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Memory Game box art

Memory Game

Game ID: GID0206906
Game Info
Year
2016
Collection
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Description

Memory magic total have five series, Fruit, Journey to west, Ocean, Animals, Vehicles. Shuffle all chips backside face up evenly, then each player take turns to try to flip over two chips, if two images do not match, flip back and it's turn for next player. If they do match, you win the two chips . The player who gets most chips wins.

Each series has cute illustrations with english name for the child when doing memory training, parents can help them pick some favorite things such as animals, fruits, or vehicle, expand some common vocabulary pronuciation in English.

Let's enjoy Memory Magic!

—description from the publisher (translated)

Description

Memory magic total have five series, Fruit, Journey to west, Ocean, Animals, Vehicles. Shuffle all chips backside face up evenly, then each player take turns to try to flip over two chips, if two images do not match, flip back and it's turn for next player. If they do match, you win the two chips . The player who gets most chips wins.

Each series has cute illustrations with english name for the child when doing memory training, parents can help them pick some favorite things such as animals, fruits, or vehicle, expand some common vocabulary pronuciation in English.

Let's enjoy Memory Magic!

—description from the publisher (translated)

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 0 · mix 0 · neu 1 · neg 1
Mentions per page
Showing 1–2 of 2
Video PEoK7fYOT70 Board Games UnLocked Playthrough at 15:54 sentiment: negative
video_pk 115661 · mention_pk 328125
Board Games UnLocked - Memory Game video thumbnail
Click to watch at 15:54 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Considered a waste of money ('stupid money spent on a memory game').
  • Players express frustration that it's a memory game rather than a Parks expansion.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's the worst art of any game I've ever played.
  • Do you believe in love after love?
  • The only thing I can think of offhand is well besides standard government ones that the lizard people.
  • This game is the opposite of code names where you can read another player's mind.
  • You're giving away the mountains I think.
  • The park is pretty and reminds me of Red Dead Redemption.
References (from this video)
No references stored for this video.
Video 8wfnktJqnBc Rolls in the Family Discussion at 6:46 sentiment: neutral
video_pk 94813 · mention_pk 279913
Rolls in the Family - Memory Game video thumbnail
Click to watch at 6:46 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're here for fitness game collection.
  • This is Rolls in the Family.
  • Um Yep. And Daniel finally got his priorities straight
  • We're going to argue where you put things on a board game shelf.
  • This is we're already to our first big controversial moment here.
  • No, it's best.
  • The wall is also nonstructural.
  • People think this is easy. I tell you what they're think
  • This is what the they tune in for.
  • You know me. I'm assuming you want this light, bright, and jumbo alphabet puzzle down here, too.
  • Structurally sound, folks. Structurally sound.
  • Can you imagine the thumbnail? We could like catch it midshelves falling on us.
  • This is where we start to test the industrial integrity of these shelves.
  • Oh, it better.
  • We learned that you can turn a box.
  • Millennium Blades is the weird one.
  • You actually didn't get enough shelves.
  • Primal takes up the same space as like nine games.
  • Why play games? You can just move them around.
  • We have slightly different taste.
  • I'm more willing to sacrifice that for games that like feel like they should be next to each other.
  • I love aesthetize their whole collection by color.
  • It's like disregard for function.
References (from this video)
No references stored for this video.
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