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Tournament Arc

Game ID: GID0452997
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 0 · mix 0 · neu 1 · neg 0
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Video MosNzDIQA9o Meeple University Rules Teach
video_pk 70513 · mention_pk 167522
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tournament Ark is the ultimate sports anime party card game.
  • The season then plays in three phases: drafting, training, and competing.
  • The first player to win three sports wins the game.
  • Not great to rehash the same story line again and again.
References (from this video)
No references stored for this video.
Video MosNzDIQA9o Meeple University Rules Teach at 0:32 sentiment: neutral
video_pk 70513 · mention_pk 219318
Meeple University - Tournament Arc video thumbnail
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Strong thematic alignment with teen sports drama
  • Clear three-phase structure: drafting, training, competing
  • Home field and main character token add strategic depth
  • Diverse episode card types provide varied tactical options
Cons
  • Possible repetition of storylines across multiple seasons
  • Complex rules with multiple phases and card interactions may have a learning curve
Thematic elements
  • underdog story
  • teen sports drama / high school athletes in a season-long tournament
  • episodic storytelling within a teen sports drama
Comparison games
none
Mechanics (from transcript analysis)
  • Competitive rule set (variants) — In the competitive rule set, players do not have personal hands of episode cards. Instead, ten episode cards are laid face up; on your turn you play two of these from the table, replenishing at the end of your turn.
  • Compound Scoring — Scores are based on athlete statistics (e.g., focus, underdog). Home field doubles the score for affected athletes, and if the main character token is on an athlete who also has home field, doubling applies twice (quadruple total).
  • Drafting — Players draft athletes by drawing three cards and selecting one to keep, passing the others to the left and right, revealing all athletes at the end to form their team; players may consider home field advantage when choosing.
  • Episode cards (three types) — Episode cards come in three types: star (placed under an athlete to adjust stats or grant text effects), immediate (resolved when played), and persistent (placed in front of a player for ongoing effects). Players can place an episode on any athlete.
  • Home field and score multipliers — Scores are based on athlete statistics (e.g., focus, underdog). Home field doubles the score for affected athletes, and if the main character token is on an athlete who also has home field, doubling applies twice (quadruple total).
  • Main character token — The athlete with the most attached episodes claims the main character token, which doubles that athlete's score in the final tournament; the token is removed if the athlete no longer leads in episodes.
  • Region and sport cards during training — At the start of rounds, a region card is revealed indicating the season's location; the region can affect home field and scoring, while a sport card can introduce passive or immediate effects influencing subsequent rounds.
  • Season reset and progression — After each season, graduates leave and are replaced by freshmen; regions are shuffled, and a new region is drawn for the next season. Discarded sports episodes and athletes are not returned to decks.
  • Season structure and victory conditions — The game is played in seasons with phases (drafting, training, competing). The first player to win three sports wins the game; there is a graduation mode that replaces graduates with freshmen for new seasons.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tournament Ark is the ultimate sports anime party card game.
  • The season then plays in three phases: drafting, training, and competing.
  • The first player to win three sports wins the game.
  • Not great to rehash the same story line again and again.
References (from this video)
No references stored for this video.
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