Game Info
Year
2023
Collection
Your Tier
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Description
Not Enough Mana is a 'potion' drinking card game for 3-6 fearless wizards (legal potion drinking age may vary depending on your kingdom’s laws). You’ll be destroying each other using epic spells, curses and artifacts while replenishing your mana by drinking magical potions.
Contents
• 165 x CARDS
• 70 x RED HEALTH CRYSTALS
• 70 x BLUE MANA CRYSTALS
• 1 x GAME MANUAL
• 2 x DRAWSTRING BAGS
• 1 x BOX
• 1 x PLASTIC INSERT
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
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Video GpyUsqTypK8
Meeple University Rules Teach at 0:08 sentiment: positive
video_pk 80272 · mention_pk 195127
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Integration with real-world merrymaking
- Flexibility in 'potion' substitution
- Addition of hero cards for unique abilities with the expansion
Cons
none
Thematic elements
- Thematic elements are integrated with real-world merrymaking, where drinking a potion in real life is tied to needing mana in the game.
Comparison games
none
Mechanics (from transcript analysis)
- Action Point Allowance — Players can take as many actions as they want and can afford on their turn.
- Action Points — Players can take as many actions as they want and can afford on their turn.
- Card Play — Players can play cards, which are spells or artifacts, by paying their mana cost and discarding other cards with matching runes.
- Defensive Spells — The target of a spell can play a defensive spell out of turn.
- Hand Management — Players draw back up to five cards each turn and can discard unwanted cards to refill their hand.
- Persistent effects — Artifacts remain with the player after being played and provide assistant effects.
- Player Elimination — The goal is to reduce opponents' health to zero, with the last player standing being the winner.
- Resource Management — Players start with no mana and can gain mana by drinking a potion. Mana is used to play cards and exchange cards.
- Set Collection — Playing spells requires discarding other cards with matching runes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Not Enough Mana is a light card game for three to six players, in which your fortunes in the game are integrated with your willingness for real-world merrymaking.
- Thematically, when you need mana in the game, you drink a potion in real life.
- Aim is to reduce your opponent's health and mana.
- Last player standing is the winner.
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