Welcome to The Cats of Mont Saint Michel. A dark time has fallen on the place and the humans who inhabit it.
The Cats of Mont Saint Michel is a miniatures solo/cooperative campaign game set in the historical monastery Saint Michel and just before the French revolution. You will be playing directly on the coil bound scenario book and using 12 sided dice for combat and collecting cards for loot, skills and powers. The game plays out over a series of linked scenarios forming a campaign and ongoing story. Each previous scenario in the campaign affects the start of the next.
As you play each scenario, your hero will come closer to reaching their ultimate goal of ridding the Abbey of the villainous rats and their brethren. Along the way, they will need to defeat swarms of cockroaches, warrior rats and other foul beings. They will also be gaining experience and unlocking unique skills.
This game takes several sittings to complete but you can save your progress easily.
—description from the designer
- Fantastic, beautiful bookshelf game
- Excellent rulebook, very detailed and easy to understand
- Plenty of different characters to play
- Lots of loot and content
- High quality miniatures (deluxe version)
- Excellent component quality overall
- Simple but very strategic system
- Intriguing and engaging story
- Feels adventurous and fantasy-like
- Great game, highly recommended
- The name is difficult to pronounce
- Mice and Mystics was disappointing in comparison
- Cats battling vermin in Mont Saint Michel
- Adventure log and story progression
- Mice and Mystics
Mechanics (from transcript analysis)
- action selection — Players have a certain amount of actions per character, such as 'double move' or 'attack'.
- D12 system — The game runs off a D12 system for combat and other checks.
- Dice combat — Combat involves rolling dice, adding bonuses from weapons, and trying to beat an opponent's number.
- Line of Sight — A key mechanic where visibility between units is important for combat and interaction.
- Loot and Trading — Players can find loot and trade it with partners.
- Modular board/tile placement — Enemies spawn from specific areas on the board, and the layout can change.
- Objective-based gameplay — Players are trying to complete objectives, like bringing an item to a destination and escaping, within a limited number of turns.
Video topics + discussion points
Quotes (from this video)
- This is everything Mice and Mystics should have been and never was.
- The miniatures are some of the finest that they've ever produced.
- The quality is through the roof.
- This has a fantastic feel to it because it uses a system that I really think is very, very successful.
- This is just a fantastic fantastic system and I really really highly suggest picking this up.
- The story I'm intrigued with and it's interesting and it's engaging and it brings you in.
- It is a completely different game and it is a wonderful wonderful game.