Game Info
Year
2026
Players
2-4
Playtime
30 min
Collection
Your Tier
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Description
A fast card and dice game where players take on Elseborn characters fighting to survive a catastrophic time fracture
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video 7RQ9Yy3CqiE
Grant Lyon Review at 0:00 sentiment: positive
video_pk 81977 · mention_pk 205345
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- All out attacking
- Quick playtime (15 minutes)
- System that'll keep growing with upcoming characters and modes
Cons
- A lot of luck
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- asymmetric characters — Each player has an asymmetric character deck.
- Deck Building — Each player has an asymmetric character deck with special cards mixed in and a lot of extra cards to make up their deck.
- Dice Rolling — Attack value will show the amount of dice you roll and then a number to add to it. Defense involves rolling dice and adding a number to their defense value.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It's a game that's more about the trash talking than it is about the deep strategy.
References (from this video)
No references stored for this video.
Video ud3yDvF30ws
Tim Chuon Playthrough at 0:19 sentiment: positive
video_pk 80739 · mention_pk 197660
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Super fun
- Great game
- Unexpected turns
Cons
none
Thematic elements
- struggling to survive
- a broken timeline
Comparison games
none
Mechanics (from transcript analysis)
- Card Play — Players use various types of cards, including attack, defense, initiative, instant, and ability cards, each with specific effects.
- character abilities — Each faction has unique abilities, some of which are passive and activate under certain conditions (e.g., below 25 health).
- Counterattack — Players can respond to attacks with counterattacks, which is described as speeding up gameplay.
- Dice Rolling — Dice are rolled for attacks, defense, and initiative. Modifiers are added to dice rolls.
- Hand Management — Players draw cards and play them for attacks, defenses, or abilities. Some effects cause players to discard cards.
- Health tracking — Players start with 50 health, and reducing an opponent's health to zero results in elimination. Flipping a card indicates reaching half health.
- initiative — Players roll for initiative, with the lowest number going first, which can be disadvantageous.
- Status Effects — Effects like poison and stun can be applied to opponents.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Miracles do happen.
- I wish I could have seen him.
- This is my last ability.
- I'm still alive.
- That's game.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–2 of 2