SLAM THRONE! | The Game Haus Live
Transcript
Girl, we're live. Hey, how are you doing? Do you hear us? Do you see us? I think you do, girl.
Let's find out. Hi, Jimmy.
Hi. I click over to the OBS, I think.
Oh, go. Oh, yeah. I'm going to go back to OBS. See my matter of that. See if anything goes wrong with this yet. All right. Got my slammer. Got my jammer. Um,
can you see these slams?
Do you see a slam? Oh my.
Oh, and I almost got the catch, too.
Catch one, too.
Catch a Tori. We're double checking our range cuz this game, as you can see, get violent like, we get spicy ball.
Yes.
All right. So, we are here today to play Slam Throne. We're also going to play a little dice throne. Um, if you've not heard of Slam Throne, this is a new thing from Dice Throne. If Slam Time, you gota love it. Uh, Ryan Gilmore, can you hear us and see us? I think so. But this is if you are of a certain age, which I feel like most board gamers are.
You probably grew up with uh Pogs in your life. Um, what up, Nick? You grew up with Pogs in your life? This is going to be right up your alley. This is
This is a totally legally distinct game.
Legally distinct legally distinct, but clearly based on a certain nostalgic thing from the '9s where we are now using characters from the dice universe and we are trying to slam a channel and flip over each other's pieces.
So what's in front of me is Jimmy's health
and what's in front of me is Mike's
Mike's health. So, we're trying to flip this over, but I
hold your life in my hands.
Jimmy does not want to see that. So, we each have uh different slammers. Uh a little bit of shopkeeping and notes about what we're playing with today. We are playing with two packs from this. These are the Gen Con specific packs that they are selling. Gen Con is currently going on. Um, and so the way you get it is you can go buy and there's probably limits on how much you can get and whatever, but you'll get a set with your little pieces.
Yeah.
A unique slammer. Um, and the slammers have an ability. So, this is basically Pogs, right, from the '90s. Legally stink, but with abilities now.
Hammer pogs.
Um, and so, yeah. So, that's what we're playing with are these. There will be more types of sets in the future and stuff, but this is the Gen Con stuff, which are coincidentally the first things for this game. Um, so what we're do is we're going to play a couple rounds of this. And don't let Jeff hear you mention the P word again.
It may be similar. Complete coincidence. You know, at the end of the movies, they go like, "Hey, any likenesses that seem to look like?" That's just coincidental. Just coincidental.
Um, legally distinct. It is not. It is its own thing. But again, if you're from the 90s, they'll look familiar a little bit. That's fine. Um, so we're gonna play a couple rounds of this. Uh, I have uh the moon elf. Who do you have?
I have the pyromancer. So, the thing with these characters is they have a passive side and they have a catch side. And we will be playing with a catch side, which means that their power will only activate if you can catch it after you slam. So, they have abilities, and we'll talk about both abilities just for fun, but yeah, the catch side, you have to flip at least one piece over and catch
your slammer, but it's a stronger ability. So, for example, my catch ability is your opponent must attack with their off hand
during the next turn. So, you'd be going lefty. I'd be going right if you were playing against me with this character. The passive ability, if you don't want to do the catching, you can always play with the passive. This something you'll choose before the game and it will be for the whole game, which is a quick game. Uh the pass ability for them is when attacked you flip and call. So you flip your thing call which side you're going to get if you get it correctly in this case. Uh I would prevent two damage. Uh cannot prevent a killing blow. So I'd be like no keep two of the things on there. So be like that for various uh legally distinct is the best kind of distinct indeed.
Closer you can skirt the more alive you feel. My power is fireball, which means if I manage to catch my slammer, I get to deal three additional damage.
So that means three more would come off my stack.
And then the passive ability is deal one damage at the start of your turn. So I'm just a war of attrition. So if the game lasts, what do you got? 18 health.
Uh yeah,
unlikely, but I could kill you just that way.
Yeah, absolutely. In the stack here is 18 health because each character, the slammer, also has different health. So there's 18 chips in uh the stack in front of Jimmy representing my health.
15.
Only 15. So that
better probably.
I got stronger power, I guess.
Um so let's go ahead and let's do a let's do a slam off to determine first player. Most damage gets to be first player.
Okay.
Um so if to consider having done damage,
I'll uh I'll remove three just temporarily. So to uh consider uh damage to have been done, we have the arc side here. If it gets flipped to the slam thrown white side, that means they've been flipped and damage has been dealt. Okay. Um yeah. So we're going to do one slam. One slam of jamama.
One slam to decide all.
All right.
Let me just
All right.
All right. Ready?
All right. One, two, three. I'm whipped completely. And you whipped my entire sack, but I didn't catch mine.
I also don't know where that slammer went. So,
it did it.
That could be the GG.
I win. I win. I win. If you don't have a slammer
fly off toward me.
Watch the replay. Amazing. Amazing stream. Impeccable.
Did it go into here?
That's so again, this game is basically Someone said, "Looks like chaos." Uh, yeah. We would have heard bonked up.
The shortest dreaming in Murf history. I was so busy catching my Pog and whipping on any pieces completely. Where did it go? How did we do this? Like sometimes things go places. Uh
here it made it out.
It's out in the other room. Yes. That's awesome. Just went rolling away,
right? It's It's leaving. It's in the parking lot. So, you want to play uh recommended with an 18 inch or deeper well in your gaming table. Just
you want to play it in a bouncy castle mesh.
There you go. Um yes, and Dave Phillips is true. Special abilities, whether catch or passive, cannot deal the killing or prevent a killing blow. So, someone flips your stuff like you flip my whole stack.
A whiff does give them allow them to put one health back.
Yep. Boop. So thankfully that was just for figuring out first player,
right?
So this game is very quick. You can flip, as you just saw, an entire stack in one go. That would be ideal.
When you get knocked out, you do have a a last chance, last stitch effort wherever, you know, Jimmy knocked me out and there's this many chips in the stack. I have one last slam and if I manage to flip everything in the stack, we go to sudden death, which is 10 chips in the stack. Most damage wins. You know what? Now that I know the the chaos potential of this fireball, I'll be more careful or two. I guess I did flip over a couple of them, I think. No, those are set up, too. Okay, I got 15 in here. You got 18 in there. You got to add three.
No, I added the three back.
Why do we have so many extra?
Yeah, I mean
Oh, yeah, you're right. Cuz it's 15. I can count. I mean, I can't, but I can count these now. It makes sense.
All right.
Why is there seven left over? Because that's how many. Uh, okay. Jimmy's first go. Uh, and your catch abilities, if you catch it, it's three more damage. Oh, yeah.
All right, man. So, in the event that I flip all of them and somehow manage to catch it, then I think you die.
Then I have to Yeah, then you take the channel. All right, here we go. Pray for me, everybody. I hit one.
Yeah, you didn't whip,
but I know where it is.
All right, zero tomahawk. Man, that that's got extra chaos.
The elo.
All right, so no damage dealt. No catch made,
but I hit stuff so you don't get back. I would have well on that stack healed one
maybe if you completely whip. Okay. There we go. All right. Didn't catch, but I did deal one, two, three, four, five, six, seven, eight damage. Let's go. We're halfway there. It's not pox. I swear. All right. No.
Nope. Nothing.
Nothing. Wow.
Wow. I used it all.
So, ideally, you want to catch, and I'm not saying this to you, but to the audience, like half and then, you know, but
it's not a it's not a precise science.
It's only a whiff if you miss the stack entirely. As far as I understand it,
that's all I'm I understand as well.
Okay. I pitted it.
Oh, that's I think that was a whole question.
I pitted it. Caught it. Caught it.
Pitted it.
What's your power again? I have to do
you have to go lefty, but you do have one health left.
Man, I've been doing great so far with my rights.
Yeah, but I got the lid.
What if you just one shot it? I'm like, you've been south this whole time.
All right, see tomahawk. This is There's a high probability of whiff. If you have no damage to uh done, do you just get one of like the spares or what?
Yeah, I think so.
Okay, I whiffed.
So, bid it. I think I think it's easy to use your left hand. I personally don't get why people struggle with it. I do it all the time. Uh, okay. Let's see.
Oh, that's such bad luck. Okay, whatever.
Flipped around 15 times. Sorry.
I'm gonna actually try and catch it this time.
So ped uh and Dave Helps. Yes, they are in blind packs. So you just get a pack and you see what you get. It's a witch slammer and stuff like that. Uh from Jen Connise. Oh no, you full stacked it, dude. Oh, now I have to get the stupid one of the final. Yeah, doesn't matter how often you hit. So long as you get hit, you hit.
That feels like a a Rocky phrase. All right.
It doesn't matter how many times you hit.
All right. So, sudden death or Well, final.
Can you flip?
He sucks. All right. Redo. Redo. Chill out. That's crazy. All right. Well,
I don't know what pitted means, but it just happened.
You just got so pitted. Uh, six, nine, 12, 13, 14, 15. Is that right? Did I count right?
That's true. Gen Con. Can't wait. It's going to be great.
Three, six, nine, 12, 15. Okay.
What's everybody's favorite Jennifer Connelly movie? Get it in the comments. Man,
I was saying to Mike that my theory is that there will be at least one person who watches that video and then for the rest of their life they will have that association knocking around in their head.
Jennifer Connelly and Jen Con for me and like mission accomplished.
Like every time around August I just randomly start to think about Jennifer Connelly.
Really want to watch Labyrinth now,
right?
All right. So we're playing uh Slam. We're going to roll this one back. A very quick game. Um, and uh, yes. So, at Gen Con they are uh, Da sent us these packs, but they're selling these blind packs. I don't know for how much. Uh, there probably is a limit on how many you can get, but uh, this kind of like I mean literally Kraken packs different different kinds of packs to see what you get, what slammers, what cool pieces. These pieces are all just, you know, art and stuff from the dice thrown averse, but they're cool looking, but they don't have like powers themselves. At least as
not yet. I mean,
seems rife,
right?
Like if you if you catch one of the ones, you're like, "Oh, I get this power now."
Oh, yeah. There's probably room for that. That
was like a health potion on one.
All right, since I lost, I'm going to start this one off that.
Let's see. Freaking
the labyrinth. Yeah. Fair.
Fair
friend. Oh, I don't think that counts. Well, I didn't flip over anything anyway. All right. Nothing. All right. I'm so focused on the slam portion of the the catch portion. Has
I'm too focused on the catch and I not slamming very good. Oh,
got a couple. Got three. All right. Now, we're even Steven on health. 15 and 15.
True.
34 cop people in six thumbs. y Jesus or your throne slammed. You get your throne slammed. Uh yeah, if you can't Is this for me?
I know why. That sounds bad, but it does.
Oh, that one's for that sack.
Uh all right.
Convenient.
Boom. Oh, is that all of them?
No. Well, yep. Yeah,
all of them. All of them.
Get wrecked. Get wrecked. The pressure is on. Can he do what he's done twice before?
Done twice before. Every time when you hit you like One Punch Man or whatever, it's just like you hit, it's gone.
I've never watched it, but yeah, I'm exactly one punch.
Okay,
Jennifer, give me strength.
Got a lot of them though, but not all of them.
All right, we got to have the rubber match.
We're tied up one game to one. Even a catch wouldn't have done it because it was more than three.
Two, three, four, five, six, seven, eight, nine, 10, 11, 12, 15. All right, 15 help for Jimmy. Um, we're going to play one more game of this and we're going to play some dice thrown. We're going to play some of the X-Men characters. All right. How many you supposed to have? 18. There's I think some extras over there.
Oh, I think I may have. So, this is eight and eight. So, that's 16. So, this is 18. So, I was actually playing with Did you give me the extra help?
Yeah, I asked her.
I needed I needed the uh needed the help. Um uh uh uh Lady Owl, great name. I don't know how many characters there are that you can get. Um on this little pack cover, they show the pyromancer, which is there. I have the Moon elf, which is not is here. There's a barbarian and shadow thief. Um, oh yeah. So, included inside it's going to be one of four slammers and 20 caps and a neoprene slam pad. There's four potential slammer types characters. Cool. The info's right there. Who knew?
Um, for now,
how is this? Uh, sorry. This has already been mentioned, but how is this different than Pogs? Mainly powers.
Yeah. on your
player powers, you have abilities, either passive or catch abilities, but it's obviously very much inspired by some sort of nostalgic trend in the '90s. So, yeah, it is basically that, but with player powers and we are playing with the catch abilities. So, you have to flip over at least one piece and catch your slammer in order to trigger its effect.
We got One Punch Man, we got One Piece, we got all the we got all of them.
Um, but yeah, that is the difference. Uh oh, take away Jimmy. Go ahead.
All right.
Okay. I got one. That'll help. Um, yeah. So, each of the four characters, the slammers are the unique thing. So, they have a each slammer, each character has a passive and catch side, and they're all different from each other. So, that's where the difference comes in. These pieces are just all the same.
And they're all dice thrown characters as far as we can tell.
Yep. They're dice thrown peeps. Okay. Oh, mama. And I hit Jimmy with the slammer. That's extra.
I should What if I caught yours?
That's Yeah. Full stacker.
Full stacker.
Get wrecked.
I'm on it, man. This is
You're on a tear right now.
Dialed in. At least the thing flipped very far away.
All right.
That's my power. It's flipping it really far away.
Rushed it.
Uh, that's everybody.
Yeah. Maybe we'll play another game at the end here, but let's play some dice run. Man, I haven't played dice round in a minute. GG indeed.
GG.
Um, yeah. So, each pack comes with 20 of these chips. Three, four, five. One of these little neopre mats. I do recommend you play on a mat of sorts on your table because if you whiff and just slam your you might mess up the finish.
But it does have this as well to give a little extra spring. Um, and they're available at Gen Con, which is of course currently happening. So, you get some of that if you want. Um, okay. So, we're going to play a little Rogue versus Gambit at least to start. We can switch it up if we want after. Let's see. Do we need to zoom in? I feel like we're pretty good, but
no, not zoom in. If anything, zoom out. You think so? All right. Maybe like do that because we just need like I get um and dice rolling.
Yeah, I can get um some dice trays.
Stand by. Talk to the people Jim. Hello everybody. Uh let's see. Certain slammers. Blah blah blah. No mat glass or anti- tables. Yeah, he can do some damage. Um, might be fun to do outside. Mike is getting a thing for dice rolls. Where is he getting a thing? There's one right back there. Oh, there's like dice trays over there. Oh, man. I knew it.
I knew the gambit was so fun. I would have picked that one. Yeah, we're lovers to enemies is the
we're having a spat. We're having a spat.
Um Magneto's just a friend.
Oh, trust that guy.
Um cool. See, we each kind of have our little spanks to roll our dice. Boom. A boom boom. All right. Where are these from?
These are from Chai Ter like to use them because they are veter. Um, okay. So, as people have noticed, I do have my aces. That is Gambit. I'll be trying to charge up. Um, and when I charge them up fully, they they take different amounts and stuff.
Uh, I can then basically trigger them and they're an attack modifier, so it'll add to my attack. Um, yeah. So, anytime I get something that molecular acceleration, that's when I'll put them onto here. Um, cool. I have ionic energy. And so basically with that, it's whenever I take damage, I get these tokens that I can spend to manipulate my my damage.
Twos. So yeah, you
So if I take six damage or less, I get the ones. And if I take seven damage or more, I get the twos.
Throw it back at
I can only have four at a time. Actually, I'll probably take this over here. Uh, okay. I have disillusion as my other one of my other abilities. Um, it's positive status effect I can put on myself. I can spend it to uh heal or remove a status effect. Player with this token may spend it during their main phase. When spent, choose a player to heal two or remove a negative status effect from that player. Um, I have disruption. Uh, you lose a combat point or else receive two undefendable damage. So during their upkeep phase, a player inflicted afflicted with this token may choose to lose the health uh combat point or two health and then the token goes away. Uh for you, I have influence. So basically, if I put influence on you, uh at the beginning of your offensive roll phase, you're going to have to roll one dice per influence you have on you. And for every one to three rolled, you're going to get one fewer roll attempts. uh then you remove all the tokens. So, for example, if you rolled three uh three dice and you got all ones and threes, you would have no attack roll that that turn.
No rrolls or like
and I don't think any any roll attempts you'd have no
Oh, interesting.
So, you'd still be able to like play cards and stuff, but you wouldn't be able to do your dice.
Wow.
Okay.
But they they get removed immediately after that. So,
yeah. All right. All right, cool. So, we each have 50 health, two combat points. I think I think on the first turn, uh, we don't gain a combat point and card. We start with four cards in hand and two combat points. I believe that's correct. You might still draw a card though. Anyone got um Oh, I like uh uh plus she's really getting dice. Yeah, so I want to try the dice missions. We kind of co-op it.
Okay. Um uh oh, let's roll a dieice. Highest roll goes first. Five. Five. Roll. Six. All right. I'm first. Um. Okay.
All right. Um, I'm going to spend my two combat points straight up. Straight away. to um upgrade my bow staff ability to bow staff two. So now it does more damage. It also inflicts disruption. I don't have to get a three of a kind to do it. And I also have this new attack which of course wasn't there before. So I'm going to do that and then I'm going to roll it out. Uh missions is what adventures should have been. I've heard that from other people as well. I've heard that from other people as well. Got three sixes. Do I chase the ultimate right away? Yeah, 100%. Dumb.
Oh, one and a five. Okay, hold on. Is there I could Yeah, let me I can get I can get another No, I can't. No, I sure can't. Do I have anything? Um, so Philly, I got 22 666. Um,
you're so close to so many things.
I know. Oh, I forgot my high six thing, but that's all right. I'll do it. Yeah, I don't I don't have nothing. That's what I get for going for the gold. Um, back to main phase. It's on to you, sir.
Okay, I will play Rey's Kiss. So, I guess thematically what's happening is I kissed you earlier. I got your influence and now I'm using it back on you. Dang, that's brutal. So, you will get one um influence.
I know you didn't love me.
Now, you're just you're all about that sauce. You're lost with the sauce, Mike.
Uh and I just draw one card.
Um and then I will spend dose combat points to play absorption two. So, it inflicts two influence and deal seven damage instead of inflicting one influence. Um, and then the large three inflicts three influence instead of inflicting two. So, are you're really going to be influenced by me? Um, and then roll. All right. My what I got to turn on. All right. Well, I'm close to a leech, but I don't have any fully health, so I don't know that that is advantageous. Not much to leech.
Um,
I think you can go above your main hoe
a little bit. Am I right on that?
Get in the comments, y'all.
Thank you, Kim.
Quicksand, help us out. Uh, one more. Mike is looking at the
may heal a maximum of 10 points above your starting health. That's
okay. All right, then. You want a leech?
Yeah, I'll attempt another uh fan favorite X-Men character, Leech. you know. Okay, so I need still a short. I need one more fly guy. Did not get it. But I do have enough hands. I'm throwing hands. See these hands? Uh so I will deal four damage to you. Four damage. Uh okay. So, I can roll three for my defense roll. Um, for every bow staff I get is one undefendable damage. Hearts heal me two. And on the sixes, my little I accelerate. So, I'mma deal two damage to you and accelerate. But I take how much you say? Two. Four. Let's try that.
You said one. Uh, and then I accelerate. And I want to accelerate. this one. Okay. Anything else? 48.
Uh, no. That
So, remind me how this works. Is this a
Oh, on a three of a kind numbers. Do I have any of those? No, I don't.
No.
Uh, remind me this again. So basically on your offensive roll at the beginning you're going to roll one dice and if it's a one to three then you'll get one fewer reroll or a roll of tap. Don't love it. Don't love it. Okay. Um
she's got the touch.
So I'll get one combat point. Draw a card.
Uh I'm just going to use this getting paid. Get two combat points. Roy cards can happen anytime on any turn.
Not bad.
Um not bad. Not a bad deal. Um, okay. So, my upkeep phase here, high stakes, which I should have done on the first one. I can choose to roll two or five dice, then basically what I roll will accelerate various cards. If I choose to roll five and I roll a one.
Oh, yeah. I gain nothing.
I guess that wasn't an attack when you hit me before.
Uh, no. It's just a defense.
Yeah, it was not defendable.
I'm going to roll five. I did not roll any ones, so I get to get all this stuff. So for the sixes, there's going to be accelerates on any ace card. So I'm going to go two onto here. The bless you bosap does not get me anything. And then these can go onto clubs or spots. Um I'll put one on here. So this is charged. I'll put one on here. See use later. Okay, that's my upkeep. Um, think I'm not going to play any cards at the moment. So, I'mma roll a die for this guy. Uh, it's a four. So, save. Does this stay on me now? Uh, no, it goes away.
Okay. All right. So, I get all my rerolls. See what we get. All right. I got a 111 55. Man, where are the full houses? Okay, so three bow staffs. I'm already at the bow staff thing. I also have um Bojutsu. Um gain disillusion. Deal two undefendable damage. You may explode one additional ace card this turn. That's interesting. Um
what do these do again? Your ace cards. They just like
when I when I choose to charge and use them or once they're used, I'll just do their effect here. So like this one, for example, since it's fully charged, I could use it. They're attack modifiers.
Okay.
So it'll add three damage to my attack. If I activate an offense ability that used a six, I would add two additional damage.
And then for like things like this, if it's an attack that does undefendable damage, it becomes undefendable damage. If it's regular stays regular. Um I don't hate what I've rolled. Um yeah, let's just stick with it. I am going to do this attack. Um requires those. So, I gain dissolution, which um I can spend a heal for two. I can stack two of those uh and use them under my during my main phase. So, deal two undefendable damage and I can explode one additional ace card this turn. I'm just going to explode this one.
So, this will go away. So, it's going to be five total undefendable damage to you.
Uh is that and that is an attack, right?
Yeah.
All right. So then I will get one boop boop.
So I don't even need to roll.
Yeah. Well,
well, you wouldn't be able to roll anyway. It's undefendable.
Undefendable.
But you do.
All right. The other stuff. So yeah, you're down to 43. And um I'll use this. Um so it's during your main phases. So my second main phase here, um I can do it to uh heal two or remove a negative status effect. Exod is here too. And that is me done.
Okay. Um I have anything that I want to play at this time. So I will just
talking about that's probably something. I mean there's
they got some sass.
Um rogue sass. Never. What? Right.
Crazy. Um, do I want to try to do something? I could do that. Could do that. Got thoughts. I'm just looking. I'm looking. Yeah, that's better. So, I will reroll these. So, I'll take these out. Okay. Ooh, still have the sass and closer to the ultimate. Oh, t it. Okay. So, what I do have is I can spend one combat point.
Okay.
To play same, which allows me to change the value of whatever dice to be identical to value another one of your dice.
Oh.
So, I can at least change this
influential.
Yeah.
Yeah.
So, I'll do
an influential. So, uh that allows me to gain a skyward. this guy up here. This one up here. So I get a skyward and then I inflict two influence and deal six undefendable damage.
Uh and then also I believe Okay. No, that's just this one. Cared about having matches. So it
uh uh uh uh uh for Gambit, don't you get to do something if you activate an ability with an ace card symbol? Sorry, it's been a while since I played. I can't check my copy cuz move. Um, uncharge slots may feel when you explode an ace card activates explode effect and flip it face down. This ace may not be used again till it's regained. When a card or ability says accelerate, you may fill a single charge slot on any face up ace card. When you activate an offensive ability that utilizes a heart uh, diamond or spade or club, you may accelerate one ace card and only one with a matching symbol. Oh, so on my last turn I did this. So I could have put that on there. Copy.
So that's what I missed. And then this is Yeah, everything else is cool. All right. Um, so I I took my damage. Anything else I need to do? I took my six.
Uh, no.
Okay.
Oh, well, actually, yes. Oh, you got yours, too, so I'll have to deal with that.
Okay. Uh, thank you for the reminders and stuff. Yeah. Jimmy said, "You haven't played Dice in about six years." I played more recently, but we don't play it. I haven't played it, I don't know, in the last year. Had since we moved, so it's been a been a minute. So, thank you for the clarifications.
Yeah, for sure.
Um, okay. So, during my upkeep, I will uh I'm just going to roll two dice this time so I don't have to worry about risking the bisque. So, the six can go on to anything. This can go onto a club or spade, but those are already full. So, I'll put this onto my diamond. Um, ace ace of diamonds. Diamond. Okay. Um, okay. Uh, okay. So, since I have two of these, I have to roll two dice.
Yeah.
Uh, one of them is the one to three. So, I have
one less roll attempt.
So, I have two total roll attempts. Okay. That's bummer.
Be good.
Well, I'll take this for sure. And I'll just roll this for my second. Okay. No dice.
Well, one die.
Well, one die. Um, okay. So, I'm going do bow staff. Oh, I could do bow staff mastery, actually. So, this would allow me to accelerate. Uh, then deal five damage and roll five dice. Well, yeah. So, I'll do that version. So, uh, I accelerate for one. I will put this on here. I didn't roll a, uh, I'm not using anything with a heart, diamond, or spade club, so I don't get to add anymore. Um, okay. So, five damage so far. Then roll five dice. Uh, I have one, two, three bow staffs. So, eight demage to you. Damn.
40 talking about Cajun stuff, you know what I mean?
# not relationship goals.
Oh no. Uh, okay. Um, I think I like that. I think I'm into that. Um, yeah, that is it for me.
Yep. Let me get my card. Let me get my combat point. See?
Yeah. Quan, thanks for telling me about that. I hadn't caught that card. Thanks.
Yeah, thanks. Amazing.
He's got so much stuff going on.
I got so many way think cards like going, you know.
All right. I don't think playing any roll it. A lot of hands. Um. Uh. Oh, no. No. It was. Sorry. Before you do your thing, you can hold on to this. Uh, this damage that I rolled was not undefendable. So, roll your defense.
Oh, all right. Well,
you rolled four hands. You got three and a one. Three threes and a one. Thank you, quicksand.
Um, yeah. So, defending set.
So, I get four rolls.
Four dice. Yeah.
All right. Um, I have two. Oh, yeah.
So, I prevent two damage.
Okay.
So, gain two for sure. Okay. Uh, okay. Cool. Back to
I took How much did I take then?
You took eight. So, you should pick down.
So, I get one of these ionic energy.
Nice.
Okay. All right. So, I had three threes and a one.
Uh, quick. I love this game. It's probably a second behind Wonderland War. Yeah, I know. I appreciate it. Keep us honest here. We uh It's easy to miss stuff, so I appreciate you catching it.
This is my second roll.
Yep.
All right.
Well, we got the five.
We got the five. Um,
you have a three of a kind. You do.
I do. So, I will stick with this, I think. And I will do six damage and I will gain one combat point. Oh, nice. Okay. And then I guess sure I'll just bump it. Spend these two and do make it eight damage. Okay. Um, okay. So, I'm going to heal for two. So, I'm only going to lose six essentially. And then you're going to get hit twice. So wait. Yeah.
Undefendable, I assume.
Yeah. 36.
Un do I want to?
Captain you Snick. Snake. Okay. Remember guys,
it's a different character is not even in this game. He is in this game, man.
He's not in this game.
Oh, you're right. What if people pull the boss me? They're like, "No, Wolverine." Whoops. All Wolverines.
They just watch the sales plummet. Um,
do they have Nightcrawler?
No. Uh,
well, not in this box.
Yeah, I think No, I think in one of the other I think Nightcrawler is in has been made. I'm pretty sure, right? I think it was one of the first Marvel.
Quicksand, let us know if Nightcrawler is in this game.
I feel like yes. I'm going to say yes and not check that.
I think Nightcrawler has like weird rights issues. So often time he like has
Oh, really?
Yeah. Fantastic 4 set back in the day where you're like can't have that.
I don't even think it's back in the day. I think that's still the case. Um but yeah, I know that like for Marvel Champions that that was an additional hurdle that they had to to get the rights to him. I guess originally he appeared in or like a character that looked very similar to him appeared in like I think DC a DC comic.
Oh, sort of like
So maybe that's why. I don't know.
Huh. Uh Gbo. All right. I'm gaining a card and a combat point.
Wow, he's got so many combat points, guys. It's ridiculous.
I do. Well, you're getting a combat point each turn, right?
Yeah.
Okay.
But
I mean, I do have five. I haven't spent the card in a while. I'm rolling two cards for this. So, I can put
Okay.
Uh, he's in missions as an ally, so doesn't sound like he's a playable.
Um, okay. So, I rolled a heart. So, I can put this on a hurt or diamond. I'll put it on this. or my oak cape. Um, uh, I'm going to spend a combat point to play double up. So, I'll do this to draw two cards. Like, what would you say are the top five biggest Yatsi games? Because obviously there's this, there's King of Tokyo, New York. I'll count those as one game. Then there's Yatsi. What would be the next two? So, Dice Throne and um what game? There's a lot of games that use Yatsi-ish.
You got to get that Kurt Vagner in there, man. Sorry, I just responded to the chat.
Oh, um yeah, I call this a bomb.
Like a boss Allan coming.
I mean, I don't know. like Sausage Sizzle has that kind of vibe where like Lock a Die. There's a lot of games you use. I'm not I'm blanking, but this is definitely the one behind those two that I would think has the most reach and such. I don't know. How about you? What's What's the What's two and three behind King of Toes and the OG, of course.
Uh I mean, in terms of I'm just trying to think of like in terms of a global sense, what are the most well-known like the Yatsi games? I feel like those are the the main three.
Sparkle. Sparkle. Sure. Like it's kind of a, you know, I don't know. It's a good question, man. I just don't know. Um, okay. I'm going to upgrade my poker face. Pup poker face pup. And it has Mosher on there now. So, that's that. Kablam. And then I'm going to roll. Uh, no. I don't have to do anything for whatever you put on me. Whatever spell you put on me. You have bow staff mastery again. Don't. I'll take two of these bow staffs and roll again. Four bow staffs. I really want to get something with uh the spade club so I can trigger this and get it full effect.
gonna reroll these. Okay. Um well, I have slight of hand. Oh,
so I can choose one. Accelerate two times or regain an ace card, inflict disruption, then deal seven damage. I'm going to regain this ace and inflict disruption upon the do again.
Um, so you uh lose a combat point or else receive two undefendable damage during your upkeep phase and then uh then it comes back. Um, and then dealing seven damage, which you can defend against or that's a lot of hands. Uh, so you take two damage.
Nice. Um,
how much should you say?
Uh, seven.
All right. So that means I get a two. Oh, yeah. That's right. So, quicksand for like the allies, how do they are they like cards that you play or how do they function in the missions? We haven't like taken a look at the missions stuff yet.
Um, like elevator pitch me, what are what are what do they do? What that nightcrawler do? You know what I mean?
So, I will spend three combat points.
Uh, real quick, are you going to take a lose a combat point or take two damage? take two damage and then it just goes away.
Yeah.
Um
I figured you do that because it seems like you want your order cuz my
combat points are not it's flea free. What is yours? I play duplicate two which just lets me roll five dice for my defend instead of four.
Oh, nice.
Um All right. Cool.
Hitting it. Oh, that's a lot of flying. Um, see what do we need? Um, think I'll probably just leech. Yeah. So, I'll do a leech. So that is going to be a I gain one ionic energy from that and I get to I roll one die and then depending on what I roll uh various things will happen to you.
Okay, I rolled a six. So I roll so I steal four health from you and I gain an ionic energy. So So I lose four, you gain four. That sucks.
I think it's pretty good. Eight held swing. All right. I'm on 30. You're on 35. Yeah, that uh
I'll be on 35 tomorrow. Guess my birthday.
Jimmy's birthday's tomorrow. Everybody wish Jimmy happy birthday in the chat, please.
We're going to play some Simone Luchiani games.
We are. We're doing a Simone Luchiani day. I'm super excited to do stuff like cuz like we obviously don't have a ton of opportunity to do
like game days or like a themed game day. So, we're going to play Zulkan the well probably in this order but not exactly this order but Zulkan Grand Austria Hotel then Marco Polo 2. Um, so it's all Simone Luchiani designs which
What would be your dream theme day? Get in the comments.
Yeah, dream theme day. What do you want to do? Either what designer, what games, what's what's the vibe play on this?
I guess yeah, you can't defend against that. Let me see if I get anything else. No, I think that's it. Okay.
Okay. Uh, all right. So, I'm gaining a combat per, getting a card. Love that. Uh uh uh. Okay, I'm going to do my passive ability. I'm going to roll five.
All right, I'll take that. So, these can go onto heart and diamonds. I'll put them on this. And uh the sixes go anywhere. And I'm gonna put them uh one on the heart and on the spade. Boom. Okay. Um I'm trying to Nick's trying to come up with a pony con title. And I'm Simone Khan.
I guess there's like in Marco Polo they have like like Genghask like a con family. So it be like Genkas con or whichever con is in the
I'm gonna play gumbo in my main page. Yep. So it costs one and I'm roll five dice and I for every heart diamond I roll I heal one and I gain dissolution on sacks that I guess just one. Well I rolled one so I'm going to heal one bar. This is dice thrown. We played uh Slam Throne before this. Depending on what happens at the end, we might do one more round of it. It's a real quick game.
It's a very fast game. We played three games of it. Very quick. Um okay, let's go for my roll. All right. I'm going to get slam thrown by these aces over here. I feel like he's rolling a lot more dice than I am. It's
like this guy has 15 dice. Um, so I rolled a three, four, six, eight, four, six, five, six, eight. Um, I'm going to keep
I've got more Um, all right. I'll roll these two dice. I'll keep this right here for a moment. Roll these just to see what I get. Sure. Roll one more time. Okay. Got the um I'm going to do moni. So I gain another disillusion. I can have up to two. So, that's good. Um, and two combat points I gain. Yep. Uh, then draw one card and regain up to two ace cards. Then accelerate four times. Only accelerate three, but I'm going to maximize that. Maximize the demons.
Yeah. Three, four, five. Um, so I am need to use some of these guys. I guess I'll trigger this one. Um, so it's going to deal two damage, which is defendable.
Okay.
Uh, and I'm going to roll a dieice and then heal half the value. Round it up. So four. So I'll heal two. All right. So roll my my duplicate. Two.
Duplicate. So I have rolled two aerial. So I prevent two damage. And you were doing two damage, right?
Yep.
And then I deal a damage. So you take more damage. Uh, I get hit twice. I guess that's why I healed. Um, they re get my boy hit once.
Oh, once. Okay. Really get my boy Colossus to ally as well. Sad days. Brutal. Brutal.
I imagine he will be very defense focused.
Probably. It's just like impenetrable tank. Stands out in front.
Metal up.
Um, all right. So, that is that. Um, I am at six cards so I don't have the discard. I'm done. Yep. All righty. Oh yeah. Look at that. I will leech. So, let's roll. See what this one does this time. So, first I gain an ionic. Golly. So, I have a limit of three. So, I'll probably be using two of these on this one if I can. Let me just see again. They choose to spend one and energy do damage their attack. I don't think leech is an attack cuz I'm stealing health. So I probably can't use it.
All right. So it's aircon. So I steal three health and gain one ionic energy. I can't fit anymore. So just steal three health. So I lose three, you gain three.
Yeah. Vampire like that. Rogue sucks. literally sucks the energy from body.
Basically a dementor. Um oh gay. Anything else?
Uh I don't think
done quite enough. Yep.
All right. So again a combat point and a card. Okay main phase. I'm going to trigger both of these and heal for four cuz that's enough of that. So, go to 33.
I need to attack you and start throwing some. Let's get rid of these ionics. Um, I'm going to spend two combat points to uh play Bojitsu 2 card upgrade, excuse me, street wise as well. Here's a question for the chat. Um, what
you got for duplicate two? Is when it says deal one damage, is that an attack or is that something else? So, I'm looking to see if there's like something that says explicitly this is an attack. Is like the black border ones an attack and the other ones are something else.
Yeah, I think all of these are offensive. The they'll the ones that are not have these like little symbols. So, I think that's an offensive thing. I think
I'm correct. Not an attack.
That was for uh the stealing.
Oh. Oh. Oh. Which one are you asking about? I'm asking about so when I roll two hands on my defense ability, it deals one damage and whether that is an attack or if that
I think it's a different Yeah, I don't think you can add modifiers to that.
Yeah.
Um modifiers go during your roll phase,
I believe. Um and I think on that note, I'm going to roll it.
Thanks, Quicks. Going to roll it. Roll it.
That's what I figured. But I'm like, I got to get rid of these tokens.
Could check, right? Um,
yeah, I guess I do have this.
Okay, should probably spend this at some point. All right, I'm going to play a card. I'm going to play six it. So, I'm going to change the value of any one of my dice to a six. And I'm gonna roll my ultimate blanc. Um, all right. So, blamat hop. Okay. So, um, I'm going to add a spades to it, which is going to deal additional five damage. So, stand by. Okay. Accelerate four times. I don't have anything I can accelerate. Gain the solution. Boom. Inflict disruption.
Blam. Then regain an ace card and deal 11 + 5 16 undefendable damage.
Get slammed. So I'm wondering, so I have this skyward ability. When a player with this token is attacked, is it undefendable damage an attack?
Yeah.
Okay. then they may choose to spend it. If spent, you and your attacker each roll one dieice. The player who spent this token may pay one uh combat point uh to roll their dieice. If the outcome is greater,
if your outcome is greater, deal three damage back to the attacker. If your outcome is equal, prevent four incoming.
I think in this case, it can't trigger. So, it says for the ultimate, dice may be altered to prevent an ultimate. Otherwise, no action of any kind may be performed by an opponent.
So, yeah.
Enough, [ __ ]
You're taking the sliz. So, how much you say?
16.
The 16. Well, I'm definitely getting Oh, I can't fit it. That sucks
cuz I can't fit I would I would get this too, but since I already have
Oh, you're at your stack limit.
Yeah. Um, all right. Is that the end of your turn?
That's um I will use this in my second main phase to heal.
All right. And then this thing happens where I have to decide whether I lose combat point or two take two damage. The combat points are harder for me to get. So get out of here. Damn. Um, and then I will roll. Rogue's like, "Yay, Got people from the south." I'm like, "What ma'am?" Okay. Toast those. I just do it again. Even though it means I can't use my ionics or anything. Uh, so I'll keep these three.
Okay. Well, that's three damage. I need more health. More than I need. Okay, baby. I'm going to leech again. All right. So, I will steal three elf, knock it off, and then Yep, that's it. Uh, lame. man. Okay. Um
on that point and occurred is the wait what is the okay six. Uh, okay. I will spend two combat points boat to upgrade my defense. So, I roll four dice now when defending my fail.
A lot of your stuff is undefended attack. So, me upgrading my defense, not my high stakes and do that. All right. So, I can put one onto this this and here. Uh, okay. I think I'm gonna go for it.
Let me say. Okay, so I've got Bjutsu. Um, I'm gonna take this and keep it and just and roll with it. So, I'm going to do Bjitsu 2. So, I gain dissolution. Um, this can deal three unoffendable damage. You may explode one additional ace card this turn. So, I'm going to explode this one. So, this is going to add one damage. So, we're at four. If you activate an offensive ability that uses spade clubs, which I did also roll a dieice, add half the value rounded up as damage. So, two. So, it'll be one more. So, we're at five. And I can explode an extra card. So, I'll explode this one, which does two damage. We're at seven.
And then I regain two ace cards. So this and this come back.
So can I use this on this?
Uh
or was it just the ultimate that doesn't allow you to do anything?
I think the ultimate is the only one that Yeah, I think they're saying like
So we'll use this. So we both
Yeah,
we'll both roll a dieice. And
I don't think you can def You can't block the damage from coming in, but I think you can do other stuff. Sure. My understanding.
All right. Uh roll you roll a dieice.
Okay. And then depending on Oh, so I have five. So that means you will take three damage.
How much damage did you do?
I did three, four,
seven. Seven.
Yeah.
Uh once again, cannot put the two on there, unfortunately. So it's 16 health.
Not looking great.
29. All right.
On I did a thing with the thing. So I can put this on that flipped up like do one of these.
Those are so good and satisfying. Yeah. Yeah. Like that one where you get to like do two aces and stuff. Every character has like Yeah. All game together.
Oh yeah. Can I play this? Uh what do I do? Yeah, sure.
I'll spend. So after I do a cloud uh ability, a skyward ability, you can spend this and uh it doubles its effect. So basically you take another three damage.
Nice.
All right. Um roll just I'm going to need to do an attack here. All right. Once again, we're we're leeching stuff. Um, we got two of these. Oh, I can do skybound. Yeah. Okay, I'll do that. So, what' that do? So, what this allows me to do is I gain one combat point. Okay. I gain a skyward token and I deal seven damage. Um, and then I can add two to it. So, I'll add these two to it. So, it's going to
10 damage.
Got to um So, uh, okay. So, I will deal two undefendable damage back and gain an accelerate. And then I take 10, right?
Yep.
Okay. Oh, 16 to 14. That that evened up play. Wait six. Um, okay. Brutal. Oh, I guess
week
patrons will get that reference.
Um, okay. I'll do my high stakes roll five dice this time. Oh, I did roll a one. Lame. So, I'm going to play card magic. So, I'll spend a combat point and I can reroll uh up to two dice during my high stakes ability. I've actually rolled basically nothing that helps. So, I'll roll two dice. Uh, okay. So, now I'm good. So, I could add one to a heart diamond card and one to any card of my choice. I'll go ace and then this one. All right. Um, I think I'm gonna go for mineral. Oh. Um, I have a small straight card shark. So, accelerate and deal seven damage. Um, I'll hang on to this and see if I can make something happen. Four. Five. Okay, so we've got the large straight.
One, two, three, four, five. And see large rate allows me to accelerate twice and then deal nine damage. Um, cool. So, I'll do that. So, nine damage to you. It is defendable. Uh, I guess I will I'll do this. I'll defend it. I guess I don't know when the skyward happens. I'll do it after I do this. Um, all right. So, I will deal you Oh, well, this was this. Um, so you take two damage.
I take all the damage for that. But I'm going to spin this skyward. So, we both roll a dieice and then six. That was lucky. Okay. Except nothing happens on that. Uh, so what was it again? Nine. So, five health, but I do get a two. Nice hit. All righty. Um, we got one combat points card.
Dave says, "Mixing Betted with 90s cartoon theme song should be a regular feature."
Yeah. Uh uh Dave Phillips. Uh yeah, it was 16 to 26 and now it's 14 to five.
Yep. Uh I think maybe because I don't know if I can survive another round. So I probably should just go all out here. Why not spend one draw two cards? Okay. Uh uh so I will gain so I'll spend getting paid and I'll get two more combat points.
Nice. You can always discard cards for combat points if you need.
Uh so let's see influential two. So this would gain skyward inflict two influence six undefendable damage. Um I got I got money. Got money like that.
I got money like that. All right. Um, all right. Yeah, why not? So, first I'll spend one combat point. Okay. And I will get a two energy. And also, it says I may spend up to four ionic energy this turn. Usually, I can only put two on an attack. So, I can
So, if I do an attack, theoretically, I could do plus six. Sure.
With with just that stuff.
Um, and then do I don't want to. I mean that's because undefendable damage is not an attack, right? So that wouldn't I wouldn't be able to spend it on that.
So what do you mean?
So like for example, say I activate this
and it does undefendable damage.
Mhm.
Can you put a modifier on that?
Okay.
It just becomes additional undefendable damage.
Don't do that. But
I could.
I will try. It's a It's not going to be an easy roll,
but if you hit it if you hit it. Uh, just to make sure I don't have any other stuff. Okay. Got a lot. So glad I didn't die.
It's a lot of punchies.
Yeah. I'm going to go
um of a kind. So if you do go with brawl,
right? And you got 14. I really like to do the undefendable damage though. I like to get an influence.
Davos. Yep. Modify the crap out of
Um,
anything you got?
Anything you got? Is there a
Everything have a straight got I just would need a two to get a straight. What does a straight get me? Influence two damage some stuff. So that would be better damage. So, I'll keep these three and I'll roll these two. Two. Two. Two. Two. Two. This fell out. Two. Two. Two. Two. Two. There you go. One, two, three, four. I got the short straight. The short straight. And then do I want to perform? Okay. That. All right. So that will do two influence on you and then I will deal seven damage plus six. So that's 13.
Yoza. Okay. Some hearts. Okay. So I'll heal for four and then take 13.
Yeah.
Got a light three. And I accelerate roll six. Brutal. Hi man. Down to it. Um
I can do that. All right. I'll do this just because I will remove a status token effect from. So, I'll remove your
dislike your choices that I appreciate.
Makes sense. Yeah, it's what you got to do.
Yeah.
I mean, I probably won't.
I failed my
stakes. I think so.
Well, I hope I kind of hope.
Um, I mean, sorry. I mean, I know. Good. Good luck. Good luck to you. Uh, okay. Let's roll. What happens if two people kill each other on the same turn?
It's a draw, I believe. If it's uh death to a
Okay, it's got four, five, six. One of these. Man, I really in the middle. Got
I'll keep these three and roll these.
Oh, yeah. Did you Is this your pre-roll roll?
Oh, god. No. Sorry. Let me see if I can get those.
Oh, wow.
Okay.
I feel like it only worked one time.
Yeah, but it was a pain.
Super effective. Uh, I'll roll this last one. Let's see. Okay. Uh, I'm going to do slide of hand. Um, I'm going play cinjun kick to
additional damage. Maybe two additional damage. So, this be nine. Um, okay. Okay. So, choose one. Accelerate twice or get an ace card and inflict disruption. Um, I'll accelerate twice. Boop. Boop. I'm going to explode this ace.
So, it's going to be nine 14 damage.
All right.
It is defendable.
You can defend enough to say that.
Okay.
Um, but sure, why not
roll it out? like the most I can defend is four. Um like so all right.
Um so that is two damage to you.
I mean that does take me down to two. That's pretty close.
And I have I have this so I could roll a thing but it doesn't really matter.
Yeah.
So bring it to a draw. All right. I win by the slightest of margins.
Well done. He's got a lot. I feel like he has a lot of stuff.
The explody. Yeah, this is definitely like of the character. I haven't played all the characters by any means, but this one like has the most kind of going on with like all the exploding aces and stuff. Very
I honestly didn't understand what was happening over there a lot of the time. And I'm just like, okay.
I'm like, I'll take your word for it.
Yeah. You're getting blasted with the aces, man. Smoking aces.
Mhm.
Everyone go check that out. haven't already. You haven't seen smoking aces. What are you even doing here?
Right. You know,
check out a relatively young Chris Pine.
Relatively young Chris Pine. Ben Affleck has a handlebar mustache. Ryan Reynolds. Ryan Reynolds. You know, a lot of people. GG. Uh Dave says, "I really like uh uh Dave. Yes, I'll take your next coffee, please." Uh cream and sugar. Thank you. Um yeah, Gamut's pretty cool. Rogue is interesting. It seems like you kind of want to take hits but then dish him back.
Yes,
Gambit seems a little easier to kind of
whack whack.
Well, yeah, because he has a lot of stuff that's undefended. Yeah, I did have a lot of uh
and so
yeah, it's like this thing and then when you combo it with with this and modify it again, they become un So the ultimate I dealt 16 damage I think with this thing I dealt like nine or 10 at one point like that or or maybe it's this one, the rage engaging. I mean anytime you get to trigger your ultimate, it's going to be a big thing point of it.
Um but yeah, nice.
GG GG, man. You both get to zero in on the same turn to tie. Uh yeah, you just kind of both like knock each other out at the same time.
I just needed you to do less damage and I needed to somehow
Here's the thing. I needed to hit you harder than you hit me. Yeah. And that's where I failed, you know, and I learned from that, right?
Um I need the dice to not be dice. You know what I'm saying? Um dice are inconsistent at best, but you know, it's a breezy one. And it says highs and lows. Sure. Highs and lows. Blam. Blam. Blam. All right, y'all. We're going to get out of your hair, man. Uh, for anyone at Gen Con, I I imagine you're not watching this, but if you are,
thank you so much.
Hope you're taking a break. Having a lovely time. Great.
Um, thanks so much to Dicetorm for sending us uh Slam Throne and some Dice Thorn stuff to show you. We appreciate that. If you are interested in this, this is at Gen Con currently and then it will be more widely available at some point. I don't know the timeline or anything like that, but Slam Throne, get your nostalgia on. Um, let's see. Next week we have a new draft video coming out, so check that out. We'll be streaming uh our Patreon, our patron picked game will be streamed next week. Um, we'll have best or um uh rapid reviews next week as well. Lots of stuff going on. This one's for you, David Phillips.
You just You want to see how many you can flip over in one go? You want a super stack?
I don't even know. Yeah, I think this is a super stack cuz it's definitely more than your your health was before.
Yeah. All right. Beast or famine. Here we go.
Do you want a simultaneous?
No. Do like a super slam.
Yeah. And then just immediately cut out
cuz it shatters.
Three, two, one.
All right.
Wow. That was pretty pretty uh not the most Not the most fearsome uh thing by the rest. That's all right.
That's fine.
Uh okay, y'all. I'm looking back uh on the times we had together. Uh have a good day everyone. Have a fantastic weekend. Play some games and uh not finishing on slam throne. Should we do one slam thrown?
We just did
one one just one slam. You got We got one slam,
one opportunity, and we made it.
Yeah. All right, y'all. We'll see you later. Bye.