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Live look at Time Rift!

Rob's Tabletop World Apr 24, 2026
Transcript 47:06

Well, to be honest with you, I have not felt very well last couple days. I've had this horrible respiratory thing. But I wanted to show you this game real quick and I'm trying something new. Uh I have my phone on a stand and and we have different lighting with it over here. There's a whole little thing here.

[snorts]

The real cool thing about this game and I know I can't fit all the grid in, but I just kind of want to go over this and show this to you and tell you why you know, this is a game that you're really going to want to check out and you can get this of course at our friends over at Trading Card Market. Um This is This is really really good. I mean real real good. Um it's kind of a uh a miniature game and a card game and there is a box of this stuff that you could buy and it'll have time. All you need is one pack. One pack of this. Just one pack and you got enough to play a game.

Yeah, complete two-player game in every pack. But there are so many different guys through history that you're going to kind of want to get the box and keep it for yourself. Now, we're going to be looking at the starter here, which you have. Okay, which is a two to four-player game, which is pretty neat.

[clears throat] [snorts]

And there's a couple of really neat cards in here that they that they put in here. Uh They got foils in here that are worth supposedly money. Oh, I feel awful today, Shannon. The last couple days I've had a respiratory thing along with this stupid ankle, which is killing me. And it's just causing me ungodly pain and slowing me down. The the um starter kit comes with four packs, more or less. And in each one you're going to have a guy, so you can play two to four people. So, you only need five cards to play the game. Okay? So, you've got um like for instance, we are playing with I'm not even going to attempt to to uh um pronounce his name, especially with the way I'm feeling.

K'un-T'un La or whatever. Okay, he is a champion, okay? This This little box here His health is 10, okay? Actions, he's got four. And then let me just double-check to make sure I'm telling you the right thing here. Um

[clears throat]

And I promised I was going to come on. Damage ball represents the value uh inside the the the little spike ball. That's how much damage he does when he deals an attack, okay? A base attack. Um a kick, a head you know, a punch an elbow, but he also has a weapon, which will do two, okay? And as long as this champion has a revealed earth or metal and that's this, okay? One of these cards, you're going to be able to do this thing. You're going to have different types of of things um that you can reveal, okay? Metal, fire, ether. And uh let me go over here. Uh woods, earth, water, void. These are These are things that are get bonus to certain cards.

You're going to have the four cards. Your guy's going to start here, but you're going to take these five cards, I mean four cards, and you're going to turn them over and you're going to mix them up. Okay? And then you're going to place one card in every spot here. Now, I'm going to have to just kind of place it over here. The game only lasts four turns. Your opponent, okay? is going to do the same. So, just for for the sake of things, I'm going to just have him here, okay? And then his cards are going to be over here as well. On the first turn, you're going to turn over this card. Well, of course, we're going to end up with a weapon, okay? Now, you can You're going to get four actions, okay? So, with this weapon um out, as long as this champion has it revealed has a revealed earth or metal cavalry card, all right? That means these cards here.

This weapon deals an additional one damage, okay? So, it would do three damage. All right? The problem is is that card uh exposed yet. So, we go by initiative, of course, he would go first and we're just going to say that he moves here. Now,

[clears throat]

you can only move orthogonally, okay? But depending on where the grid is, you can attack anywhere, okay? So, if you notice the arrow is you're facing. So, you can do something with your actions. Each action Each action is a move, okay? And

[clears throat]

excuse me. So, I've got four actions. I'm going to go one, two, three, and then with my fourth I'm going to attack, okay? So, what we're going to do is we're going to look at our defense and his defense is plus zero, okay? You roll the two dice together, he has an 11. Okay? Wow, that was a pretty good roll. All right? So, he on this side he has no He has a bonus because he's going to get plus one. So, he needs to do better than that and he rolls snake eyes, which means that his attack would miss, okay? Then it would go to the other side and let's just say he turns over this. Okay.

He's got armor. It's got the symbol of water, okay? And now it's his turn. You do get a free turn of 260. So, he can turn and he has four actions. He can attack with his hands four times. Spend an action to move one space diagonally. Well, maybe that's what he wanted to do, all right? Uh what was he facing? This way? Uh he can come back diagonally. So, he can spend one action to jump and move one space diagonally. Okay? The only way you can move diagonally is by using an ability, okay? Fortunately, he was able to do this with this card and this is the exposed card.

So, now he used one action. He's got three other actions. He gets a plus one. The defensive guy always rolls first. Now, he has plus one to his defense, so it's four plus one is five. So, he has a five of defense five defense. He gets plus one to his attack. He's going to roll three plus one is four, okay? So, that first attack is going to miss, okay? He's still got two more actions. So, he's going to roll his defense again. That's going to be a nine plus one is 10. He's going to roll his offense, which is seven. Boy, this guy can't hit worth of nothing, huh? All right, so he misses and now we go to our last chance here, which is eight.

And I'm well, actually nine and he totally misses and that's the end of his turn. Now, it's going to go back to Oh, I think there's a way that initiative can change, believe it or not. Let me just check that real quick. All right? As I'm telling you this. Uh sorry to hear that. That's okay, Shannon. We all don't feel well sometimes, huh? Uh card effects, timing, blah blah blah. Okay, end of round. All right? Now, if when when he decided to use it If he ever decided to use this, okay? It gets turned. You can only use your weapon once per round, okay? Just so you know.

And then the beginning of the phase there is a basically a refresh phase, as they call it, okay? And you're going to refresh everything. All right? So, you're going to figure out initiative, all right? Who Who's going to determine it. Special cards can help you um can um help you with initiative and things like that, all right? So, let me just double-check this. So, you're going to recharge, all right? And then you would turn over the next card, okay? You're going to reveal the loadout. Now, all sudden we have some metal, right? So, now that weapon comes into play, but what does this do? Okay?

When this champion takes two or more damage from a single attack, roll a D6 on a four, five, or six, reduce that damage by one to a minimum of one. Oh, that's a pretty nasty card, right?

[clears throat]

So, uh da da da da da da da recharge. Okay, rules of engagement. Set that then flip. Da da da For initia- For initiative for each round is located in the upper left-hand corner uh uh corner of the card in that round's card slot. Okay, so first round, initiative would be five. Next round, initiative would be six. Okay? For him. And then let's just say this person turned over, so their their initiative would have been four. So uh colon or whatever is going to go first. He can turn for free to face his opponent straight on. Now he has an ability to use this once. Okay?

And that's going to give him plus two. Okay? But the funny thing about it is is hitting it straight up, you get no bonus. Okay? So he he would be able to do better if he was able to move, which might be the smart thing for him to do. Um depending on the facing. So he moved for free. He can go one, two. All right? Right next to our guy. Can we see that? Yeah, we can. Now he can He's got two more attacks left. All right? This only works once. Okay? And if he's facing this way, he can attack this way for plus one.

He's going to use that card. He's going to roll. Well, he gets the roll first, which is six. Okay? No bonus. All right? And then five, six. Nobody can hit each other. These guys These guys can't hit each other worth worth anything. All right? But that would use up that card. Okay? So now he already used his free turn. So now maybe he would want to retreat in some way in some fashion. He can move back for one. You can do however you want. And then it would be his turn. And this time he would have uh as you can see uh you would need uh two bokkens may be used this game whenever there is whenever this champion attacks and misses with this weapon makes a free base attack against that that defender.

Attacks and misses with this weapon, he makes a free base attack against that defender. Now up ahead, he's going to want to move. How's he going to want to do this? He'll go one, two, three. I don't know. He just wants to move one. Yeah, but if he wants to use this weapon Hmm. One. And you can only attack in those particular areas. Like if he goes straight up at him it would give him Well, he would have still have his plus one. No, but he would have to use his weapon. Now he's going to come up. So he'll one, two, three.

All right? And then he would attack with his bokken. Turn it sideways. He would roll for his defense, which would be six. Okay? Now because he's turn he's fighting side hitting sideways, he gets plus one. And boy, he can't hit either. Boy, these guys are these guys These guys are horrible. But you see where I'm getting at here. Okay? All right? So you're trying to hit and you're trying to get each other uh whoever has the least amount of health at the end of the fourth round would win. Right now these guys can are hitting each other like like you know, they're swinging with butter. But if we remember he gets a free attack.

Yes. Hold on. Let's just try this one more time. Make a free base attack against that defender. Okay. Well, a free base attack he would have to turn that way. All right? And two. That would That would give him five. Let's roll his defense. Three. Finally an attack. And you would do one damage and you would put a damage counter on him. Finally Finally somebody got hit. Somebody got hit. And they have little counters in here that you would put and everything like that. But it's a neat little It's a neat little game. It doesn't take much to get going.

All right? As you can see. And you can pick this up at Trading Card Market and it's very affordable. It's a nice little miniature game disguised as a um as a trading card game. I'm going to put this and this in here. And I'm going to put this in here so I don't lose this. And the you know, the starter is is relatively cheap. Of course I dropped the rulebook and I I can't move to get it. But that's okay. But um while we're here, why don't we open up We'll just open up a a booster or two of this. Take a look at it because I'm really curious about this.

You know? See who you get inside here. Yeah, why don't we do that? Oh yeah, see? You get You get 10 cards plus three. All right. Well, let's take a look. And I'm going to move this over here a little bit. There we go. All right? So let's see what we'll get.

And these cards are thick. I mean real thick. Yeah, those dice are not fair. Philip of Macedonia. Oh, that's a pretty cool one. And then his four cards. One, two, three, four. Ooh. Look at this one. Abraham Lincoln. Oh, that's cool. That's pretty cool. All right? Middle East. Okay, so that's not Europe. Hold on. Hold on. Let me Let me Let me see how they put these in here. Europe Europe Europe Europe Greek Greek Greek Greek Greek Greek. Okay, so that's one set.

Then you have like Abraham Lincoln in foil, which is pretty cool. And then All right, your next set would be Julius Caesar. So Julius Caesar versus Oh, that's pretty cool. Three. Uh is that three and then four. And then Okay. And these you know you would have and you'd be able to do for Portuguese. You got this as your champion. Inspiration for Persian. Okay, hold on. So those are your three additional cards that you get. But you get two you get two armies to start in each pack. Okay, yep. That makes sense. All right, let's open up another one.

Let's open up another one. This This got my interest now. Introduce fort Okay. The time reset one introduces the empire builder and 40 of the heroes and villains that define some of the greatest civilizations. All right. Five all you need. You need five cards and two D6. And of course the rules. Abdul Bakar Middle East. All right. No, that's Persia. All right, sword. Sword.

All right, there we go. And that would be his thing. And then you got the same dude here. I think I think the middle cards are Xerxes. Oh, that's pretty cool. Oh, he has range. Wow. Pretty neat. Uh okay, so that that would go over here. And then it's another champion from Asia. Japanese green. And then his four cards. Okay. All right. Well, you get a pretty good mix here. That's pretty cool. That's really really cool. Pretty interesting.

So these other cards would pro would probably fit in the set, but the problem is is that they are foil cards, so you really don't want to use the foil cards. I'm going to keep these in here. And where are those evil dice? Did I put those evil dice back? No. Those dice need to go in here. I need to open up the rest of that box at some point. Pretty neat. Well, like I said, pretty cool game. All right, I'm going to turn this around.

There we go. And see if I can do this without wrecking everything. There we go. Trying this new thing. Okay. Okay. All right. There we go. Okay. Just like that. And I can shut off the light in the front. There we go. Yeah, so pretty pretty pretty cool if you ask me. It's a nice game. And I wanted to show it to you because I think it's a really really great you know, game. Oh god. I got to try to get this stupid rulebook. And forgive me. Got to do a little hoppity hop here.

Oh, okay. Cuz it was just annoying me that it was on the damn ground. Oh god. This leg is driving me insane. I just want to get this cast off more than you can ever imagine anything in my life. Cuz I'm starting to go stir crazy and kooky as well. And I just want to kind of start walking a bit. But that has been one of the um the problems that we had. We have a lot of stuff going up on auction. Um we are trying to raise money for this disaster because this is financially has been completely just destroyed the book because I've been sick with it because there was some respiratory thing that just ran through the house.

I've been sicker than a dog.

[cough and clears throat]

And uh yeah, you can still hear it. Um and my wife's been trying to help me. But I really need to move to to do something. I mean, we've got some really great stuff going up this time. And you know, I don't want to sell it, but but you know, you know, we we got to do what we got to do, okay? You know, kind of a a bit of a fundraiser. Um you're going to see I was able to somehow power through and I've got to upload the uh videos this weekend, but you're going to see some really cool stuff. We're going to take a look at uh a game that uh is a very historic game and I think a great game. Um if anybody remembers this, Dragon Dice. Well, there's a company that does it now, and I remember seeing them back in um at Gen Con when I went in I think it was 2018 2019. SFR.

And I I didn't have time to stop by there and I was like, you know, I I remember this game. This game is really good. And uh uh if you guys can hit the thumbs up a bit, I'd appreciate it. Don't forget to subscribe and like, of course. Um but um I was really excited to to check it out, but I ran out of time interviews and all the other stuff that uh you run into. And uh unfortunately, I did not get the chance to um check it out. Well, I wrote them and I said, you know, I've been itching to kind of take a look at this. Would you can you send me a um a starter set and they did. And they were so nice and they sent a um a couple of really beautiful mats.

I start playing it and I go, okay. Now I've got to go out and I've got to go buy a whole bunch of this. Which I would like to at some point when things get a little bit better. But they also sent me a game that I've got to check out and they said, hey, you know, we try to help some of our friends and stuff like that. And they sent the game that I was reading a comic book where Winnie the Pooh was like this this real badass, you know, uh fighter. Uh him and Christopher Robin, you know, they were like fantasy mercenaries and stuff like that. And um

[clears throat]

they said, we want to send you this Winnie the Pooh Pooh game. It's called The Call of Poohthulhu. So that's this right here. And they asked if I would check it out and I said, yeah, sure, of course. I'd be more than happy. I mean, you guys are being nice, of course I'm going to check it out. So that's next on on the list for next week. And I have to tell you, it looks pretty interesting because it reminds me of that that comic book that I was reading and and how good it was. And I don't know if they made any more of it, but um they had said, oh yeah, you know, this that and the other. So you've got to choose two fiends.

For the base game, you will use Daphne Milner and Alan Milner if you're playing five or six players. Okay, we're we're not doing that. Choose an avatar that must be defeated. In the base set, you will use Christopher Robin. Place the card enemy side up in the center of the table. Any other av- avatars are set aside and will not be used. What if Christopher Robin goes crazy? Players collect collectively when once the avatar has been defeated even if some players did not survive. Whereas while it is typical to defeat all enemies this is not required.

Players collectively lose when they have all been defeated. Okay. Avatar. The villain of our story in the base set. Oh, wait a minute. Hold on. Listen to this. This is Christopher Robin. Avatars are are double-sided cards that See, Christopher Robin was always a little weird. You know what I mean? Maybe he was the villain. The villain of our story in the base set. This is Christopher Robin. Avatars are double-sided cards that are both treated as enemies for all rules. They begin on their enemy side and once defeated flip over and take on their final form. Okay, I've got to check this out now.

Now you've got my curiosity. Now you've got my curiosity. Hold on here. Okay. So let's take a look here. Okay, here we go.

Hold on. Wait till you see this. Wait till you see this. So there's a lot of cards in this. And I guess there's a Shadows over the 100 Acre Woods, which is a little expansion that they have for it. All right, so what are these then? Railing. Let's put that there. And move this over here. Okay, so you got a bunch of fiends that you're going to be facing. And then you're going to have weapons like honey pot, honey first aid kits, dodge. Okay. This is a dice rolling game, which I like cards and dice. All right, let's take a look.

Pooh Bear. Oh, wow. Anybody can go crazy in this game. But here's Christopher Robin, right? Looks as normal as he normally does. Christopher Robin always hunts for prey last. If you defeat Christopher Robin uh Christopher Robin, combat ends as normal, but flip him to his final form. So he starts out like this and then he goes he goes totally Cthulhu. All right, this this got my interest. I've got news for you. I've got news for you. All right, let's let's keep going here.

Oh god. Stamp foot. And uh like I always say, like and subscribe if you like. You don't have to. Uh I think what was that? Okay. Okay, friends. Are here are here the heroes of our story. Each player will control actions of one friend. So like if you have Pooh Bear. But you could play Pooh Bear and you can flip him over and he can go nuts as well.

May this card honey or honey pot from hand or that has been struck that's been stuck to him or attached to any of his cards to remove 1 D4 damage from any friend. This has my interest. This is the first time I'm I'm getting a chance to look at this. Sorry. Oh, what else did we look at? Oh boy, I'm going to have some news for you guys hopefully by the end of this week. Uh a friend of mine is willing to do for you guys if you guys want Malediction. Um if you look on Teemo Oh well, you're going to I think you saw that video. If you saw that video and saw how cool this game is, this game is really really cool.

He is going to print stuff up and give it to you guys as a special price. Okay? Um I got quoted from somebody on Etsy. It was $1,000 to print all three expansions. And I was like I you know, I can't even afford to pay attention, let alone pay that. Uh a friend of mine, who's been a very dear friend, who has a 3D printer and has a little business, said, "Oh, just send me the file and I'll print that up for you. And then what I'll do is every time somebody gets Maladiction, if they get the two-player starter kit, uh I can print it and they can pay me X amount of dollars, which he's determining now. He goes, "Because they were some people were charging almost $300 for for the two-player uh 50 miniatures and big scenery pieces."

And he said, "Oh, no, no." He goes, "I'll get this down to where it's affordable." So, we'll have that information. We'll show you in another video when we get the the product in and then we can show you how the game's played. You know, we'll do that as well. Uh okay, enemies. Usually corrupt versions of our friends, but also include friends and avatars, otherwise but but but but but but. Okay, bonuses but but but but but. Deterrents dot dot dot. Uh draw deck. Draw deck consists of many different types of cards with the same back images. So, that would be these. And then you would get something like lucky move or something like that.

Uh resolve immediately then discard. Reduce the damage just received from an enemy to zero. Oh. All right, this guy this this is interesting. All right, so choose an avatar that must be defeated. In the base set, you're going to use Christopher Robins. All players choose a friend card and take one randomly. Place your card friend side up in front of you. Some characters begin with extra cards. Choose those for choose those and place them near the friend friend card.

[cough and clears throat]

So, like if we want to play Pooh here, does he start? He doesn't start with any any cards. Okay, so that's cool. For each enemy in play, choose a herald card and attach it to them. Place these enemy Okay. From the remaining friends, choose as many as there are players. Place these cards enemy side up below the fiends. And that's these guys, fiends. Red bordered. Okay. All right. Now, this is interesting.

I like when people make games, you know, especially indie people. Seems they care a lot more. Place these cards enemy side up below the fiends. Any other friend cards are set aside and will not be used. For each starting enemy in play, choose a herald card and attach and attach it to them.

For each starting enemy in play, oh, choose a herald card. Is there a herald card in here? No. Hold on. Hold on.

Uh uh uh uh uh uh uh. That's a fiend. Oh, there are herald cards in here. Okay. And that See, they got mixed in here. That's a fiend. That's a herald card. Okay. So, herald card would be the type of Cthulhu. Dude. All right. Like this dude here. All right, so that's considered a herald card. Okay. So, that would be attached to any enemies.

Shuffle the remaining cards into a draw deck. Place them face down where the players can reach. Each player draws three cards and creates a starting hand. All characters have stats, which describe them. When a player needs to perform a stat check, such as a bounce check, they will use the die type. So, bounce, it would be a D4. Okay, they give you a D4. Okay. On their site, they were charging 150 each faction, but there was never but there was never in stock. That's why people are charging a lot to print them, I think. Yeah, they were charging 150 for each faction, so it would be $300 cuz there's two factions in the starter deck.

Okay? Plus, you're not even talking about the um scenery that you need that becomes part of the game. All right, so yeah. So, they were charging a lot. They were charging a lot. The people on Etsy were charging anywhere from 250, my friend said, to like 300 and something dollars, and that's not even counting the scenery that you need to play the game. Cuz you need four pieces of scenery. Which you could use the scenery that's in there, but I mean, if you got printed miniatures, why why not get the printed scen- you know, uh terrain. Excuse me, terrain. So, it does run up. But, I I think he's going to do something where you can get both for a really good price.

So, there you go. Uh but but but but but but. Okay, so let's keep on looking at this. Uh as a bounce check, they will use the die type indicated on the character card. Roll some game effects may change the die type used or modify the roll. Uh mm. Pardon me. Oh, this [clears throat] cough is killing me, too. Uh stuffing. I think that would be life. Character's life score. Bounce. Speed. Agility effects may increase or decrease the die type used. Brains. The character's aware- awareness and a mental capacity. This stat is a die type, like bounce.

Yep. Taste. Tastiness and restraint. These stats affect on each turn which enemy will hunt which friend. Which is Hold on. Three. Tasty Okay. So, you have uh a tasty rating of eight plus. Hey, he looks pretty good. I want to eat that guy. Oh, that's pretty funny. Oh, that's pretty funny. Oh, wow.

Turn sequence. Okay. Stick stock but but but but but but but. Okay. Each game is made up of multiple turns, which all players take together. Each turn is made up of multiple phases. Player actions within a phase are resolved based on tastiness. That's your number in the upper right corner, high to low. There are five phases to each. Prepare, hunt, hide, fight, escalate horror. Why do Why does this sound so good to me? Tired, too, I see. Yeah, I'm I'm exhausted. I'm just worn out mentally, physically. I promised you guys I'd be on this week and I want to make sure I came on, even if it's, you know, a half hour.

I'm 40 minutes in, which isn't bad. All right, I'm doing all right. Uh your character

[sighs]

prepare phase. Your character's friends has discovered that cosmic horrors have invaded the Hundred Acre Woods. Each player may perform these actions in any order unless they are attempting to run from an enemy. You can attempt to run to avoid a fight this turn by starting to run away now. You may take no actions, including receive a trade, this phase, but will get a bonus to avoid fight in the next phase. Scavenge. Once per phase, take the top card from the draw deck into your hand. Trade. Friends may give or receive cards to the other player. Okay. Play. You may play any number of cards from your hand at this time. Hunt phase. Enemies will pair off hunting for prey.

The least restraint enemy will seek The least restrained enemy will seek out the friend with the highest tastiness first. The next least restraint enemy will match the next highest tempting and so on until all friends have enemies searching for them. If there are no more enemies If there are more enemies than friends, the remaining enemies will not participate in this fight. Based on their example some enemies have unique resolution. For example for example Daphne Mills, Alan Mills Miles will hunt together against the single friend in a team up fight. Another example, Christopher Robin final form will hunt first but seek the least tastiest enemy.

Each friend may choose to hide from the enemy enemy that is hunting them, but if you fail the enemy will automatically gain initiative and will attack first. If you choose not to hide you will have a chance to gain initiative in the fight phase. To hide you from your paired enemy, you must perform a brains check. If you start to run during the prepare phase, also perform a bounce check and add the two results together. Wow. Check and add the two results together, your paired enemy will make a brains check and attempt to locate you. Okay. Fight. Each player in decreasing tastiness order who did not hide from the enemy will participate in a fight by resolving the following steps in rounds.

A player completes all rounds of their fight before the next player begins. Any friend may play a bonus, detriment, or effect card at any time during this phase. Harold powers combat rounds the side gains initiative will take the first action. Friends and en and enemies will take turns taking action until something causes combat to end, usually a defeat or a successful escape check. The friends either at either attempt to escape or attack. The friends team up must agree to a single action. Okay, that's cool. After a few all the fights are resolved, each player draws two cards from the draw deck.

If either or both are detriments it is immediately stuck to the friend and forced to discard it necessarily. If a friend has already three det detriments then they gain a new one anyways. Okay. Hold on. Stuck together. Huh.

So, enemy team ups if there's more than Wow. This is interesting. I'm going to I'm going to give this a a look. Um There's a few things I got to figure out. How does the How does the game end? I guess you got to defeat After you defeat the enemy. Oh, once Christopher Robin comes after you. I would assume that that's how it goes sideways. And you've got to defeat him. Hm. Interesting. Interesting. You got hit points. You got all kinds of different dice here all in a night this nice little neat box. It's okay, Rob. We all know you're doing your best. Thanks. I appreciate it.

Oh. All right.

[snorts]

So, that's that. So hopefully

[sighs]

my wife and I can get the rest of everything done this this Sunday. And Monday a video will go up with the auction. Yeah. Oh, excuse me. Um we'll get that done. We'll get that going. Um and then I've got other games I've got some games that you guys got to see this week. Uh I got in from Raybox Games uh Gates of Nephilim and game that I really was shocked uh the cats of Saint uh something Michelle or something like it I can't say that properly, but it's Saint like a Mount Saint Michael. Michael.

Um I always butcher butcher in the kind of thing like that. But it's everything that Mice and Mystics should have been. And I started messing with this and I'm like, "Oh my god. I haven't even gotten to the Viking game which I was like, "Oh, I can't wait to play the Viking game." And he sent me the cats game as well. I went, "Oh, maybe I'll look look at that later." But I started looking at it and I decided to open it first. I go, "Well, let me take care of this one first and then it'll be easier to do the other one in case I don't like this one." I haven't even opened up the the Viking one yet because I'm having such a blast with the other one. And I can't wait to show it to you guys. I think you guys will really really enjoy it.

So

[clears throat]

we've got that going on as always. All right, my dear friends. I think that's it for me. Okay, 45 minutes is pretty good. I'm exhausted. I'm going to go Um I finished work and I came right out here. I'm going to get some things cleaned up here. Um I need to film some more stuff. Um but I I guess I'll get to it when I get to it. This is really really good. Um this time rift. So, I highly highly suggest you go check it out at Trading Card Market. Um our next live event I will give away the gift certificate. I'm waiting for the codes to come. So, if you didn't comment on the last video, make sure that you do that.

Um

[clears throat]

Oh, man. I sound awful, too. And I want to get out of this house in the worst way. So um I I just got to get I got to clear the mechanism because I've been stuck here. My foot is killing me. I go back Tuesday. Hopefully they take this cast off and I get the boot. But being in the boot may not be the answer because it may be a non weight bearing boot because of the extensive damage that was done in the operation and blah blah blah blah. So, you know we're into it for for a bit, folks. So, we're going to do what we can and uh we'll go from there. And then uh like I said, I'll I'll keep plugging along here, keep trying to do what I can. Hopefully once I feel a little bit better uh rest with the respiratory problem uh um what what you know, I'm going to try to do a play through. Especially with this little setup, I think I can do it pretty well from my room. So, maybe we'll try that.

Uh be sure to subscribe and like. And as always, thank you so much for watching. Until next time, it's your old pal Rob. We'll see you soon, my friends.

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