Game Info
Year
2024
Players
3-12
Age
17+
Playtime
15 min
Collection
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Description
Get everyone talking in this party game that transforms boring chitchat into hilarious quests to insert random phrases into your conversations. More than just a game, it's a social experience that can be played anytime, anywhere.
Can you sneak 'slippery when wet' into a weather discussion or work 'deep fried Twinkie' into a restaurant order without getting busted? Slip It In and find out in this game perfect for
nights out with friends, dinner parties and game nights!
How to play:
Each player starts the game with 5 slips of random phrases.
Players must try to slip their phrases into natural conversation without getting busted.
The first player to successfully "Slip It In" five times wins the game!
—description from the publisher
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
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mix 0 ·
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Video wTFZzVwujZs
Grant Lyon Discussion at 0:14 sentiment: positive
video_pk 63704 · mention_pk 157186
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- High engagement with hundreds of players
- Meta, social, and portable, works well in convention environments
- Clear on-site incentives (prizes and autographed copy)
Cons
none
Thematic elements
- humor, social insertion, playful innuendo
- On-site social interaction at a convention or public space; players move among attendees
- party game with meta-awareness; players try to slip phrases into real conversations
Comparison games
none
Mechanics (from transcript analysis)
- Acting — Players attempt to insert predefined phrases into ongoing conversations or interactions to score points.
- Phrase insertion — Players attempt to insert predefined phrases into ongoing conversations or interactions to score points.
- Public participation and mobility — Gameplay happens in crowded public spaces (e.g., convention floor) allowing players to participate while walking around.
- Reward-driven progression — Early to accumulate slips and complete a target number of slipped-in phrases to trigger rewards (e.g., shirts, koozies, autographed copy).
- Track Advancement — Early to accumulate slips and complete a target number of slipped-in phrases to trigger rewards (e.g., shirts, koozies, autographed copy).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the first three players to successfully slip in five cards will get free things like t-shirts, koozies, and an autographed copy of the game
- it's going to be very meta and fun
- you can literally play the game while you're walking around checking out other games
- we'll be giving out packs of 10 Slip It In cards with instructions
References (from this video)
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