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Wild Assent Prologue Campaign Mission 5

Meet Me At The Table Mar 28, 2022
Transcript 48:08

greetings i'm berent and welcome to meet me at the table today we are continuing our playthrough of wild ascent we are going through this prologue campaign this has been an absolute blast i've really loved the character development that have been coming through these stories and the missions are super cool and i've been fighting some really awesome characters and also some people along the way i'm excited to continue this play through for you and we're going to see if we can make it all the way through this entire prologue campaign i don't think there's much left and at the end i think i'll have a special surprise for everyone when it comes to the final battle if you're excited to see if our characters can make it through the next chapter in our prologue for wild ascent then i need you to meet me at the table

fade away when last we met our brave adventures ilya athena was running from duross she was trying to assassinate him and it failed miserably we're moving into the next chapter which is the ashkari seeker we're coming now back to zaxos and fannie and it says here zaxas and fannie rode in silence through the wilds the ashkari warriors they defeated held a cage in a cart behind them when they crossed the divide fannie looked back at her home wondering if she would ever see it again she had heard stories of ashkari who strayed too far from their villages and the seekers who would drag them away in chains she did not understand why she was not in the cages with her kin but freedom still felt a continent away fannie marveled at the silver stream she had never seen a village so big nor so many people in one place the city buzzed with constant activity and for a few minutes she forgot her current plight as she watched the merchants in the markets go about their daily tasks when they finally reached the seekers compound the dread in fanny's heart returned once more the guards moved to take her but zaxos waved them off they like fanny were confused this one sees kandar zakso said with

authority taking fanny's hand by the wrist and walking towards the citadel before the guards could respond quinn told zaxel stories of kandar the leader of the seekers a calculating and severe man who led through threats as strong as oaths here's an open door policy for all his charges quinn said because no one is stupid enough to walk in without knocking zack sauce opened the door to kander's office and stepped inside kander sat in a large chair covered in animal pelts leaning over a map of the wilds carved into his wooden desk he showed no emotion at zaxos abrupt entrance i'm zaxos the lavitz stated bluntly i have come to bargain for this one's life fanny's heart skipped she understood the language of the planes well enough but zaxo's intentions were a mystery to her kandar stared daxos down if you didn't want her fighting in the arena why not leave her where you found her zac's so stiffened her people hunter i wish for her to be a seeker kandar indifferently demeanor finally cracked in ashkari seeker he said incredulously shall i replace our horses with unicorns we have brought three ishkari warriors zexo said with pride kandar raised an eyebrow three he pointed at fannie and then looked at zaxus in addition to her three warriors and one new seeker zaxo said crossing his arms kandar sat for a moment with his mouth a gape he looked

back and forth at the levitt and the ashkari before bursting with laughter i like you zagzos he said leaning in his chair and grabbing a piece of parchment from behind him he then took a quill from his desk and wrote a short message before handing the paper to zaxos hand that to the oath takers they'll do what you ask zaxels placed the parchment in his belt bowed quickly and then grabbed fannie by the wrist again and escorted her out of kandar's office fannie's mind was a world of emotions oleth's prophecy was to become reality but only because he uttered it and what of this fiery man zaksos why did he save her zaxos took fannie to the side of the citadel behind some stands and knelt before in my kingdom if a man intends to court a woman he must offer her a gift he bowed his head and held out kandar's parchment this is mine zaxos advances were shocking to fanny but not unwelcome she guided him to his feet and pushed him against the wall of the citadel she kissed him for what felt like hours long before even telling him her name and here's some of the cool looking art there is zaxos and fanny zakstus and fanny stayed a week in one of silverstream's fancier hotels before they finally emerged refreshed and ready to return to the wilds we will need to take two more if we wish to form a proper expedition zaxxo said as he strolled through the markets locked arm

in arm with fan resting her head on zak sosa's shoulder perhaps we should join another party my love no we must decide who joins us zaxxo said the seekers are not soldiers and some have no hope to survive in the wild zaksos went to pull the silver streams tickets he had purchased from one of his pouches a surprise for fanny but his hand brushed against the hand of another he grabbed the owner's forearm and dragged her hard in front of him ilyathina tried to pull her arm away but zaxos just squeezed tighter she smiled uncharacteristically trying to play off her obvious crime oh was that yours she asked as innocently as she could muster before zaxos could answer a rough-looking group of bounty hunters and their pet beasts pushed their way through the crowd in front of him their leader a female knight with jet black hair pointed and yelled at the trio now we've got you zexos released ilya athena and quickly grabbed his flail and shield from his back two arms fanny he roared they finally found me objective zaxos fanny and ilyathina must slay all enemies to win if all seekers are downed the players lose i hope we don't lose we'll be using zaxos fanny and ili athena which would be pretty sweet we have to bring out onto the board rodent lady allelinia or alien river guardian and bile beetle this will be sweetness as we've seen in some of the other adventures we've been playing during this there'll be some special effects

simple prayer is an ability unlocked for zaxos and i'll show you that in a minute daughter of the wilds is unlocked for fanny and luck of the year's is unlocked for iliathena for this encounter if both ascents lady already and rhoden are slain the river guardian and the bile beetle are still active roll and attack die whenever an instinct card is drawn on blank that creature targets the other creature instead of the seekers so i think we have a plan already we're gonna take out those two human look creatures and let the creatures that are there actually fight each other i think that'll be an awesome plan will it work yeah we'll see of course we'll read our victory when that happens for us here's our map we're going to be fighting well it should be on the streets but well i only have this board so we're fighting in the wilderness streets i guess but that's okay we have our group down here remember they're kind of talking with each other about the stealing of the tickets and meanwhile here come all of those bounty hunters and the evil creatures that are with them these x's of course will be where we place some of our terrain here are the four enemies we will be fighting here's rodan lady elwynn we have the bile beetle and our river guardian and we have our decks for each one of those in respectively here is rodent he is right here i have to admit these miniatures are really cool they did a very good job of making some awesome miniature now this one said that you had jet black hair but oh well you know i guess i went blonde on this one i mean after all look at the card here that doesn't look black to me so we did it that way then we have our bile beetle here he's painted up all this kind of greenish colors here and then we have our river guardian which apparently is walking around in a town he's painted up here i kind of tried to make it look as close to water as i

could with the all the gold and stuff on it i've tried to always make them look very similar to what their cards look like at least that's my plan so that is their color schemes these are the miniatures let's go ahead and put them on the board roden will be right up here next we have lady elwynn she is going to be over here next to this stone face we have our bile beetle he's going to be placed right up here and the last we have is our river guardian which is placed over there so they're each kind of controlling one of these creatures i guess it's the feel for how this map is set up meanwhile down here we have our crew we have zaxos standing there we have fannie standing right here and uh next to her let's see if we make her stand in the right direction there we go we have ili athena going this way remember facing in this game does matter so i want to make sure they're all facing right direction he's actually facing this way right now so he could get attacked in the back which would be absolutely devastating we want to make sure we try to turn him around right away zak sauce has his simple prayer which is simply a way to heal himself for five fanny has her daughter of the wild so locked here which states fannie has plus one range and her sidestep has plus one attack dice the way her sidestep work is on defense i can roll attack dice and when i get a special symbol she's going to ignore the attack this ability gives me two dice is the deal here so that is going to be hers she also has a vault ability here which is allowed as a free action to spend three speed to be placed on a field on the opposite side of an adjacent field so we might use that as we play through too early athena does have her luck of the elves it says on

attack i may re-roll all attack dice once the second result is the one i must use i want to remind you that these plus symbols here are passive powers so they're always active where these symbols here are going to be ones that i'm going to have to use my action to perform there's also defensive ones as well she doesn't have any of those but fanny sidestep for example was a defensive power as you can see by the symbol there and it's only going to fire off when somebody actually attacks there's only a few more things we have to set up one we have to take our deck here give it a little truffle shuffle this is going to be able to place out all of our terrain i'll start up in the upper left area and move across this way making that separate everything so we have one that's been placed down kind of near the bile beast up there and that's going to be a number three according to that number we're going to be putting down full cover so i'm going to place our full cover piece which is right here right behind that guy full cover then of course will make the seeker and creatures sight blocked from any incoming attacks or any other attacks that have to target that creature behind the full cover at this point i'll put that card here we'll give it a little truffle shuffle here and we'll draw we'll draw this card right here we have a number two number two is partial cover that is going to go right down here next to the waterfall when you're next to that you'll be able to have plus one defense dice i'm gonna place that card here at this point now i only have four cards left you're supposed to take these two shuffle them back in and continue to draw so at this

point we are going to draw one well get a couple for our side now let's see we have a number two so we have another partial cover which is great hopefully i get one of my characters next then we'll use it it's right there we'll put that card here now you can only have two of any type of scenery out here so if i draw another partial cover i will have to draw again we drew another partial cover that's absolutely hilarious and then our last one is going to be a three so we do have another full cover and we'll place that right behind ilia anthena there with that completed the only thing left to do is place out our health tracks i'm going to place uh our lady here at 30 then we have our bile beast is going to be placed at 14 so half of what she is then we have who's this this is going to be fanny fanny's next fanny does start at 26 we'll place her token right down there then we have it looks like zaxos he's got 30. he's really good too he's got the same as she then we have roden roden has 25 we'll place his token there and the last two we have is we have iliathena with a 22 and we have our was it the river guardian the river guardian is going to have 15 he's going to go right there so the funny thing is i'm not actually having to attack these guys and want to try to take out the other guys first and of course they have way more health so it would be good to take these guys out huh we'll have to think about it let's take a look at two of the monsters here where this is one one's a monster i guess you could say she has three defense and she has one magic defense he's got one magic defense and one regular defense which is good so these guys hopefully aren't going to be too bad the way they move is just with normal movement here as you can see and

that is all this one does now on this symbol here that means if i ever roll a special when attacking with this creature this is going to fire off it says on each space special three damage attack may not exceed 10 damage oh my gosh you kidding me that's out of control he's gonna bring a swarm bugs on you and then he has a hardened car pace for the defense here it says after rolling an attack dice attacker discards one special if no specials are rolled discard a success instead oh my gosh that's pretty brutal then we have her a worthy steed at the beginning of the encounter apply worthy steed to the unicorn the unicorn has plus two physical defense well didn't say that out of unicorn i'm not using a unicorn i don't have a unicorn painted up i don't even know why that's on there and and i don't exactly understand what it's doing there maybe when we play her in an actual game she asks maybe her cards have to do with unicorns um any of these have to do with the unicorn it doesn't look like it all right so i don't know what this unicorn is all about we're not going to use unicorn then we have this one here which is another action or sorry it's a passive defender of the innocent global effect creatures may not be captured unless she is slain good news i'm not trying to capture them i'm trying to defeat them we'll take both their cards mix them together and we'll add the other two combatants that we have above them to this deck as well to create a one big giant ai deck this is one of my favorite parts about the game is because you never know who's gonna go next here's a quick look at these two characters he's got absolutely no defense he only has one defense but five magic defense so i can't really go into a magic good thing i don't think i have any guys with magic he's got two passive

powers here a global effect enemies may not apply status effects to any of his allies so i can't that's kind of bad i don't know if i have too many though next is time slip roll one attack die whenever a seeker activates on a blank the s seeker skips that activation oh my gosh that's out of control really so there's going to be a one in three chance that i don't activate when it comes to my turn oh my gosh that's brutal then we get the river guardian here or the passive power may only be damaged by adjacent attackers so i can't fire at him and he's got this ability here that says tidal wave make a five attack dice attack against all adjacent gladiators on attack knock back then we have our two decks again we'll shuffle those together and we'll shuffle that those these two decks after they shuffle together we'll shuffle those right in to this super deck here so we have a super deck of all of our enemies this is gonna be super cool oh my gosh this is gonna be a lot of fun i think this is gonna be a really fun fight all right i will place this off to the side and we'll draw it when it comes to their turn we have to prioritize somebody to think otherwise these four are probably gonna gang up on my three we're going to try to take rodent down that power that doesn't let me activate by rolling a blank on this die is just super powerful we're gonna start with fannie hopefully she gets to go she does get to go she's facing in this direction so she has to spend one action or one movement to turn then she's gonna go two three four five she has a total of five speeds so she's gonna make it to there then she can attack with a range of two she has a range of two on her card here but

because of her special power here she has plus one to her range so this is gonna be a three range attack one two three it will be able to go against her and she gets to do four damage and roll one die let's see how this goes for her she got a special which will count as a hit so we did a total of five damage he's got one defense he will take four damage one two three four let's go to the ai step now before we do there is something i need to change these two cards the tiles should not be here they don't use the tiles these are for the arena game that was my fault during setup we have to take the cards for the level of the beasts were fighting and we were fighting level ones it didn't say a two or three next their name in the book so these are our level one character enemies we're fighting against let's draw our top ai card and see what we have we have lady alwyn she's going to come at the nearest person with the highest physical defense oh no that's going to be zack so sneeze facing the back i should have used them first to turn around physical attack one range three base damage five attack dice not an attack and we get a knock back of two if the enemy cannot be moved its attack has three plus to its base damage doing six base damage plus the five it can do a potential of 11 damage 12 13 damage to him in the back but lucky for us i can get knocked back too so hopefully this isn't going to be too bad fannie and zaksos do have the same physical base defense that is two it's the highest that we have for my group so she is one two three four five away from him one two three four five away from

her to be able to attack her i'm gonna shuffle up this deck because of course the next would be nearest and i can't do that so i'm gonna decide it by fate here we're gonna shuffle these up whoever gets the lowest number is going to be attacked fanny got a five and he got a two well that was bad i was really hoping to go after fannie but that's not how the cards worked this is gonna go one two three four right down to here and attack him in the back ouch we'll roll our five dice and see we get we only got two hits i'm okay it's a lot better than what it could have been so she's gonna do a total of five damage to him plus the two in the back is seven and i'm gonna be knocked back two so i'm gonna take five after i reduce all the damage and we're gonna get knocked back we'll move our token one two three four five and we'll move him one two just like that i would really like to take out this character right here that's my plan but i i could move her and she has a total of four speed one two three four to here and fire at him but right that would really expose her back to her i don't like that we're instead gonna use her and she's gonna move one two three four to right there and i'm gonna fire at her because we also have to take her down at some point as well sadly i'm now splitting my attacks nothing i can do i want to try to keep my characters as safe as possible especially after this guy just got hit for five damage that was out of control before i make the attack i forgot i have to check to see if she's even able to go she did get an attack so she is able to perform her action thank you for not time slipping her rodent she does get to roll her five dice against this character let's see how it goes she got a total of wow it's

pretty interesting one two three four five six damage she gets to block three of it with her defense so owen's gonna take three one two three going to 27 total d health left if i would have gotten two of these specials that would have been awesome because then i would have been assigning damage means it would have gone straight through her defense time to draw our next card and see who it is we have oh my gosh the lady's going again now she's got the lowest hp oh i'm so glad i moved her i was super i'm glad i didn't put her where i thought where are we originally going to put her i'm glad i moved her over where she is she's an advanced five and physical attack she could do a five base damage attack and two dice on special it is gonna stun me yeah she's gonna turn for one two to right there and attack we'll roll our two dice and see how it goes here two blanks yes this thing did nothing well i shouldn't say it it did a base damage of five which is still really good i do have one defense for my innate character and i'm standing next to that train so i have two defense so i'm only going to take three it's funny how i think three is okay one two three down to 19. it is now zaxos turn let's see if he's activating he is i rolled a a normal hit so we're totally fine i'm gonna turn for one two three and i'm gonna attack her i do three bass damage we'll roll up our three dice and see how we do i got two so i did a total of five she does have three defense so she's only taking two but that's okay i don't mind do as long as i get some damage through we'll draw our next ai card we have the river

guardian most adjacent enemies nearest and then swift advance it's gonna do a magical attack at range one at a four dice attack then all jason enemies are going to be knocked back all right let's go see what happens looking at the board this is only going to be he wants to try to get as many people as possible so right here is his best move one two three four five to right there and attack everybody with a magic attack we'll roll our four dice and see how it goes three damage and it's all magic i don't have any defense against magic for fannie zaksos does have one so he's gonna take two damage and fanny's gonna take three but fanny does get to roll two dice on defense and hopefully maybe dodge this i do need a special order to do that and i did not get a special fanny will take the three one two three and zaksos will take the two going down to 23 each both our characters are going to take knockback which isn't the end of the world because now she's actually in a better position and from that position she is going to attempt to activate and she got a sword so she does activate i'm going to take a shot at rhoden and see what happens i do like her consistent damage of four and then the extra one is five so we've done four more damage bringing his life total down to 17. we will draw our next card and see who it is oh it's rodent ally lowest hp highest missing hit points halt heel five if all allies are at full hp discard this card and draw again no there is somebody that is wounded and i think that's was it

ally lowest hp so not him it's going to heal lady oh and that's terrible high is missing hp so it's not going to move it's just going to heal her for five damage oh yuck of course one thing i do need to make sure we understand is that ally you can be an ally to yourself in this game so rhoden is also an ally to himself so one of these two is going to get five depending on who has taken the most and the one that has taken the most is him he's going to heal one two three four five that's terrible i was hoping to do more than that and we are going to continue to try to take him out she is going to try to activate next she got a sword she gets to activate one two three four to right there and she has a range of three one two three so that's not gonna hit let's try that dance again one two three four there we go that's a lot better one two three she can take a shot we'll get our five dice out here and see how it goes i got one special and two hits i could re-roll all this i think we're gonna we're gonna try to reroll that i think we can do better than three hits oh we did so much better than three years we did four hits a little more excited i got over one more hit but that's fantastic that's a total of two three four five six minus one is we did five damage he goes right back down to 17. ha that healing didn't help him too much well i guess it did give him five bonus hit points moving back to the enemies we'll draw our next card and the bile beetle is going to go highest physical defense nearest advance four physical attack it's going to roll a billion dice and and it's on special assigned three damage oh no that's gonna be terrible let's see if she can this bile beetle can even get to anybody with

an advanced four one two three four that's as far as it can get the target was her next is zaxos well potentially it's exo's let's see how that goes nope it's not zaxos it's not going well that was no good but let's draw our next card and see who it is it's the bible again the highest physical defense and then nearest advance four and rolls four dice against this against a person all right let's do that it is fanny moves up one and attacks for four the bile beetles rolling four dice and it got a total of three hits it didn't get a special so it's not a signing three that's half the battle but i do have the ability to dodge this let's see if i can i just need a special i need to roll them in the dice thing in order for it to count though nope i do not get it so i'm going to take three damage with fanny which means i can reduce it by two meaning i only take one damage fannie is going to continue to try to take him out we'll roll our die and see if she activates or especially you bet she activates i'm going to go again attack with that spear i did forget that she is next to this so she didn't take any damage from that attack she gets plus one defense so she's still at 23 health and i might move up one no i think i'm staying just i'm just fine right where i am we'll roll our one extra die here and see what we get oh i got nothing that's okay i get four damage that's good four minus one is one two three down to 14 health we'll draw the next card ncu activates it's gonna be the river guardian most adjacent enemies again trying to hit lots of people advance five and magic attack five or magic attack range one

for six dice and then attack damages all adjacent enemies oh yuck that's going to be terrible all right did i do the last one wrong we didn't attack all jason enemies uh attack and knock back all jason was yes okay that's the deal okay let's see how this goes it's gonna be a magic attack for six to basically the nearest enemy because he can't really oh you might be able to get to some of our guys let's see lucky for me this biobeal is standing right where he wants to be so the nearest the closest enemy is going to be one two to zaxos or one to turn to either direction here and then moving up and attacking one of these so since it's two in all directions is the nearest person i am going to draw some more cards here and see what happens we'll shake these up of course if i could choose i would choose this thing to attack leona she's got a two magic defense but of course she also has the least amount of health well this might be the parts something i don't even draw any more cards one is the lowest it's going after iliathon illya tha athena sorry and he's gonna turn and move up one and attack a six magic attack is coming in doing four damage i'm going to take two because i do have two magic defense that brings her health down to 17 let's see if she's able to attack him she is i'm going to make another range attack against them but maybe i can get to a better spot i don't think there's much of a better spot than this maybe if i move up and around then i wouldn't be attacked by so many people yes she's standing right on the middle of nowhere one two three and then four to turn that's my best bet i'm trying to stay next to this terrain to help me out she gets rolled five dice and she got wow

look at that roll that's amazing she did two three four five six seven damage and that's a sign damage because she got two specials so his diary does not help sadly that have been a fantastic role to roll against that lady but we're okay doing seven to roden that was a crushing blow one two three it just goes down here seven minus seven is fourteen seven seven i know that because of math let's draw our card and see what happens hopefully something not too bad lady elwynn all allies all other creatures are immune to damage until the lady draws her next instinct are you kidding me oh and he was at seven oh my gosh that is a bonkers card oh my gosh oh actually what this is is a barf card is what this is i don't like this card oh barf well zaxos is next let's roll up a dime see if he activates he does move one two to right here and attack her because well he can't attack anybody else i do three and i get to roll three more dice i did two more so we did a total of two damage because she's able to absorb three bringing her total down to 23. i really want to see one of her cards at least i really hope i do yes we did oh that's awesome it's going to attack the nearest person with the highest nearest enemy nearest then the highest physical defense or the nearest is going to be of course zaxos a negative of range one four base damage attack with two attack dice and knock back two on attack if the enemy cannot be moved it's going to take three damage we've seen a card similar to that before she's gonna turn her miniature so she can see

him and attack she rolls two dice let's see how it goes she did get two hits so she can do six damage to him he is the block two meaning he is going to go down one two three four to 19. then he's gonna suffer one two knockback this comes back to a new round and i've kind of been going with fanny iliathano and zaksos but i'm changing up a little bit we're going to attack with iliathano next hillyathonna because she might actually be able to take him out that big super hit if she can do the exact role she did last time of course with roll to see if we even activate we do activate i did get a sword for that so i'm going to roll five dice and see how we do against this guy oh if i get that same roll i had last time he would be taken out oh not even close i'm gonna use her ability to reroll all the dice and see how it goes oh i didn't get him i got really close though i got what two three four five six seven but he does have the one defense so they didn't get the two specials to ignore it but that's okay he's down to one health one two three four five six yep one health oh so close he better not have another heel card in here he got oh the river guardian lowest magic defense lowest hp so it's gonna left to the lowest magic defense doing five movement and then attacking with a range of three two base damage and three attack dice wow okay let's see what he goes after with a careful movement he's going to move till he reaches the person he's attacking which is gonna be her he's already reached her but i don't think he has line of sight because it's gonna go through there so he's gonna move one square he's gonna move over here well actually he's got a lot of movement he's got an absolute ridiculous amount of movement five movement he can get all

the way to there without any problem and having a range of three this does a base damage to two and we'll roll up our three dice and he got one so we've done a total of three magic damage but i do get a chance to dodge this let's see if i did i got a special so that means we take no damage from that attack at this point fanny has to take him out she does get to activate i'm gonna move her one two three oh i can't go backwards i can go let's see here where are we gonna go she's gonna vault over her and then i think she's gonna just stay right there and attack him from there i lost my plus one to attack but i've had my line of sight blocked by iliathana rolling the dice is a mute point he only has one health left so i'm gonna remove that from the board and i'm also gonna remove his miniature from the board we were able to take out one character there are now it's three on three we'll see how this goes we'll draw our next card and see who it is oh it's rodent that's awesome so that means that's the end of their turn you could play on a higher difficulty where you just draw until somebody can play but i think this game's tough enough as it is i'm good with what we're doing now zak sauce is going to charge again one two charge and he's going to attack elliot this lady here let's see if we do some good damage to her i did get two specials and an attack he does get an ability that when he does get a special he maims the target meaning they're gonna take fatigue she'll take three damage because she's able to block three with her defense going down one two three to 20 health and she has negative two speed in her next activation let's see who's next it's gonna be oh it should be rodent again oh this is so good i'm gonna have fanny go next she's gonna use one speed to turn in that

direction one two three four and i think that's all she gets she has five i could move her to here why not we'll move her right there and see how this goes maybe i can get her turn one two three four five that's kind of cool we'll put it right there she'll try to attack her now i'm not directly behind her so i can't get the super awesome plus two bonus but maybe we can get some damage in here we'll roll our one die and we got the extra hit so that's awesome i did a total of five damage minus three is two she drops down to eighteen health he's gotta be out of cards in this deck it's my guess a river guardian now has the lowest magical defense and it's going to advance carefully swift to four have a range of three roll two dice and have two base damage all right see we can do the lowest magical defense is fanny so he's gonna turn right like that and attack do i ever facing the wrong way i do sometimes i get the miniature raw she would have wherever she was facing she'd try to turn she could attack that way this could be bad she has zero defense against his attack she's taking three i do get to roll to see if i'm able to dodge it let's see how that goes no i don't i take straight three damage i'm going to drop her down to 20 health here's where all our characters and our enemies lie in the amount of health they have left we have 13 on our beetle we have yet to hit him 18 in the river garden haven't hit him either we have dropped her from 30 to 18. but look at the rest of my group they're falling right in the same area here oh it's a close battle with these three characters here they're totally blocking the target i'd like to attack so instead she's just gonna spend one to turn and a shoot at

this bottle maybe i can get behind him that's even better i'm gonna move one two three to right there and shoot him from behind getting plus two to my defense or damage i get to roll five dice against this guy i got a ton of hits now his car pace does read on defense after rolling attack dice attacker discards one special or if no specials are rolled discard one success i did roll a special so i'm gonna discard that doing a total of four five six damage to him dropping his life total down to seven drawing our next attack card we have rodent good super awesome let's see what it would even do it says all enemies he's not gonna move roll two attack dice for each enemy on success times two stun that enemy oh my gosh he has basically just hit everybody on the board of the meteor shower i know our goal is her but i've got a back attack on this guy i can't resist that attack i have three dice we're gonna roll let's see how it goes i only got one so in a total of four plus two is six so he'll drop his total from eighteen down to six would be eighteen one two three four five six to twelve also i have to adjust his he's only was only taking he took one less he does have one defense so he should be at eight health good news bad news i'm sure that's all of rodin's cards that's the bad news good news i don't got any we'll go oh we do have one more oh that's awesome so that must be all his cards these are all going to be

enemy activations there's nothing i can do about that when we do get to the bottom of a deck we'll be removing any cards from here of characters we've already killed so that will make this deck tougher and the guys re work more will actually activate more often i'm gonna activate her first one two three four to right there so she can stand next to that and she'll take a shot i get to roll five dice let's see how this goes i got three i think we'll use our ability we'll try to re-roll these hopefully getting a better number and see how it goes we got three same result i'm gonna do two damage to her because she does have three defense bringing her total down to 16. let's see who is next in line we have the bile beetle self halt if the bile beetles at full hp discard this card and draw again replace the bile beetle with a burrowed token the biopeel is immune to damage while burrowed discard each bile beetle instinct card drawn and heal cell 5 until the instinct deck is shuffled after the deck is shuffled replace the burrowed token with the bile beetle oh wow that's awesome so he's like he's like out of here that's pretty cool we'll replace him with this this isn't the burrow token but it'll remind me just the same we'll place him down on his character card whenever we draw a card now he's gonna heal five oh maybe i should have taken him out but that's okay we're focusing our we're doing good work we're doing good work fannie is next she is gonna move over one and attack her in the back i only get one die but she does a ton of

damage so four five six seven damage she's gonna do four bringing her total down to twelve wow this is so good the next card we're gonna draw is going to be the river guardian lowest magical defense all right nearest careful swift advance three magical attack okay we're going to go after fannie that's going to be the deal we've already figured that out she's just it's just gonna move i would say one two three something like that to try to get into some type of range and attack that way from what i'd understand might not be the most optimal move but we're good with it and we're gonna go ahead and attack her we'll roll our two dice and see what we get oh a special and a hit so we did a total of four damage to her and she can't block any of it oh but she does get to roll her dice maybe she does block it nope fannie takes four more one two three four down to sixteen zak zose is just going to move over one in attack from right there rolling up three dice we only got one more hit and that's only going to do one damage because she's got three defense we'll draw the next ai card see who it is i got one yes i do it's the bio beetle so he's gonna heal himself five hit points she's gonna go from eight to thirteen fannie again is gonna attempt to attack her right from the back hopefully we get a good number i did i got the one so she does a total of four five six seven damage shield block three take four one two three four we'll draw the next card and see what happens it's gonna be her lowest hp advance for an attack for potentially seven damage and stunning somebody ufta funny enough the person with the lowest

hp is right in front of her i should say right behind her we'll roll our dice and see how oh wow so she did seven damage to her and on top of that it's gonna stun her i do have a chance to dodge it let's see how that goes i got nothing and i got nothing so fanny takes seven damage she's able to block two so she's taking five one two three four five and she's stunned so that means she will not be able to activate the next time she activates this is a good time for zaxos to go i think zaxos is going to hit her in the back we'll roll our three dice and see what happens i got a mame again which means she gets negative two speed but she's not really moving because i'm just smacking her back and forth between my two characters pretty awesome i did three four five six seven damage she'll take one two three four and continue on we'll draw our next card or i should say our last card and it's the bile beetle again he's gonna heal himself five more health but he's already at his max hp so let's read that burro card again to see what he does if he's at max hp it says here let's read it again uh his immune damage discard the bile beetle instinct okay if the bile beetle is at if the biobiel's at full health discard this card he wasn't so he nothing's gonna happen he's not gonna do anything because he's he's under the ground and he doesn't pop up until i tell i shuffle the deck is that what it said again let's look at it real quick it says instinct deck is shuffled after the deck is shuffled replace the burrow token with the bile beetle yep so he's still gonna stay underneath there so at this

point it's time to take her out one two i'm gonna move one two and then turn this way and attack her i get five dice and i got enough to probably take her out i did two three four five six minus three is three that will be enough to one two three destroy her she is out i'll put her here now one thing that might have been smart is to not take her out until after the next turn because then i would be able to keep her cards in here but instead i'm going to be taking both rodent and lady alwyn's cards out of the deck when we shuffle this deck right now rei deck is just going to get a quick old truffle shuffle and the only thing in here is the river guardians and the bile beetles atta cards now since we've destroyed the other two people let's see what we have found our bile beetle is going to go after the person with the highest physical defense and it's going to do a giant attack for four damage so we'll place him back out here on the board and he's gonna go up to the first the highest physical defense it's gonna be him or her he can't jump over him one two three though it's gonna go to right there and then i'll draw a card and see who it attacks we've got our six cards here we'll shuffle these up a little bit and this is gonna be zak zosa's card and that is hers so three is the winner she is going to be attacked by him i did forget the special rules i'm supposed to roll when they activate because there's a chance they might attack their friend nope i think he's still going after us he certainly does let's roll up our four dice and see we get we got a special plus two hits so he's gonna do a total of three damage plus on a special assign

three damage so sadly she continues to have a really bad day even though she's had a pretty good day up to this point she's gonna take the three one two three assigned damage then after that she's gonna take a total of three damage she has two defense so she'll take one one two three four total damage and she's kind of rounding the death curve here she was stunned in the last round so she can't activate this turn so we're just going to activate another enemy we have the river guardian having he's going to attack the person with the most people oh my gosh this could be really bad let's see if i can make this happen all right let's check it out before we decide where he wants to go i have to see if he actually attacks me he might attack nope he attacks me he's gonna get in here and he has to move five spaces and he gets to move it swiftly so he gets to go diagonal if he wants he's gonna go one two three to right there and he can use a big giant magic attack this attack is gonna be using six dice against me oh my gosh he already hit me one two three four five times and six why not make it all three six he did six damage to everybody now of course i do get to try to dodge with fannie let's see if she's able she was wow she got super dodge she's super dodged but everybody else is gonna take six magic damage it's a good thing she dodged because she had one health he's gonna take five one two three four five she's gonna take four one two three four oh my gosh that was a rough hit i have been forgetting about zaxos's ability i think there might have been a time i could have used my teamwork ability if i'm adjacent to an enemy and zaxus frontal arc is attacked he may make a

for dice attack as well i may have missed that a couple times with lady irwin right in here but that's okay he's gonna go up here move one turn and attack him from the back we'll roll three dice and see how it goes i did get two hits that's a total of five he has no defense so he's just gonna go from 12 down to seven also i was able to maim him meaning he gets negative two speed the next time he activates let's see who is next it's gonna be a river guardian again same oh now it's gonna have the person with the lowest magic defense that's gonna be fanny which is awesome five swift movement range of two damage for three are you rolling three dice looking to hopefully not get five hits this river guardian's just gonna turn to attacker we'll roll our three dice and he got wow it blanked out got nothing so he did only two magic damage he then she gets a chance to dodge this magic damage let's see how that goes she did not she is gonna take two which brings her to five total health we're gonna see if we can end all this magic damage one two three four turn and fire this could be it i need a big roll here and i gotta think a pretty good roll let's do some math i've done one two three four five six seven damage and he only has seven health so that is enough to kill him there's no reason to re-roll this let's take him off the board that is the end for our river guardian we'll place him right there and draw our next card we have the bile beetles the only one left to do anything he's gonna go after the first the highest physical defense and roll six dice against them oh wow well of course here we go again with our

highest physical defense they're both at two so we're going to do our magic card trick again here i'm going to shuffle these up a little bit and we're going to draw one for her and one for him so it's going oh no it's going after zach's us and it's in the back with six dice let's roll these up and see how it goes one two three four so it did a total of four damage plus it got a special which means i'll be assigning three damage he'll assign three one two three then i take a total of four i'm able to negate two of it one two to go to nine it's time to take out the bile beetle one two three four turn and attack rolling one extra dice here i did a total of four five six seven but then i get to remove a success so i did four five six it does have one armor so instead of six i'm doing five one two three four five down to eight we'll draw the next card and it's the river guardian too bad for you bile beetle fanny's just going to move she's going to move over there and fire just like that pow we'll roll our five dice and see how it goes i got one and we're gonna re-roll that that was a terrible roll oh that's a little bit better so we did two three four five i have to remove one so it's four he has one defense i do three he's down to five health we'll draw our next ai card and it is the river guardian too bad for you zaxos turns around and attacks we'll roll our three dice we got two hits we did a total of five damage minus one is four but then i also have to remove this so we've done actually only total four damage minus one is three one two three

he's at two health we'll draw our last ai card here for this poor thing oh i did actually get the attacks with the highest physical defense nearest we'll draw our cards to see who it is we'll draw uh fannie's first it is going to be yup fanny's going to be attacked she's going to hit with five dice here and he got a special so he's a signing three i get to try to dodge this and see how that goes nope she's probably gonna bite it here in the ground she's gonna be assigned three one two three then she's gonna take a total of one two three four minus four is two so yes she is removed from the board i have to take her miniature off she did not make it too bad for her but that's okay the rest of her group i think is going to make this happen she'll move one two three and attack from the back and that's the end he's dead he can't survive an attack like that we were able to take out the bile beetle and all of the other characters in this encounter here and with the final blow we claimed victory the merchants and patrons of the markets who had disappeared as soon as the bounty hunters arrived returned to their daily lives as soon as the fight was over rewards if the seekers win by the end of round five we earn a random worker i'll have to check to see if we did i didn't keep track of rounds so as i'm editing the video we'll find out if we win that random worker and we'll learn about it in the next video and there you have it we were able to defeat ronan river guardian blah blah beetle and lady elowin that was a fantastic fight it actually went better than i anticipated we did fantastic there were a lot of some key die rolls and we did a really good job of targeting our enemies we wanted to take

out and we're able to take them out not to mention his ability to not fire off very much that really helped us out in the long run not activating in a turn is absolutely brutal so being able to not have to worry about that was really good we got super lucky on those rolls thank you so much for watching i hope you're enjoying this playthrough of wild ascent the campaign for the prologue this is a really cool prologue and once it's done it really introduces you to all the things that happen in the game and you're ready to jump right into the main game of wild ascent that is the core box if you did enjoy the play through don't forget to like subscribe and hit that bell somewhere so you know when the next one comes out also please feel free to join my patreon the link for that is in the description below along with anything else you would like to say it's super cool to get those comments so please feel free to comment rate down below in this video the patreon of course gives you the ability to help me decide what we're going to paint what we're going to play and who we might be playing with also you're going to get sneak peeks at some of the videos that will come before the channel before they actually hit on the channel themselves that's all i have again thank you so much for watching and i'd like to thank all my patreon supporters they're there right there on the screen right now it's really appreciate all the support that you're giving me it's fantastic and it's super cool to be able to interact with you not only the comment section emails but also on the patreon as well thank you again so much for watching and if you're excited to see if zaxos fanny and ilya thuna can continue their romp through wild ascent then i need you to meet me at the table

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