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Shifters box art

Shifters

Game Info
Year
2025
Players
1-2
Age
14+
Playtime
60 min
Publisher
La Boite de Jeu
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

A cooperative deck building card game in which players battle threats across multiple worlds using a shift mechanism where the timing of each card is critical

Description

A cooperative deck building card game in which players battle threats across multiple worlds using a shift mechanism where the timing of each card is critical

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 0 · mix 2 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video LaaPYTFS2wE One Stop Co-op Shop Analysis at 1:25 sentiment: mixed
video_pk 153511 · mention_pk 428460
One Stop Co-op Shop - Shifters video thumbnail
Click to watch at 1:25 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Core ideas were interesting
Cons
  • Didn't blow me away
  • Not one of my favorite games of the year
  • Sad that we'll probably never get an English version
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Play cards to this board and they would shift to the right.
  • Timing Strategy — You'd get to use them multiple turns, and you'd have to kind of uh plan out the timing of them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, Nexus, uh looking forward to the final game of this coming out.
  • That's Malice of Light Adventures.
  • It didn't blow me away. It's not one of my favorite games of the year.
  • I already have already said I love this game. I like it more than the Slay the Spire board game at this point.
  • But, still, I'm definitely excited to play it Grendel again at some point.
  • So, if that's the case, this should be a full recommend, but I already enjoyed uh what I played in the prototype.
  • But for solo tactical gaming fans who like vampires, I'm sure it'll be fun.
  • Most of the games from this company are amazing. This one's just good.
  • Even better for me than Distilled.
  • And it's a recommend if you like solo worker placement games or competitive, Luthier is great.
  • Quite enjoyed the Last Lighthouse. That is a keep for me.
  • But still a good time. I respect the design. 10B is a nice game.
  • This one was okay for me.
  • But yeah, not a keeper for me. Not my style.
  • That by itself made me like it more than the original one.
  • Uh that is another call, Unmatched Adventures, the Teenage Mutant Ninja Turtles set.
  • This one uh was rough.
  • But Cloudspire ain't it.
  • I guess I'm keeping this one
  • I don't think the system is ever going to win me over no matter how uh popular or fun the IP is for me.
  • Without house rules, I think this is kind of broken.
  • The rest of my uh 20 Strong collection is holding me hostage.
  • So, overall a bit of a mediocre January for me.
References (from this video)
No references stored for this video.
Video RfblYTuX8Co Hungry Gamer Review at 0:09 sentiment: mixed
video_pk 82963 · mention_pk 319898
Hungry Gamer - Shifters video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Very fast and easy setup.
  • Core shift mechanic is clever and engaging.
  • Worlds differ and add variety without much overhead.
  • Building up the tableau and deck is cool.
  • Reacts well to what's going on.
Cons
  • Offensive deck strategy seems better balanced than the defensive one.
  • Primarily a solo game, multiplayer might not be as engaging.
  • Still needs development work, not ready for print.
  • Lack of campaign feel, each world is a restart.
Thematic elements
  • sci-fi
  • various different worlds
Comparison games
none
Mechanics (from transcript analysis)
  • boss fights — At the end of a world, players engage in a boss fight, which is described as slightly different from regular fights, involving cycling through the boss's deck.
  • Deck Building — The game is described as a sci-fi deck building game where players play cards out of their hand, which then shift to the right, activating icons above them. Cards eventually fall off the end, triggering actions on the bottom of the card. Players can acquire more cards to build their deck.
  • map movement — Players move through a map on different worlds, with each spot on the map potentially involving fighting enemies, doing upgrades, or taking damage.
  • Tableau Building — Players build up icons above their played cards, which are then activated by the cards shifting. This is referred to as building the tableau.
  • timeline mechanic — Enemies are placed on a timeline, indicating how many turns players have to defeat them before they deal damage or trigger other effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a sci-fi I'm gonna call it deck building but not really tableau building game.
  • The bulk of the game is going to be when you're fighting bad guys.
  • It's very, very clever.
  • This is a cool solo game and I think that's where it's going to shine.
  • This is one of the old school crowdfunding games.
  • This is one that I think has a lot of promise with a very, very cool core mechanic of the way the shift system works.
References (from this video)
No references stored for this video.
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