Game Info
Year
2021
Players
1-6
Age
8+
Playtime
35 min
Complexity
2.7/5
Collection
Your Tier
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Mechanic profile
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Vibe profile
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Description
A Eurogame set in a mythical Australian realm where players build woodland villages by collecting resources and hiring employees
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Images
GID0453307.jpg
GID0453307_thumb.jpg
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 0 ·
mix 0 ·
neu 0 ·
neg 2
Showing 1–2 of 2
Video 0WEqQIJeS6s
kovray Monthly Recap at 15:03 sentiment: negative
video_pk 89881 · mention_pk 239397
Click to watch at 15:03 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
- Different than expected from Kickstarter
- Lacked thematic connection
- Other games are preferred
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- we thought we'd get in the habit of doing some monthly vlogs where we talk about some of the games that we've played the experiences that we've had and share a little bit more of us with you
- we played 51 different games unique games in the month of january
- out of all the games we played this month which one was your favorite
- one thing i've been telling everybody is it has one of the best rule books i've seen written in a very long time
- one of the things i fear most is calling our collection
- it's not a disappointment but more like a oh i didn't i didn't think it was like that
- the flame burns brighter the flame is bigger
- tell us what game you want to play in february as well
References (from this video)
No references stored for this video.
Video Qcsvvz9RNvA
Bower's Game Corner Top 10 List at 13:13 sentiment: negative
video_pk 40692 · mention_pk 123371
Click to watch at 13:13 · YouTube ↗
Overall sentiment (raw)
negative
Pros
- Artwork and concept are appealing
- Theme has potential for family-friendly play
Cons
- Abysmal instruction set and lack of FAQ
- Unplayable without community-made clarifications
- Poor execution and production quality in this edition
Thematic elements
- Adventure through treetop and woodland paths
- Fantasy forest exploration
- Puzzle/adventure-lite
Comparison games
- Goliath (as a contrast to better production values)
Mechanics (from transcript analysis)
- Card/board interaction with puzzle elements — Rules intended to guide a loose narrative but with unclear execution
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Gimmick games can work. A thousand% of a gimmick can carry a game. Period.
- Is this a game? We have a horrible experience with this one.
- The writing keeps it from being a one.
- Lack of FAQ in the documentation, I think, shows the true downfall of the game.
- Worst rule book dot dot dot four dots.
- This game being designed as an incredibly quote unquote inside joke is the only possible explanation I have for why this game was published under his name.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–2 of 2