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SHAEF

Game ID: GID0449613
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 4 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–4 of 4
Video niuXm_luwjo The Dice Tower Discussion at 12:57 sentiment: positive
video_pk 81530 · mention_pk 202982
The Dice Tower - SHAEF video thumbnail
Click to watch at 12:57 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Works out with some clever things
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — trying to guess what people put
  • Shape Placement — you're putting these little shapes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a seven for me, which is a huge compliment to a trick-taking game.
  • Artwork on this is fantastic and playing it solo, I don't really gravitate to solo games.
  • Don't let that scare you. It's the least Knizia game I think I've ever played.
  • This takes the whole all global politics rather than economy.
  • It's a game that is a great filler for so many different circumstances.
  • I think it would cause too many arguments and that'd be frustrating.
  • it's very much a dice chucker, not really a Euro game in the strictest sense of the word.
  • It is a really interesting Eurogame
  • Shapely, a odd uh named party game where you're putting these little shapes and trying to guess what people put from R&R Games, but actually works out with some clever things in it.
  • You're basically in your head trying to figure out how long timers are.
  • Um it's a little kooky which keeps me from maybe giving it a higher number.
  • this is a game with no frills, just cards and dice.
  • This is a game that's similar to Magical Athlete.
  • Woo. What a good game World Order is.
  • We played Zombie Side, the new pirate Zombie Side live.
  • Ooh, the Disneyland game in a world of color.
  • All In Predictions, and I gave it a six out of 10. I think it's an interesting poker game but I found it to be very slow-paced.
  • I found it to be a little bit of a game that gives both too much information and not enough information and I thought there was too much hand mitigation but too much luck.
  • It's a little bit of a of an ill-fitting game overall.
  • I like the idea. I love the illustrations and the artwork but I thought the game played a little slowly for what I was hoping for and there's just too much asking the other people, 'What are you holding?'
  • Especially late in the hand, you're able to do that thing. It just blows the the bluffing, the guessing out of the water sometimes, which robs the end of the rounds of any tension, any real tension.
  • I reviewed, uh let's see, Comet or Quomet? I'm going to guess Comet. I gave it a 7.5 out of 10.
  • This is an abstract strategy game for two players and I thought it was really interesting.
  • It is a fast-paced game with a an interesting hook, this idea of making the square on the grid.
  • Rules overhead is great for the return on the the investment you're putting into it.
  • The usual winning condition is, 'Haha, you missed the thing, so I beat you.' Which I'm not super against. I don't mind that in abstract games so much, but this game certainly feels like that's the way to win. Hope your opponent makes a mistake.
  • But other than that, the production's lovely. They really know how to make a good-looking wooden game and the game feels good.
  • I think it's one I would be happy to teach other other gamers that don't want a lot of rules but want some some brain candy.
  • I reviewed Mustache, which I also gave a 7.5 out of 10.
  • This is a trick-taking card game, very simple one, kind of a family-friendly one.
  • And it reminds me of some of these games that have come out recently that give you little rules along the way, little spicy things to you know, sink your teeth into as you go.
  • This one does that but with a light touch. It's very light, it's very simple and I like the changing partnerships in the game.
  • I think the humor that the game attempts to to bring forth is is
References (from this video)
No references stored for this video.
Video 6DH8VECS7xg Grant Lyon News at 46:53 sentiment: positive
video_pk 81107 · mention_pk 199686
Grant Lyon - SHAEF video thumbnail
Click to watch at 46:53 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Magnetic board is satisfying
  • Tension between benefit and guessing
  • Creative use of abstract shapes
Cons
  • Difficult to indicate words with abstract shapes
Thematic elements
  • Abstract shapes
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Players try to guess which card indicates the word among a row of cards and red herrings.
  • Pattern Building — Arranging abstract shape pieces on a magnetic board to indicate a word.
  • Resource Management — Players can potentially lose some of their pieces over three rounds, making it harder to indicate things.
  • Set Collection — Claiming a benefit by placing a card, with earlier placement offering better benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a horror comedy game because you are in a world where sheep are mutating at night and turning into horrible things that will attack you.
  • it's pretty silly, but also kind of scary at the same time.
  • you will get these little shape pieces. They're just these little abstract pieces and they'll stick to your magnetic board which is kind of satisfying, right?
  • it is not easy. uh it is it is difficult to indicate what you want to indicate with these little uh with these little wooden pieces.
  • Excalibur is full of trash talkinging. It's full of social, memorable moments.
  • it is chaotic, but it's fun and memorable.
  • now the retail version is much more affordable and it's still the same sort of social gameplay. You just don't have these metal swords that you can clink together and stuff.
  • this is a lighter weight card game but a strategy game. This is not a party game. This is a strategy card game.
  • there can be these sort of cascading triggers like boom boom boom, you know, sort of thing.
  • It's a clever little game of sort of planning and cascading uh your cards.
References (from this video)
No references stored for this video.
Video 9y2YyptmuLA Playthrough at 0:34 sentiment: positive
video_pk 67384 · mention_pk 163489
SHAEF video thumbnail
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun party game
  • Good for creative problem-solving
  • Engaging deduction aspect
  • Well-balanced mechanics (difficulty increases with fewer pieces)
Cons
  • Can be confusing to identify shapes
  • Pieces can look similar, leading to confusion
Thematic elements
  • making a picture with random shapes
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Players try to deduce which card corresponds to which created shape.
  • Set Collection — Players collect points for correctly guessing shapes and for bonus objectives.
  • Set matching — Players match their created shapes to a set of cards.
  • shape building — Players use magnetic shapes to create pictures on a board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a fun little party game that you can get a hold of at Target or online.
  • All right, so this game is played in three rounds, and it's basically a making a picture type game where we have random shapes that we are going to be using to make certain pictures on our magnetic boards.
  • Although, we will start losing pieces as the rounds go. So, we'll have fewer options for making our pictures.
  • It's almost social deduction.
  • It's a pretty great balancing mechanic because it's harder to get this first one, so you need the extra points.
References (from this video)
No references stored for this video.
Video VxDaXBLAADc Review at 0:19 sentiment: positive
video_pk 66973 · mention_pk 162861
SHAEF video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Genius in the bonus spot selection mechanism
  • Leads to a lot of laughter and silliness
  • Fun for parties and large groups
  • Magnetic boards are a nice touch
Cons
  • Components are not particularly great
  • Cover looks like a mass market game
  • In the third round, some bonus spaces lose significance
Thematic elements
  • Shapes
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Players guess what image another player has created based on their shape arrangement.
  • Pattern Building — Players use magnetic shapes to create pictures or representations on a board.
  • Push Your Luck — Choosing bonus spots involves a risk/reward element based on turn order and the number of available cards to guess from.
  • Set Collection — Players collect cards and shapes as rewards for correct guesses or for being guessed correctly.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Shapely makes you think of something that looks shapely. This is about shapes.
  • The genius of this game comes out.
  • So there's a lot of laughter and silliness.
  • This game is not meant for gamers as much as it is meant for lots of people to play.
  • Lots of fun silliness.
References (from this video)
No references stored for this video.
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