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Description
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Baba Is You is a puzzle game where the rules of the game are present as physical object in the level, allowing you to alter the rules and game logic as a part of solving the puzzles.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video DX1QOWhLpKE
BoardGameCo Analysis at 2:50 sentiment: positive
video_pk 121332 · mention_pk 348210
Click to watch at 2:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I'm going to try to film three videos today if I can.
- The problem is I direct as I go. My feet are directing the shot.
- The biggest problem is I don't want to push myself to film a game earlier than I'm ready to.
- The problem is you take on too much at once and it all becomes a blur as you try to keep up with just too many too many things, too many balls that you're juggling all at the same time.
References (from this video)
No references stored for this video.
Video 88-XkAodRik
BoardGameCo Review at 1:40
video_pk 104869 · mention_pk 302538
Click to watch at 1:40 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Dominant Species is going to be reprinted from Chad's artwork by Eno Tulle and a new version from Allplay.
- The return policy straight up sucks. I'm not going to I'm not going to sugarcoat that.
- It was a surreal moment. You're like, "You mean no one's going to school? Everyone's staying home. We can't see each other anymore. We can't talk to each other. Everything is shutting down."
- Fortunately, no one was hurt in the actual um in the actual incident itself, but it definitely put the a bit of a damper on their ability to function.
- So like war is bad.
- I have learned 39 games. 39 games in 4 days.
- It's also homework.
- I think Bunny Kingdom is still ultimately the much better game.
- It's aiming to be mind management, but slightly more accessible, making it easier to dive into.
- Looks fun, accessible, looks very Citizens of the Spark/Dominion-esque, but with a lighter target audience in mind.
References (from this video)
No references stored for this video.
Video zY5omV52K5w
Stonemaier Games Analysis at 8:40 sentiment: positive
video_pk 80651 · mention_pk 284866
Click to watch at 8:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Great introduction to computer science.
- Teaches logical syntax and conditional if-then statements.
- Promotes creative problem-solving.
Cons
- Can get fairly difficult.
Thematic elements
- Manipulating game rules to solve puzzles.
Comparison games
none
Mechanics (from transcript analysis)
- Logic puzzle — A brilliant logic puzzle game where players change the rules.
- Rule manipulation — Players change the rules of the game by combining word blocks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- So, it's using a lot of like core basic math skills that I think are great for kids to learn, but I also think they're great for adults to continue to do a little bit.
- I think it's good for our minds to try to go through that math and not always pull out our calculators.
- One of the ways I think this game sneakily teaches geography is that you have to say the names of the cities a lot.
- Wingspan was just such a beautifully done in in teaching about birds without a very sneakily.
- Wingspan is really good at helping us notice the world that has always been around us but see it in a new way or see it more clearly.
- So, Let's Go to Japan does a fantastic job of teaching about a specific country's geography and culture.
- I can see it used in great ways for language arts but also for second language learning.
- And, whenever the design of the card really ties the theme of that of of the card into like how tall of a tree you can make or how much soil you can put on it or the habitat that it belongs in, that helps it like that kind of anchors it in my memory a little bit more than than otherwise would happen.
- The combination of math and um and flora and fauna and just my love of the game is what what made me pick it as not my number one.
References (from this video)
No references stored for this video.
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Showing 1–3 of 3