The game is a blend of boss fighting and dungeon crawling set in a dark fantasy world where a cult venerates the dual suns. According to this belief, the emergence of the second sun heralds a time of cleansing for the earth. When this second sun finally appears in the sky, mysterious monsters wreak havoc, worshipped by the faithless as prophets of a new world. Players assume the roles of 'Blades of the Suns,' the armed branch of the dual suns order, who view the beasts as heretical omens and believe that their eradication will lead to humanity's salvation. The player`s task is to find and eliminate these monsters, often protected by the faithless cult. The game can be played in three modes: single scenario (where players engage in direct combat with the beast and cultists), mini campaign (where we play several scenarios in row), and story campaign mode . The game relies on dice pool management. At the start of each turn, the player rolls a pool of 4 dice to arrange actions and 1 die to determine the opponents' actions. At the beginning of each turn, an action card is also drawn, on which the player places one of their dice, granting them a specific pool of points (movement, attack, defense, skills, power). Using skill points, the player can set their active special actions from a choice of 6. A crucial aspect of combat with monsters is targeting specific body parts and flanking opponents. The game ends when the monster is defeated in one of three ways: by depleting all its health points, executing enough attacks on its weak point, or meeting special conditions for given monster.
https://www.kickstarter.com/projects/radek-ignatow/monster-k...
—description from the designer
- Not actually that bad for a kids game
- Kids got fed up with it after five minutes
- Kids game with levers
- Maze
Mechanics (from transcript analysis)
- Lever manipulation — You'll be using levers to negotiate a maze.
- Maze navigation — Negotiate a maze.
Video topics + discussion points
Quotes (from this video)
- we're going through around 10 games at a time showing you the extent of damage that was done to my collection when i was just going apeshit and buying games i didn't even know anything about or want a place
- it's just basically a guessing game
- what a complete we were waiting for maybe some way to translate this piece of crap into english but we haven't found it
- it's just [...] festering there with all the wood lice and all that sort of thing
- it's just [...] off where this is a game that we thought was going to be excellent but it turned out to be a load of [...]
- this is an example of when a publisher hasn't got a clue what they're doing