Skip to main content
Loading video...

Old Ones Origins - 2 Player Playthrough

Board Gaming Ramblings Sep 15, 2026
Transcript 45:16

Hello everyone. This is Joe Hannis

and this is Cinema

and you are watching Board Gaming Ramblings

and today we are doing a sponsored play through of Old Ones origins.

We are this very tiny small box. We are going to play a two-player short game of this. Today this is a crowdfunding campaign that will be linked in the description and obviously this is a prototype. So it was sent from the publisher and they are sponsoring this video. Everything you see is a prototype. So things might change between now and the final product. Also, as we always try to make very clear in our playthroughs, these are not how to play videos. So we are trying to play as correctly as we can. Sometimes during a play through something happens, we forget a rule, something like that. But hopefully you will get a good feeling of how the game works anyways and how the game feels to play. In old ones origins, we are old ones at their origins.

What? That's the reason for the name. We are out there in space on these sinister looking planets trying to destroy each other. We're playing a short game today which means we're playing a maximum of four rounds and the goal is to get two victory points. Yeah,

it sounds like so very very few victory points because it is. It's just two more than zero and just one more than one and very many fewer than like a million.

I thought you were kidding when you told me that.

Yes, but I was not. It is actually two victory points and there's only one way to get victory points in this game which is to break the seals of the other player. So we have these seals all over the board and the goal basically is to get into that area, kill everything that's there with fire or all the ones energy. That's how they attacked all ones attacking and then do a specific action called dominion to then destroy that seal and you will get one victory point.

Yeah. So you need to do that two times.

Yes.

Math.

Or be the player who has most of them, which is going to be one at the end of the game.

Oh, points. Yes. Yes.

Because it's only going to be a maximum of four rounds in this short game. In the short game, there's a couple of things we're not playing with. We're not playing with the the big monsters, the avatars, and the special abilities of the avatars. So, you know that there not going to be any big huge monsters coming into this game. You can see more about that in the daily campaign and everything like that. I think what we're going to do is that we're just going to jump into it because then we're going to try to explain each phase the first time we play them at least so you can get a good feeling. Again, not a rules teach just so you get a feeling of what is going on and not just playing a game without like you understanding any rules because that's a weird thing like a game without rules doesn't really make any sense. So watching people playing without understanding the rules is also harder. So let's go. We're going to uh we have done the setup. Uh in the beginning of the game you are choosing areas to set up. you have some cards which gives you starting upgrades, starting resources and starting units on the map. We have done all of that before because that's a thing we did. So now we are in round one and we're starting with the Eldrich scheme phase and that is where we choose one of our schemes.

These are these cards. Those are going to choose the player order. It is going to choose a like ongoing ability and an instant ability that you can do. Uh, I can't do that. I

Yeah, there's something we can't do yet.

I am just going to choose this one. What is the other one?

Okay, that's pretty okay. I guess.

Yeah, I guess

we're not professionals at this game. So, every mistake we do like strategically, it's because we're not professionals.

I'm thinking I will do this.

And one, two, three. Flip it around. I have a three.

I have a five. That means that I'm the beginner. You are Cthulhu and I am Shub Gorath.

Yeah,

Shv Gorath. It's a good friend of mine.

I'm like I'm the home favorite and you are the underdog.

Yes. So now I can sacrifice one unit to get the resources that it costs.

So I'm thinking like over here this beast man over here is going to be like a while until he is able to do anything good because he can go down here. But he can

Is his name really Beastman?

Yes.

Oh, here it is.

This is a Beastman. Uh, so I might I might destroy him. I can get a a follower and a random resource. I think I'm going to do that. I'm going to destroy this beast man. And I get resources. The resources are followers, substance, lore, and ancient sign.

Okay.

And I'm going to grab a follower then. And I'm going to go for a substance, I think. Boom. And then again, if you're playing avatars, things might be different, but I'm getting one of the ancient signs. If I had more bra seals than you on the map, I would get uh another one like a bonus. And that was me. Now you can you get to add

two hybrid cultists to a world with the most

fracture. Yes,

there's only like one fracture on each fractured.

That's true. There's one here and one here. So later in the game it might be more.

So now you can basically

my hybrid cultists are these small punched

creatures with a cape.

Yes. Caped crusaders.

Um let's

you can add them here or you can add them here.

Mhm.

Because usually when you summon something you can summon it into somewhere which is warded which is either a warded planet or that has a seal on another player. But when you add something it's a different rule. So, you're not summoning it, but you can um Oh, you can't add either. It says added, but this one lets you add.

So, I'm guessing you can't forgo that rule because there will be nothing.

No, but you can add it here.

Yeah.

And then it's going to be way easier to go in there. So, I think that's what you'll have to do.

That was my plan anyway. So, that's fine.

And then you can try and come and destroy my outposts and my little spawns.

And then we have a rule. My rule is that my allied spawns, which means my spawns have plus one defense for this rule. And what about you?

In conflict, when an allied hybrid cultist, which is the little caped ones,

uh would be destroyed, then I can warp it to another allied area instead.

Okay, so this is already pretty this is pretty pretty horrible for me right now because of these. You can just like move them out into the void

and

and then you can do you can destroy. You can basically get two points in the first round. I hope that doesn't happen.

Well, they can't be two spaces at like places at the same time. But you only need one over here if I'm not

Yeah, but I I need more than one over there.

Yes, probably.

Yes, you do. And that is basically that phase. We are now going into the plotting phase because this is kind of a worker placement. It's a worker like an action planning game basically. So, we have these different influence tokens with different actions on them which we're now going to place. We're going to place five of them. I think we have eight. I haven't counted. Yes, we have eight of them. They be seven of the same. I have one more of one of the actions

and I have one more of the other action.

The summoning action. I have one more and you have one more of the invasion action.

So, we are going to place these out in turn order. I am the first player. It does make sense for me to do something over here

because I don't want you to be able to instantly destroy the things when you place. You can place in the middle which basically says I'm going to do it here or you can place in the uh areas adjacent which means then you can let's say I place one here when I activate it in the next phase I can move it to one of these spaces.

So you more like freedom in where you want to interact

and also I can only place adjacent to where I am. So right now I couldn't place like here or here. And now I haven't. But let's say I placed here. Then the next round I could place here, here or here because then I am adjacent to that in this face.

Mhm. So I know you're doing stuff.

Yes.

In that area

stuff in the area.

Stuff in the area. I'm going to place here.

Okay.

It's two reasons for that.

Yes. Reason one,

one is for me to have freedom in where I want my eyes to be. And also now you can't place there, which means you can't place here, here, or here.

Not yet.

Not yet.

But I'm going to place it there.

Now we can place there.

But then again, like the only thing I would want to do in your areas would be I can summon.

Yeah.

Uh I can't summon here because you are controlling the only worlds here.

So I can't right now. You could go here and summon there.

Yeah.

But uh because I placed I I let that world stay very unsafe.

Mhm. I'm going to place here.

Okay. Okay. So, what is my goals of my life?

I have to I have to defend also not only attack. I have to have two two thoughts in my head at the same time.

So, the only thing I could summon here would be flying

because flying can be summoned into the void. I do have one that's flying. Uh, may I'm gonna do this.

I'm going to This is free. I'm going to put it here.

Yes, that is free. Yes. Just do that. I'm going to place that over there.

Mhm.

And now we placed I placed four. So, I'm going to place one more.

Yeah, I'm going to place two more.

The thing is I'm not I don't think I'm very good at this game. So, we will see what happens. I

this might be like a one round game.

Uhhuh. Okay. Let's up there for

that. I think what I will do then is to place this over here.

And I have one more.

One more action.

Which action where we

And here because this is worded.

Yeah.

I can't spawn or like add anything into that. Okay. And everything where I have a seal is also warded.

That's true. Because I was just like I can pop into there.

Oh, that's true. I can't summon into here.

Oh, yeah. Because it's fracture.

Yes. No, because it's warded.

It's wed by me.

That was my plan now. So, it's going to be very my my actions are going to be great.

Let's just try. And all of these spaces are taken.

D. I can. Oh, okay. Let's do this.

Okay.

Yep.

So, then we are into the influence phase where we do the things which basically an action resolve phase.

And where did I put all the stuff?

I am going to start over here, I think, with an upgrade action.

Yeah.

So, when I do the upgrade action, doesn't really matter where it is because the upgrade is happening over here. I can upgrade one of my units. I can upgrade one of my structures. I can upgrade uh the conflict cards, which are cards to draw during combat. A few of those. And I can also upgrade basically my my main actions. So, what I will do is that I will use one substance to upgrade my portal so I can summon two more units where this is.

Oh, no.

I think I'm actually going to upgrade uh my blessed children. So I can have some minions which are basically

pan and futter.

Yeah.

And I can upgrade a card which can cost I'm I'm probably going to take the one that cost zero because I can't take anything else basically. There is one called the different cost one zero or two. And then I can upgrade one of these which is also going to cost zero. Here I can

because it's the first one you're playing. Yes.

So the more you've played before the more expensive they are. I'm going to go dark in disguise. Place it up here.

What ability is that?

Which is when I do an invasion action and the all the spawn have flying basically.

Okay, nice. I think I'm going to start with like just grabbing some resources, I think.

Oh, I could have done that before.

Uh, so I think I'm going to

That was smart.

Grab some resources up here.

Uhhuh. So I will grab resources from here.

Yes.

And here.

Yes.

And I'm not there with a figure. That is true.

So it's just these two.

These two. Yes.

So I will

And you could break this one.

But then again, you're giving me more of the ancient signs and you are

I'm not like Okay, I want resources. What is beneath this? Okay. No, it's fine. I'm going to grab this uh one follower.

Yes.

One substance. Correct.

And one lore is what I'm getting.

No ancient sign for me.

No ancient sign.

Well, there's no ways to get ancient sign on the board. So,

okay.

Yeah.

And that was that action. Oh, you're getting that back.

Oh, thank you.

And maybe I will get some resources then. I'm going to get resources up here, I think. No, because I can't take all of that. So, I'm going to I'm going to go down here. I can't take all of that either. I'm doing horribly here. Oh no. Should I use some resources first? So, I'm not going to do that. Ha. You don't know what's there. No,

I'm going to summon.

Boom.

Yes. Summoning stuff. So, I can summon one unit in this area uh either into a unaligned planet or the void if it's a flying. Uh and I can summon two extra over here. So, I'm going to spend two followers. Okay. I'm going to spend one follower on a spawn.

Yeah,

that's one of the extra two. And then I think I'm going to go with a beastman. I don't have any I don't have a resources for the extra two. So I don't know why I did the thing. Uh no, that was my

But I got one extra doument.

I got one extra at least. I don't think I can do because everything is costing followers. So that is what I could do. Putting all my eggs into this basket. So you can just go in there and take that. That's not good, Johannes. That's not good. But I didn't have Okay. I didn't have enough resource for the other thing. That's what I did.

Oh, you got the beastman.

I got the beastman. Yes, I got beast man.

Now this is like free

free for all.

So I can go in here with like one of these.

You are going to destroy my seal.

No, no, no. Not like you have a lot of stuff there. But there's a seal there. It's going to Oh, it is.

You can just move in there and destroy it and do actions. There's nothing I can do about it.

Uhhuh. Okay. Let's see. I want to uh

This is so bad. Uh, I think I want to just move this under here.

Okay.

So, I can't do my action yet because you are on top there.

Yes.

But I can just like say that I I'm I want to do an action there.

I'm playing. So, I'm going to grab these resources up here.

Nice.

So, I'm getting three.

Oh, that's what you you tried to do.

Yes. Three followers.

Three followers and one substance.

Yes. And then it's you again. Hm. Okay. So, everything costs followers.

Yes.

Why? Okay. Um I'm going to do a moving action. Yes. In this area.

So, so there.

Oh, there. Yes.

Yeah.

I can move. It's very tempting to move. Can I just briefly explain it? Explain movement.

When you do the movement, you can move everything first inside the region and then everything from the regions adjacent. This can't move because it can't move between or over this rift. And basically how it works is that you have like an infinite movement but things stop your movement. So a void will stop your movement if you are not flying. And then there are like you can if you are uh evasive you can move in and out of contested worlds and unaligned worlds. So like you have a way to move farther but most of the time you're moving like one space uh if you're not moving through your own worlds basically. Yeah. For example, to get through this rift here, I could move like this. Yes. Yeah. Uh which I'm going to do. But uh at first I will move one in here.

It's nice to keep one there because I only need one to break that seal.

That is true. Sadly.

Uh and then

this is not looking good for me. This thing here. It's not looking good for me at all.

Then I will move. Boop. Boop. Boop.

And if that's illegal, that is sort of cheating. Oh, yes. That might be. And that guy, he's not doing anything cool up there.

No.

So, I can move him, too. No.

I am so far away from

I don't know if this is even legal, actually. Could I move in here now?

I think so. Yeah.

Is that good?

You will have to have a fight there.

Yes, that's fun. We can show them how we fight.

Yes.

I will probably die.

Yes.

But that's cool. Yeah, I'm doing that. Okay. I I don't think I'm doing anything more. Yeah.

Okay. So, that's your movement actually for your invasion. At the end of the invasion, if there is a contested area, then we fight. Boom.

So, how this works is that these are getting taken off the board. We're just going to place them here to make it simple to see. These are my uh dudes. And then we we have a marker that we place here to show that that is the combat. Uh we're going to go through the combat. The combat has seven phases. We're going to go through all of them. Basically, this is what happens first.

Sona,

yeah,

you have only one, but you're not the defender. If you were a defender, let's say was a defender, she could now get out of the fight. But I was for remembering she wasn't.

I I'm not.

And then we draw cards. So, we shuffle our conflict cards and we draw five. One, two, three, four, five. That's five. And we can look at them. That's also uh Okay. And then we are going to take attrition damage if there were any of these fractures there. It's not. So we can go over to the next which is rolling dice.

Uh start of conflict. I have a

Oh, you have an ability.

But I'm not the place where this building is.

Then it doesn't.

So it doesn't do anything. But you have a building there.

I do. But it doesn't do anything in the in the combat. Okay.

But what I what does happen is that we roll dice. So you see that my spawn has zero dice and the beast man have two dice.

Oh, because this is my black winged spirit.

So at the start of the combat I will get

No, you don't have that ability. You need the ability.

Yes, sorry.

But you get to roll one dice.

And also there's an outpost. So I roll one more dice. So I roll three dice.

I don't think this is going well for me.

And I get two magic. Uh I don't remember if it's called magic. I get one. I'm going to call it magic. And I get two magic and one defense.

Okay. And especially since these have more defense now than usually.

Why did I do that? Okay.

Probably because we're doing a play through on a board game channel to show how it works before you just destroy my seals and win the game in the first round.

Okay. Then we are into the combat steps. Uh and I'm pretty sure it's uh the player that is the sword player in I I'm I'm thinking it's the attacker first. If it's not, if it's in player order, I'm sorry, but I'm guessing attacker first. So, you are playing a K.

And these cards gives us some symbols that we can use for attack, defense, or spells. And also, it gives us an opportunity to cast a spell later on in the game or in the combat round. Basically,

I'm going to place uh dark terror. Dark terror. And that means that I can gain two magic unless my enemy, which is you, suffer one

attition damage,

which also would have done if there were fractures there. I'm going to give you two.

So you get two magic,

get two magic,

and then you also could now use resources to add stuff. So you could, for example, use a follower to add a minion, which is a 0000, which is basically something that can die before your units. Mhm.

You could spend substance to get more of the resources here, or you could spend a lure to gain three more magic.

I'm thinking I'm going to spend one lore

to get three magic.

Oh, do you you have you have some uh

I have five magic now.

Okay. Okay. Let's see. I am I'm just going to go with this.

Yeah. which says that I can get one resource for each enemy with fewer units.

That's me.

So, I'm taking one more attack.

Mhm.

Your turn. Oh, I can also use a

a resource. I don't think I'm going to do that. So, it's your turn. We have to play our second card.

Yep. I'm going to play this. I am converting one defense

into two attacks.

Oh, you had defense.

I had one defense.

Now you can get even.

Now I have two attacks in

if you win these combats and you can and you can and you can next round very easily just play that as your first action and win the game

because you can't break two of them in one action. I'm guessing you're going to try to destroy this here. What?

So, this might be very bad for me.

Okay.

See, I just wanted to fight you, but I could have gone in with more minions, but then like

you should have done it. Seems like you are winning.

Uh, but it felt so risky leaving my um seals up there.

I'm going to play this. I'm going to sacrifice one spawn to get two minions. I'm just going to mark them

with those. Yeah, that's works.

And that is that is that is that I can use this to add more minions, but I don't think you're going to attack that much. I think I'm going to win. I just got a bit like stressed out now. So, now we go into the next phase, which is the spell casting phase. And you are beginnings. You can choose to cast one of your spells

and then you can cast the other spell. And so, basically, you can cast zero, one or two spells.

I will cast this spell first.

And what does it cost? It cost the cost here. If I had any of these spell defense symbol, it would cost more, but I don't. So, it only cost two.

Yes. So, I'm paying two

to gain two attack. Oh, yep. Like that.

And then you can also do this. Yeah.

Where you can convert my resources. And I changed it into random resources.

Oh, okay. So, you can pay one to three to convert one to three of my resources from here to me having to roll a dieice.

Um, yeah, that's probably fun. Yes, let's do that.

You You have three. You want to play three?

Yeah, I can do that.

So, I'm losing I'm guessing one magic and two two attack.

Yeah.

Okay. So, let's do that.

I have now nothing. And I get to roll my three dice

and I get two. I get the same two attack.

Yay. and one magic. And then I can do my spells. So I can do this one where I can get one attack for each enemy with fewer units than you.

Mhm.

And that is the spell casting phase. Yeah.

Now we go into the attack and defense which basically you are going to start attacking me.

How many attack do you have?

I have four attack.

Yes. But I have one

or do I count this? Say I have five attack. Four plus one.

Yes. And I have defense. I have one, two, three, four. Five defense.

Oh. So

So you attack nothing.

Nothing.

And

I just like punch a bunch into the air.

I have three attack.

Yeah.

Do you have any defense?

I have three defense on my black winged sparrow.

Oh, so nothing happens.

Then we have resolution. These go back into the area. Yeah.

And since there's two uh people there or two different players, then there's two fractures added to this. Boom. Boom. Boom.

These minions. What do you do with those?

Oh, they just die.

Oh,

and then the cards go back into the deck. And that was one of the combats.

That was my turn.

Yes. I I am doing bad things. I think I am. Oh, yeah. This is not going well. I'm going to I'm going to summon. And the only thing I can summon here is the flying person because I was thinking I'm going to summon here, but I can't because it's cheated.

It's cheating. So, I will spend two followers

to summon that MIGO expedition.

Then it's your turn again.

Yeah, I Well, now I can do the thing.

Oh, yeah. Because I'm first in line right now. Uh-huh.

I'm going to wait a little bit, I think.

Yes.

Um, yeah. So, I'm going to uh Yeah. do the

So, this one is moving up here.

Yep. So, I'm doing the Dominion action.

Uhhuh.

So,

we get stuff.

Yeah. Again. Do I get this one, too? Oh, yes. There you go.

This is my region, by the way, if you wondered.

Oh, I don't have space for the lore. Yeah. Okay, that's fine.

Oh, sad.

Yeah. And this can be whatever I want.

Yes.

I want to have followers

that. Yeah.

And then I'm going to break your seal.

Yes.

Pew. And I get a point.

Yes. Like that.

By the way, I could have I could Okay. I could have built a building here, but I s I didn't do that. So, it's it's a

Oh, yeah. could.

Oh, I don't think I can because I think there only going to be one building.

Mhm.

Okay. Okay. So, that was even better. I'm not playing very well. I usually don't play well on play tricks because I'm thinking about the stuff.

Yeah. And I totally forgot about this thing which would allow me to attack with everything. Yeah. And just like But I didn't.

Ha. You could have won then. So, you destroyed mine, which means you get a point.

Mhm.

Give me one of your seals.

Yes.

Seals. Seals. I'm going to place it up here with the one point.

Mhm. We're just going to place

on the point. That makes more sense.

That's better.

Oh, that I think actually the the round tracker is supposed to be there.

It's fine.

That is fine. And that was your action which means this goes away.

I I will get it, please. That's mine.

And also, you have two more because you used you basically skipped around.

Yeah, I did.

And this it's not very good to put that in there, I think. So, I'm just going to grab some more resources here. I'm going to get what? Two followers.

Two followers. Two substance and one lore.

Two. I only can get one substance.

Wait, not that follower.

No, that's true. So, only one follower. And that was my last action. So, now I just sit back and watch the mayhem happen.

I will summon a little bit.

Uhhuh.

Because I can summon two extra here.

Yes.

So, usually I could just summon one. Now, I can summon three.

That's true.

Into here.

Yes. No, two into here. And you can summon here.

Yes, I can do that.

Can I summon straight into this?

If it's flying. Yes.

Oh, yeah. Because I have the here.

Let's say I have a flying. I have a black wing creature that costs two followers to spawn that one.

So, I can do that.

Yes.

Into say here.

I'm seeing what's coming.

Yeah,

I'm seeing what's coming. You're trying to destroy my seal. I think I will do one and one random one.

Uhhuh.

To place into here. That's one.

Mhm.

And then I can I just like do like this one. Boop. Yeah.

Does it does it cost anything?

Uh yeah. One.

Yes. You have to pay

one. Yep. And that you can also build a building if you want to.

H

I can do that. Yes,

you can because it's the rules of the game. Or you can actually build the acropolis.

I can build an encropolis. I will do that.

And how that works is you have to build it in a place where you have post.

Mhm. So I'm paying one substance and one

lore. Yeah.

To build an acropolis there.

And then this get placed in here with this outpost in it. So now it's basically a it's has all the abilities of both of those buildings. Oh,

boom. Which is really nothing right now. But yes, but it still has those two abilities basically.

Mhm.

And that's still you because you have only the last piece.

I don't remember what I put up here.

Let's see. It is

upgrades.

Okay. But some of my upgrades are free.

Yes.

Like getting another combat card could be free.

That's true. and also getting another

getting like an upgrade for the action.

Also could that's free.

You can get two ones.

I'm thinking let's do that. If I didn't want to do this action, I could just like take a resource.

A resource.

I'm choosing from Dark Stars.

While resolving invasion, one allied unit may move through a void area with this fracture as if it had both flying. invasive. So, usually you're not allowed to move through that. But then one of my uh my

dudes

dudes can't do that. And I think because I have two Laura now, so maybe I actually will spend these two to get like a card that cost two cuz that's nice. I'm going

I probably won't have resources to do these upgrades, but I don't. But that's fine. I didn't have that anyways because I need sub. Oh, I could. Yeah. Okay, that's fine. I think I will.

I'm not playing well. That is my That's my like bottom line. That's what it's called in in in English. The bottom line is I'm not playing well.

I'm doing um this.

Yes. You place it on top of your deck.

Boom. I didn't shuffle my deck. Should I do that before?

No, you just shuffle before you draw the cards.

Okay. Yeah. So it doesn't really

No, you actually have shovel and then you place that on top. Yes. So you will get

why I asked.

And then basically we have done everything. So we are at the end of the round. We're going to move the rifts.

Yep.

So I get to move a rift. So I can basically move this one now down here.

Yes. It if Yeah,

it doesn't change that much.

It doesn't change that much.

It might We might be playing something wrong with this movement rule, but I'm not.

Yeah, that might be.

If it does, that's why I'm losing. And you can move one rift either diagonal way.

Yes, I can. Maybe I will move

I will move here. So it's harder for you to

I guess I'm do

anything.

And that is the end of the first round.

We are ready to start round two. And we are starting with the Eldrich scheme phase where we place a scheme. I think the problem now is that I don't want to do this. I do not want to do that. None of these are very good for me right now. So, I'm just choosing this one. I'm not in a good position. My first round was very bad. If I was good at the game, I could probably see like a way out of this right now.

Yeah, you could probably counter.

And maybe you're cheating with the moon here, but we will

cheating.

Hopefully, you get a good feel of the game even though a massive cheater. I have chosen this one. A thousand yong. I have the stars are right.

That means you are starting which again is not good for me. I could have done the one but I'm Yeah. Okay. So, you get to do what?

Um I can warp an allied structure or unit from an allied area to another allied area.

I'm guessing where you want to warp into.

Yeah, I think

maybe this one moving. No, it's not allied. Sorry.

I Well, I can't really do anything with this structure over here.

No, can I?

But is it doing anything anywhere? No, that's true. But I also because he can't normally join the fight. So I can move him.

Yes.

Over here.

You can.

Yeah, I'm doing that.

You are doing that, which is not good for me. And I forgot this was warded because I can summon one unit in an analign area without a seal.

But can I then do it here? Because like is this breaking that rule?

But it says counts as if it had enemy seal. So, I'm guessing not, which means I can't really do it anywhere because all the worlds are aligned.

Uh, that one is not aligned

because I moved my

I will summon a beast man up here.

Guess who's going to come take your seal?

Okay. So, I'm going to use these two resources and then we are on to the plotting phase. You are the first player this round. I'm guessing you're probably only going to focus on this part of the floor because that won't be the best for you.

I am

I am not doing

of course going in this area.

That that is a problem. Can I counter this in any way because you have

Well, I have kind of like put all my eggs in one basket here.

Yeah. So, I don't think I can like super quickly do something else. No, but if I I don't manage to do something with that this round, you I am very vulnerable up there.

Yes. Your turn.

Uh then I'm going to put this here. Your turn.

I'm going to do I did that. Okay. So, I'm going to go play this one up here. Oh, what? I can't place that because I'm not controlling that one. Your turn.

Mhm. I'm going to place this here.

Okay. And I'm going to place that there.

Mhm. I'm going to place this here.

It's all about being You are first. I think this is going to be a problem for me. You place your last one.

As you said, you have put all your eggs in one basket.

I'm just I have to look at this.

Look at it. Look at it. What did I put it over here? Okay.

Who knows?

I can put this over here for example. Yeah, let's do that.

I will place

this one over here.

Okay, then you begin.

I think I act have to act fast here. If I don't, I think my opportunity is going to be squandered.

Aha. So, I'm going to

invade.

Invade.

What?

Yes. Then I can move

Yes.

everything inside first.

I'm very unsure if you can move around.

I am not sure either. But right now, uh, this doesn't give me anything.

He can move in. Yeah.

And he can move in.

The only thing is that I won't get any resources now.

Yes. And then they can move in.

Yes.

But if I want him to move, then I have to move

like this

and be like boom.

So let's say now let's say because I'm I'm thinking you can't do this.

Yeah.

So that means that you would only end up with one more anyways because this can go in there.

Well, I can do um No, no, forget about it. If this had like a a fracture on it, I can use my ability. Okay. To to pretend that it had flying and stuffing,

but it is not a um fracture token there.

So, it doesn't really help me.

Should we say that this is because I don't think you can actually move around.

Let's do that.

So, then we did one with and one without. So, one of them is probably correct.

Yes. I think I move this

and then there will be a combat and the outcome of that combat might be the outcome of the game.

Yeah.

So we will see what happens. These get moved out. You have two of these wings.

All my ally are flying. Yeah. It really doesn't matter.

And these are here. And I have two spawns and a beast man. And also this is not going to go well for me.

Oh yeah. Because we're dying.

Oh yes.

Because of that. So, first thing that happens is that we I could go out of the battle if I only had one unit. I don't want to do that.

You don't have one unit. You have more.

I do. And then we have to reset our boards. Did you reset your uh combat boards?

No, I I have uh a start of the combat. I gain one magic for each fracture here. Okay. So, I get two magic.

But then we also take attition damage. Now, there's true fracture here. So we will take two damage. If we don't

So I can basically use his one magic to make one survive then one will die.

Mhm. Um I don't know like because these are like they have dice

that this is not dice. This is the the magic value.

So you can use these two.

I'm thinking why you're going to die. Yeah. Who's going to die?

Because these are good for me in the next step. Yes.

So then it's better for me maybe to to exhaust one of these so I can get more resources with this.

So you exhaust one then you kill one.

Yeah.

Or you can exhaust both of them and nobody dies.

Ah I'm killing these two.

Okay.

Yeah.

Okay. Okay.

Yeah.

Then we roll the dice.

Maybe

I have this which is one dice.

You have this.

I have one dice. Then the beast man is two dice and the spawn is zero dice. So I roll three dice. Oh, maybe I don't roll for the guy that is exhausted.

Yeah, that's what I thought.

I don't think I do. That means I roll only one dice and I get one attack.

I'm rolling three dice.

Three dice. There you go.

And I get two magic and

Well, why three? Oh, one is exhausted.

No, I didn't actually.

So, why are you rolling three then?

Two, three, four.

Oh, four. Yes. I forgot that one gave me another one.

Three magic and a defense.

And a defense. And then we are playing cards. So we get to draw five cards. I didn't shuffle. You shuffle. So

I shuffle and I got my new card on top.

So one, two, three, four, five. Okay. So you begin playing

because I'm the attacker.

Yes.

I will start with this card. So I can convert

one defense

defense into two offense.

Two attacks. Okay. Okay. So, I will play this one where I can refresh a unit

and I get to roll a dieice. I get a defense and then it's your turn to play your second card.

Mhm. I'm going to play this card. You have to sacrifice either a shield or a magic.

I only have a shield, so that has to be that. I don't have anything else. And then I think I'm going to play this. Exhaust my little spawn and I'm going to get two attack.

Mhm.

And then I get to start using my spells.

Yeah, you could also

use the resources.

Use the resources. I didn't have any.

I couldn't use it. You have a lot of resources.

I do. I can get some magic.

Nice.

Or else I couldn't actually do any of these things.

Mhm. Uh, I don't want to exhaust. I can't use any of this

because I I'm not playing. Well, this one is I get two resources. There's no exhausted allied units.

Yeah.

And this one is exhaust an allied unit and gain one for each you exhaust.

Yay.

So, I could use this to exhaust that to get one. I'm not going to do that.

It's your turn.

Well, now

how much magic do you have?

I have five.

Yes. And your magic costs two extra to cost.

Oh. Uh um but I have two with this magic symbol.

You can exhaust them.

Then I can exhaust them. But then I'm uh do I still have that?

I don't think you have the defense.

No. So I'm not going to do that.

You can use this or this. But you have to pay two extra.

Yeah. I'm thinking I'm going to use this. I'm using four to gain two.

Boop.

Okay. And that is the You're not using the other one. So that is the spell casting one.

Yes. Uh you see there's a lot of steps but like when you have gone through the combat a couple of times it's going to be pretty easy to get through it. Then we have the attack and defense.

So you how much attack do you have?

I have six attack.

I have two defense.

Mhm.

Which means they both die.

Yay.

That's not good. Oh, I should roll a dice for my outpost. Would that change the outcome a lot? Let's see. One more attack.

Well, so it wouldn't.

Boom. Do you attack me back even though you're dead?

Yes.

Yes.

How much defense do you have?

I have a lot.

Six defense.

I have five. Good. Nice.

That means that they come back and there's no three there. And I'm guessing this 70 ended the game. There's really I'm guessing one of these is a dominion action which means you can destroy my seal.

Wow.

Which

means my next action. I'm going to do it anyways. It's my turn. I'm going to in a way do this over there so that next time it's my turn I can break your seal because you placed it out in the void.

It's your turn.

Yeah.

I'm sorry.

I I'm hoping this is the Dominion action. Yes, it is. Nice.

There you move it there.

You want some resources? You're getting no resources. Do you want to break?

I actually want to activate. No, I'm breaking the seal.

You can't act. You can move it under. You are breaking the seal, which means you're getting a point. I don't think it's supposed to be won that easily. I think I'm playing very badly this time. I cheated with the movement.

I don't Yeah, I don't think it would have had that much of a difference because you didn't win that first combat, but you set yourself up in a good way.

That is that. I hope it we did we did get to show the different things of the game. Sometimes when you play a play through and like you win early or somebody wins early, it's like, "Oh, I hope they got to to show how the game felt. I feel like you can put yourself in bad situations, but I don't think you should do the things I did. There are uh but now you got to get like a feeling of the game. You got to understand the faces. You got to understand the combat. And you get to see like there is so much like customization. You also have the avatars that we didn't play with. Probably going to be other videos uh that you can see how that works." Yeah. And if this would have been a longer game, this is the short game. The the I I wouldn't play the way that I played right now because now I'm super vulnerable to your attacks up there. So yeah,

if you hadn't won this, I would have probably been able to win because I wouldn't have been

move dominion,

move, and dominion.

And it would be really stupid of me.

Oh yes. To do it that way 100%. But it was like a rush strategy and that is your way to win. And you did win it because you are

in it

to

win it.

Yes. If you saw anything you liked here, you can go and check out the campaign. We hope you enjoyed the video. Uh, and that is going to be the end. Even though I'm sad because you won. You can subscribe even though I'm sad because it makes Silva happy and me a bit happier as well. And that's the end. Thank you so much for watching. I'm Johannes. I'm And you've been watching Board Gaming Ramblings. And bye-bye.

Progress saved