Panzer Corps 2 is the ultimate Second World War strategy game! Enjoy the time-proven gameplay formula which has been appreciated by millions of players over the years, brought to a whole new level of refinement up to the latest technical standards.
Don't miss the deluxe General Edition and Field Marshal Edition, each containing exclusive bonus materials.
The king of wargames is back!
Easy to play and at the same time extremely deep, its fine-tuned turn-based gameplay style means that it’s the quality of your decisions, not the speed of clicking, which will determine the outcome of your battles. Don’t outpace your enemies, outsmart them!
In-depth gameplay mechanics model unit movement, combat, spotting, encirclements, weather, capturing enemy equipment and much more.
A MASSIVE AMOUNT OF CONTENT
Panzer Corps 2 is all about content. You can play for every major power in the European theatre of the Second World War, and unleash over a whopping 1000 unique different units on your enemies! Every single unit in the game has been painstakingly modelled and animated. No other game covers as many authentic World War II vehicles as Panzer Corps 2!
ALL OF WORLD WAR II AT YOUR FINGERTIPS
Panzer Corps 2 comes with a massive branching campaign including around 60 scenarios: lead the Wehrmacht in the entirety of World War II, carrying over your battle-hardened veterans from one battle to the next.
10 additional single player scenarios are available and another 10 scenarios carefully designed for a balanced Multiplayer experience. On top of that there is an advanced random map generator for Skirmish mode, offering six distinct map types and four mission types.
THE ULTIMATE WARGAME ONLINE EXPERIENCE
Challenge your friends or play on coop against the AI. Panzer Corps 2 offers a wide range of Multiplayer options: hot seat, server-assisted play-by-email (Slitherine’s PBEM++) mode, and a true online Multiplayer. In the latter mode it is even possible to play your turns simultaneously with your coop partner, which basically reduces waiting times to zero!
A COMPREHENSIVE EDITOR
Modding was always big with Panzer Corps series. For this reason, Panzer Corps 2 includes the most powerful Scenario Editor we have ever created, which is also very user friendly and easy to use. Using the Editor, you can create your own campaigns, single scenarios and multiplayer maps in no time, or you can enjoy content created by fellow players. If the prequel game is any indication, literally hundreds of user-made scenarios will be available for Panzer Corps 2 in no time, for unlimited replayability!
Source: The Publisher Website.
- Massive scale with strategic and operational layers
- Deep customization of units and gameplay
- Extensive replayability due to branching campaigns and DLCs
- Unit progression and carrying over units through scenarios
- Significant amount of content with base game and 12 DLCs
- Infinitely customizable and replayable
- Ability to rename units and assign friends to them
- Replacement units during battle are expensive
- Some mechanics (like overrun) can be confusing initially
- Operational level hex encounters war game with a strategic layer
- World War II
Mechanics (from transcript analysis)
- campaign system — Features linked and branching campaign trees with multiple starting points and scenarios, allowing units to carry over.
- combat resolution — Combat results are shown with casualties inflicted and suffered, with bonuses for flanking and mass attacks.
- DLC Integration — DLC scenarios can be played independently, but core units can be imported between them.
- Entrenchment — Defending units in cities have entrenchment levels that reduce incoming damage, which can be lowered by artillery and air attacks.
- fog of war — Parts of the map are hidden until explored by units.
- Hex and counter — An operational level hex encounters war game.
- Prestige system — Prestige points are used as currency to buy replacements and new units, with bonuses for finishing scenarios early.
- Rebasing Aircraft — Aircraft can be rebased to captured airfields to extend their operational range.
- Scenario Objectives — Scenarios have specific objectives such as capturing cities or airfields, which grant prestige.
- Special unit abilities — Pioneer units ignore enemy entrenchment, providing bonuses to nearby friendly units.
- surrender mechanic — Units that are completely encircled and have no escape can surrender, leading to capture of equipment in campaign mode.
- Unit customization — Units can gain experience, attach heroes, develop abilities, and have their appearance (camouflage, insignia) customized. Strengths and weaknesses can be chosen at the start.
- Unit Progression — Units gain experience and can be upgraded. Heroes can be assigned, and awards can be earned for specific achievements.
Video topics + discussion points
Quotes (from this video)
- Panzer Core 2, the operational level World War II Hex Encounters War game with a massive strategic layer layered on top of the operational level.
- This game, this series has a very special place in my heart because Panzer Core, the original Panzer Core, this of course is its descendant, was the very first PC war game that I covered on this channel.
- In this series, you're going to have a core cadre of units. Um, and these units are going to gain experience. They're going to have heroes attached. They're going to develop special abilities and you can kind of mold these to your particular fighting style and you're going to be carrying these core units through from scenario to scenario watching them grow and get more experience and suffering heartbreak when they lost.
- 170 scenarios if you add up all of the scenarios available in the Axis operations.
- War Stories is all about the fall of Poland. And you don't play as the German forces, you play as the Polish forces.
- So, talk about replayability. You could play it once through and then decide you want to try with some different abilities, a different set of abilities and play it that way.
- So, by having it completely encircled with nowhere to go because it couldn't go across the river. It surrendered to us and so we get that. If that were like a tank or something like that in the campaign, you can get that equipment and then repurpose it and use it for your own.
- So many ways to tweak this game now. It's just infinitely customizable and infinitely replayable because no matter what the difficulty is, you can do something to make it kind of challenging and fun for you.
References (from this video)
- Core units carrying over and gaining experience/skills creates attachment.
- Historical theme and campaign structure are engaging.
- Strategic depth with operational and tactical decisions.
- Ability to name units and earn awards adds personalization.
- DLC is very challenging, even for experienced players.
- The first scenario is difficult and can lead to early losses.
- Mistakes in operational decisions can lead to significant losses.
- Leading a German Panzer Division through key historical battles
- World War II
Mechanics (from transcript analysis)
- Awards/Medals — Units can earn permanent medals for achieving certain in-game feats, providing bonuses.
- campaign system — Core units carry over between scenarios, gaining experience, leveling up, and acquiring special skills, with heroes attached to them.
- Combat prediction — The game shows predicted casualties for both attacker and defender before combat, though results can vary.
- Core units — Units that carry over from scenario to scenario, identified by a gold carrot above their strength value.
- Encirclement — Surrounding an enemy unit can lead to a mass attack bonus and potentially force a retreat or surrender, allowing for unit capture.
- Entrenchment — Units gain entrenchment values when sitting in a position, which can be reduced by artillery fire and affects combat.
- fog of war — Areas of the map are obscured until revealed by units, hiding enemy positions and units.
- Prestige points — Used as currency to upgrade units, buy reinforcements, and acquire new units at the start of a scenario.
- Replacements/Reinforcements — Players can purchase green (cheaper) or elite (more expensive, stronger) replacements for units during or between scenarios.
- Turn-based Movement — Units move and take actions within a set number of turns, with movement allowances determining how far they can go.
- Unit Naming — Players can name their core units, fostering attachment and personalization.
Video topics + discussion points
Quotes (from this video)
References (from this video)
- Fantastic system
- RPG elements
- Really fun
- Turnbased military strategy
Mechanics (from transcript analysis)
- Massive system — Has a massive system.
- Turnbased strategy — A great turnbased military strategy game.
Video topics + discussion points
Quotes (from this video)
- Got it. Off the line. Another man-to-man combat game. Each counter is a single man, just like in combat 3, but uh combat is a solo game. This is uh it's got solo guidance for it, but it's designed as a two-player game, although it's I think it's going to be very solo friendly.
- I feel like that sort of it's easy for me to sit down when I've got 20 minutes and just cruise through my phone and look at social media, but instead I can play a whole game. And so I think these games offer me an opportunity to do something more interesting than Doomcroll
- when talk about companies that have high production values with their stuff, I mean, of course, we've got the big ones, you know, GMT, Compass Games, and things. Worthington Publishing is right up there with Bua Sims in terms of the quality of their content. The boxes are good, the counters are good, materials are good, the cards are all vinyl. I mean, just really they don't they they make good stuff, too, which is always really nice to see some durability.
- It's going to be something different, right? I mean, it's always good to throw different things in the channel. Something a little bit different, but I think there's enough overlap with it with Wargaming that and and I know there's a lot of football fans on the channel as well.
- 49% no, 51% yes. So roughly 50% half of the people watching this video play miniatures wargaming as well as tabletop board gaming or or play and don't play anything else which was I thought it's more than I thought.
- Miniatures games for me represent the extension of a childhood hobby of mine, which was building and painting model airplane kits. Totally can see that. So you're building the miniatures, painting the miniatures, playing the games. These can all go together into one big hobby.
- The other thing would be PC Hex Encounters kind of like we did with the Panzer Core 2. The nice thing about that is that it's very easy to play in a live stream format because the rules are all managed for you in the background.
References (from this video)
- One of the favorite turn-based World War II Hex Encounter games
- Dynamic campaign
- 60 scenario branching campaign
- Core game has a lot of content
- Main campaign is almost infinitely replayable
- AI gives a hard fight
- Hundreds of hours of gameplay
- Easy to forget how good and how much content is in the core game itself compared to the DLC
- Hex Encounter
- World War II, Europe
Mechanics (from transcript analysis)
- AI — The game's AI will give you a hard fight the whole way.
- Core Game Content — Easy to forget how good and how much content is in the core game itself.
- DLC — Has had a ton of DLC released since its release 5 years ago.
- Dynamic Campaign — Features a dynamic campaign that starts in Poland in 1939 and fights through a 60 scenario branching campaign.
- Hex Encounter — One of the favorite turn-based World War II Hex Encounter games.
Video topics + discussion points
Quotes (from this video)
- These are PC war games that go on sale fairly regularly and provide you with the best gaming value for your dollar.
- Pavlov's House is unique to this bargain list as I've never seen it go on discounted sale, but the standard price is only $9, so it definitely fits in this category of bargain war games.
- There's no way that this game is a war game.
- And this game simply has too much great gameplay, a ton of combat, and it's so aggressively priced that I had to include it in this best bargain turn-based PC war games list.
- If the detail is in the game, it's important and you'll find yourself using it.
- Well, there you have it. My set of best bargain turnbased PC war games for people to enjoy.
References (from this video)
- rich campaign structure and unit progression
- reinvigorated Panzer General heritage
- DLC-heavy content can inflate price
- modernized Panzer General system with branching campaigns
- World War II operational and tactical battles
- system-driven campaigns with historical flavor
- Panzer General
Mechanics (from transcript analysis)
- branching campaigns — dynamic tracks leading to multiple campaign outcomes
- Campaign — dynamic tracks leading to multiple campaign outcomes
- campaign layer + nine axis operation DLCs — 9 DLCs extending history from Franco era through late WWII
Video topics + discussion points
Quotes (from this video)
- This is my favorite list of war games based on the experience that I've had with these games and not based on some external data source.
- This list is a work in progress.
- I think you'll like decisive campaigns or dens.
- There is so much terror and tension in the combat missions.
- Crusader Kings 3 is the current number one top PC war game.