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Tekton Dash box art

Tekton Dash

Game Info
Year
2025
Players
Age
Playtime
Publisher
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

A competitive pattern-building party game where strategy meets speed! Step into the shoes of a Dasher, racing against your rivals to complete the objectives in most hilarious competition in the history.

—description from the designer

Description

A competitive pattern-building party game where strategy meets speed! Step into the shoes of a Dasher, racing against your rivals to complete the objectives in most hilarious competition in the history.

—description from the designer

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 0 · mix 1 · neu 0 · neg 0
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Video jZizZgO2XD0 Chairman of the Board Top List at 3:31 sentiment: mixed
video_pk 85584 · mention_pk 310654
Chairman of the Board - Tekton Dash video thumbnail
Click to watch at 3:31 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Nice aesthetic, pick up off the shelf and children will like it, very charming, nice pieces, nice and colorful.
  • Framework is nice and simple.
  • Game has a nice aesthetic and visual appeal, especially for children.
  • Nearly there and could have been something quite special with tweaks.
Cons
  • Too 'paint by numbers' for a family game.
  • Needs more interesting and unique injection to keep people hooked.
  • Puzzle part and race part are slightly disjointed.
  • Puzzle can become too rigid.
  • Halfway point doesn't add anything and could be done away with.
  • Streamlining could be implemented.
Thematic elements
  • Race game
Comparison games
none
Mechanics (from transcript analysis)
  • Action Points — Players use action points to move, pick up/drop tiles, or slide existing tiles.
  • escalation — At the halfway point, players receive twice the amount of actions, creating a degree of escalation.
  • Pattern Building — Players try to replicate a pattern using collected tiles on their player board.
  • Race game — Players race around a grid to pick up tiles and populate their player board to replicate an allocated pattern.
  • tile laying — Players place tiles on their player board to form a pattern.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is where I take a look at the last five new to me board games that I've played and I rank and review them in order of preference.
  • although it's a cool twist on trick taking, it does just feel like another trick ticking game to me, which automatically does kind of handicap it really because I'm not a big fan of trick ticking games in general.
  • Yes, mechanisms wise, uh this is pretty terrible. Um but in practice, the game is a lot of fun.
  • So, this definitely did have that perfect DNA to have constant um expansion material coming out for it.
  • But I think I would rather lean towards something a bit more, I don't know, a bit more in your face, a bit more exciting, and with a bit more interesting player action.
  • And I have to say this is one of the most gorgeous games that I've ever played. You know the visual appeal is off the charts here.
  • So, it's all very straightforward stuff, but as I mentioned earlier, it does a great job of introducing or yeah, kind of like drip feeding you mechanisms you're going to see in more advanced games.
  • So, be sure to check this one out when it comes up on um on crowdfunding.
References (from this video)
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