Game Info
Year
2024
Players
1-4
Age
14+
Playtime
45 min
Collection
Your Tier
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Description
A modernized 25th-anniversary reimagining of Tikal where explorers compete for majorities in the jungle.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment:
pos 3 ·
mix 0 ·
neu 1 ·
neg 0
Showing 1–4 of 4
Video 26sVhbGl-z0
Man vs Meeple Review at 0:19 sentiment: positive
video_pk 86938 · mention_pk 226556
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Interesting experience
- A lot of flexibility with the cards
- Strategic depth in turn delay and area control
- Swingy and exciting moments
- Variety in scoring methods
Cons
- Can feel combative
- Player powers can be very strong ('swingy')
Thematic elements
- Exploring jungles
Comparison games
- Tikal
Mechanics (from transcript analysis)
- Action cards — Cards provide special actions, some free, some with ongoing effects.
- Action Point Allowance — Players use action points for most activities, but cards can offer alternative ways to act.
- Area Majority — Competing for majority control in various areas for scoring.
- Drafting — Players draft tiles, action points, turn order, and action cards.
- player powers — Variable player powers that can be used for strategic advantage or forfeited for end-game points.
- Set Collection — Collecting sets of treasures for scoring.
- Tile Placement — Players can place tiles anywhere on the board, not just adjacent to existing ones.
- Trading — Action points can be spent to trade treasures with other players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is from Kramer and keyling you know classic design Duo
- the main board here which is mostly filling the screen looks a lot like T Calla like we said maybe a little bit bigger or larger in size
- the turn structure itself is very different like we said the old game had you pulling a tie final spending your 10 action points next player's turn this one after the draft each player depending on player count is going to have at least one tile
- this game is definitely about jockeying for control of some of these spaces and I think even more so than the original
- effectively sacrificing them so you can take control of that Temple that is a significant thing because this Temple is lock down
- I can tell you I don't know that five points is worth not using their power
- it's all about timing and who's doing what when
References (from this video)
No references stored for this video.
Video ZDxLOT1HbI8
Man vs Meeple News at 6:02 sentiment: positive
video_pk 86943 · mention_pk 226566
Click to watch at 6:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Huge upgrade in components and gameplay
- Revitalized and reimagined aspects of the original game
- Action cards are a significant improvement, allowing for wild things
- Unique drafting mechanism creates interesting strategic choices
Cons
- The original game involved pulling a tile, placing it, and spending action points.
Thematic elements
Comparison games
- Tikal
Mechanics (from transcript analysis)
- Action Point Allowance — Players spend action points to perform various actions.
- Card Play — Introduces action cards that allow for powerful or ongoing effects.
- Drafting — Features a large drafting phase where players draft tiles, action points, and action cards.
- Tile Placement — Players draft and place tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's very different
- it is very interesting
- it's a little game already a huge game with a ton of stuff
- I'm terrible at it but I play a lot more on the digital
- it's a Euro game it's supposed to be really good
- this is your real chance it doesn't really get into retail so this is your best chance to get it
- this is the biggest flip and right Style game I've seen
- the production on this one looks pretty insane for a blank and write
- it's so much more than that but that is the really interesting thing that's driving the whole
- huge amount of variability in the player powers
- huge upgrade yeah
- I think I can say this is the biggest flip and right Style game I've seen
- the biggest flip and right Style game I've seen
- this is the
- Sweetlands, yeah, you haven't played. This is probably right now my number one game to play and that's not just because of the way it looks but it has such a unique and cool aesthetic to it.
- it's really really cute looking it has almost kind of like an Adventure Time sort feel like it would be a cartoon in the world of Sweet Lands
- this is a pretty heavy game there's a lot going on
- there's like massive negative points if you don't reach certain spots of the map which is crazy
- a lot of the games we've been playing lately have just massive amounts of end game scoring this one had a ton
- there's some Tableau building that feels a little vaguely like some of the things you'd experience in something like terraforming Mars with tags and those tags letting you maybe get discounts or do other things
- ninth level games is releasing a Thunder Road Vendetta RPG that's on Kickstarter right now
- that polymorph system it's very easy to learn so if you're brand new to RPGs
- it is intriguing to think of a role play game setting set in that world and it has to involve a lot of car driving and stuff like that and shooting and blowing up and all the stuff
References (from this video)
No references stored for this video.
Video 0eBVxMGSx_0
Board Stupid Discussion at 20:22 sentiment: neutral
video_pk 81926 · mention_pk 204997
Click to watch at 20:22 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- a good game is a good game forever.
- the industry is booming.
- deluxification overkill. When is when too much is too much?
References (from this video)
No references stored for this video.
Video LVhVF1or8x8
Board Stupid Top 10 List at 5:51 sentiment: positive
video_pk 31330 · mention_pk 92266
Click to watch at 5:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- revival of a late-90s classic by original designers
- modernized toolkit and updated components
Cons
- not yet released; still in development
Thematic elements
- temple exploration and treasure gathering
- Late 1990s hex exploration with temple control
- revival of a classic with modern refinements
Comparison games
none
Mechanics (from transcript analysis)
- Action Points — use AP to perform actions within a revamped framework
- Hex Exploration — explore hex grid to locate treasures and control temples
- Hexagon Grid — explore hex grid to locate treasures and control temples
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- everything is in a mist of mystery
- it's going to be a mega surprise
- I am enticed by the concept
- Joy Ride is pure chaos
- the vibe is so cool
- this looks absolutely stunning
- one of the most beautiful boards and components I ever seen
- it sounds right on my street
- it's going to be a big big boom
- oh my gosh by Fantasia Games
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–4 of 4