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Prophets of Doom

Game ID: GID0254026
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Description

The end of the world is coming - but do you know exactly how it will happen?

In Prophets of Doom, players will take on the roles of Doomsday Cult founders. Each cult has their own unique powers to use as they build their compounds, recruit followers, and try to avoid unwanted attention.

On each turn, players will draft cards that they can use to:

Build an addition to their compound.
Discard to invoke one of their abilities.

A cult's abilities are used to collect resources, attract followers, complete projects, build vaults, and recruit officers to help prepare for doomsday.

After every round of play, players can use the locations they have built within their compound for their unique and powerful rewards.

As the game progresses, players will be able to gain "foresight" into the end of the world. If they get enough of this resource, they can take a peek at the impending apocalypse and develop a better idea of how to plan for the end of everything.

After the final round, players can use the resources they have collected to strengthen their defenses one last time. Whoever does the best job keeping their compound and followers safe will be the winner and will lead the remains of humanity as the ashes fall.

—description from publisher

Description

The end of the world is coming - but do you know exactly how it will happen?

In Prophets of Doom, players will take on the roles of Doomsday Cult founders. Each cult has their own unique powers to use as they build their compounds, recruit followers, and try to avoid unwanted attention.

On each turn, players will draft cards that they can use to:

Build an addition to their compound.
Discard to invoke one of their abilities.

A cult's abilities are used to collect resources, attract followers, complete projects, build vaults, and recruit officers to help prepare for doomsday.

After every round of play, players can use the locations they have built within their compound for their unique and powerful rewards.

As the game progresses, players will be able to gain "foresight" into the end of the world. If they get enough of this resource, they can take a peek at the impending apocalypse and develop a better idea of how to plan for the end of everything.

After the final round, players can use the resources they have collected to strengthen their defenses one last time. Whoever does the best job keeping their compound and followers safe will be the winner and will lead the remains of humanity as the ashes fall.

—description from publisher

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Video QI5ZMAtW5ZY Getting Games Top 33 List at 53:34 sentiment: positive
video_pk 89514 · mention_pk 293565
Getting Games - Prophets of Doom video thumbnail
Click to watch at 53:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
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none
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Mechanics unknown.
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Video cWlc5cW75QM UndeadVikingVideos Discussion at 3:05:43 sentiment: negative
video_pk 88138 · mention_pk 284361
UndeadVikingVideos - Prophets of Doom video thumbnail
Click to watch at 3:05:43 · YouTube ↗
Overall sentiment (raw)
Negative
Pros
none
Cons
  • Received 'incredibly mediocre results' from playtesting, leading to its potential discontinuation or redesign.
Thematic elements
none
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none
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Mechanics unknown.
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Quotes (from this video)
  • we don't even have to exist anymore
  • The road to road to hell is paved in Good Intentions and all that
  • it's a lot of Christmas man that's so much Christmas I'm GL I don't want to do that sounds like Christmas coming out your ass
  • I just feel like you know I mean I know I complain all the time about the fact that like you know because you work in the industry you get kind of burnt out on games and whatever and it's a real thing but I mean it's just it's like I would love to find like a board game that like I didn't publish that when I played it I'd be like oh my gosh this game's freaking amazing I can't believe how cool this is that just doesn't seem to happen
  • I think that's a good point I feel like still remember gamers are so pretentious possibly be attached to something so not non doesn't matter in any way in your world
  • There's going to be somebody standing there being like N you did it wrong did it wrong should have done it like this shouldn't have done it don't fix it if it ain't broke you know that kind of all that kind of stuff just it's endless amounts of that kind of stuff is so that is it's part of the territory
  • I mean you know it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's it's 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  • Scott: Get out of your car, you know? Well, there was that video of that one person who worked for the post office that drove like drove their truck onto the uh lawn of the of the house to like and then leaned out the window and threw the package up to the door.
  • Lance: I think it'll be deadlands the disne nice deadlands the Disney thing like I I think it's too much for the average Disney person like there's no V diagram between Disney and and and board games it's just I don't see it either.
  • Scott: There are you you can you can like there's a guy really really nice dude meta met gcon and he's like I've got three games that I'm working on and he described the games to me and I said those games sound really neat and he said cool he's like do you want to play test them and I said we are booked out through 2020 2025.
  • Lance: I mean it's it's a lot of fun um I mean it's a heavier Euro and it takes you know an hour and a half two hours to play but um I'm outelt no I'm kidding.
  • Scott: but how much bigger are we still than we were say 10 years ago like it's massive it's insane games have moved so far into pop culture more than they were 10 years ago I think nobody would disagree with that except for maybe like Mass Market games you know
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