There are 69 artifact tiles in the game of Tutanchamun. These are shuffled and then laid out randomly in a long, serpentine trail. Players take turns choosing any tile from the trail, but can never turn back to choose a tile they have already passed. There are 15 different sets of tiles (three sets each of 8, 6, 4, 2, and 1), and when the last tile of any set has been claimed, the player holding the most in that set scores that number of points, while the player holding second most scores half that number. Complicating matters, there are also three tie-breaker tiles and three tiles that let you "buy" a tile from another player. It's an exercise in numbers that plays quickly, probably 30 minutes tops, and is suitable for youngsters yet susceptible to analysis. The game has a unique layout and a brightly-colored Egyptian pharaoh look. The new edition by Out of the Box Publishing games has different graphics, but is otherwise substantially similar to the original.
- set collection / chain-tile style mechanic
- Ancient Egypt; dawn of currency (repeat reprint)
- abstract strategic with chained tile mechanisms
Mechanics (from transcript analysis)
- Set Collection — collect items / tiles with a chained action sequence
- tile-chain / progressive paths — land on spots in a chain to gain coins
Video topics + discussion points
Quotes (from this video)
- it's a fast-paced dungeon tile game where you end up to three fronts must explore a dangerous and ever-changing maze to win
- threading a string through one of the grommets either going up or going down
- it's a pinball game
- this is a loop based game where you're gonna keep playing the same thing over and over again