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Nautilus Industries box art

Nautilus Industries

Game ID: GID0223900
Game Info
Year
2015
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Description

Nemo is gone, but his machines have opened a whole new world to us! The floors of Neptune's seas lay open to us, ready to surrender their bounties. Equip and upgrade your mining machines, then guide them to the rich mineral seams beneath the ocean. Control the supply of resources to bend the market to your will. Become the master of Nautilus Industries!

In the game, players take on the role of an enterprising business owner, with each trying to exploit the riches of the sea as well as the marketplace to earn the most money by the end of the game. Players take a series of simple actions, such as programming a mining robot, increasing warehouse capacity, swapping mining zone order, or purchasing stocks.

Each round, players have three actions they must take before the market phase. During this phase, players collect and sell resources, in turn order. Each sea zone is mined in a specific order, and players have the option each round to sell or hold their resources for a later round. When resources are sold, the market price of that resource decreases to reflect the supply/demand of that resource; stocks of the company using that resource also increase in value. Accordingly, if a resource is not sold, the market price for that resource increases. Players must decide when to sell and when to hold. Should you flood the market to bring down the price so your neighbor makes less money? Do you think the player beside you will hold out for a higher price, or will they sell just to spite you?

Nautilus Industries is easy to learn because of the simple actions you take, yet dynamic because of the way the markets, stocks, and players affect the gameplay.

Description

Nemo is gone, but his machines have opened a whole new world to us! The floors of Neptune's seas lay open to us, ready to surrender their bounties. Equip and upgrade your mining machines, then guide them to the rich mineral seams beneath the ocean. Control the supply of resources to bend the market to your will. Become the master of Nautilus Industries!

In the game, players take on the role of an enterprising business owner, with each trying to exploit the riches of the sea as well as the marketplace to earn the most money by the end of the game. Players take a series of simple actions, such as programming a mining robot, increasing warehouse capacity, swapping mining zone order, or purchasing stocks.

Each round, players have three actions they must take before the market phase. During this phase, players collect and sell resources, in turn order. Each sea zone is mined in a specific order, and players have the option each round to sell or hold their resources for a later round. When resources are sold, the market price of that resource decreases to reflect the supply/demand of that resource; stocks of the company using that resource also increase in value. Accordingly, if a resource is not sold, the market price for that resource increases. Players must decide when to sell and when to hold. Should you flood the market to bring down the price so your neighbor makes less money? Do you think the player beside you will hold out for a higher price, or will they sell just to spite you?

Nautilus Industries is easy to learn because of the simple actions you take, yet dynamic because of the way the markets, stocks, and players affect the gameplay.

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Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
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Video EcMdBYJYNUk The Dice Tower Discussion at 4:51 sentiment: positive
video_pk 32334 · mention_pk 297955
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Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Naval/industrial exploration
  • Stock-market-themed Eurogame
  • economic
Comparison games
none
Mechanics (from transcript analysis)
  • Stock market / economic engine — Resource management with market dynamics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Look Back, where I take a look at reviews that I did a year ago, 5 years ago, 10 years ago, and 20 years ago this week, and tell you what I think about them now.
  • This game was very much a Sudoku board game. I would play it a whole lot less today.
  • It's now impossible to find. It has not been reprinted for a lot of uh litigation reasons.
  • I think the second game in the Dice Tower Essentials line.
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