Quagmire - Teach & Playthrough
Transcript
Hi everyone, my name is Manie.
And I'm Naveen from Before You Play.
And today we are playing a game called Quagmire.
Yes, now in this game we are taking on the roles of frogs trying to navigate a very dangerous bog. Lots of flies, but I need these flies to actually keep your population alive. We are trying to get to various destinations and try to squash our opponents who are in our way.
That's right. This is sort of a route-building game of sorts. Well, the route's already built. These frogs are basically just trying to complete their routes while not getting squashed by other frogs. And we're also going to be capturing flies along the way.
Quagmire is designed by Chris Handy and published by Perplex, who are helping sponsor this play-through. Now, this game is actually a re-implementation of a smaller game known as Bog. That was kind of like in a bubble gum size tiny little travel game.
a part of a line called Pack-O-Games and they're meant to be travel games because they come in these tiny packaging that look like gums, just like maybe Naveen was saying. And so the original game Bog is a much smaller game. It's only for two players. And so this is a bigger version of that. It plays two to four players in about 30 minutes. And so today, as usual, we are going to start it with a teach of the game and go straight into our two-player play-through. If you'd like to jump around, we'll include timestamps in the description below.
And if you'd all just do us a big favor and turn on your Klingon subtitles, if we're making mistakes, we can add those corrections there or in a pinned comment. Lastly, if you like these kind of videos and you want to see more in the future, please consider subscribing.
And with that, we are ready to begin. So, if you'd please direct your attention to this end of the table, we're all set up here for a two-player game of Quagmire. Welcome to the bog.
dangerous bog.
As we're mentioning, in this game players control various frogs who are trying to complete their routes because they have a final destination lily pad that they are trying to get to. And so frogs are represented by these tiles and each frog has a map of the 4x4 grid of lily pads that are on the board. On this map, it shows where they're going to be starting as soon as they leave the shore and which lily pad is their destination lily pad is marked that star. And so, over the course of the game, we are going to be playing these frogs from our hand, advancing them across the lilypads to get to their destination, potentially squashing opponents' frogs, and eating flies, and also discarding frogs from our hands in order to score their various frog formations, all of which will score us points.
And once both of these stacks of frogs completely deplete, the game will shortly end, and then whoever has the most amount of points at the end of the game will be the winner.
Now, the way the game works is in this game, there are four different types of actions, and on your turn, you're only going to take one. Each player will start the game with a certain number of frogs in their hand, depending on player count and turn order. And so, the first type of action allows you to play a frog from your hand to the shore. Now, something important to consider is that each player will be playing the game from the perspective of their side of the board. So, because we're playing a two-player game, you're supposed to sit on opposite ends of the table. Today, we're going to be playing on these sides of the board, so that I'll be facing this way, and Naveen will be facing this way. Now, when playing a frog from your hand, they must go directly to your shore. They're not going to go to a lilypad just yet. And each player can only have at most two frogs on their shore at any given time. Now, once you have a frog on your shore, you're going to want to start advancing them through their routes. And so, the next type of action allows you to advance a frog. So, let's take a closer look at a frog tile.
Each frog has four locations delineated on their tiles. And so, when you advance a frog from the shore, you'll always advance them to their starting lilypad, which is marked by a symbol of a frog. Once they're on that lilypad, if you take this action again for this frog, you'll then just follow the routes that are dictated on their tile. And of course, like Naveen was mentioning, you have to pay attention to the orientation of the frog, so it's going to be looking like this on my side of the board. Now, when taking this action, if you happen to land on a lilypad that contains an opponent's frog, so just say for example, for some reason, Naveen had a frog on this lilypad, and you will know which frogs belong to who because of their orientation. And maybe it's my turn, and I decide to advance this frog. Well, this frog is going to go directly to its starting lily pad, which is this one over here. Because Naveen has a frog there, I'm going to squash it.
Yep.
And whenever that happens, you actually remove the frog from the board and you'll score a point for it. And in this game, we are going to keep track of our points via these one, two, three, and four slots that are on our side of the board. We'll simply flip the tile face down and place it on the one spot so that I know that at the end of the game, this is going to be worth one point.
So, therein lies the danger of the bog,
right there.
Yes.
Now, the thing is, everybody knows what the routes are because everything is face up.
Yeah.
So, you have to be very cautiously aware as to what are the threats against your frogs and you've got to move them out of harm's way.
And sometimes, if you have no choice, you might be forced to land on a lily pad that contains your own frog. In that case, you would just remove the frog from the game. Nobody would score any points for it. Now, another thing you'll notice is that our bog also has some flies. And so, if ever you advance your frog tile on a lily pad that contains a fly, you'll get to draw a frog from one of the two stacks. And so, this is basically the main way in which you'll be able to draw additional frogs into your hand. But, you must then also move the fly token to an unoccupied lily pad. And when doing so, you are never allowed to move it to any of the four lily pads that are on your side of the board. And in a two-player game, you're also not allowed to move it to a lily pad that contains a red beetle. So, these red beetles are only used in our player count.
Mhm.
Now, the one exception to that rule is if there is no unoccupied place to actually put the fly, then you can put it on an occupied space.
And that's essentially how advancing a frog works. Now, over the course of the game, you will probably have multiple frogs on the board. And in that case, you can choose which frog to advance. Now again, each frog is trying to reach their final destination lily pad, which is marked by a star. So, if you are able to get that frog there over the course of multiple advancements, then on your turn, you can take the third type of action, which allows you to complete a route. Each frog that completes a route will score you a number of points equal to the number of players. So, in our gameplay, it's going to be two points. And again, it you'll flip the frog tile face down and place it in your scoring area. So, it's a pretty straightforward action. Now, the last type of action has to do with the marked yellow spaces that are on each frog tile. Basically, each tile has a formation of four marked lily pads. And so, instead of playing this frog to the board, I can choose to discard it from my hand in order to score those four lily pads. You basically score one point for each frog that is in those four lily pads, regardless of who owns the frog. So, let's say, for example, I had a frog on this lily pad and Naveen had a frog on this one. As an action on my turn, I can choose to discard this tile from my hand and I would score two points because there's a frog on both of these two lily pads, which are two of the four marked lily pads on this tile.
Yeah, so the maximum she could score with that frog is actually four points. If all four of these had a frog on them, she would get the full four.
Which is nice, because completing a route will only score us two points. But obviously, it's going to be harder to do.
And as a reminder, you're discarding a frog from your hand. You would never score one in this manner from the one that's face up on the board.
Right. So, it's going to be important for you to decide, do I want to play a frog to the board in order to start advancing it along its route, or do I want to keep it in my hand so that I can discard it eventually to score its formation? And that's essentially it. Those are all of the four different types of actions in the game, and again, on your turn, you're only taking one of them. Now, if ever you're unable to perform an action because maybe for some reason you don't have any more frog tiles on the board and you also don't have any in your hand, then first, you'll suffer a penalty by losing three points. You basically just discard three points worth of tiles from your scoring area. And then, you'll get to draw two frogs from the stacks, one of which will get placed directly to your shore, and the other you'll keep it hand.
So, that's not an ideal situation, but it does get you back in the game.
And as soon as all the frog tiles have been depleted from the draw stacks, that basically signals the beginning of the end of the game. From then on, anytime a player lands on a fly, you'll get to collect the fly token because at the end of the game and they'll be worth one point each. And you'll continue taking turns until a player has no legal move. At that point, they do not suffer the three point penalty. Instead, the game ends and you go into final scoring. At the end of the game, each player will basically add up the points for all of their frog tiles that are in their scoring area as well as one point for each fly that they were able to remove from the board. And at that point, whoever has the most points wins. And so that's essentially how you play Quagmire. So for now, we're going to go ahead and get cleaned up and we'll get started with a play through.
Okay, we are all set up. Everything has been shuffled. We are ready to go. Now, whoever is going to be first player will get three tiles and whoever is second player gets four tiles.
Now technically, the first player is whoever can make the loudest frog noise. I think we're going to go rock, paper, scissors. What do you think?
Okay,
sure. I was I was willing to go official. One, two, rock.
Oh, it's me. I'm the first.
I get four tiles.
the best frog noise.
So I get four tiles.
I get three.
You get three.
All right. So
You make the best
Here we go.
No, you don't.
to be the first player today. Now if you did not join us for the teach, we have to be sitting in a specific orientation around the board and so today we've decided to play this way so that uh all of my tiles are going to be oriented this way and then the beans tiles will be facing this way. That way. So you'll be able to know exactly whose frogs are whose. So I'm going to go ahead and start by taking the first turn. Now again, there are four different types of actions, but you're only taking one. So I'm going to start by playing a frog to my shore, which again is this area right here.
Classic opening move.
It is classic. And it's going to be this frog. This might be Quagmire.
But yeah.
Yeah? Anyway, uh again, you can only have at most two frogs on your shore at any given time. So I have one now. And from here, we can all see the route that this frog is going to take.
know Monique is to hop onto this one.
Yes.
Then go here.
Right.
Come back here and then end up right there.
Yes.
All right.
So, keep that in mind.
in mind.
But that is it. That's the end of my turn.
All right. I am going to do something very similar as I cannot claim anything. That's just how it works. I'm going to put this one here.
Okay.
This is very simple to follow, Monique. It's just straight, straight, straight, 90°.
Okay, but you hop over this.
I do.
So, we're going to want to consider this because again, if you hop onto a lily pad that contains a frog, you're going to squash it. And also because we have some tiles in our hand that we're eventually going to want to score, maybe. Interesting. Okay. Then it's back to me and I'm going to advance this frog. And again, from the shore, you must go to the starting lily pad, which is going to be right here. Back to you.
If you don't move it in a couple moves, I can squash it.
I was thinking the same thing. I was thinking if I don't move it here in a couple of moves, I can squash you. But I will say, you have to be very careful. I had that mentality in a previous game and I put myself in a pickle. I didn't have any legal moves.
Basically, I I I had a situation where I had her cornered. No matter where she would move on her next turn, I could squash her from multiple different frogs.
Yes. So, just don't put all of your eggs in one basket.
frog eggs in one basket. All right, so I will put this one out here.
Okay.
So, that's it. We are now at max capacity.
Yes, you are.
Um I cannot add another one to my shore. I must move these before adding another one.
Okay. Interesting. Okay, well then it goes back to me and I'm going to place a frog in my shore.
Okay.
So, now I have another frog right here. That's Quagmire Jr.
Quagmire Jr.
It's back to you.
So, Quagmire Jr.
shall not pass because you would squash yourself here.
Correct.
So, you would want to move that one first.
Yes.
Cuz it's the same starting lily pad.
Same starting lily pad.
I see. All right, so I'm going to move my my first frog. We're going to get onto our starting lily pad. Here we go.
All right. Back to me. Like Naveen said, I have to vacate this lily pad in order to make room for this one.
third frog if you want.
I do not want to. I think I'll advance this frog to this lily pad over here cuz that is the next stop.
dance.
Right there. A little dance.
All right. I will move Yeah. Yeah, I'm going to move this one here.
Okay.
So now we are going to get on top of a fly. Now when that happens, I get to draw one of the two from the top of one of the stacks.
Uh-huh.
So I will just take this one.
Okay.
I think I like it.
Aw, it's cute.
It's for me. Yeah, you want to see it?
Yeah, it's got like like stars in his eyes.
It's like a like a screwdriver. Like a screw.
Yeah.
Phillips head.
head, there you go.
And a hard hat. Now I do have to move this fly somewhere else so it doesn't like it doesn't come to me to score at the end. Only that happens when the stacks have run out. So I cannot place this on the lily pads closest to my shore. Knowing that this frog eventually wants to get here, I'm going to place it there. Just like that.
Now again, in a two-player game, these red beetles are considered to be occupied.
Off limits.
Yes, you cannot place them there either.
Yeah, your frogs can go on to them. You just can't put the flies on to them.
Right. So now it goes to me and I'm going to advance this frog again because I too would like to draw another frog tile. So the next stop is here. I'm landing on a fly and I get to draw a frog. So I think I'll take this one and to my hand and then I also must move this fly. So I think I'll just move it back here.
Okay.
All right, that's me.
All right, very nice. Let's put another frog on the shore. Let's put this one here, the one that you thought was so cute.
you're maxed.
There you go, I am maxed.
You are going to have to move Oh, you know, I debated putting it here. I'm glad I did not.
Yeah, what is it?
Cute frog is going to start on that lily pad.
Mhm.
All right, so then it goes back to me and I'm going to place out a second frog onto my shore.
Mhm.
So I wonder what what are you going to do, Naveen?
Well, if I put this one here, that's where this one is going to end up. So, that's not good. So, we're both kind of stopping this.
Yes. Yes.
Right? Uh so, I'm going to take this frog, the one that you thought was so cute, put him on their starting lily pad. That's a good advancement.
Okay. So, you're advancing that one. I'm going to advance Oh, I'm going to advance this frog. I have to advance a frog. I can either advance a frog or I can technically discard my last frog tile from my hand to score its formation.
Yeah.
But, it's sort of delaying the inevitable cuz I will have to advance a frog after that.
Yeah.
So, I guess it really depends on what Naveen like Where is Naveen going? He can advance this one to here, and he'll be fine. You know what I mean? So, I will still need to face this issue. So, I'm just going to advance a frog now, and it's going to be this one. So, this is the starting lily pad. And we didn't mention this before, but all of our starting lily pads are always going to be one of the four lily pads that are closest to us.
Right.
Naveen is saying, "Oof, why?"
Because
why, Naveen.
All right. So, uh the next advancement of this frog is where I am. The next advancement of uh my frog is where she is. So, this is going to be like an attrition a war of attrition here.
Which I will win.
Basically, well
Because my frog's starting lily pad is that one.
Yeah, I know. So, I'm going to hop on your frog.
Okay.
Take it, put it in the one.
Uh-huh.
And then you'll start on top of that, take mine. That's that's an attrition. That's what I'm saying.
Yeah. And then that I would win.
one. So, it's you We'll both win one.
Yeah, but I would stay. I would get to stay in the bog.
see.
It's a dangerous, competitive bog. Your frogs want to They just They just want to live.
And do you? All right. I've I've I've Okay. I've come to terms with it. Bam.
So, you're advancing.
Advancing. It's the end of it.
if you advance on a lily pad that contains a frog, you take it, scores you a point. So, flip it face down and place it at the one.
There we go.
All right. I cannot let Naveen get away with it because otherwise he'll complete his route. So, I'm going to advance this frog. The starting lily pad is this one. So, I squash you. Nice try.
You You did that.
I did that. So, I get a point.
You You forced me a point to do this.
It's back to you.
All right. So, I'm going to get moving while I can. So, I'm going to move this one here. Well, I could I could have placed another one out on the shore cuz I still have
Then you would have sacrificed that frog.
Uh yes. But wait, what?
It's going to It's going to that spot.
Oh, is it Oh, yeah, that one, yeah. Oh, yeah.
This is always the move.
Yeah.
There we go.
It's very bad because now I have to sacrifice this frog, it looks like.
That frog's a goner.
All right. Well, considering this frog is a goner anyway, I'm going to place my last frog onto the shore.
Okay. So, your starting lily is here.
Yeah.
So, I got to get him off. Okay. So,
You were going to do it anyway.
It Well, yeah.
Right?
Yeah, I was, yeah. So, at least it opens up the Okay. So, I'm going to move to the next space, which is here.
Mhm. You're squishing
So, that goes back into score pile one.
Yep.
just stack them up and at the end of the game That's That's how you score them. So, that's it.
All right. Well, I'm going to advance this frog now while I can because I know that like two lily pads away is going to be this lily pad for you. So, I'm going to go right there.
Right.
Back to you.
So, this one's going to go here and then here.
Mhm.
Mhm. Okay. Let's go ahead and just move this one there.
All right. Well, I'm going to advance this. So, this is the next lily pad and it's way And now I need to be I need to do really
All important fly that you picked up right there.
Yeah. I have to pick up a frog. Which one will it be? So, I'm going to take this one.
Okay.
And then uh I'm going to place the fly token here.
Mhm.
So, this is next to Naveen's shore, not mine.
My shore.
Back to you.
All right. I need to get another fly. So, I'm going to move this one. I'm going to advance him here.
Okay.
So, we're going to take that. That fly comes to me and
What would you like? Wait. Whoa. This one is like in full
Full triangle,
huh?
Full croak mode.
Oh, yeah. Look at them.
Or this one. This one looks like they have a plan.
They do. Okay, so
Under their belt.
I will take this one.
Okay.
Since we pointed it out.
Full croak.
Yeah, full croak.
And then where are you going to place the fly?
I want to place it here, but yours is going to go there to there. That's That's not That's not the ideal situation.
Mhm.
So, I will begrudgingly place this here.
Ooh, interesting. Well, in that case, I'm going to play the frog that I just took to my shore.
Oh.
So, we're back to a game of chicken.
Okay, that's fair.
So, it's back to you. The thing that's interesting is this frog needs to get to this
Yeah, I'm a little locked in. Yeah.
And you can't if you are there.
No.
So, this frog needs to leave. But
Yeah.
This lily pad is where this gets It's a whole It's a whole big problem.
Fine. Okay, fine. Then I will put out All right, I'll put this one out.
Okay.
There we go.
Oh, no.
Yeah.
I have no frogs in my hand. So, I am going to advance this frog.
Yeah.
So, this is the third stop here. We have not completed any route.
This is
Which is
kind of brutal.
Full squash. That's what we're doing.
we've played enough of these games to know that like you should always want to keep somebody in check.
Yeah.
So
Especially in two-player game. In higher player counts, all players will have a different side of the board, so you'll see a lot more frogs moving around. But this is the nature of a two-player game.
heady right now. My gosh, Monique. All right, I
You can play a tile from your I have so many frogs.
I have two tiles, yeah. So, uh my gosh. All right, I'll play this one. Just like that.
Okay.
My gosh.
[sighs]
I have to advance a frog.
a a Yeah.
So Ugh, awful.
Yeah, they both have the same starting lily pad and your next move is there. This one's next move is there.
All right, I'm going to advance this one.
Okay.
Cuz this one is closer to its to completing its route. So, this is going to go here. Fortunately, I get to draw a frog.
That's big.
It is. So, I'm going to take this one.
Okay.
And this goes into my hand.
Why you laugh? Why you laughing at Naveen?
Cuz this is this is this is a really different game than the last one we played.
I have to place out the fly.
go.
And I'm going to place it here.
Okay.
All right, back to you. It's really intense.
My gosh. Okay, so I will take this one.
Okay.
And we're going to just squash you.
You're going to eat me?
Yes.
All right, so you get a point. Fortunately, it's just one point.
Just one point, man.
Now, I could I could I could technically eat Naveen back, but then he would eat me back. So, it's it's not great for me. Or I could just wait. Cuz he will eventually need to move that frog out.
Yeah.
So, there's no rush, especially because my frog is so close so close to completing its route. So, I'm just going to play this frog from my hand. We are not discarding these. We're not discarding formations.
god. Look at this.
And for some reason my formations haven't really been working out anyway, but I'm going to go ahead and play that there.
What the heck?
Back to you.
Okay. Well, then that means I can escape.
Yeah.
I'll escape.
Can I escape?
here. Oh, but then this is all bottleneck.
Yes, it's all bottleneck.
Bottleneck. Uh, that's fine. It's fine. It's fine. I'm not mad.
Okay. So, now I must advance one of these frogs. They're all bad because no matter what, there will be some squashing happening. So, I think I might as well advance this one.
Oh, interesting.
So, this is going to advance to this starting lily pad. I get to draw a frog tile. And I think I think I'm going to take this one.
Yeah. Okay.
It'll go in my hand. And then I'm going to place out the fly. I'm just going to place it here.
Okay.
All right, back to you, Naveen. You know what to do.
Squash him. Squash him. Another point. This is not how I was hoping to get points in this game.
All right. Well, then I squash you back cuz this frog advances
Unbelievable.
lily pads. So, now I score the one point
Yeah.
for this one. It's back to you.
All right, let's try to get them to their final destination, right there and I think that's safe. I think I'm safe.
Yeah, you are safe. Now, you do not score these points immediately because again, as soon as you're able to get a frog to its final destination on your turn, you have to take an action to complete the route. I cannot believe we have come this far. We were completing our first
different.
froggy route.
Very different, yeah.
the more you play the game with especially the same player, the more like heady it'll get. So, before I do anything else, um I on my turn I'm going to finally discard a tile from my hand to score formation. So, I'm going to discard the one that I drew because the formation again is going to be the lily pads marked in yellow. And from my orientation here, they're going to be these two as well as these two. It's a big ask to do all of to get all four
Yeah.
right covered in a two-player game, I think. So, if you're to complete a route, it's only two points. This right now is going to score me three points because there's one frog on three of the lily pads. Doesn't matter.
One of which is mine.
It belongs to you. So, this is going to go face down. I'm going to place it on the three side here.
Fine.
How was that?
I'll score this. We're at our final destination. Because we're playing a two-player game, it's going to be worth two points.
Yeah.
They're going to come out
for two points.
sit themselves down.
Very nice. So, that goes back to me. I must advance a frog cuz I don't have any frog tiles in my hand. This one is not going anywhere right now. I'm going to advance this one. So, the next stop is here. It's great that I can draw another frog tile. I'm going to take this one.
All right.
This is another full croak kind of frog. now
only have one choice.
Yes, we only have one stack here. So, we're going to go for this one.
Yeah.
And I'm going to place the fly here. All right, back to you.
Placing the fly there.
Yeah.
Okay. I will put this out onto the shore.
Okay.
go.
So, that's your second one. Where is it going? It's going to go here?
Yeah.
[gasps]
Evil.
Mhm.
Well, that's unfortunate. So, I have to advance this.
Okay.
There really is no point in delaying it.
So, you're doing that?
Yeah. Now, it's back to you.
Ah, this is going to be back and forth here, huh?
Yeah, I'm going to take a frog.
Yeah, so I'm going to take yours.
Okay.
So, that's that. And then now you're going to advance.
I will advance this one.
My goodness.
So, I take your frog?
All right.
It's back to you.
Okay, let's bring this one down here.
Okay. And I will do the same. So, finally, oh my gosh, this is the first time I'm reaching my final destination. Oh, I guess it's the second time. But I can actually try to score this. I got a fly, so I'm going to take this frog, and then I will place it I will place the fly back over here. All right.
I don't think I like that.
Back to you. We are nearing the end.
We are.
more three more draws here. And then as soon as the draw stack has been depleted, you continue playing. It doesn't end the game. We're just going to continue playing until somebody cannot take any more moves.
face a penalty at that point.
Yeah.
Which normally the penalty when there is a draw deck, you lose three points.
If you don't have any valid movements.
Yeah.
So, it's unfortunate.
That's not the case, but points are very hard to come by. Let's just advance them to their final destination.
All right, I should probably be completing this. But first, on my turn I'm going to play a frog to my shore. Back to you.
Okay, to your shore. Ooh, okay. I will advance to my starting lily pad.
Okay. Well, then I'm going to place the other one on my shore. So, now I'm fully I'm
Okay.
I'm full.
So, now this one the starting is here. I got I'm going to have to score this, so it's going to be two points.
Okay.
That's it for me.
And then I'm going to advance it. So, it's going to go oops, it's going to go here.
Okay.
And now it goes back to you.
This is not good. This is real bad.
Because it's next destination is here.
Yeah, I'm going
So, you got to move.
Yeah, it's a bummer. Uh this is this is not good. This is going to be a tailspin. This this might be the game right here for me. So, this is going to go here.
Okay. Oh, this is an interesting formation.
Yeah.
It would have been this had you kept it in your hand. So, now it goes to me. I cannot let Naveen get away with that spot. So, I'm going to advance this frog to the starting lily pad.
Yeah, this is bad.
squash you. And I'm going to place this here.
So, uh I have no legal moves. So, this is the thing I was dreading. Uh I have no frogs in hand. I have no frogs to advance. I have nothing to score. I'm going to face a penalty. So, I lose three points basically.
has not been depleted yet.
Yeah.
Fortunately for Naveen. So, if you cannot do anything on your turn, you have to discard three points worth of frog from your score.
and here's a one.
So, let's just go out of the game.
big time.
thing though is Naveen gets to draw two frog tiles from the stack.
Two.
One goes into his shore. The other one stays in his hand.
Mhm.
So, Naveen can kind of look at the board and sort of see where the opportunities are.
go. Okay, I am going to place this one here and then the other one is in my hand.
Okay. So, then it goes to me and oh, this is a very contentious lily pad. So, I'm going to complete my route. It's the first time I'm actually doing this. So, this scores me two points. All right, back to you.
Two for you, huh?
What are you going to do?
Well,
are you going to get the party started?
Yeah, I'm going to put it here. It's unfortunate. They both had the same starting lily pad.
Oh, oh, that's what I meant. It's a different kind of party.
Yeah.
Oh, no. So, we're in that position again. If I go there, well, I'm not going to go there. I can't go there. So, I'm just going to move on to this one. I'm going to advance this frog um here.
Okay.
So, then it goes back to you. Now, both of your frogs started that lily pad. So, really it's it's just which frog do you want to advance?
All right, I'm going to move this one here.
Okay.
Fly.
Fly. So, this is technically going to trigger the beginning of the end of the game because I mean get to take the final frog tile from the stacks.
He will still put the fly back out onto the lily pad and an occupied one, but now we're basically going to continue playing until one of us cannot take a turn.
Right.
Cannot cannot take an action, but this time they will not suffer the three-point penalty. Um but that'll end the game.
All right. Well, I'll put them here. Why not?
Now I could technically squash Nabeen's frog, but then he's just going to squash me back.
Yeah.
And there are fly tokens that I think would be better. And you I think I would score more points anyway if I can actually just complete these routes. So, I'm just going to advance my frog. This frog This frog wants to go here.
Yep.
So, I'll advance to this tile and I'll take the fly token now cuz it's going to be worth a point at the end of the game since there are no longer any frogs to draw.
Very good. Well, I set this one up so that I could do that. So, that's there. I I wasn't sure be- because yeah, you do want to score them cuz you net plus one, but then you take me away from getting my two. I don't know. So, there you go. I really wasn't sure which one to put out because they both had to start here and knowing that this fly would or this frog would go and take them out. So,
Are you not surprised
I am surprised. But I have a little regrets about which one I I actually moved on knowing now knowing that you didn't go and take them out.
Okay.
So, yeah.
All right. Well, I am still going to continue advancing this one. So, now I get to take that fly. And it's back to you.
All right, very good. So, this one is going to move here.
I'm now going to score this. I'm going to complete this route. Uh so, two points. I feel like you're going to force me into a position now.
Yeah, I think so. I I'm going to move this one forward to their scoring position.
Oh, man. I'm I'm only left I should have eaten your frog. What what was I thinking?
What did you
was going to get me in the end.
That one right there.
This the only frog I have left. So, I must advance it.
Okay.
Uh up here.
Oh.
Why?
Because if you if I squash this
Yeah.
then I then you have no more moves.
Yes. The game will end after my turn. So, you get points, but yes, you do lose out on the rest of your scoring opportunity.
Okay, so how many more moves do you have? You So, you you're there. So, you have one, two, plus scoring it is three. Can I score more than that?
And if if I score it, it'll be two points for me versus you squashing it now and you scoring one point and me nothing.
Ah, I think you still win. I think you still win. I have this frog that I was like, "Oh, I'm just going to go around and do stuff." And it's like, "Wait."
You can score its formation, can you?
No, I can't score its formation. Look at this is it.
Oh, it's down this way.
thing. Because you moved, I can't score it.
Ah.
Dang it.
That's so funny. You should have just scored it instead of moving that one.
I know I should have I should have. Yes, I wasn't thinking. Well, that's the case that I I yeah, this ah, it's a bummer. I could have scored an extra point. So, this will go here. You'll squash.
Okay.
There we go.
So, you score a point for that.
point for that.
Goes back to me.
Goes back to you.
And I am out of moves. So, that is it. That is the end of the game. We didn't even We were squashing each other so much we didn't even eat all the flies.
Yeah.
A fly survived in this bog. That is so funny.
Yeah.
So, let's go ahead and go into final scoring. It is very straightforward. We're just going to count up the points from our tiles.
That's good.
Look at this guy.
Well.
He's reached his final destination.
Cuz you would have you would have Here, you were here, right?
Yeah.
So, you would have been going here
If you scored him, yeah.
Yeah, if I would have scored him, then you would have gone here. Then you would gone to the fly, which is another point. Plus scoring him is another two points.
points.
Three points for me to score one, two, and maybe I get to that to another four, maybe. So, the The is still a
Yeah. I don't even know if you would have been able if you would have had enough time to score your other one. So
have, yeah.
It is probably better that way.
And then, yeah, I don't think I can get them into formation. So, any who, that's that.
All right.
penalty was brutal.
So, who wants to go first?
I'll go first. So, it's 1 2 3
Yeah.
Uh 4 5 6 7 8. What am I doing? Yeah.
Three. 4 5 6 7 8 9 10 11 12 13 So, that is it.
New.
Final scores are me with 13 to Naveen with eight. So, yeah, you losing those three points was tough.
That was tough, yeah, that was yeah.
There were some some really
a loss technically.
There were some scary moments in the first third of the game for me, I will say. So, the tides can turn, as you can see there. And in a two-player game, it is particularly you have to be cautious of which frog tiles you take.
It's like this frog tile will eventually in the third spot become uh a big problem for me because I have other tiles of my own that are going to now conflict with that same spot. So, now they're competing. Oh, no, Monique's second move is on that same spot. Like, uh-oh, I should not have deployed this. Maybe I should have tried to score that tile.
It's like the game of no one's ever safe because you also have tiles in your hand, and it's like, if I go into this lily pad, am I giving Naveen potentially a point because scoring those formations can score you more.
I definitely have regrets about not scoring scoring the tiles, the formation. Yeah, like what you mentioned, like, there were some moments where I could have scored two out of them versus taking the long route, surviving the bog
Right.
two points, you know, for a whole turn when it's like, I have two points right now.
It's true. Surviving the bog is a big deal. Like, you it takes a lot of time to complete a route.
But surviving the bog
Uh-huh.
gets you the opportunity to get the flies to keep yourself alive cuz if you find yourself in a situation like me where you have no tiles and you can't move, then you lose three points.
Right. So, it's
So, you
multiple planning,
Yeah. that you have to consider.
Yeah.
also have to consider where you're putting out your flies. Ideally, you would land on a fly and then place it in an area where your frog is going to land next. You also
don't know what frog your your opponent's going to play. So, that is essentially what a two-player game experience is going to feel like. Now, at higher player counts, like we were mentioning, the game does play up to four.
Mhm.
Unlike the original game, Bog, Quagmire does play up to four players. In higher player counts, you'll have more than just these two sides occupied by other frogs going around.
Yeah, there's there's more frogs also, just straight up.
So, because we were playing a two-player game, we were playing specifically with the 18 tiles that have this this like frog hand symbol on them.
The frog paw, you know.
Specific to a two-player game. So, in higher player counts, you will have more tiles. You also will not have the red beetles. So, you will be able to place out flies there. We were a lot more restricted in where we were allowed to place flies out. And of course, so many more opportunities for these paths to intersect.
But there you have it, that is Quagmire at two players. Now, if you have any questions about the gameplay, feel free to leave them in the comments down below. We'll try to get back to you as soon as we can. Thank you all so much for watching the video. We hope you enjoyed it. If you'd like to see more videos like this in the future, please consider subscribing.
Thank you.
Thanks.
Bye.