Step into the lawless streets of 1920s Birmingham, where lies travel faster than the truth. In this competitive card game for 3-6 players, can you bluff and trick your way to the top?
To get the upper hand and gain enough influence to beat your rivals, you’ll need to play your cards close to your chest. Your resource cards, that is. Win by collecting five of one type without your opponents catching on. Money, muscle, prestige—which resource will be the key to your success?
Intrigue cards can be used to sabotage your rivals, help you gain resources, or even steal those resources from right from under your opponent's nose. When playing an intrigue card, you can either play it safe and tell the truth, or gamble on a lie. Keep an eye on your opponent's resource stash, and pick your moment to play your cards right.
—description from the publisher
- Lawless streets, gaining money and resources
- 1920s Birmingham
- Bluffing and lying to win
Mechanics (from transcript analysis)
- bluffing — Players bluff and lie their way to victory.
- Resource Management — Players aim to get money and resources.
Video topics + discussion points
Quotes (from this video)
- it wouldn't be another day on planet earth without a massive board game kickstarter
- competition seems to be a good thing and game fans seem to be providing some of that in the crowdfunding world
- i have a love-hate relationship with peaky blinders
- it's a divisive topic
- like it or loathe it which seem to be the only two options when it comes to talking about cyberpunk
- it's essentially picky blinders your cybernetic implants have been giving me jib me yet killing me why dario come down the cup with me me mon again upon your banks is daniel was in i'm not gonna lie my autoq just did not know how to process what i just said