Skip to main content
Chaos Kingdoms box art

Chaos Kingdoms

Game ID: GID0453178
Game Info
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Chaos Kingdoms is a high fantasy board game with an immersive world map. Players take on the role of adventuring Heroes, each with their own set of unique skills and strange character. A Faction of cohorts carry the Hero’s flag, lending their own abilities to their leader. There are 3 legendary goals before them: Last Man Standing, Immortality or Godhood. As they advance, players vanquish rival Heroes, explore dungeons, and spike their power with experience & plunder.

How to WIN:

For lively game play, there are 3 ways to win.
Last Man Standing: PVP, Player Elimination
Immortality: Battle 4 Jabberwockies to get 4 artifact pieces that grant Immortality
Godhood: Build 5 glorious shrines to yourself in 5 cities

Gameplay:

Game play is relatively simple, making it an easy-entry game for novices. There are 12 Heroes and 12 Factions to choose from, which provides a multitude of strategic combinations. Roll a six-sided dice to travel a classic RPG hex map. Boldly engage with monsters and villains in dungeons and lairs. Battles are a contest of attack rolls with modifiers from pulsing Magic Items and burning Spells. Once powerful enough, conquer fellow Heroes, claim Immortality, or climb into the vaulted existence of a God.

Game Features include:
A multitude of different Hero / Faction combinations
Exploring Dungeons, Ruins, Caves, Hideouts, Towers & more
Unique Artifacts, Weapons & Spells
Fierce PVP and long range attacks
Stealing (very fun and effective)
Targeting opponent Cities
Targeting opponent Items and Followers
Goal: PVP Last Man Standing
Goal: Immortality / Jabberwockies
Goal: Godhood / Shrines
Ruling the World of Chaos Kingdoms

—description from the publisher

Description

Chaos Kingdoms is a high fantasy board game with an immersive world map. Players take on the role of adventuring Heroes, each with their own set of unique skills and strange character. A Faction of cohorts carry the Hero’s flag, lending their own abilities to their leader. There are 3 legendary goals before them: Last Man Standing, Immortality or Godhood. As they advance, players vanquish rival Heroes, explore dungeons, and spike their power with experience & plunder.

How to WIN:

For lively game play, there are 3 ways to win.
Last Man Standing: PVP, Player Elimination
Immortality: Battle 4 Jabberwockies to get 4 artifact pieces that grant Immortality
Godhood: Build 5 glorious shrines to yourself in 5 cities

Gameplay:

Game play is relatively simple, making it an easy-entry game for novices. There are 12 Heroes and 12 Factions to choose from, which provides a multitude of strategic combinations. Roll a six-sided dice to travel a classic RPG hex map. Boldly engage with monsters and villains in dungeons and lairs. Battles are a contest of attack rolls with modifiers from pulsing Magic Items and burning Spells. Once powerful enough, conquer fellow Heroes, claim Immortality, or climb into the vaulted existence of a God.

Game Features include:
A multitude of different Hero / Faction combinations
Exploring Dungeons, Ruins, Caves, Hideouts, Towers & more
Unique Artifacts, Weapons & Spells
Fierce PVP and long range attacks
Stealing (very fun and effective)
Targeting opponent Cities
Targeting opponent Items and Followers
Goal: PVP Last Man Standing
Goal: Immortality / Jabberwockies
Goal: Godhood / Shrines
Ruling the World of Chaos Kingdoms

—description from the publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video VxySO3-8Sl0 eople niversity Rules Teach
video_pk 70699 · mention_pk 167708
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the game is lighthearted plays with a good deal of luck and allows you to immerse yourself in the mythology of the kingdoms
  • what we're showing you is a prototype copy of the game
  • the rules aren't final and components may not be final
  • Chaos kingdoms 2 to 6 players
  • the game can be won in three ways
References (from this video)
No references stored for this video.
Video VxySO3-8Sl0 eople niversity Rules Teach at 0:39 sentiment: positive
video_pk 70699 · mention_pk 187665
eople niversity - Chaos Kingdoms video thumbnail
Click to watch at 0:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Lighthearted tone
  • Luck-based gameplay
  • Mythology immersion
  • Supports 2-6 players
  • Three distinct endgame win conditions
Cons
  • Prototype copy; rules and components may not be final
Thematic elements
  • kingdom rule and conquest
  • mythical kingdoms
  • move and encounter with character building
Comparison games
none
Mechanics (from transcript analysis)
  • Battles and combat resolution — Battles involve adding attack points and rolling dice; higher total wins; ties are rerolled until a winner is determined.
  • City actions — Visiting cities allows healing, selling loot for XP or gold, or cashing XP for gold; only one action per city visit.
  • Encounters — Encounter cards are drawn and resolved when moving to encounter-bearing hexes; encounters can yield followers, items, or events.
  • Experience and attack points — Experience points are earned from battles and cashed in for gold attack points; red attack points are temporary and come from cards.
  • Hero and faction setup — Players choose a hero and faction, take a stats card, and place faction tokens, hex tokens, and life points on the board.
  • Jabberwocky and tesseract — Defeating Jabberwockies yields tesseract pieces; collecting all four pieces wins (via defeating or stealing); final values may change in the final version.
  • Life points and item charges — Players have five life points; losing a battle costs a life; many items have charges tracked by dice and tokens.
  • Loot and spells — Winning battles yields loot cards; spells exist and may be held and used.
  • Movement (die-based hex movement) — On a turn, players roll a die to determine how many hexes they may move; rules cover water hexes and exceptions for flight/teleportation.
  • Retaliation and counter battles — Opponents can retaliate after battles; range considerations affect retaliation.
  • Shrines and endgame victory — Players can build shrines in cities; five shrines trigger endgame victory when requirements are met.
  • Stealing — Certain cards or powers allow stealing loot cards from opponents.
  • Trading loot — Loot cards may be traded with neighboring players; traded icons may transfer red attack points as well.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the game is lighthearted plays with a good deal of luck and allows you to immerse yourself in the mythology of the kingdoms
  • what we're showing you is a prototype copy of the game
  • the rules aren't final and components may not be final
  • Chaos kingdoms 2 to 6 players
  • the game can be won in three ways
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–2 of 2
View on BoardGameGeek