Game Info
Year
Players
2-5
Age
8+
Playtime
Publisher
Cubyria Games
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description
Architects connect rooms and roofs to a growing palace for the Mad Vizier
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video 5cJDWI-74C8
Meeple University Review at 1:25 sentiment: positive
video_pk 161442 · mention_pk 438723
Click to watch at 1:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Opportunities to spot big combination turns
- Can build structures to set up for future turns
- Thematic integration of whimsy cards and negative points for unbuilt structures
Cons
- Risk of being eliminated if falling too far behind
- Potential for negative points from structures like the alchemy lab or dungeon on certain levels
Thematic elements
- Constructing additions to a palace for a Mad Vizier
- ancient world
Comparison games
none
Mechanics (from transcript analysis)
- contract fulfillment — Players aim to fulfill the Vizier's secret and changing whims (contracts) to score bonus points.
- Pattern Building — Connecting rooms with the same affinities grants extra points, encouraging specific spatial arrangements.
- Three-Dimensional Building — Structures are built in three dimensions, contributing to the palace's verticality and scoring.
- Tile Placement — Players place structure tiles onto a rotating circular board to build a shared palace.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Your magnificence. I am Stella, an architect from the prestigious Cubyria School specializing in palaces, towers, and last minute changes from unreasonable clients.
- I knew I should have gone into board gaming reviewing instead.
- The highest point is the architect that keeps their job and their life.
- This is basically IKEA, but with more stairs.
- Well, if you think you can design a better palace. Excuse me. Well, you know, without the risk of being beheaded by the Mad Vizier, then check out Cubyria on crowdfunding.
- Shut up. You lose, architect. Now it's time for the torture chamber.
References (from this video)
No references stored for this video.
Video NLaB9gAmr94
Meeple University Discussion at 4:53
video_pk 153828 · mention_pk 429497
Click to watch at 4:53 · YouTube ↗
Pros
- attractive three-dimensional
Cons
none
Thematic elements
- city building
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Jiba Jabble. And this is uh I would say this was a surprisingly fun game.
- It ends up being very fun.
- It's only fun when it uh goes to custom.
- My number four is from Pink Triador. This is Khan Lin and this is one of the big Euro releases coming at this year.
- Ultimately this goes into one of those modern combotastic kinds of games. You have to try to find the path to get the most things comboed together.
- My number three is Gansen and we get to talk about it now.
- So Gansson is it feels like mini scythe or lighter version of scythe.
- It's just so satisfying and so great.
- My second game of August, Gray Lon. This is a reimplementation of an older game.
- Yes. Spyium.
- It's a worker placement that resolves after everyone placing their workers, which is like really good.
- It's just it's really fun. I think Sorry, We Are Friends has done it again this year.
- My number two which was also lower down your list. This is combo creatures.
- And this is such a clever smart game and very expandable without having to be TCG quick cut game.
- The synergy the combo that you can do like it really the name combo creature is like like really suitable.
- Last but not least, my number one game. Last and least.
- Oh, last and most. Yes, it is number one game of August. 10.
- I would describe 10 as Stu Valley the flip and right game even more than the actual Stu Valley the board game itself.
- It's the only game I've seen that has metal coins in it. Not for as currency, but for the sole purpose of scratching.
References (from this video)
No references stored for this video.
Video OEIKxHE6Xrk
Board Gaymes James Discussion at 9:47 sentiment: positive
video_pk 84755 · mention_pk 345423
Click to watch at 9:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Beautiful 3D aesthetics
- Simple rules; deep strategic potential
- Good for family play and kids
Cons
- Manufacturing and pre-launch challenges noted; not yet funded
Thematic elements
- architecture/structural design
- 3D tile-laying puzzle game
- abstract puzzle
Comparison games
none
Mechanics (from transcript analysis)
- Card Drafting — draw cards that correspond to building components
- card-drawing — draw cards that correspond to building components
- simple_rules_deep_strategy — simple rules with depth; adjustable by structure height
- spatial_reasoning — Higher structures score more points; cards depict components
- Tile Placement — 3D tile components (walls, floors, roofs) to build structures
- tile_laying — 3D tile components (walls, floors, roofs) to build structures
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Restless Spirits is a deeply thematic two to four player game inspired by Studio Ghibli.
- You play as one of these six spirit guides... you get a character board which is double-sided.
- Cubería is a 3D tile laying game.
- Dig, fight, build, and explore is kind of your tenants of Terraria and that's exactly what you do here.
- You're going to be attracting fancy flocks to your seasonal sanctuaries.
References (from this video)
No references stored for this video.
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Showing 1–3 of 3