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Tend: Hive box art

Tend: Hive

Game Info
Year
2026
Players
1-6
Age
14+
Playtime
75 min
Publisher
IV Studio
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

Expansion for Tend adding apiaries bee dice and honey production to the homestead engine

Description

Expansion for Tend adding apiaries bee dice and honey production to the homestead engine

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 0 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–3 of 3
Video t2I7WQlPgaQ BoardGameCo Playthrough at 0:04 sentiment: mixed
video_pk 155784 · mention_pk 433171
BoardGameCo - Tend: Hive video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The host acknowledges the appeal of the base game and other versions ('I love Cellar. I love seller.')
  • The potential for complex engine building and strategic play is present.
Cons
  • The host expresses significant frustration and dislike for the Hive expansion, particularly in solo play ('Gosh darn, I hate this game. Every time I play a Hive, though, I complain.')
  • The host admits to making many mistakes and not tracking things correctly, leading to suboptimal plays.
  • The custom objectives created by the host are described as potentially too difficult or not functioning as intended.
Thematic elements
Comparison games
  • Tend Tellar
Mechanics (from transcript analysis)
  • action selection — Choosing from a variety of available actions each turn.
  • Dice Rolling — Dice are used for various actions, including determining outcomes of tending, fishing, and 'raking' for bonuses.
  • Engine Building — Upgrading actions and acquiring components that provide ongoing benefits or new possibilities.
  • Objective Fulfillment — The host has created custom objectives, such as gaining points for unique crops or filling rows in the hive module, which guide gameplay.
  • Resource Management — Managing coins, wood, and other resources to perform actions and upgrades.
  • Set Collection — Collecting different types of crops or goods for points or to fulfill objectives.
  • Tending crops — The core action of the game, involving planting and growing various crops.
  • Worker Placement — Placing dice or meeples on action spaces to perform specific tasks like chopping, fishing, mining, and tending.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And make no mistake, I have played a lot of Tend.
  • I apologize for it. There's been a lot.
  • So, um, it seems like the right time to put out stuff if you anyways might benefit from it more now.
  • I'm assuming at this point between all the things you mostly know, but I will be walking through my actions.
  • So, how do I want to approach this? I want to unlock an apiary first.
  • I think the goals are too hard.
  • I think this is a terrible example of a playthrough if you care about mistakes.
  • I really need to get the enhanced apiary. That would be so helpful right now.
References (from this video)
No references stored for this video.
Video IRKFByU42II BoardGameCo Review at 11:51
video_pk 155165 · mention_pk 432057
BoardGameCo - Tend: Hive video thumbnail
Click to watch at 11:51 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The concept in theory sounds good. The problem is like I have such mixed thoughts on AI.
  • I hate everything about this is what my point is.
  • It kind of seems like they are finishing the project in exchange for having the IP, which it sounds like a win-win-win for everyone involved.
  • Now it's like, okay, sure, but like it's been through a multiple hands at this point. Are we actually going to get it or not?
  • To me, Netflix is streaming. Netflix is not video games.
  • Yes, I will review a game, but I assume I'm not going to keep it. Some I will, some will make it, some of that good, and that means others have to leave, but for the most part, most games are going to be played, and whether I like it or I don't like it, they're mostly not sticking around just because of the sheer volume of great games out there.
  • They are the best escape rooms in a box in the board game space, in my opinion.
  • I really enjoyed Karl von Linn. I think I I think it's a very solid game, and ultimately it made me want to spend my time playing more Darwin's Journey.
  • Radlands is so good, such a great experience. I really enjoy it every time.
  • I both think it's very clever and well done, while also thinking that again, the usual problem with so many board games, I don't know if it's enough to stand out in such a crowded space.
References (from this video)
No references stored for this video.
Video NLaB9gAmr94 Meeple University Discussion at 3:52
video_pk 153828 · mention_pk 429491
Meeple University - Tend: Hive video thumbnail
Click to watch at 3:52 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • bees
  • alien planet
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Jiba Jabble. And this is uh I would say this was a surprisingly fun game.
  • It ends up being very fun.
  • It's only fun when it uh goes to custom.
  • My number four is from Pink Triador. This is Khan Lin and this is one of the big Euro releases coming at this year.
  • Ultimately this goes into one of those modern combotastic kinds of games. You have to try to find the path to get the most things comboed together.
  • My number three is Gansen and we get to talk about it now.
  • So Gansson is it feels like mini scythe or lighter version of scythe.
  • It's just so satisfying and so great.
  • My second game of August, Gray Lon. This is a reimplementation of an older game.
  • Yes. Spyium.
  • It's a worker placement that resolves after everyone placing their workers, which is like really good.
  • It's just it's really fun. I think Sorry, We Are Friends has done it again this year.
  • My number two which was also lower down your list. This is combo creatures.
  • And this is such a clever smart game and very expandable without having to be TCG quick cut game.
  • The synergy the combo that you can do like it really the name combo creature is like like really suitable.
  • Last but not least, my number one game. Last and least.
  • Oh, last and most. Yes, it is number one game of August. 10.
  • I would describe 10 as Stu Valley the flip and right game even more than the actual Stu Valley the board game itself.
  • It's the only game I've seen that has metal coins in it. Not for as currency, but for the sole purpose of scratching.
References (from this video)
No references stored for this video.
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