  • Lovecraftian horror
  • Narrative-driven scenarios with twists
Comparison games
none
Mechanics (from transcript analysis)
  • app integration — Digital companion enhances narrative experience
  • cooperative gameplay — Players work together to solve mysteries
  • Puzzle-solving — Scenarios include various puzzles and challenges
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Lord of the Rings a confrontation is an amazing two-player only game and it's essentially like Stratego
  • Dominant species is a area control game where you are playing as different classes of animals
  • Mansions of Madness second edition this I think Will Always Forever ever be one of my favorite games
  • an acrony is a worker placement game with a unique twist
  • Obsession is like Downton Abbey Bridgerton the board game
  • I love polyaminos I love polyamino towels I think they're amazing and they're cats
  • Shores of Tripoli is a two-player card event based war game
  • root everybody plays a different faction of some type of Woodland creature
  • dwellings of Elder Veil is a hand management worker placement game
  • kanban ev is a car building game you are working in a car factory
  • we just like love this game it comes with us when we travel
  • Rise of Fenris is still one of the best board gaming experiences I've ever had
  • Unmatched is a head-to-head battle game where you are playing as a character
  • the Simplicity of it it gives so much depth but it's so easy to play
  • Twilight's struggle is a game I'm still continuing to explore
  • I don't drink wine but I love viticulture
  • Wonderland's War gives me everything that I enjoy in board games
  • Scout is a small box card game I love it
  • Star Wars Imperial assault this is the highest campaign game currently on my list
References (from this video)
No references stored for this video.
Video QJl1KlmAdCc Secret Cabal top_10_list at 1:09 sentiment: positive
video_pk 5376 · mention_pk 15983
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Overall sentiment (raw)
positive
Pros
  • Immersive atmospheric horror with strong narrative variety across missions
  • Cooperative play and puzzle-like problem solving
  • App integration adds a dynamic storytelling layer
Cons
  • Historically heavy setup and learning curve
  • Component quality and costs cited as drawbacks (noted across editions)
Thematic elements
  • cooperative investigation into eldritch threats
  • Lovecraftian horror investigations in a stylized, eerie modern/early 20th-century setting
  • app-driven, scenario-based storytelling with variable outcomes
Comparison games
  • Zombicide
  • Agatha Christie: Murder Mystery
  • Too Many Bones
  • Arkham Horror: The Card Game
  • Mansions of Madness (First Edition)
Mechanics (from transcript analysis)
  • app integration — Companion app drives events, storytelling prompts, and some resolution mechanics.
  • cooperative gameplay — Players work together to achieve mission goals against the game system.
  • Scenario-based progression — Each mission provides unique objectives and branching outcomes.
  • variable path and insanity dynamics — Character statuses and mission states change with progression and chaos.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game feels absolutely different every single time you play it
  • the box top has a zombie on it and you roll the dice on different areas of the zombie
  • each mission changes slightly in the app every time you play it
  • it's not just run around and kill monsters—it's about solving a mystery
  • Arkham Horror the card game... is a living card game that becomes a legacy-like experience
References (from this video)
No references stored for this video.
Video sfynkh_guXM Foster the Meeple top_10_list at 6:04 sentiment: positive
video_pk 4798 · mention_pk 14079
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Overall sentiment (raw)
positive
Pros
  • App creates atmosphere and tone
  • Diverse scenarios
  • Recently got new expansion
  • Character specialization
Cons
  • Very difficult
Thematic elements
  • Cthulhu horror
  • app-driven atmosphere
  • investigation
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Star Wars in a box
  • We are talking about objectively the best games in the whole wide world
  • The limit does not exist
  • As mean as a game as you can play
  • I love not knowing what's going to happen
  • It's perfect
  • Root is my type of game
  • Most played game of all time
  • This is phenomenal
  • If you're in a horror movie is not everything dependent on luck
References (from this video)
No references stored for this video.
Video Sci-MctxWJc John Perkus game_review at 0:00 sentiment: mixed
video_pk 2790 · mention_pk 8134
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Overall sentiment (raw)
mixed
Pros
  • App-driven administration simplifies setup and onboarding
  • Immersive atmosphere enhanced by app music and visuals
  • Crucial early immersion through vivid room design and exploration
  • Fast setup and quick entry into the game
Cons
  • Puzzles are basic and unimaginative
  • Scenarios feel formulaic and long, with limited meaningful decisions
  • Conversations with NPCs often do not affect outcomes
  • Miniatures and storage design are problematic (large bases, stability, storage issues)
  • Production choices feel rushed and underdeveloped
Thematic elements
  • Mystery and exploration through cooperative play in a haunted mansion
  • Gothic mansion investigation with Lovecraftian horror themes
  • Scenario-based, app-driven storytelling with scripted intros
Comparison games
  • Sherlock Holmes Consulting Detective
  • Time Stories
Mechanics (from transcript analysis)
  • app-assisted exploration — The mobile app reveals rooms, encounters, and handles game administration to streamline setup and play.
  • cooperative play — Players work together to explore, gather items, and resolve encounters to solve the mystery.
  • dice-based investigation checks — Players roll dice to perform searches and skill checks to find clues.
  • item/weapon management — Characters collect items, weapons, and spells to progress and survive encounters.
  • puzzles and clues — Puzzles unlock doors or reveal clues; in practice described as basic by critics.
  • scenario-based structure — Each scenario presents a narrative arc with a set of objectives and locations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cooperative horror game
  • it enhances the exploratory nature of the game on your turn you can just move your character and click an icon on the screen which will reveal a new room or encounter
  • the app brings with it some creepy music and we've had a great time casting the visuals to our TV helping us get fully immersed and this is where Mansions of Madness really shines it does a brilliant job of providing atmosphere
  • Plus it means you can set up and get into the game instantly
  • I was in love it felt like a transformative experience a sign of the future of board games it felt so immersive such a pure sense of exploration
  • unfortunately that feeling hasn't lasted after playing more scenarios I've come to realize how lazy and formulaic this game is
  • the puzzles are literally the most basic puzzle a mobile app could provide
  • this game is one of my big disappointments
  • I would recommend playing this game once for the brilliant app I only wish they hadn't used it to distract us from the less than brilliant game
References (from this video)
No references stored for this video.
Video rQr5a_v4Gv0 The Secret Cabal top_50_list at 8:53 sentiment: positive
video_pk 1806 · mention_pk 5217
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Overall sentiment (raw)
positive
Pros
  • Strong narrative flow and puzzle variety
  • Enhanced app-driven experience improves immersion
Cons
  • Complex setup and occasional app glitches
  • Some players felt setup loads the table with tedium
Thematic elements
  • Story-driven, puzzle and exploration focus
  • Arkham Horror universe; Lovecraftian exploration
  • App-driven narrative with modular story tiles
Comparison games
none
Mechanics (from transcript analysis)
  • App-driven exploration — the app guides exploration and story events
  • cooperative exploration — players work together to solve puzzles and progress
  • Modular tiles / scenarios — randomized rooms and encounters shape each game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I dare say this is the best game that they have ever put out
  • it's actually interesting variation of strategy
  • I love the asymmetric play, it's really cool
  • I walk away from that game thinking about what I did and how I could have done better
  • I am a huge mind Clash fan
References (from this video)
No references stored for this video.
Video R-3WRXbf7XE The Secret Cabal Gaming Podcast general_discussion at 10:32 sentiment: positive
video_pk 1163 · mention_pk 3362
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Overall sentiment (raw)
positive
Pros
  • strong storytelling with app integration
  • replayable scenarios
  • immersive theme and components
Cons
  • setup can be lengthy
  • learning curve due to complex rules and app interactions
Thematic elements
  • Investigative horror adventures with supernatural threats
  • Arkham Horror universe, mansion exploration with stories
  • App-driven storytelling with scenarios and guided narratives
Comparison games
  • Descent: Journeys in the Dark
  • Descent: Journeys in the Dark (Second Edition)
Mechanics (from transcript analysis)
  • app-driven narrative — the companion app builds maps and narrates events
  • cooperative exploration and combat — team works together to solve mysteries
  • hero/character progression — heroes gain items and abilities as scenarios progress
  • variable scenarios — different storylines including ghosts, cults, and combat
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you have to constantly refine your strategy trying to get better and then a lot of times they have that difficulty you can push up just a little bit so you can constantly improve yourself and work with a team and get it done
  • When you beat XCOM it's just like yes we finally did it
  • it's basically like reverse Settlers of Catan
  • this game is not a cooperative game it's just like one of the best games ever
References (from this video)
No references stored for this video.
Video dKtNBEs5vQI OPG Voices general_discussion at 6:18 sentiment: mixed
video_pk 554 · mention_pk 1664
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Overall sentiment (raw)
mixed
Pros
  • immersive theme
  • strong atmosphere
Cons
  • long playtime
  • setup complexity
Thematic elements
  • mystery, exploration
  • Mansions, Lovecraftian horror
  • app-driven storytelling
Comparison games
none
Mechanics (from transcript analysis)
  • app integration — an app controls exploration, monsters, and puzzles
  • cooperative play — players work together to solve scenarios
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the apps really made it immersive in Mansions of Madness
  • open drafting, set collection, take-that in Buried Treasure
  • please play as many games as possible and listen to other podcasters
  • truth is the state of being the case
References (from this video)
No references stored for this video.
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