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Baba is Board Game - Baba is You Preview

Board Gaming Ramblings Sep 14, 2026
Transcript 14:52

Hello everyone. This is Johannes

and this is Cinema

and you are watching Board Gaming Ramblings

and today we are taking a look at Baba is you.

Yes, Baba is You. This is exciting because Baba is You is a very weird, very hard video game.

Yes,

I thought I played it more. I played it like a couple of hours and I gave up. But I

It's so difficult.

Yes. I downloaded it back on the Switch and I started playing it and after three levels three levels I was like, "Oh, this is why I stopped playing it. It's very good."

Yeah,

but it's very hard. And when they announced this as a board game, as a two-player versus each other board game, I was very intrigued.

Me, too.

And I'm very happy to know how played it. You can see Baba is over there. He's like picking up or it I don't know if it's a he or a she or it. Who knows? It's Baba.

Baba is picking. Baba is peeking. That's Yes. Peek pecking duck. Okay. So, Baba is you running away. Okay. So,

first of all, this is an abstract game.

Yes.

This is a weird game.

Mhm.

It's a very weird game.

Yeah.

And it's also a campaign game.

It is.

But tell me about the Tell me about how like basically it works. First

uh first off it works by like

moving pieces around the board

and you take turns. So usually

like explaining a board game.

Yeah, it's very basic now.

Oh, sorry. I have to say one thing first. This is a prototype obviously sent by the the publisher. I forgot that word. A couple of things that we will change. The box is going to be a different shape and also it's going to be made so that so right now the board is the Baba player sitting on this side and the KK player sitting on this side. They're going to change that. So these arrows are going to point like this direction horizontally. Is it like diagonally sit

so you sit at the same sign so you don't so don't want not one player have to look at it upside down. That's basically the biggest change. And there's other changes but you will see that in the campaign. So sorry about that. I just thought it was good to get that out of the way. Back to you.

You take turns.

Oh yes. Taking turns. Oh good.

Uh and on your turn you're doing two actions. And that might be to move and move again or move once and place out a a token

and that's the only two tokens.

That's the only action you can do.

That's what you're doing.

You can move and you can place. Yes.

What is the goal of the game? And here it plays you. This is where it it's going to be weird.

Yeah. And this is where it's very similar to the video game also that you want to have something that is win.

Yes. and and get that thing that is win.

No, you want to have something that is you and move on to something that is win.

Yeah.

So that's a way different get that thing. That's another thing because now right now at the beginning of the game, Baba is you.

Yes.

But let's say I do two actions and I move over here and I place this rock over here and it says rock is you. Yeah.

So next time it's my turn, I can move the rock as it was me. We're not going to go into like the differences from the video game, but there are some differences. Like for example, everything that is you doesn't move at the same time. Stuff like that. You can also pull things in this one. Um not like in any So bounce where you can only push. So just and we're not going to go into all of those small differences. And let's say also I let's say I know I'm rock.

Yeah.

And then I can also now place rock is win.

Mhm. And then the last sentence I said is like I'm not going to talk about the differences. If you haven't played a video game, this doesn't make sense to you. But basically in the video game, if something that is both you and win at the same time, you will win. Here if you if both you if you is win, then you will not win because you have to have something else that is you go onto the win to win.

So right now you have to move the rock to the rock. Yes.

Because both is you and rock is win or baba to rock.

Yes. But you could also now move on to the the rock to win.

Yes.

Because Brock is win.

KK can also

and KK is you.

Yeah.

And this is like the this is like the first level. We're not going to spoil because we think that the exploration of seeing how this changes and becomes weirder and weirder is some of the fun in the game. It's like it's like one of our favorite games. That time you killed me. Yeah.

Which is fantastic and sim designer. So it's like that's one of the reasons also I really want to play this. But let's for example say that KK is fast. Yeah.

Then now KK can move. So let's say I was stupid enough to put KK is win

and then you put Baba is

Rock is you and Rock is win. Sorry. And K is fast and K could move all the way over there in one move and just win.

Yes.

It is one of those games where it you can just lose very fast.

It is absolutely. It feels like you do and sometimes you end up in positions where you're just like I now we're just doing stuff. Yes. Like

because it's weird sometimes.

Yeah. And and sometimes I'm I'm taking for example these abilities and be like oh I'm fast now. Boom. And just like what what I'm

does it have to like I don't know if it had any any positive impact for me to have this ability. Uh sometimes it's it's it's more of like a hurdle. Yeah.

Um but but suddenly you're just like seeing your opponent setting themselves up in like a checkmate position and there's nothing you can do about it. You could cry.

You could have done something about it, but you didn't see it before. It's [clears throat] like plain obvious.

Yes. And then there is actually a thing you can do about it which I really like about this game is that you can use this little time token because the game is played over worlds. So right now we are like we're playing world one uh level one, world one, level two and each world has five levels. So let's say I now lose this game. I then choose one of these to discard and we discarded the things that are on this and then we draw world one level three and then that's going to introduce something and then we play through it all the way until level five. Every time you win a a a level, you will get a birthday cake.

Yay.

And then if you have the most birthday cakes at the end of a world, you will win a diamond.

Mhm.

So if you play the campaign like a two-player campaign, the player with the most diamonds at the end is going to win after seven worlds. You can also just play it, you can play it however you want, basically play casual,

but it is I think like it's such a the round the levels are quick. M

so like if you play a world it's going to take like 45 minutes to an hour which is like I think the best way to do it and you can do that just with any player just play one world or you can play it through the worlds but back to this one because the other this didn't make sense before the other things if I lose let's say I did a super I was like oh I'm going to do this thing and then do you like suddenly see that you have this super quick win move that I now can't stop I can use this and then we have to play that same scenario same level best out of three

and I really enjoy that.

Yeah, me too. Because like when when you're playing through a world, you are changing out these abilities for the levels pretty quickly. Uh if you really enjoy uh one of these cards, you can and you you keep losing maybe change it up, but but you can you will sometimes a card will stay in play pretty long.

Um and sometimes one ability you will just like see for one round and then you're switching it out. But sometimes you really want like those two cards to be like, "Okay, but I think I can do it with this combo." Yeah. And then then the the clock symbol is really neat. For for review purposes, we we stayed on a few levels a little longer to like see the possibilities.

We did like basically kind of simulating thing, seeing like, okay,

if you do that, is it possible that I can stop you and and take the win? And but but yeah, I think when they made this game, they've been in very many weird situations when Yeah. And we haven't played through all of the worlds. So, there's probably a even more wonky stuff

and I want I didn't want to rush it

cuz I want to see everything in the game, but I don't want didn't want to like do it in a day because I want to like enjoy everything about it. the thing like it is an abstract game. So you will probably see things like oh but if I start like this then you have to do this thing and that is one of the things that we stopped to say like okay but is there a way out of that and I spoke to the publisher and it was like we have seen so many of those but we never found one which we couldn't get out of and what happens then of course it's going to be meta in these kind of games but then if you know that like say I do I'm not going to go into what it might be but let's say oh you did that opening move it's kind of like an opening move in chess

but then it also changed because the rules changes here because like oh because if if f is in it this opening doesn't make sense but if I see you do that opening then you might be in a position where okay but if you do that opening then I know I have a counter which will make me win every time so then you will never do that opening anymore because it end up being a bad opening and that's one of the ways you can use this if you like start seeing that h

and as you said like the thing you said which I think is interesting is that as you said these go out in not a set order which means the Replayability is very high as well. You have to of course enjoy the core puzzle.

Yes.

Because if you don't I don't think it's going to be a good fit if you hate abstract games. No.

Like it is a it's it's a puzzly abstract game and it is a weirder abstract games. It is one of the

kind of most mindbending like where you like okay we have seen rules

which we then like I don't know how to use this for anything. And I think like if you play with it more, you're going to be like, "Oh, that's a cool thing." For example, we had one thing we were like, "Okay, how can we get out of this?" And I sent that to the publisher and he sent the video back and I was like, "I hadn't thought about that at all." Where he did things like, "Okay, that's pretty cool." So there is so I feel like we haven't played through the whole thing as I said but I feel like there is a whole lot of depth and a whole lot of exploration and some things I would even like see myself just playing it and be like okay playing it as two player be like okay now we're just going to see how can we use this thing

let's not play for the win just see how is this we're doing this like it is a competitive game but we're just seeing how this rule makes sense or changes the game

I agree it's fun and it's like I I think you have to be creative to master this game and also the more you play it the more you will like learn your brain to see those possibilities. Sometimes it might be actually in a position where you can't win and then you can challenge the other player if you think that they can't get uh the job done in like five turns and then you will win. So if you think like okay now it's too too difficult now I would say with this in in so many other games also that are abstract or also board games in general if you have played this a bunch of times and then we introduce it to someone who hasn't played it

you're going to win

you're going to win um so just like

if you want to play this a bunch you would have more fun I think if you're playing with someone that you're playing with over time. So, you both get to achieve something in this game.

We did. I I know. Just randomly put this in here because I was going to talk about the challenge thing. Oh, yeah. No, no, no, no. You You were It was your It was your turn. We're taking turns, you know. H I just want to talk about it now because now I just seem weird, which I am, but did you see we did the challenge thing, but did you actually notice how they made that into the board?

No. What?

No. Because you have five turns,

two actions each. Mhm.

There's 10 trees around the board. So, every time the player will do an action, you will move it

and when it comes all around here, the other player wins if they haven't won yet.

I really enjoy that. Like, it's a very small thing. Uh it's in a rule. It's not like a spoiler of anything. I don't want to exper you can't be in a position where you where you are here and rock is you and Rock is win and then kick can just move here. We can push and pull. So now suddenly Rock isn't me anymore. So I can't move.

Rock isn't win. So

and then you can push up here. So now K is not nothing because it's not a flag. But K flag flag is win. Move there win. I don't know what that example was. It was a bad one. is also illegal, but because you have to be adjacent to the thing that you want to place,

but there's so many things you can do like you can if somebody placed that there and they weren't in a position to do it, you can do that and move in there.

Yeah. And this is only the basic basic setup. So, there's a lot of more stuff going on.

Yes. I feel like we've done like our final thoughts. I'm going to do like a very quick final thoughts. If you do it,

I think this is a I don't see how they could have implemented this video game into the board game in a better way. I do think that if you love the board game or the video game, I think you will like this. Of course, if you only like it for the solo puzzle, like this is a very different game. Yeah. But it is I would say like it's a perfect way of making this into a two-player puzzle game.

Yeah. Because it's not about because in the video game is how to make this happen.

Yes.

In this so far, it's very simple to make it happen.

Yes.

But how do I make it like how can I win before the other player? and how can I stop them from winning? That's the puzzle.

Oh, 100%. But I feel like it's done in a very Ba is You way. It's super weird. It feels wonky in a positive way. I I feel like if you enjoy abstract games, especially if you enjoyed games like That Time You Killed Me, I think this will be a very good fit. The games are quick. It's a lot of like crazy stuff going on like laughing and also being sad. Yes. Crazy stuff like laughing, taking turns, playing a board game, and having fun. Do you have anything to add?

That's That's it.

That's it. Subscribe to the channel. You could have said, but you didn't. You lost that opportunity. Nothing.

We can't say it now.

We'll see you next time. Thank you so much for watching. I never said that before. We'll see you next time on the channel. Board gaming ramblings, new videos coming almost every day right now. But that's cool. See you soon. Bubba says bye. Kick says bye. And we say bye. I'm Johannes. Does that sound amazing?

And you've been watching Board Gaming Ramblings is channel on YouTube. Okay, bye.

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