Game Info
Year
2026
Players
2-4
Age
10+
Playtime
20 min
Publisher
Musoka Studio
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description
A cooperative limited-communication trick-taking and polyomino game about surrounding corrupted zones with spirit tiles
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
pos 1 ·
mix 0 ·
neu 0 ·
neg 0
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Video 38DqvzdJ8B0
Brettspielblog - Die besten Brettspiele im Test Analysis at 19:28 sentiment: positive
video_pk 160233 · mention_pk 438404
Click to watch at 19:28 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
- Combines trick-taking, tile-laying, and cooperative elements.
- Has a campaign system with evolving rules.
- Appeals to fans of polyomino and trick-taking games.
- Short playtime of 10-30 minutes.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- cooperative play — Players work together to achieve common goals.
- Limited Communication — Players have restrictions on how much they can communicate about their cards.
- Mission/Scenario Based — The game is structured around a series of missions with changing rules.
- Tile Placement — Players place Tetris-like pieces onto a board or area.
- Trick-Taking — Players play cards in a sequence, and the highest card wins the trick.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- At two players, it really is a total disaster. I don’t know why the publisher put a two on it, because it’s zero fun with two people, not at all.
- The third riddle, number three—that’s in the original French game and it was just translated into English. And with that third riddle, that third puzzle, the text and the exact wording are so incredibly important.
- Dorfromantik South Seas is the absolute highlight for me.
- I have to say, I really like the illustration. I find the cover only somewhat appealing for sales, but I like all the allusions, I like the style, and I also like the ideas for the song names. That is definitely one of my personal highlights for the game so far.
- They aren't exactly the massive blockbusters in the cooperative space, but I did think there were a lot of nice things that I’m excited about.
References (from this video)
No references stored for this video.
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