Together all 2 - 4 players contribute to build the greatest theme park ever. During the first phase of the game all players build the layout of the park with paths and railroad tracks to earn cash.
With the cash earned, each player can buy rides and facilities to connect them to the theme park layout. You also need team members to build, operate and secure your rides and facilities.
When 4 rides are build, the park will open the gates for your guests. During the second phase of the game, you'll need to walk the board and visit all rides by playing move- and action cards.
The first player to clear their mini meeple queue will end the game directly. No further moves or turns allowed. Time to count each players victory points.
—description from the designer
- Aesthetic, thematic rollercoaster building
- Theme park construction and management
- colorful
Mechanics (from transcript analysis)
- Tile Placement — Theme park layout with scoring based on attractions
- tile placement / resource management — Theme park layout with scoring based on attractions
Video topics + discussion points
Quotes (from this video)
- Look Back, where I take a look at reviews that I did a year ago, 5 years ago, 10 years ago, and 20 years ago this week, and tell you what I think about them now.
- This game was very much a Sudoku board game. I would play it a whole lot less today.
- It's now impossible to find. It has not been reprinted for a lot of uh litigation reasons.
- I think the second game in the Dice Tower Essentials line.