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Sky Shells

Game ID: GID0289897
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Description

From publisher blurb:

An ancient species needs your help to hold off extinction for one more generation. The last living sky shell has laid a nest of eggs at the base of a nearby hill, called the soaring hill. Once they hatch the infant sky shells will have to make the long slow climb up the hill so that they can use the natural air geyser at its peak to launch themselves into their first flight. During this climb, the sky shells are vulnerable to predators. Your mission should you choose to accept it, is to venture to the soaring hill and protect the sky shells as they make their climb.

This adventure is best played with a group of 1-5 characters level 1-3

Expeditious Excursions are freelance employment opportunities advertised & assigned by FEEF (Federation of Expeditious Excursion Facilitation) a guild operating in every corner of the multi-verse.
They have grand halls in large cities, and simultaneously have operations running in tiny village taverns. If you’d like to include FEEF in your game on a recurring basis, check out the optional supplement of the same name below!

You can run this as a one-shot, an add-on to any other campaign, or turn a string of excursions into a campaign of their own.

While some excursions may be themed, (i.e. forest, desert, snow covered) they are setting neutral and the exact location of the objective is for the GM to decide. Many other aspects, like the disposition & attributes of NPCs are also left to GM discretion. *More freedom does mean more prep work, or improvisation.

Each excursion includes the following:

An Objective.
A keyed map of the objective location in the PDF for the GM, and a separate player friendly VTT compatible version.
A per player gold reward.
An experience breakdown (If you prefer event based leveling you can still use the xp breakdown to determine if the adventure was enough to level or not).

In addition, excursions may include the following:

Unique Creatures & monsters (A separate VTT token included if applicable)
Unique Gear & Magic Items

Description

From publisher blurb:

An ancient species needs your help to hold off extinction for one more generation. The last living sky shell has laid a nest of eggs at the base of a nearby hill, called the soaring hill. Once they hatch the infant sky shells will have to make the long slow climb up the hill so that they can use the natural air geyser at its peak to launch themselves into their first flight. During this climb, the sky shells are vulnerable to predators. Your mission should you choose to accept it, is to venture to the soaring hill and protect the sky shells as they make their climb.

This adventure is best played with a group of 1-5 characters level 1-3

Expeditious Excursions are freelance employment opportunities advertised & assigned by FEEF (Federation of Expeditious Excursion Facilitation) a guild operating in every corner of the multi-verse.
They have grand halls in large cities, and simultaneously have operations running in tiny village taverns. If you’d like to include FEEF in your game on a recurring basis, check out the optional supplement of the same name below!

You can run this as a one-shot, an add-on to any other campaign, or turn a string of excursions into a campaign of their own.

While some excursions may be themed, (i.e. forest, desert, snow covered) they are setting neutral and the exact location of the objective is for the GM to decide. Many other aspects, like the disposition & attributes of NPCs are also left to GM discretion. *More freedom does mean more prep work, or improvisation.

Each excursion includes the following:

An Objective.
A keyed map of the objective location in the PDF for the GM, and a separate player friendly VTT compatible version.
A per player gold reward.
An experience breakdown (If you prefer event based leveling you can still use the xp breakdown to determine if the adventure was enough to level or not).

In addition, excursions may include the following:

Unique Creatures & monsters (A separate VTT token included if applicable)
Unique Gear & Magic Items

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