Game Info
Year
2020
Players
2-4
Age
8+
Playtime
45 min
Complexity
1.8/5
Collection
Your Tier
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Mechanic profile
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Vibe profile
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Description
Memory and voting card game in the Silver werewolf series where players minimize werewolf points with character abilities
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Images
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 1 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video q7ESDEqrAfU
Meeple University Playthrough
video_pk 70089 · mention_pk 166989
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- we are meeple university we're streaming silver dagger
- it's brain burning though
- the lesson here is listen to your husband
References (from this video)
No references stored for this video.
Video q7ESDEqrAfU
Meeple University Playthrough at 12:02 sentiment: positive
video_pk 70089 · mention_pk 242098
Click to watch at 12:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Artwork is praised ('I love the artwork here... it's amazing').
- Not overly complex and can be introduced to kids.
- Two-player mode is quicker and offers a different dynamic.
- Card powers and interactions add strategic depth.
- Whimsical and varied card artwork contributes to appeal.
Cons
- Element of luck is present in the gameplay.
- Some cards can be difficult to manage or memorize, increasing challenge.
- Complexity can vary based on strategy and player experience.
Thematic elements
Comparison games
- ABCD
Mechanics (from transcript analysis)
- card_discard_and_exchange — Players discard cards and exchange cards to modify their hands and powers.
- card_powers_and_abilities — Cards grant powers that players can activate to influence play.
- draw_from_deck_or_discard_pile — On a turn a player draws from either the main deck or the discard pile.
- end_game_condition — Scoring culminates with final tallies (e.g., summing certain values or achieving specific totals).
- extra_turns_and_stealing — Some cards grant extra turns or allow card manipulation to affect the turn order.
- face_up_face_down — Cards can be turned face up or face down, affecting visibility and scoring.
- Memory — Players memorize card locations and identities; goal is to minimize points based on village cards.
- private_deck — Some cards belong to a private deck; drawing from it is distinct from the main deck, and its cards may not count toward the main deck.
- score_and_round_structure — The game unfolds over rounds (four are mentioned); the goal is to have the lowest village score.
- view_and_swap_cards — Certain abilities let you view or swap cards between villages, sometimes with face-down constraints.
- vote_and_risk — Players can call for a vote; outcomes depend on card values and can grant extra turns or penalties.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- we are meeple university we're streaming silver dagger
- it's brain burning though
- the lesson here is listen to your husband
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–2 of 2