Wild Weather is a lightweight, portable card game for 2-4 players that plays in 15 mins. Designed as part of the Standing in a Line Design Contest.
The aim of the game is to collect sets of cards that match a given objective card.
Players are dealt a hand of cards - all cards are displayed so all players may see the face in-play and have 4 Seasons - Winter, Spring, Summer, Fall and 4 Colours - Red, Blue, Yellow, Green, plus Symbols that are Black or White.
On a Turn the player Chooses a TYPE (Season or Colour) and an ACTION (Flip Over, Pass-Left, Pass-Right). ALL cards matching the nominated TYPE are affected, in all hands.
Play continues clockwise until any player meets the objective - they take the card and a new Objective is revealed.
Game ends when the 5th Objective Card is won - scores added and winner declared.
The game is also language independent and color-blind friendly.
- Not 100% sure
- There's other fun games in this video, go play one of them.
- making or fighting creatures
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- We just got together at a resort and played games, and I played a ton of games, many of them new to me.
- So, that's what we have here, some real quick first impressions of a bunch of games.
- It's an exact mixture of Carcassonne and Labyrinth. Very good.
- This is a new game from Avalon Hill. It's like dominoes, but with like the most amazing pieces ever. And a lot of math. Pretty good.
- Strange Slot Simulator is a game in which you are trying to figure out which of six decks is which slot machine by drawing three cards at a time.
- It's a unique, interesting, fun experience that I don't know that I want to do very often. Such a weird little game.
- This is a new game from Mighty Boards where we're fighting for area control.
- really easy game to play. It's really simple and great components.
- Not sure I'm loving this game, but we'll see.
- We, uh, lost almost every mission, but we won one glorious victory.
- Which honestly feels like a little children's roll and write sort of.
- It's quite boring.
- area control with a cube tower
- This one will melt your brain. It is easily the trickiest of the three, but still fun.
- Chronologics are really good.
- playing this might be too long if Oh, well, we'll see.
- So yeah, it's a good way to start the day with a loss.
- some kind of weird little game. It's weird.
- It's really fun though, Abroad.
- Very good area control game from IV Studios where I just got mashed in it, but it was fun.
- You know what? There's other fun games in this
- Pretty fun little game. Hot Heads is a little game about flying some weirdly shaped hot air balloons and apparently a lot of candy. Um and not flying too high into the storms or else you bust. Interesting little card game.
- Knock Knock Out. You play monster cards in the middle of the table and it's not completely random, but it's close. It was a fantastic time. I had a good time playing many of these games.
- There was a few bad ones in there, but the vast majority of the games I played were fun to very fun. Uh so good time.
- I'll be reviewing many of these games as the as the weeks go by here.
- Had a great time at the Future Dice Tower event. Love to see you at one of these.
References (from this video)
- Adds variability and challenge
- Multiple powers create dynamic decisions
- Rule complexity increases
- Weather shaping the forest control
- Weather-themed track with dice effects
- dynamic event-driven
Mechanics (from transcript analysis)
- dice_based_weather_effects — Weather effect boards and dice shape on-turn decisions.
- draft_weather_effects — Pick 2 weather effects and gain power for the turn.
Video topics + discussion points
Quotes (from this video)
- Aspens is a two-player game designed by Neil Edwards and Luke Roberts.
- Your goal is simple. Grow the largest forest.
- The player with the most wins.
- Aspen, the cozy tiny forest game.