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Monster Kill box art

Monster Kill

Game Info
Year
2024
Players
Age
Playtime
Publisher
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

The game is a blend of boss fighting and dungeon crawling set in a dark fantasy world where a cult venerates the dual suns. According to this belief, the emergence of the second sun heralds a time of cleansing for the earth. When this second sun finally appears in the sky, mysterious monsters wreak havoc, worshipped by the faithless as prophets of a new world. Players assume the roles of 'Blades of the Suns,' the armed branch of the dual suns order, who view the beasts as heretical omens and believe that their eradication will lead to humanity's salvation. The player`s task is to find and eliminate these monsters, often protected by the faithless cult. The game can be played in three modes: single scenario (where players engage in direct combat with the beast and cultists), mini campaign (where we play several scenarios in row), and story campaign mode . The game relies on dice pool management. At the start of each turn, the player rolls a pool of 4 dice to arrange actions and 1 die to determine the opponents' actions. At the beginning of each turn, an action card is also drawn, on which the player places one of their dice, granting them a specific pool of points (movement, attack, defense, skills, power). Using skill points, the player can set their active special actions from a choice of 6. A crucial aspect of combat with monsters is targeting specific body parts and flanking opponents. The game ends when the monster is defeated in one of three ways: by depleting all its health points, executing enough attacks on its weak point, or meeting special conditions for given monster.

https://www.kickstarter.com/projects/radek-ignatow/monster-k...

—description from the designer

Description

The game is a blend of boss fighting and dungeon crawling set in a dark fantasy world where a cult venerates the dual suns. According to this belief, the emergence of the second sun heralds a time of cleansing for the earth. When this second sun finally appears in the sky, mysterious monsters wreak havoc, worshipped by the faithless as prophets of a new world. Players assume the roles of 'Blades of the Suns,' the armed branch of the dual suns order, who view the beasts as heretical omens and believe that their eradication will lead to humanity's salvation. The player`s task is to find and eliminate these monsters, often protected by the faithless cult. The game can be played in three modes: single scenario (where players engage in direct combat with the beast and cultists), mini campaign (where we play several scenarios in row), and story campaign mode . The game relies on dice pool management. At the start of each turn, the player rolls a pool of 4 dice to arrange actions and 1 die to determine the opponents' actions. At the beginning of each turn, an action card is also drawn, on which the player places one of their dice, granting them a specific pool of points (movement, attack, defense, skills, power). Using skill points, the player can set their active special actions from a choice of 6. A crucial aspect of combat with monsters is targeting specific body parts and flanking opponents. The game ends when the monster is defeated in one of three ways: by depleting all its health points, executing enough attacks on its weak point, or meeting special conditions for given monster.

https://www.kickstarter.com/projects/radek-ignatow/monster-k...

—description from the designer

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
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Video rlld-M7U49Q BoardGameBollocks Analysis at 3:30 sentiment: negative
video_pk 154293 · mention_pk 431079
BoardGameBollocks - Monster Kill video thumbnail
Click to watch at 3:30 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Not actually that bad for a kids game
Cons
  • Kids got fed up with it after five minutes
Thematic elements
  • Kids game with levers
  • Maze
Comparison games
none
Mechanics (from transcript analysis)
  • Lever manipulation — You'll be using levers to negotiate a maze.
  • Maze navigation — Negotiate a maze.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're going through around 10 games at a time showing you the extent of damage that was done to my collection when i was just going apeshit and buying games i didn't even know anything about or want a place
  • it's just basically a guessing game
  • what a complete we were waiting for maybe some way to translate this piece of crap into english but we haven't found it
  • it's just [...] festering there with all the wood lice and all that sort of thing
  • it's just [...] off where this is a game that we thought was going to be excellent but it turned out to be a load of [...]
  • this is an example of when a publisher hasn't got a clue what they're doing
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