As a member of the SHhhh, We're Reading Book Club in Hincksville, you've been patiently awaiting your turn to read the advance copy of the highly anticipated new Ells and Ernie mystery, when Mr. Hincks gives you some shocking news: your copy of the book is at the bottom of a vat of candy! Never fear, Mr. Hincks will save the day! (Which is only fair, seeing as he was the one that ruined the day.)
Mr. Hincks has recorded an abridged audio version of the book and put together a box of peculiar reference materials in order to recreate the story for you before the book club meeting. But there's one problem: the first rule of book club is, NO SPOILERS! How can Mr. Hincks recap this mystery book for you without spoiling any of the twists? You're not quite sure, but he seems to have a few puzzling tricks up his sleeves.
Can you unlock all the audio clips before the SHhhh, We're Reading Book Club meeting? What are these mysterious markups on the reference pages?? How can a set a blueprints that are correct be curious???
Answer all of these questions and more in... The Case of The Curiously Correct Blueprints!
—description from the publisher
- Fun and engaging plot
- Callback to previous games in the series creates a sense of connection
- Five separate packets allow for flexible play sessions
- No punishment system for needing clues, abating frustration
- Website-driven narrative provides context and clues
- Good for date nights or casual puzzle sessions
- Not intimidating and provides a feeling of cleverness upon solving
- The long narrative portions can feel a bit drawn out, especially if tired.
- Recreating a book's content for a book club without spoiling it, through a series of puzzles.
- Hinksville
- Website-driven narrative via QR code, with optional audio narration or transcript.
- Escape room style puzzles
- Date night puzzles
Mechanics (from transcript analysis)
- Modular gameplay — The game is divided into five packets that can be played individually or sequentially.
- narrative integration — A website-driven narrative, accessed via QR code, provides context and hints for the puzzles.
- Puzzle solving — The core gameplay involves solving various sets of puzzles presented across five envelopes or packets.
Video topics + discussion points
Quotes (from this video)
- They have to do this bizarre series of puzzles in order to convey what the book is about to you so that they can not spoil it, but you can still figure out what the book is so you can read it for your book club and carry on.
- One of the things that's nice about a system like this, which is true for all of their games, is there is no punishment. It is just the puzzle.
- It is absolutely great for like a date night or a coffee date.