Mon Dieu, quelle horreur! The inhabitants of Orléans have been hit hard as the plague has come upon them, bringing suffering and misery to the population. There are many dead to mourn, and even the plague doctor can bring only limited relief and hope to the long-suffering inhabitants. The clergy also has little to offer in the way of relief. And so, in the end, everyone is on their own and must try to protect their followers as best they can...
When you use the Orléans: Die Pest / The Plague expansion, the game conditions are made tougher from the start of play thanks to the "rat cards". Sometimes there are fewer monks in the game, sometimes no gears may be placed on place cards or the building of trading stations must be paid for with an additional coin.
New events are now also linked to the "corpse tokens" which players must place a certain number of in their bag at the end of each round. These tokens might be randomly drawn from the bag at the beginning of the round and occupy valuable space on the marketplace because they cannot be used for any action. To get rid of them for good, a player can fulfill indulgence cards through pilgrimage, donations, or other conditions, which also bring victory points at game's end. Fortunately, each player has a "plague doctor", a new figure that is available in (almost) every round and can be used universally.
—description from the publisher
- plague era challenges in 1598 France
- Orléans
Mechanics (from transcript analysis)
- bag-building — expansion adds two communal bags and plague-specific cards.
- corpse tokens — corpse tokens occupy space and affect bag composition.
- monk/gear restrictions — restrictions and new events influence tile placement and actions.
- scoring through victory points — corpse management and other mechanics contribute to VP.
Video topics + discussion points
Quotes (from this video)
- Follow the link in this video's description to find it and fight as your favorite star such as Chris Jericho Chris statlander Sting mjf Jade Cargill or more
- be aware though each action in battle triggers a reaction
- this looks cool to me
References (from this video)
- plague
- Medieval
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- The printer said that we never even came close to doing any sizable print run of anything
- nothing's left it's all gone it's never coming out
- I hate it's it's goofy fun
- On certain numbers you pass a card to the left
- It's a T-Rex on a surfboard
- The artwork was changed from the original version
- They did not get done fast enough
- They did not get on a boat fast enough
- Foundations of Rome in a city instead of in
- big fun
- It has a lot of rules
- you got to really pay attention
- Orlons the plague
- The plague
- I haven't played or so long nearby I was thinking about that the other remember I enjoyed it
- The original artwork is described as 'very cute.'
- It's a Texas hold 'em variant.
- Players 'do rock paper scissors with your powers.'
- The game is described as 'goofy fun.'
- The redesigned artwork is not preferred by some.
- The creator walked away and hasn't communicated them for too long.
- The effectiveness and morality of capital punishment compared to life imprisonment.
- Concerns about executing innocent individuals.
- The role of race in the application of the death penalty.
- Concerns about driving under the influence of cannabis.