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Barbaric: After the Apocalypse Gameplay - Carrot Missiles vs Energy Shields

BoardGameCo Sep 10, 2026
Transcript 46:10

Hey, I'm Alex Rattle from Board GameC.

I'm Professor Me.

And today we're doing a playthrough of Barbaric from Hexa House. Barbaric is a um it's a it's a game in which we are taking control of a rider and a gear, our vehicle, so to speak. And we combine those two things. We literally combine those two things. We have our board that clip together over here giving your various stats. And then from there, we are trying to win. The way we win the game is one of three ways. Either last man standing, everyone else dies. You're the last man standing. You win the game. Way number two is if you kill two characters. We're playing a two-player game here, so if we kill the other one twice, but in a larger player count, if you kill two characters, you win the game. Way three is we have the core. The core is going to be under this guy over here. And uh once he wanders off the board for one reason or another, if you collect the core and then escape through any exit on the board, and then you'll win the game. Uh before we dive into it and start this off, a few general notes.

Uh we are playing through the original game over here. This game already had a crowdfunding campaign. There is currently a new crowdfunding campaign for uh Barbarara Crown of Frost, I believe is the new one, but we are playing through the original game. We will have a link to that down [clears throat] below, which also means technically this is not a prototype. We are doing like coverage for a crowdfunding campaign, but this is not a prototype because this is the original game. So, you can see it in action before you get the second edition reprint. They're making some changes. There's updating the rule book, things like that. Quality of life changes, as well as an entirely new expansion.

Now, Alex, we're not playing as humans, are we?

We are absolutely not. No, we are playing as different animals that have evolved and are now at the point where they are fighting off against each other.

Yeah, there's been a lot of radiation. Things have died. Animal species have taken over.

But I am a bunny.

You are a bunny riding a what? Meg?

A megalodon.

A megalodon. That's very appropriately named. I am Theodore, the giant adorable teddy bear riding a Genboo, this turtle over here. And we're going to be wandering around the board. I'm playing a very defensive character. lots of ways to uh kind of uh buff up my uh my character defensively, but also going a little aggro when necessary. Uh and that's kind of what you need to know to start off. There will be a preview of on the channel as well if you want to check out more of an overview of how it plays if you don't want to see it all in action because we'll be explaining a lot of the rules as we go. Uh and with that, uh this is a sponsored playthrough in case I didn't say that. But we can go ahead and start ourselves off.

We have already chosen our starting cards. You're going to have a deck that's going to be made up. In fact, I'm going to do another shuffle just to make sure. I'm pretty sure I shuffed those like five times. But your your rider and your gear together are going to make up your deck and the cards available to you. You are going to start with four cards though and you're going through a cycle where you take a day phase, then a night phase. In the day phase, you'll have an event and then in the night phase you'll have an event. But during each phase, you take actions with each of the characters and after a full day and night phase, basically two action cycles per character. Uh then the monster is going to go uh go reading through his board which going to have his monster actions drawing from his deck, minions activating, all of that. For right now, the minions are kind of stationary, which might not sound like a bad thing, but they're still sitting there ready to attack us as soon as you get close to the core. So, we do need to start taking them out as soon as possible.

Before you start, Alex, I'm making one split decision. I had a decision about what cards I wanted to play. I'm swapping one. I know exactly what I'm doing. I'm doing it so fast. But

if you win, I thought about it counts against your win.

I don't think it does.

We started We started This is clearly started. The video started a while ago.

We did not.

Let us know in the comments down below if you would like.

Of course it did. That'd be insane. There's a lot of things.

I can see the first match too.

There's a lot.

Oh, I'll take it. This is already match. This is match two. Lovely.

Okay. Uh, with that, the first thing you're going to do is you're going to draw an event. So, when you're done shuffling that, if you want to draw an event from our event deck.

Now, strictly speaking, the event deck goes in the top corner just for accessibility. It's a little closer to Meg.

El Nino. So, during this round, players cannot regain shields.

So, we have no shields being regained. If you want, well, you want to put the marker on it. That indicates that it's currently the uh day phase right now. We're on the first round. Uh and right now we cannot regain shields. Our characters have health and shields starting with two each. That's what you start with. Uh it's not not a lot, but we can buff up

from there. Once it goes to your player's turn, which is now my turn, I'm going to start with the preparation phase. In the preparation phase, you can either spend a resource to get a bunch of bonuses always like it's two cards or health or movement, things like that. Uh actually, do I want to do movement? No, I'm going to do preparation. I'm going to do preparation over here. I am going to uh place out my vortex strike. So, the other option you can do is you can place uh a card into play to activate one of your abilities effectively to give you an ability you can activate. So, I'm going to play vortex strike into play. That's going to cost me one fuel over here. So, I'm going to pay a fuel. You start with one of each resource. I'll just put it up there. Uh and then that's basically my starting phase, which means Meg can now also do a preparation. In general, once you've done something, the other players can go ahead and copy the action you did. if you went ahead and spent a consume resources, they can consume resources.

If you prepared a card, they can prepare a card. So me can do the same thing. Uh and when she's done with that,

uh I am going to So I'm going to play shark rocket. Uh so that is going to cost me this over here to play. Uh but this one is I get to deal one damage to the nearest target. So the target is just the nearest target and when I upgrade it, I can either increase the damage or add another target.

Cool, cool, cool. Uh, and for me, I have vortex strike where I can use a move action, then deal one damage to the targets and inflict them with vortex. Uh, and then I can upgrade it as well. Uh, but that's basically my starting phase, which brings me to my action phase. In the action phase, the main thing you're going to do is spending your stamina and your energy. Uh, and then also possibly your sub stamina and your sub energy, which we don't have yet. You'll get that from upgrading your gear. So, to that end, what I'm going to start off with is I'm going to take my my card over here. I'm going to activate using my energy. I'm going to use it on a activate a gear skill icon. uh uh gear skill, not icon. I'm going to activate vortex strike, use the move action, then deal one damage. So, I won't be actually to be able to benefit from dealing damage because it only deals damage around me. But I am going to go ahead and move onto this space. Or do I want that space? I think I do. I think I do. So, I'm going to activate this space over here. U moving there. Uh then I'm going to activate Well, because I did an action. Whenever you activate a skill, you can go ahead and bump up your track, which again, mine is actually on two.

I was just going to say that, Alex. I think I should have increased mine as well. Correct.

Not yet. Only when you activate it. Oh.

So, I'm going to go ahead and activate this, which means my shield level is now at three. So, I bumped my shield. If I bump it up again, then I'll go ahead and get a sub stamina, which you'll see how that works. Then, I'm going to activate a search action. So, I'm going to flip this to search the zone I'm in. And because this [clears throat] zone over here has a die, I'm going to roll a die.

What's it going to be?

So, I'm going to roll the dieice and see what I get. And I got a uh another fuel back. So, I get that fuel right back. Uh and that's my turn. That's everything I've done. Nothing too too crazy. I went ahead and did two actions. At the end of my turn, I can go ahead and flip these tokens back over to reuse them next turn, as well as drawing a card from my deck. And now it's Mike's turn.

And I think one final thing is that you'll go

No, not yet.

Oh,

only if you do a repair or first aid action.

Oh, gotcha. Gotcha. All right. So, I am going to I am going to also uh learn a skill. Okay. So, just to put one on deck for you thinking about that. Um, I am going to do So, here's my question. I can I do a two for one exchange? Is that true?

Yes. At any point you can do a two for one exchange. Yes.

Okay. I think I'm going to I'm going to use Oh, never mind. Never mind. Never mind. Haha. Haha. But I am going to spend a fuel to put this one into play, which is Dash Bomb. So, this is one for my Kelt side. Um, and I'm going to be able to deal one damage to the target, which is two away, then use the move action. So, and I Okay. Okay. All right. So, that is what I'm going to do. Are you going to play one?

I absolutely am. I'm going to follow it up with dog instincts. So, we're going to place this over here. Uh, I'm going to pay one uh food, and that's going to allow me to use the search action and gain any one resource. Okay. In fact, both these cards are healing my health and my shields once I start using them. Your turn, Meg.

Okay, I am going to use my gear action to move.

Okay.

And I'll move forward one over here. Similar to yourself.

Makes sense. We are closing the distance until we uh figure out how to take control.

Um but then I'm going to put this over here. Then I'm going to use my dash bomb. So, I will activate that with this. Um, and so that will increase this perk.

Uh, yes.

Okay.

If you activate that skill, you'll increase that dial.

And then I get to do two damage to the target, which can be up to two away from me.

Nice.

So, I guess I'll choose this guy, tomato.

Um, and then I get to do a move action.

So, I will deal one damage to this minion, and then I will move forward over here. Okay, nice. So, when you take out a minion, you are going to roll the uh that die. So, you get to go ahead and see what you get. You got a

food.

Food.

Lovely.

Okay,

so you took out a minion. You are next to a minion, but fortunately, we do have a full turn. You have another turn before minions activate. So, there is that.

And I have to do an action to save.

Uh, you have to do a search action while on the spot.

There you go.

Yes.

Okay. So, that is everything for me for now. That's round one. That's round.

We go to the night phase, which means

Sorry, I should draw.

Uh, yes. You draw a card.

So, we're going to go to the night phase. If you want to draw a event while I move us down the track over here. Generally turn order only really changes if you've done a first aid or repair action.

Wild Thieves. Each player chooses and discards one of their resources.

That's what I want to do.

Um and it is now night time. Correct.

Yes.

Okay. All right.

I guess I'll lose this. Yeah. Not not a fan of this, honestly.

Yeah. Rough.

Okay. Uh which means it's on to my next turn. So each player choosing scars a resource. Okay. Uh I will go ahead. Do I want to do I want to possibly No, that's not relevant yet. I could play another card. I guess it's not the craziest. Um I think I'm actually going to go ahead and use my I'm going to basically pay this resource in order to draw two cards. So I'm basically consuming a resource to draw a card. You can do any resource for that, which means me, you can consume a resource if you'd like. H I don't think I want to.

Totally fair. Uh which brings it to my turn.

I mean, actually, sorry. I'm going to

That's also totally

fair.

I'm going to draw two cards cuz I

Yeah, it's a question. What do you want? What do you want? What do you want?

I'm going to not

Okay, cool.

to my turn. I get to go ahead and uh take some actions. So, starting with my actions over here, I am going to start with a I guess I do want to start there. Uh, I'm going to move uh with this character. So, I'm going to use my gear action in order to activate this vortex strike card. So, I'm going to move the action. Um, actually, give me one second. I realize now that's not actually as helpful as I want. Give me a second here. Give me a second. No, I think that's fine. I'm trying to think through how I want to do this. I realized I may have made a small mistake. Oh, deal with that. No, no, no. I didn't I I finally messed my card. Okay, we're fine. So, I'm going to go ahead and do vortex strike over here.

So, I activated that card. I use the move action. So, I'm going to move into this zone over here. Uh then deal one damage to the targets, maximum two, all the zone around me, and inflict them with vortex. Although, it won't matter as far as inflicting with vortex because these are one health characters. Right now, they only have one health until the board levels up. So, both of these will die, which means I will roll uh this die over here. I roll this dice twice. So, I'm going to roll this. I got a fuel. And we're going to roll it again. And I got another fuel. Can I get a fuel mag?

Mhm.

Uh then I'm going to go ahead and that's going to bump up this skill. So, I'm going to bump that up, which is going to give me a sub energy. So, we can use these in order to activate certain cards. you can basically use sub energy or sub stamina in order to activate uh reaction cards, ultimate cards, or your masteries once you've unlocked those. Uh so that's going to be that, which means it's now time for my second action. I'm going to use my uh sub uh my my regular stamina to activate dog instincts. I'm going to use the search action on the zone that I'm in, which means two things are going to happen. The first thing that's going to happen is I'm going to go ahead and bump up this level there. Uh then I'm going to gain uh one uh one fuel. Can I get another fuel as well as any one resource? And I will take a scrap for that. I'll take a a food for that.

Okay. All

right. Uh and then No, no, I got one. Thank you. And then I'm going to go ahead and save this survivor. We're going to go to the survivor deck over here and see what this card says. Timid researchers hidden under a fallen tree covered in branches. Three researchers watch you cautiously. I could do a rescue. Unfortunately, I don't have enough uh energy to do the rescue. Uh so I'm going to go ahead and take one damage and gain two food. So I'm going to take a damage on my board over here. Uh, and then I will gain two food. Actually, I'm going to go ahead and do it over here. I'll do it here. Okay. And then I'm going to gain two food. Can I have two food, Meg?

So, I rescued the survivors, but unfortunately, I plundered them, which does not feel great, but I didn't have enough to save them. And your last option is just wandering on. Those are my turns. I did my turn. So, I'm going to go ahead and end my turn by flipping over all my tokens and drawing a card.

Okay. Oh, okay.

Indeed.

Um,

so I in an interesting turn of events

are.

So for a preparation phase, it says you may do one or the other.

Okay.

I don't have a use for either. So I can say I'm not and then you wouldn't get a piggy back. I think so.

Yeah, cuz I I I have, you know, not many options till I grab some more resources, which was kind of my own doing, but I feel like it was worth it. Um, so here's the thing. What how how many out of the monster reactions would lead it toward you?

How many of them? Good question. That's a good question. Let's take a look cuz I know some are minions.

Let's take a look at the monster board. The monster board, when you attack the monster, you have six different options. If you roll a one, you'll perform a move with the action. If you roll a two, you perform a move, then attack the target. Uh, a three will perform a move, then attack all targets. A four will be a nuclear attack the furthest target ignoring range and increasing damage by one. Queen's war will control each minion and attack its nearest target and counter performs a move towards the attacker which is you. That's the one you don't want.

So it's only 50/50 that it would even be helpful though. But two through four could be good.

But 50/50 is pretty good. Well, one is also a move.

Yeah, but one is just move.

Yeah. Oh, I guess it depends who you want. I mean, you know, having him head my way so you can grab a core is not the craziest.

Yeah.

Ultimately, if we escape with the core, you win. The other thing I could do is save the person here, which I feel like is more important.

Yes, but not not something you typically do.

Yeah, but there's resources.

There's resources.

Okay. So, I think that is unfortunately what I'm going to do against all my instincts because I really want to Well, you know what? No, I think I have to do it in that order is the problem. I have to decide now. I can't decide later. So, do I?

After Max's turn, the monster goes. By the way, that's another thing, by the way. If you send the monster towards me, he's more likely to attack me.

Okay,

more likely. Not a guarantee. It depends what card is pulled, but closest target is definitely an option.

Um, okay, fine. I'll do it. Fine. You've twisted my arm.

I want to see it in play. I I I want to see how how it

I really wanted resources, but you know what? We'll get them eventually. We'll attack twice. Okay, so I'm going to use dash bomb first.

Okay,

so that's going to make this go up. Yes, it will.

So, I actually will be getting a green

meta thingy over here.

Exactly. Okay. And then uh so I'm going to deal one damage to the target. This guy.

Okay.

And then use the move action. But I think I'm actually not going to move.

You get a resource by the way for killing

but I'm not going to move

anything.

Oh, and we should be doing this. We've actually killed uh four minions at this point, which means this track should be at four. That's actually a track. I think we should the minion tracker. Once we get five, we are going to respawn minions and the monster will rage will activate.

Okay. And then I will do my shark rocket.

Okay.

Uh which will cause this to go up. And this is deal one damage to the nearest target. So I'll ding him for one.

Okay.

But that's going to cause him to

die. So

were you going to say something?

No. I was going to say die. Let's see what it is. We got a

four. A four is a nuclear beam. So, the nuclear beam specifically is uh attack the furthest target uh ignoring range and increasing the damage by one. Since we're both equidistant, you get to choose. Uh ignoring range, increasing the damage by one. So, it's going to be a three damage attack to me.

That's crazy. I wanted to move him toward you, but that's actually insane.

So, a three damage attack.

It's not great. Give me a second to look at my hand over here. Um let's see. My hand's not great either. Uh so, what I can do, I'm not in any stance right now, unfortunately. I should have really have gotten my character into a stance that would have helped me a lot. Uh, but I believe I'm just going to take three damage on my shields cuz if I take a damage, it's a good thing I powered up my shield. I'll say that because basically on this board, I'm going to go one, two, three. And since I'm at max right now, since I'm currently at my max uh uh level over here, I cannot move until I heal. So, right now, I'm incapacitated because the other option will be take a damage on my health, in which case I die, and that's worse. So, that that worked out pretty well for you.

That honestly

I might die.

I might die depending on how this goes. That was done with both actions. Good for you that you I don't know.

The game is not over if I die until I die twice.

And so this Alex, I don't have anything I can currently spell this.

Not I don't know your hand. Your hand you can use to spend ultimates uh reactions or masteries.

Yeah. Okay. And but it would have to be one that's a Kelts one. Correct as well. Okay. Cool. All right. So I think I am done for now.

You draw a card.

Yes.

And refresh your tokens.

Okay.

Then we go ahead and we do the monster actions. So, we're going to flip over this card and see what this does. Furious fangs. Target the character with the most damage. Move towards them, then attack the target. So, I might I think I'm dead. I'm going to be dead now. Okay, so this is so fast. Uh, anyways, so right now, um,

target the character with the most damage. So, I have the most damage right now. Move towards them, then attack the target. So, the monster's movement is one based on this board. He's going to move towards me. Then, he's going to attack dealing two damage. Uh, and because I don't have any shield left, I'm going to die, which means I'm gone. So, uh, I'm gone now. I will go back over here. I'm off the board and I'll have a chance to respawn on my next turn.

I'm shook.

Um, but now that was the monster attacking. Uh, the minions will attack in their zone, which they don't have anything adjacent to go to. Uh, and then they're going to go ahead and we're going to respawn minions and increase the friends level. So now the monster has an extra movement. So now the monster moves two when it moves, making it even scarier. Uh, and additionally, we're going to put two minions out uh on these spots. So, you can go ahead and put them out over here.

Yep. Oh, we two there. Perfect. Oh,

yep. Um, and then that is that is that

that is that is that

that is that.

We move to the next round. It's a little crazy.

That was a little crazy.

Uh, can I have a death token? Cuz I died once.

Sure.

Now, it is worth noting that the monster killed me. This is this is not a thing that

the monster killed me.

So, this matters.

It was a mag. It won't matter in a uh two-player game, but it will matter higher player counts because the monster killed me. I got a death token, but Meg did not get the kill. Even though she triggered it to happen, she doesn't get the kill. You only get the kill if you yourself deal damage. Again, it won't matter in this case because if I die twice, it's over and me wins regardless.

Yeah, for all you know, it was just the monster and I had nothing to do with it.

Yes, for all I know. I think I told you to do it. So, I'm pretty sure I had you had a little to do with it. Oh, happy that

I made that is that we're going to reset the next round, which means now we draw an event.

Okay. Ready?

Yes.

SOS. Place a survivor token on every survivor space on the map that does not contain one. So, I think it is just that one.

Yes, just that one. You're the only one who

And it's day now, correct? Yeah,

it is day. Okay,

I'm going first. And I can spawn on any spawn point, which is uh definitely a choice now because I could choose a different spawn point. And I think I am going to choose a spawn point. Uh I think the question is how do I want to handle this? Well, my my damage resets. That's the good news over there. I have my tokens. That's all fine. Um I'm going to start with preparation phase, I guess. So in the preparation phase, I think I will probably go. That's not helpful either. I think I need to do that. Okay, I am going to go ahead and uh play. I'm going to pay for a card. So, I'm going to pay this and I'm going to play a shield bash in play. So, shield bash is going to allow me. It's going to cost me one fuel. I can heal a health and then deal one damage to the target and then switch to defensive stance.

Defensive stance lets me kind of reject damage a little bit, which I think is necessary.

Mhm.

Are you uh playing card?

I'm going to I'm going to upgrade my shark rocket.

So, it's going to cost me uh

What's the range now?

Well, it's always anything. It's the nearest target. Oh, Shark Rock is just the nearest target.

It's just the It's like a It's a targeting. It's It's blood seal.

So, I need to make sure there's minions around.

That's so cool. So, uh it cost me both of these.

Yes,

that's all.

All right. Well, you have the second card of a spell.

So, now the second one is I can either do two damage to the nearest target or

one damage to nearest targets.

Yeah.

Fun. Um anyways, uh I get to respawn uh for my turn and I need to think about where I want to respawn because suddenly being behind you doesn't seem like the best. This is going to be like a swear that's not really a swear, but it makes me think of Austin Powers when they're like, "It's just sharks with freaking laser beams attached to their heads."

I'm debating whether it's worth getting close to you cuz I could bump that up. That's not the worst.

I don't know if it's worth it.

I think it is.

I am for sure.

I think it is. I think I think getting in we're going to start being a little aggressive. We're going to see how player versus player plays out over here. So, what I'm going to do is I am going to um respawn on the board on Meg's spawn point over here. Really?

Uh and then I'm going to start by taking a gear action. So, I'm going to flip my uh main token over here. That's going to give me a gear action. I'll bump up my gear which unlocks a mastery. So, I'm going to choose a mastery over here. I can choose between protector. After Gambitu takes damage, I regain a shield or when using the tile trap increase the amount of tile trap. I'm going to do protector. We're going to do protector. We're going to unlock that one. Uh then I'm going to activate um I'm activating the vortex strike. So, I'm going to use a move action to move one step closer to me. Kind of just showing up a little behind her over there. Uh, then I deal one damage to the targets, maximum two, just going to be you in this case. So, I'm dealing one damage to you.

Okay.

And I inflict you with vortex.

Okay.

Okay. Uh, when you have a vortex on you, you cannot uh use a move action during your turn. Uh, when you use a gear side, when you use any gear action, you discard it. So, the next time you use a gear action, you will remove the vortex, which I think you means you can just shoot me with shark rockets. Um, but that's neither here or there. Um, and then from there, I'm going to go ahead and use shield bash. So, I'm going to play this over here, and I'm going to do this for my main action here. Well, I'll flip that. That's going to bump up this. So, I'm going to get a sub stamina as well that I can use. Uh, and also bumps up my health, which is going to be necessary considering what's happening. I get to heal one health. I'm already at max. Deal one damage to the target. So, I'm going to deal another damage to you. Again, you can choose which side to take it on.

And then I switch to defensive stance. And so now that I have defensive stance on, uh, defensive stance is when I'm in defensive stance, I can spend any amount of sub stamina to reduce the damage by the same amount. So I have the option to reduce the damage by one if you deal damage to me right now because I have one sub stamina. Uh, and then lastly, protector after Gambit takes damage. That's not relevant right now. So I think I am good. Um, you know what? Actually, I'm going to I'm going to play my sub stamina over here to put this on here to after Gambit takes damage, I regain a shield. So, if you do damage to me, I will regain a shield after the damage. Now that I've unlocked that mastery, your turn.

Okay.

And you have how much health and how much shield?

Three health, three shield, right?

Oh, sorry. But I've taken two health damage.

Yeah, I think the problem is I think you deal more damage to me. So,

okay.

So, I am not going to learn a skill or resource again because I don't have any I don't have a single resource.

Um, but I'm going to think this through because uh

I wish there was way for me to have moved away from you. That would be useful.

Okay, I'm going to use the shark rockets.

Okay,

with this uh which is going to get rid of this.

Yes, it will.

Um and it will also increase this.

So, I need a green lightning bolt.

Green lightning bolt. Okay.

Okay. And then that's going to do

two damage to me or one and one.

I if you die twice,

the game's over. You win.

I'll do the damage to you.

All right. I am going to go ahead and take two damage over here. Uh but then because I have this on uh when I take damage, I regain one shield. So I'm going to bump back one. Okay. Um, then for this side, in an interesting turn of events, which I love doing this kind of thing, I am going to use first aid because then I will go next. I'll have two turns in a row. Yeah. So, I'm going to use first aid. I knew you didn't think of that.

I I think I'm still fine. I think I have enough defensive. I I went full defense right now, so I think I'm still fine. Oh, I should turn my drawing card. Forgot about that.

And I'm going to discard, too. Unfortunately, I'm discarding my carrot missile, but it is what it is. I'm going to discard two to heal, too.

Okay.

Okay. [sighs and gasps] And I think that is everything for now. But I am going to move up in initiative.

Okay.

So, whenever a character heals, they bump up in the initiative track, which means going into the knife phase, you're going before me.

And I will draw a card.

Yes.

Okay.

Then we draw an event card. We see what event strikes the board.

Okay.

[sighs and gasps]

Leninia, during this round, players cannot use first aid action.

I just used it.

The timing is good.

Okay. And it's night time now, right?

Yes, it is.

Okay.

And you go first.

And I go first. I again have no resources, which kind of is making it so that you can't do stuff. But

it's slowing me down. Ish.

I cuz that's why I considered shooting him for the resource. Yeah.

But I didn't. Um, okay. Okay. So, I'm going to get these back. And how much health do you have? Like after

I have three health full and I have four shields. You'd have to do six damage to me.

Okay. Well,

yeah, cuz I only have one damage against my shield right now.

Okay. I'm going to I'm just going to go for it. I will shark rocket you.

Okay. That's going to be another two damage to me.

Yeah. Okay. And this will go out. So, I do get a gear mastery.

Yeah.

Um,

so I can do gear snatcher. When mealon deals damage to an adjacent target, increase the damage by one or lord of the deep. When using the dive move, spend one space. Of course, I'm going to do gear snatcher. But you have how much health still? Four.

I currently have uh one shield left and three full health. So, I have four health left. Yes.

Okay. So, I'm going to now do this. Uh, I will activate this to do my dash bomb. So, I will uh my gosh. I will deal one damage to you.

Okay. I'm going to become a defensive stance. I'm going to spend my sub stamina to reduce it by one.

Oh, so you weren't I see I was counting that in the health that you had.

No,

you could undo it if you want. I'm totally fine with you. Undo it.

So, you did one MHP. How much?

Um, one.

Okay. You could undo that if you Yeah, cuz it would make more sense to kill him and just finally get some resources. But

it's fine. I'll do it to you. No, but I'll do it to you. I I still want to.

Okay.

Um Okay. So, now this one will increase. And now I have another rider mastery. I can either do my missile shooter or my chronommancer. Wing health takes damage, inflicts the attacker with time dimension, which I will do that one. Um and so now, Alex, I need this to activate this.

You need what to activate what? Uh, this will activate my Chronommancer. Okay, so I'm going to activate that. Um, and then I the rest of this was deal one damage and then move.

Yeah,

although I feel like I guess moving is good to make you try to move.

I will move to here.

Okay, keep in mind if you end your turn there, you are going to rule pull one over. That's okay cuz I'm just closer to the thing.

You're not You're not even closer to the thing. You're just changing which minion. Not even having a negative impact.

I don't know if I want to roll pull over though. I'll go here because I want to try to get like one of them. There's another one there.

Yes, there is.

I guess either way, I'll go there. Okay, that is everything for me.

To my turn. Um I will go ahead um and deal think this through.

Yeah. Like I feel like I'm both doing good things and bad things.

I am trying to think through the best way cuz right now my shield is currently not the best. But I think I'm f I'm a little I'm a little cuz you're at full health, right? You're at full everything. Give me one second.

Okay. I

No, Alex, I'll read this to you because I think it's important.

Yes.

To be transparent. Uh, the thing that I unlocked is Coroner. When he takes damage, um, you'll be inflicted with time dimension time

which is a character with time dimension token gains the following ability. When the character's player is active player, during the action phase, you may only use a rider action or a gear action, but not both. During your upkeep phase, discard the token. So, I think if you attack me,

when this player is the actual player,

you should have the attacking me be the second thing.

Okay. And how do you flick at me?

When I take damage.

When you when you take damage.

Yeah.

No, that doesn't seem fun at all. Okay. I think that I will go ahead and I'm going to play this into play. So, I'm going to do a shield generator. So, I'm going to play this. Um, and that's going to put this into play. So, I have a shield generator card. My cards are a little all over the place, but we're not using this area. Shield generator is basically target regain shields equal to half of their maximum maximum and then potentially regaining two health if I upgrade that. Uh, but what I'm going to do is I will go ahead and

I feel like doing enough damage to you is hard. That's the tricky part.

So, I think I'm going to refill my tokens over here. Uh, and then I'm currently still on defensive stance, which is fine. Uh, I believe I will go ahead and activate Vortex Strike. I see no reason not to. I think that's still the the way to go. Use the move action. So, I'm going to upgrade over here. Uh, then deal one damage to the target. So, I could I guess I don't want to deal damage to you. I will head down over here. Deal one damage to this guy. Taking that guy out.

I'm so scared.

Rolling the stat die. Well, dealing one damage to you is not worth wrong die. Wrong die. Uh, getting a Can I have I have one here. There's a scrap. Uh, that was my gear action. And [snorts] then for my move action, I could do a search, but I don't know if the search really helps me. The alternative is I could do a first aid. Discard X cards. First aid is not the worst. It sets me back up for going first next round, but I'm not opposed to going last right now. And I could search. I guess I'll go ahead and use this action here. So, I'm going to use my dog instincts again. Uh, use a search action. I'm going to power up this stat, which is going to give me Can I get a uh a mastery token?

Oh, and I'm going to bump up my damage dealing on destroyer over here. So, when I deal damage while in offensive mode, I increase damage by one. Nice.

Um, but then I also get to do a search action, which is going to be there. So, I'm going to get another scrap. I have another scrap. And then I get one res of my choice where I will just take uh food. Okay. And that is my turn.

Okay.

And then it's your turn.

Sorry, I went first.

It is true. Um give me a second. I'm going to change that last res. I'm going to take a fuel instead of that last resource.

Sure.

Okay. Uh that was the turn, which means it's time for the monster phase. Uh end of my turn. I'm going to regain my my I'm going to draw a card. We're going to go to the monster phase. We're going to draw a card. Oh, we killed a minion. Wait, before we do that, apologies. We killed minion five, which means this is going to happen. So, we're going to reset this.

That's going to come off and we're going to spawn two minions back in play. I guess there's not really a lot of options for them. So, they'll go over here for better or for worse. Uh, then we're going to go ahead and have the monster phase activate. So, yes. What's up?

Technically, I couldn't have moved on to

Oh, you're not allowed to move.

So, then we'll just say I was here and went this way.

Okay. Uh, then we're going to go ahead and draw a card over here. So, we're going to draw the monster face card. target the character with the most damage, which is I guess me again. Move towards them, then attack the target. So, the upside is I don't think it's gonna make a difference because his movement is two right now. So, right now with a movement of two, he's going to go one, two, and he cannot reach me because he has a range of one. So, he's going to move towards me, but not attack the target.

Wow.

So, that's scaryish looking, but not actually a consequence. Uh, but then minions are going to attack, and minions just unlocked movement one over here. So, now minions can move. So, they're going to go ahead. The minions are going to target the nearest player for their attack. So, this one's going to attack you for one damage. So, you're going to take a damage. Um, and this one's going to attack me for one damage, and I will take a damage of my shield over there. Uh, and then we're going to upgrade the frenzy level. So, we're going to up this here and then spawn two minions, but we already have full minions. Oh, no, we don't.

But they should move now.

Um, oh, yes, they should move. Yes, I was doing only the first two. So, this one's going to move towards you, deal another damage.

Now, here's the thing. When that one moves, turn means it does a damage. Can I react with something that's going to damage the attacker? You absolutely can.

And I would get a resource.

You would. You would get a resource. I could kill this. You kill this.

Um I think at this point in the game, I would do that. So I'm going to do this with ambush to um reduce the damage by one and then deal three back to it. Okay.

Basically, just cuz I want the resource.

So you're going to do that. You can roll the dieice.

Thank you. Great.

And then this one's going to move towards me. And this one, one, two, three, one, two, three, four. So, it's going to move towards you.

Okay.

And then the last thing we have to do is we upgrade this. And now the uh big monster is dealing an additional damage. Three damage with its attacks. Wow. That is a lot. Okay. Are we good?

I'm good.

Beautiful. Okie do. I do that plus one then attack me. Cool. Next round. Event phase. Should we draw a new event? Oh, sorry.

Heavy fog. All skills have their range reduced by one to a minimum of one.

Okay. So, range two is range one. Range one is also range one.

Yeah.

Uh, you're going first.

I'm going first. I I could spend the gear for two shields or two cards. Um, I am going to uh play I'm going to prepare a skill.

Okay.

If you're also interested,

I am definitely going to, but I'll wait to see what you do.

You know what? I'm not going to [gasps] I'm not going to use it. So, I might I don't know. I guess I'm not using these resources for I am going to I am going to I'm going to play carrot missile for this.

A scrap.

Um, and I'm just going to kind of put it over here. So, this one is for range two. So, I can deal one damage to the target, then deal the SAM damage to any adjacent targets.

Nice. Uh, I'm going to spend one food, and I'm actually going to spend two food. My bad. Uh, and then I'm going to bump up shield generator to level two. So, now I can go ahead and regain two additional shields in addition to regenerating my shields.

How much health do you have remaining?

Uh, I currently have my shields are at four, which means I can't move at the moment. Um, and then my uh my health is at four as well. So, I have four health right now. You have four health remaining. And do you have that thing to buffer you?

Uh I do have No, I have not. I'm currently in defensive mode. Yes. Yes, you do.

I'm still in defense mode.

So like five

in theory.

That's so much.

It is so much. It's hard. It's hard. You have to rely on the monsters working together and potentially other players if you were. You're also right next to the core, which is how you

I know. I know. Okay. So I'm going to first and foremost I'm too afraid to roll six is my problem. All right. So, I'm going to do D. Oh, I didn't refresh my things. But I'm going to do dash bomb.

Okay.

Uh, which is deal one damage to the target, then use the move action. So, I'm going to deal a damage to, if you don't mind, grab it. I'm going to kill the one that way.

Okay. You'll die.

Bump up on the minion death track by two. One for the one you killed with reaction.

Oh, I will also go up on my stamina for doing that. and then killed him, took the reward, and then I get to move. So, I'm going to move.

So, now that Mega has the core, she's carrying the core until she dies.

Um, and then I'm going to do Gosh, this is so hard. Um, I am going to use move. I'm gonna move again. Um, so I'm just gonna go this way. you. Okay.

Now, what will happen at the end of my turn though? Actually, if I end there,

um, at the moment,

because of the whirlpool.

Oh, the whirlpool is going to try to tug you to the right, but you can't. So, I believe you take a damage if you want to double check.

I would just move there. That makes sense.

And go to there.

Cool. So, me basically moving over here. And then they're going to turn she cycles there, which just makes sense. Touch a ride. [snorts]

Yeah. I Yeah.

Okay. All skills are reduced to one. I do not love that.

I'm trying to think through what best to do at the moment because you just need to get to an escape point which are currently three away just up there. Any of those three points. You can also go this way over here and you can go that way over there. You have lots of ways you can go, which I don't love. I think that I need to make decisions. Um, I'm going to start with and you can't go to those two zones because these two zones you're not able to move on to. So, it does make that zone more likely for you to go on to.

True. I think I'm going to put a uh tidal trap down, but I can't because that's three

too far away. It's too far away. I need to be closer. So, I'm not going to do that. If I'm not doing that, then I think I will start with a Oh my gosh. I will play

All right, I'm doing that. Or I could regain shield. I can regain shield to start off. Heal two shields with scrap.

So, I'll do that. I will heal two shields with scrap right now. So, I'm going to bump my shields up by two. So, one, two. Um, that's my first turn. You can now spend a resource if you want.

So, I'm consuming resource to heal two shields. I'm going to spend this fuel to move a space.

Interesting.

I'll move that way.

Probably shouldn't have allowed you to do that.

Yeah, I Yeah, I mean, up to you.

No, no, it's all good. It's all good. With that in mind, uh, let me take my tokens back over here. Um, I am going to start off with a move action or specifically I'll do a gear action. So, I'm going to do vortex strike over here. Or do I want to start with one of these first? Activate a rider skill. I could attack something first if I want to, but I think deal one damage to target. Sure, let's do that. So, let's go ahead and start with this skill over here. We'll do a shield dash. Heal one health, which I'm already at max. Deal one damage to the target. So, I'm going to deal one damage to this guy over here. That's going to kill him, which is going to give me it's going to bump that track up, and it's going to give me a resource over here, which is a gear. Can I have a scrap?

Mhm.

Uh, then that was my search action. because I used a ability. I'm going to bump up on this track. Uh, and then we're going to go ahead and bump up. Oh, did I do that? That's fine, I guess. Okay, then we'll go ahead and we will do a repair action. So, we're going to repair action. Pulling a trick from your book. I'm going to discard two cards. And then I'm going to repair.

What's the first thing you did?

I did a um I activated a uh a rider skill. So, I activated shield bash as a rider skill.

Okay. to attack the Jason person and then doing a repair action to basically uh heal my shields to max uh as well as changing turn order.

I don't know why I heard search.

All right. Uh I did not search, but it is Oh, it's still it's still going to be a trip. Ah, I don't think I can stop you. I think I messed up a little.

Who's to say?

I think I messed up a little because Oh, do you have you don't have any resources? I didn't mess up.

I have no resources.

You have no resources. Fine. We're fine cuz I was I was thinking I'm going to move through the tunnel to stop you, but if you can move, then I can't stop you.

So, now it's the next round. Let's read an event and see what happens.

Okay,

we no longer have limited range.

Strong winds. In turn order, each player moves their character into an adjacent unoccupied space. That is insane. Those winds are so strong. Where were you going to go? Did you want to tell me?

I can't stop you. I can't stop you.

I don't know if you could have anyway. So what I what stopping you is one thing, but I could have done a move over here then moved over here with my move.

So I would have been here at the moment. Uh which definitely puts a it puts me in position to stop you.

Yeah.

But with strong winds, I can't now.

Mhm.

Because now what happens is uh go ahead.

So even without strong winds, I would have moved on my next turn and then healed to get initiative and then moved moved

potentially.

But let's play it through anyway.

Either way,

uh so I'll move on to the tunnel.

All right. So, that does make sense. Once you're on the tunnel, I cannot move out the tunnel to stop you. Uh, what I can do is I can move on to my own tunnel anyways. Okay. Uh, and then with that in mind, uh, I will go ahead and take my starting turn over here doing the night phase. Uh, I will move. I'm going to expend a fuel in order to move onto this tunnel space over here.

Okay.

And then from there, I believe it is. Now, you can move. You don't have any resources. You can't move. Move.

Correct. Okay.

Wait, why can't I move move?

How could you move move?

Dash bomb is deal one damage to the target then move.

Oh,

then use a move action.

You can move move. So, that was my basic move before I do anything. I could get closer.

That's how I've been so fast cuz I'm a rabbit. I'm a rabbit on a shark. Like, that's probably the fastest thing alive.

Yeah, I went forensive. I don't think I can stop you because at this point, all I can do is I can

I pivoted and was just like shiny.

Yeah, I will go ahead and activate a move action. So,

to be fair, this guy's going to attack. Uh,

maybe he'll move to one of

I'm gonna move over here. We're just going to upgrade my gear. So, I get another one of those. Not that it will help me at the moment. Uh, and then for my core action, I don't think there's anything particularly strong that I could do.

Oh, he's not even going to go to turn.

The only thing I could do because you're going to move move right now,

man.

Because of the winds, man.

I thought I need another turn, but the winds because I was going to heal to get initiative though. So, I would have moved initiative and then moved moved. So, he's the only thing that probably would have stopped me.

I don't believe I can do anything. I can uh

do nothing.

Okay,

your turn.

All right, I will not do any of the preparation stuff. I will use my move action to go there and then I will use dash bomb with my little guy to uh

escape out of

some smoke out of here. Honestly, I could have hit you with dash bomb first and then ran.

Yeah, that's a wind. the wind. Oh my gosh,

he's fast.

Anyways, uh that is a gameplay of Barbaric After Apocalypse. Uh make sure to go and check out the channel for a preview on it and check out the campaign page link down below for the second edition as well as Crown of Frost expansion. In any case, until next time, I'm Alex R from Board Gameco.

I'm Professor M.

And have a good one.

Bye.

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