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Carrier Strike! box art

Carrier Strike!

Game Info
Year
1977
Players
2-4
Age
8+
Playtime
45 min
Publisher
Milton Bradley
Complexity
1.8/5
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

A WWII naval wargame featuring two aircraft carrier task forces with dogfighting and torpedo combat

Description

A WWII naval wargame featuring two aircraft carrier task forces with dogfighting and torpedo combat

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 0 · mix 0 · neu 1 · neg 0
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Showing 1–4 of 4
Video d9oBMDfVsK0 Rob's Tabletop World Discussion at 21:56
video_pk 154157 · mention_pk 430119
Rob's Tabletop World - Carrier Strike! video thumbnail
Click to watch at 21:56 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've always felt making a hobby a job would burn you out on your hobby.
  • You know, when you lose good people you feel it, you think about it and then you start to think about your own legacy.
  • I I I haven't felt better. I actually feel stronger and um and and I think that's a good thing. I think I got a lot of years left in me.
  • So, um yeah, maybe we could work something out.
  • And I I I wish the people that have closed up shop the best in their life, you know, and and all good things.
  • I don't have the money. Just can't afford it on social security in America.
References (from this video)
No references stored for this video.
Video x92cZSjQ3tg Rob's Tabletop World Discussion at 13:09
video_pk 82224 · mention_pk 206555
Rob's Tabletop World - Carrier Strike! video thumbnail
Click to watch at 13:09 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Undaunted 2200 which is a very good game. Tactics II, very very good.
  • I've got all the Killforths.
  • Nemo's War, great game.
  • Defenders of the Realm, love that game. Love it.
  • I got some BattleTech on painting. Going to start painting again.
  • Ogre, great game.
  • We're going to be back in business, folks. We're going to be back in business.
  • We're going to be back to full strength again. Just like the old days.
  • People that want to work with me, great. People that don't want to work with me, great. Don't care.
  • Getting hacked, man. It was very It took a lot of wind out of my sails.
  • I'll get us there. All right, we got the other cable coming within the next month or so. Uh, they're going to be running that up here, so we're going to have fiber.
  • I got 10 videos I got to get done. I got more stuff coming.
  • We're turning the old game around.
  • I don't think I've ever been this busy. And I'm pretty happy about it.
  • We'll come back and uh, next week we'll start we'll start doing nice little short live play. Maybe we'll do uh, Val Petra.
  • Everything feels better. You know, everything feels good.
  • It is your old pal Earl.
  • This has been a long time coming and it's showing the subscriptions have gone up.
  • It's been a rough 2 days. But don't worry about it. I'll shake it off. I'll come back stronger than ever.
References (from this video)
No references stored for this video.
Video Bw6q1149GjE Adam in Wales - Board Game Design Analysis at 2:05
video_pk 80259 · mention_pk 424708
Adam in Wales - Board Game Design - Carrier Strike! video thumbnail
Click to watch at 2:05 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • When I was a child, the board game industry was also dominated by huge hulking giants, epic, violent, plastic adventures aimed squarely at children.
  • Unlike the dinosaurs before them, this entire genre of games which felt like everything to children like me went extinct.
  • What they shared wasn't mechanisms, it was ambition. They were huge, packed with toyetic miniatures and terrain and aimed squarely at kids.
  • Meaningful decisions. And this is where the genre struggles.
  • The reality is that epic plastic adventure games for kids represented a very specific cultural moment, and one which we can never get back.
  • Grab a block of amber, extract a little dino DNA, and rewild the board game ecosystem with new epic adventures for kids.
References (from this video)
No references stored for this video.
Video WcOTwGUUv9I Discussion at 0:50 sentiment: neutral
video_pk 78023 · mention_pk 189121
Carrier Strike! video thumbnail
Click to watch at 0:50 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you know, what's next for me and everything like that. Um and I've been thinking about how I've game through my entire life pretty much.
  • The ones that have really made a difference.
  • And I just wish I can have more of those memories with my grandkids and stuff like that.
  • This shows you how much GW's games meant to me, okay? Because I had so much fun and why I'm so annoyed in some ways.
  • It's the best parts of of of my youth, you know, not running around being an idiot, but actually enjoying my time playing games and interacting with people.
  • in an age of mass production and overkill and all the other drama that comes with the internet and board games nowadays, uh, what are the things that you remember most and mean the most to you?
References (from this video)
No references stored for this video.
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