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Disney Sidekicks box art

Disney Sidekicks

Game Info
Year
2021
Players
2-4
Age
8+
Playtime
40 min
Publisher
Spin Master
Complexity
1.8/5
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

A cooperative game where Disney sidekicks work together to rescue heroes and defeat villains in a fortified castle

Description

A cooperative game where Disney sidekicks work together to rescue heroes and defeat villains in a fortified castle

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 2 · mix 0 · neu 0 · neg 2
Mentions per page
Showing 1–4 of 4
Video XztJYohBap0 The Dice Tower Analysis at 2:46 sentiment: negative
video_pk 156800 · mention_pk 436576
The Dice Tower - Disney Sidekicks video thumbnail
Click to watch at 2:46 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • kind of a mess
  • way too complicated for the mass market
  • too hard
  • not that particularly fun
Thematic elements
  • Disney characters
  • Disney
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — excited to see what this cooperative game would be
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Conquest of Pangaea. Very excited about this game, you know, taking control of this Pangaea as it's breaking up and these things moving around. It was a pretty bad game. Did not like it at all. Four out of 10.
  • Crumble. This is a game that used every trope of adventurers. I think Lara Croft, Indiana Jones, and more are in this game sort of, you know, parodies of them. And you're trying to escape out of this this place before it falls apart. It's okay. 20 years later, not as good. Six out of 10.
  • The Daedalus Sentence. I remember this very distinctly. What a huge box. This is before all boxes were huge in board gaming these days, but a big longer thin box, a big with these spinning wheels and you're in this prison and trying to escape. It was a cooperative game and it just wasn't that great, especially for how big it was. It was a much smaller game than that. Five out of 10.
  • Disney Sidekicks. This is from Eric Lang and we were excited to see what this cooperative game would be, especially with Disney, but it's kind of a mess. It's way too complicated for the mass market. And at the same time it's also too hard and just not that particularly fun. Five out of 10.
  • Elden Ring Limgrave, ah, I've been playing Elden Ring the video game a lot these days. Whenever I think about this board game I feel sad. This is just a first in a big series they did of this Elden Ring stuff. And it's just not very good. There's it this game doesn't need to be made into a board game, but uh I the more I think about it the less I like it. Five out of 10.
  • Magical Athlete, another 9.5. They did a fantastic job. And in fact, I think Magical Athlete for me at this point is a 10. It just is an absolutely fantastic game. It has stood the test of time. It's so quick and simple. I've been tooting the horn of this game for you for years and now lots of people have a chance to play it and I'm really glad.
  • Origin Story. Uh Origin Story, a wonderful trick taking game from Stonemaier Games where everyone has special abilities, superpowers. I like it a lot. The only reason it doesn't get a 10, 9.5, is I don't love the art for it, but still a great trick taking game.
References (from this video)
No references stored for this video.
Video zstgIuyTDRY Meeple University Review at 0:04 sentiment: positive
video_pk 90041 · mention_pk 240077
Meeple University - Disney Sidekicks video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good for families and gamers
  • Cooperative play
  • Light complexity
  • Replayability with different sidekicks and villains
  • Power/card variety through sidekick powers
Cons
  • Not easy to win; players can lose if conditions met (five villages/guards in castle)
  • Villains have different powers which can increase difficulty
Thematic elements
  • cooperative rescue of captured Disney heroes
  • Disney universe with sidekick characters rescuing heroes from villains in a castle setting
  • events and powers-driven rescue quest with villain interactions
Comparison games
none
Mechanics (from transcript analysis)
  • Action Points — Players have a limited number of actions per turn; e.g., three actions per turn for some characters.
  • action points allowance — Players have a limited number of actions per turn; e.g., three actions per turn for some characters.
  • attacking and combat — Attack henchmen in their space or villains on adjacent space.
  • Cooperative Game — Players work together to rescue heroes from villains and the castle.
  • cooperative play — Players work together to rescue heroes from villains and the castle.
  • Events — A villain card is revealed each turn causing events like adding villagers/guards and moving the villain.
  • health/star tokens — Gain health or star tokens; surrender star tokens to rescue heroes.
  • Point to Point Movement — Move between spaces; plan routes to reach villains and heroes.
  • point-to-point movement — Move between spaces; plan routes to reach villains and heroes.
  • power card unlocking — Rescuing villagers fills power cards in your deck; there are 7 cards per sidekick, using 3 randomly per game.
  • rescue actions — Rescue villagers and heroes to gain rewards and unlock powers.
  • token-based win condition — Rescue all heroes by surrendering 5 star tokens next to the castle and reducing a villain's health to zero.
  • Unique Player Powers — Villains have different powers and can complicate play.
  • villain card events — A villain card is revealed each turn causing events like adding villagers/guards and moving the villain.
  • villain variety — Villains have different powers and can complicate play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the game plays 2-4 players with mechanics such as cooperative game action points allowance and point-to-point movement the game is of light complexity
  • it's not easy to be the psyche ghost villains
  • we know we can beat the villains to get our heroes back
  • rescue all heroes by surrendering 5 star tokens next to the castle
  • the game is good for families and gamers
  • replayable with different sidekicks and villains you can choose
  • there are 7 of these cards per side kick but you only use 3 randomly each game
  • check out where you can get your own copy of disney's sidekicks
  • we lost our first game
References (from this video)
No references stored for this video.
Video zblPtpUqaCk Watch It Played News at 4:12 sentiment: positive
video_pk 77859 · mention_pk 188298
Watch It Played - Disney Sidekicks video thumbnail
Click to watch at 4:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Playing as sidekicks to rescue captured heroes.
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Players band together to breach the castle, battle villains, rescue villagers, and build up powers.
  • Variable player powers — Players can play as various Disney sidekicks like Pumbaa, Tinkerbell, Abu, Lumiere.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Unfathomable, a new game in the Arkham Horror Files universe.
  • Does this sound a lot like the reprint of Battlestar Galactica that was rumored with an Arkham Horror theme? Big time.
  • Valor and Villainy: Ludwig's Labyrinth, a one to six player co-op adventure game.
  • Disney Sidekicks: It's all about the true hero's journey, the sidekick.
  • Divinus: Ancient Greece is being invaded by the Pantheon of Nordic gods.
  • Savannah Park, designed by renowned designer duo Kramer and Kiesling.
  • Tales of Arabian Nights: Z-Man are closing the book on the game and putting it to bed.
  • King Domino Origins: takes the kingdom back to the stone age.
  • Bella Magicka: has you play as an evil lord recruiting monsters.
  • Neoville: building a harmonious city of skyscrapers and nature.
  • Zoom in Barcelona: a fantastic hand management, photo collecting love letter to Barcelona.
  • The Queer Games Bundle 2021: a collection of over 200 titles for $60, supporting queer creators.
References (from this video)
No references stored for this video.
Video Qcsvvz9RNvA Bower's Game Corner Top 10 List at 5:35 sentiment: negative
video_pk 40692 · mention_pk 123366
Bower's Game Corner - Disney Sidekicks video thumbnail
Click to watch at 5:35 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Strong IP familiarity
  • Bright components and theme appeal
Cons
  • Ambiguity in rules
  • Inconsistent components sizing and fit
  • Not scaling well for family play; leaves players frustrated
Thematic elements
  • Rescue quests with a family-friendly premise
  • Disney IP with sidekick theme
  • Thematic, light storytelling
Comparison games
  • Villainous
Mechanics (from transcript analysis)
  • Team action tiles / cooperative tasks — Players coordinate to rescue villagers and progress through a modular board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gimmick games can work. A thousand% of a gimmick can carry a game. Period.
  • Is this a game? We have a horrible experience with this one.
  • The writing keeps it from being a one.
  • Lack of FAQ in the documentation, I think, shows the true downfall of the game.
  • Worst rule book dot dot dot four dots.
  • This game being designed as an incredibly quote unquote inside joke is the only possible explanation I have for why this game was published under his name.
References (from this video)
No references stored for this video.
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