Become the new Unicorn Startup and claim your place in Silicon Valley!
.disrupt is a fully asymmetric economic board game with worker placement and card-driven mechanics. As a player, you will choose one of the following roles: The Startup Entrepreneur, The Market Leader, the Angel Investor, or the Business Process Outsourcer.
You will be able to design, develop, and market high-tech Projects, Buy and Sell Shares, fortify your Brand, manipulate the market, influence the Social Hype track, and use your unique abilities to your advantage.
Through bargain, bluff but also vision you will have the chance to outsmart your opponents and become the next Tech Titan of our time!
In the asymmetrical board game .disrupt, you play the game by undertaking one of the different roles:
The Startup Entrepreneur aims at funding their projects and becoming a Unicorn company.
The Market Leader must retain their current status as a Tech Giant.
The Angel Investor increases their power by buying and selling shares of profitable projects.
The Business Process Outsourcer decides which project to support or let fail.
The startupper starts with minimum funds but has 3 promising projects that he needs to work hard to give them enough design, development, and marketing to surpass the established ones of the Market Leader.
The BPO can give lots of solutions to upgrade projects so all his offers are very appealing to both the Startupper and the Market Leader. Wits and planning ability will determine who will be the one to strike the best deal.
The Angel Investor needs to predict what will happen in the fierce battle of the projects for the market share; only by investing in the projects that will prevail, they can hope to win! Thankfully, they have lots of tools to make even the smallest project flourish and triumph.
Lastly, the Market Leader starts the game as a winner, as they are ahead of everyone else and all they must do is keep their ground. This is not at all an easy task, and they will have to sabotage many other projects, obstruct other players, and empower/update their own projects in order to stay on top of the game.
Every game of .disrupt might be different however here are some spotlights that you should expect to happen…
The Startupper increasing the design, development, and marketing strength of their project in order to overcome the current Market Leaders project.
The Market Leader uses their influence to deprive other players of funds and resources so they can continue to monopolize the market.
The Angel Investor requesting a share of the Project in order to help with its development.
The Business Process Outsourcer bargains with other players about which project they me help support.
The Startupper “reluctantly” sells the shares of a project, they know will not manage to successfully launch.
The Market Leader buys out a threatening project while selling first the shares of their own project in that market.
The Angel Investor increases the Social Hype of a project they just bought shares so they can be sold at a higher price.
The Business Process Outsourcer focusing on a Bear Market first buys shares from all projects in that market, then manipulates the market to switch to Bull Market for maximum gain.
Images
- disrupt the entire $3 billion industry
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- All right, everybody. Welcome to the most boring unboxings on the planet Earth as we take a look at stuff that comes into the Dice Tower and we see what we get.
- All right, folks. There you go. Another most boring unboxing on the planet Earth. Thanks so much as always for watching. Until the next time. I'm Tom Vasel.
- Hey folks, I'm Tom Vasel. Thanks for watching this video. Check out our channel. We have a lot of videos on our channel. We have live videos that go up each week from live Q&As to videos where we take a look at the newest stuff on Kickstarter crowd surfing to top 10 lists and more. There's lots of stuff on this channel. We encourage you to explore it. You can find out more at our website dicetower.com. I'm Tom Vasel. Thanks for watching another video on the Dice Tower.
References (from this video)
- Clever euro-style approach to the share market.
- Interesting shareholding mechanism.
Mechanics (from transcript analysis)
- area influence — An area influence cube majority type of thing collectively.
- Set Collection — Collecting sets of icons to win control of a field.
- Shareholding — The game uses shareholding where you buy and sell shares, which is the main way to get resources and gain further resources.
Video topics + discussion points
Quotes (from this video)
- so as usual these games are new to us not necessarily very brand new games and they could be coming for review copy they could be games that's been commissioned for us to do or prototype games new games any type of games that we played in the month of May and we love these games
- so the dice range from D4 to D20 it's your standard set of dice dice will be added or subtracted every time
- This game is by the way just finished Kickstarter so this is a prototype which is already looking very cute
- people say it feels a little bit like terraforming Mars which is probably the game in our top 10 ever
- It's just so many combinations so many things you can do and you've got to time your actions right
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- this drop is an asymmetric economic game where different investors compete to gain the most money and the best shares by profiting in buying and selling shares influencing and contributing to the market
- the game goes for six rounds
- at the end of each round an event card is drawn and resolved
- the investor with the most money and shares worth has the best portfolio and wins
- this trap is a fun game of strategic placement negotiation manipulation a little take that and you must watch your own back
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- hello everyone I'm Stella and this is Taryn from Memphis University we are very excited today because we are going to do unboxing of this brand new Prototype game disrupt
- so you guys it's gonna be this one oh that's so cute rivets for you to assemble
- I'd love to go out to a counter and you know they try they charge me 12 so I'm just like all right twelve dollars
- So basically disrupt so just check it out I'm so excited to play this
- we haven't played we've literally just received it we're gonna play we're gonna do another video and let us know what you think of it
- I'll definitely put the link in the description check out the project page the new company but I'm very excited for this one and play the game I put the BGG page as well more informations even more informations there
References (from this video)
- investing, startup funding, market manipulation, and social hype
- Silicon Valley startup market
- asymmetric roles with unique decks influencing market outcomes
Mechanics (from transcript analysis)
- auction shares — There are two auction shares used during play.
- cubes for development/marketing — Development and marketing cubes affect project status and scoring.
- end-round events — An event card is drawn and resolved at the end of each round.
- hype and marketing tokens — Social hype and marketing efforts influence market conditions and project prospects.
- round-based project progression — The game runs for six rounds during which startup projects advance and compete.
- scoring based on red cubes and share value — At the end, color cubes determine share value and winner among competing companies.
- shareholding / buying and selling shares — Players buy and sell shares, paying to owners and influencing available shares for others.
- Stock Holding — Players buy and sell shares, paying to owners and influencing available shares for others.
- Unique Player Powers — Each role has an asymmetric deck of cards that can be played to support their agendas.
- Variable player powers — Each role has an asymmetric deck of cards that can be played to support their agendas.
- Worker Placement — Players place a worker on a column to perform actions; top actions are executed first and bottom actions are blocked.
Video topics + discussion points
Quotes (from this video)
- this drop is an asymmetric economic game where different investors compete to gain the most money and the best shares by profiting in buying and selling shares influencing and contributing to the market
- the game goes for six rounds
- at the end of each round an event card is drawn and resolved
- the investor with the most money and shares worth has the best portfolio and wins
- this trap is a fun game of strategic placement negotiation manipulation a little take that and you must watch your own back
References (from this video)
- very cute components
- asymmetrical roles
- economic theme
- clever puns in names
- tech companies and their projects
- hegemony
Mechanics (from transcript analysis)
- Area Control — there's an area up here where all the projects will go.
- asymmetrical player powers — It is an asymmetrical game so there are four different roles in the game and they're all represented by these icons here depending on your player account you'll use different roles.
- Share Market — and then trying to make the shares as valuable as possible and it is an asymmetrical game so there are four different roles in the game
- Worker Placement — there'll be meeples that go on here so all the different places to represent where these projects are getting done.
Video topics + discussion points
Quotes (from this video)
- hello everyone I'm Stella and this is Taryn from Memphis University we are very excited today because we are going to do unboxing of this brand new Prototype game disrupt
- so you guys it's gonna be this one oh that's so cute rivets for you to assemble
- I'd love to go out to a counter and you know they try they charge me 12 so I'm just like all right twelve dollars
- So basically disrupt so just check it out I'm so excited to play this
- we haven't played we've literally just received it we're gonna play we're gonna do another video and let us know what you think of it
- I'll definitely put the link in the description check out the project page the new company but I'm very excited for this one and play the game I put the BGG page as well more informations even more informations there
References (from this video)
- Asymmetric roles with unique cards, advantages, and actions
- Dynamic project pipeline mechanic adds depth
- Stock/public opinion mechanics diversify player strategies
- Worker placement twist provides spatial tension
- Potential learning curve due to multiple asymmetric systems
- startup culture, competition, investment
- Silicon Valley startup ecosystem
- strategic, process-driven project development
Mechanics (from transcript analysis)
- asymmetric roles — distinct startup roles (startup founder, angel investor, BPO, market leader) with unique cards, advantages, and actions
- Asymmetric Teams — distinct startup roles (startup founder, angel investor, BPO, market leader) with unique cards, advantages, and actions
- Market Pricing/Manipulation — players influence market share and public sentiment to gain rewards
- stock/public opinion control — players influence market share and public sentiment to gain rewards
- tile pipeline — projects represented by tiles move through design, development, and marketing stages
- Worker Placement — workers activate every space in a column but are blocked at the bottom space
- Worker placement with blocking — workers activate every space in a column but are blocked at the bottom space
Video topics + discussion points
Quotes (from this video)
- this game is easy to learn yet complex in how much there is to think about
- this is a very heavy game it's 36-page rulebook is based on actual academic principles
- it's kind of like a more complex version of Patchwork
- the most distinguishing characteristic about Earth is that most of the action occurs with every player acting at the same time
- a racing game where players will try to play Speed cards from their hand to move their car around a track
- a tableau building game with a striking resemblance to wingspan gizmos or Earth