Anachrony w/ Fractures of Time Expansion - Playthrough & Review
Transcript
hi everyone my name is Monique and I'm nine from before you play and today we are returning to an acony but this time with the fractures of time expansion yes this game is designed by David tury with Victoria Peter as well as Richard Aman and published by mind clash games now in this game and this particular uh expansion we have found a new Valley which has different types of resources as well as new workers that are going to help us that's right we have flux cores and we now have the ability to Blink which is basically taking uh several more actions than before and so the game is a little bit more complic at than it used to be sure and so today we're not going to be teaching the base game at all since we've already done a full playthrough for it which can be found up there if you'd like to check it out but we are going to be going over the new additions that come with the expansion so if you'd like to jump around we'll include time stamps in the description below now before we begin if you all do some big favor and turn on your clling on subtitles just in case you make any mistakes we can add those Corrections there we also find big mistakes We'll add them to the description as well and lastly of course if you like these videos and you want to see more in the future please consider subscribing and with that we are ready to begin so if you please YK your attention to the center of the table we're all set up here for a two-player game of anacron with the new fractures of time expansion that's actually not new that's the valley I realized I believe I I think the expansion came out last year but this is the valley that we're talking about you know I think it actually came out in 20120 oh yeah what is time any who in addition to the valley board we each also have our own uh fractured device we have a new type of worker and of course a new type of resource which are these flux cores now I believe we
mentioned this in the base game playthrough but just so you know we are playing with upgraded pieces we're also playing with these EXO suits and so uh your copy of the game depending on which uh versions of an acony you have may or may not include these pieces now thematically the thing that's happening here I believe is with the discovery of this new Valley uh there are new resources that give us the ability to Blink and blinking is probably going to be the biggest addition to uh the base game of anacron mhm this phenomenon called blinking essentially allows you to be in two places at once and so what it's going to do for our gaml here is during the actions phase after we send out our uh our EXO suits essentially out onto a space on the board we can send that uh same exo suit to a different action space basically giving us the ability to take way more actions than we used to be able to now in order to do this you have to spend a flux core and so that is why this new type of res source is going to be very important for us uh this specific type of action the blinking is actually represented on our fractured device which also has other uh actions that I'll be talking about in a second and so in order to Blink you'll actually place the flux core on your fractur device and so depending on the board that you have you'll have a certain number of available spaces our first space uh starts with a glitch token on it which uh the significance of it we'll talk about in a second as well and so if I were to Blink I would have to place my flux core on the space next to it since this one is not available and then I'd be able to move a
previously placed exo suit to a different space so if I wanted to I can now place it into the mine as an example taking that action and then the worker that's in the suit will now come back to me uh tired essentially making it so that I can't blink again with the same exo suit and actually when blinking you still follow the rules of these spaces so since that was an engineer that was in that Exo Suit um they would actually come back uh active yep now unfortunately blinking comes at a cost it is not this free technology for us to use it's taxing it is taxing and so anytime you choose to Blink you now have to roll these two dice one dice has uh numbers between two and five and the other die is going to show different locations around the board such as on your Paradox spaces here in the the warp area sometimes in the endgame conditions and so what happens here is if you roll a value on the value die that is higher than the number of available spaces that you have on your fractured device not counting the square area over here then you have to add a glitch token to the location that the location die is showing which in this case would be on one of my Paradox spaces and since I rolled a three by the way I don't I wouldn't have had to do this but had I rolled a four then I would have to add a glitch token to one of these spaces here and that'll essentially make it so that I only need to collect two paradox tokens in order to take an anomaly right so glitch markers are bad there are ways to remove them but that is a risk uh in blinking you'll have to add more of those and if you roll by the way the
endgame objectives you'll have to put out two of them you'll have to choose two objectives that you won't be able to score unless you're able to remove these before the end of the game now this expansion also includes a new worker type and they are called operators they're very very good at blinking so much so that if you choose to Blink using an operator then you don't have to roll these dice because you're not going to suffer the glitch penalty no matter what uh they also operate like geniuses but you don't gain any benefits for them so for example when a genius is placed out onto any of the uh the world Capital uh action spaces you can choose what type of worker they represent so that you can gain the benefits that are listed in that that box operators can be placed essentially in place of any of the basic worker types just not in place of geniuses if it if it asks specifically for a genius but you never gain the benefits of the worker types that are in in the box so that makes sense so they essentially act like Wilds but you'll never get the benefits on discounts right and in order to hire more operators you have to go to the valley board so this board is a new uh worker placement spot there are four available spaces these two and this one and basically this First Column here allows you to either hire an operator or take a technology card so this is a new uh addition that comes with the expansion Technologies are going to provide you with a wide range of abilities as well as endgame scoring criteria we will talk about these as we play play the game but just so you know in order to take one of these they're going to flip just like the buildings in
the sense that you'll always have two stacks to choose from but in order to take one of these you'll have to go to one of these spots and you'll have to pay a combination of two uranium and/ gold so that's a blue and a yellow resource type you can do a combination of the two so if you want you can do one and one or two of one or the other yep and some technology cards will have additional costs that you'll have to pay neither of these two do but as we uh as we see them we'll talk about them now if you go to either of these action spaces with a scientist you'll get a discount of one resource when specifically taking a technology card and if you go here with an administrator then you get a flux core but Engineers cannot come here MH the other action space on the valley Board gets few stuff you can choose between two flux cores or two energy cores if you go here with an engineer you'll gain um one energy core and if you go here with a scientist you'll gain a flux score but administrators cannot go to that space and the last space up here functions pretty much the exact same way as this one in the sense that going here allows you to choose either of these two action types as long as the one you choose is completely filled yeah so the only difference is you do not get first player if you do it over here like you do over here right that is the only place uh where you're going to be exchanging player turn order and we blocked off the second spot here because it's a two-player game that one we chose to do so to make the game a little bit more difficult just like we did in the first playthrough and the last thing about the valley board is when taking these actions you are not allowed to Blink off of the board and you also cannot blink between spaces so if I were
to send my Exo Suit directly from my board to the valley board I basically cannot blink with it m now the other main addition is our fractured device and so we each have our own player boards here that are going to hold our flux cores every time we blink but we also have new types of actions which are going to look a little bit different depending on which side of the board you're playing with we're playing with the B sides so both of our boards are a symmetric and so our top action here is different nine has it kind of split into two different actions where whereas I only have one and these actions will allow you to remove flux cores from your fractured device so that it's easier for you to uh to escape the penalty for blinking and the other action type allows you to remove glitch markers now my spot here is only one which means I have to choose between the two when taking this action but it can remove up to three of each type right nain can only remove up to two yes so I have two separate areas so if I have uh two of these kind of workers uh these are exclusive to these locations but I can at least do each one uh per round exactly and like nine was mentioning they require an operator in order to to utilize the action space which means you cannot send a genius there m now each player also has another type of action here which I'm forgetting what they're all called by the way but this action essentially allows you to move to remove up to three of your uh free action markers or workers from your buildings so when you remove workers from buildings they can only be of these bottom three types they cannot be from power plants and they also cannot be from Super projects it basically allows
you to free up space so that you can take the action again but when taking this action you have to place two flux cores on your fracture device and every time you place a a flux core you have to roll these two dice it's not just when blinking now although you are placing two by taking this action you will only do the die roll once right and the Last Action space on your fractured device is on this Square that's on the right hand side over here here it basically functions to cover up the right side the right half of your fractur device because you do have a larger capacity to place flux cores and so in order for you to increase your maximum uh limit you'll have to take one of the two actions that are on either side of your board and they're going to be different for each player as an example I have uh just a free action here I don't have to spend anything and I can do it as a free action but every time you take these actions you have to spend a breakthrough tile if you're not familiar with what I'm referring to they are the uh the tiles that you typically use in order to to claim the super projects and so each time you take the action the shape of the Breakthrough tiles don't matter but each new one that you add uh to the space has to have a different symbol right so just a symbol uh in the center there and every time you take the action and add a breakthrough tile it's going to increase the capacity of your fractured device by one space and at the very end of the game you're going to get the number of points that is uh the highest value that's visible essentially so if I to the very end here I'm going to earn an additional seven points yeah so by doing this you've opened up your ability to Blink more often without the penalty of a glitch marker because your
Gap is going to be much wider exactly and these spaces also have a benefit so for me I get two water each time I cover up uh one of these spaces and if I were to take the right side action it does cost two water and I have to use an operator to do it but it'll get me two points every time so it's another nice way to score points but you have to keep in mind that these breakthrough tiles are no longer yours so these are not going to score for the Breakthrough scoring if you place it on your uh your board and those are the main additions to the gameplay that you'll see uh when playing with the fractions of time expansion there are just a few more details including the fact that our timeline has now changed now we only have uh a total of six eras but really five we have two of them that are po impact and three pre-impact and we also start with an era zero and so the purpose of this is so players can warp in resources before the game even starts so when we do era zero we are just going to do the warp phase and then we are going to start the game during the preparation phase of era 1 and when we do that we're going to shift all the buildings so each secondary stack will also will will actually start the game with two tiles in each stack and era zero also has a face up super project so going into the first round we're going to have three of them that are face up and lastly we've decided to play with the variable anomalies module and so what that means is our anomalies if we ever have to take them um are not going to be the exact same ones that came with the base game that sort of cover up a spot here they are now going to be asymmetric and variable they're going to shift over just like the regular building tiles and when you have to take
one you'll always have a choice between two you're basically going to choose you pick your poison you pick your poison exactly and so just as an example we have these uh top two here which I believe this bottom one is just uh basically functions like a normal anomaly if you were to take this it's going to be minus four points at the end of the game if you are unable to get rid of it but when taking it you can remove a warp tile from the timeline like you would uh usually but not all of them allow you to do that so that is another change to the rule this one if you have this on your board it's basically minus two uh to your power plant range which is pretty pretty bad so good if you were to take this before impact then you can remove a warp tile from the timeline but if it's uh after impact you cannot and it's minus two points at the end of the game so we'll now have a choice yeah they vary they vary uh and if ever you want to remove one from your board then we now have these tiles that you have to place a worker on in order to do so any worker that you place here does not uh leave you I guess until the end of the round which means you can only remove an anomaly once per era and that's essentially it if we miss anything we'll be talking through our moves uh throughout the game but we do want you to keep in mind that neither of us are experts at this expansion you kind of have to play it a lot in order to to know it well and neither of us are playing with the new p so the expansion comes with a new faction that you can play as called the path of unity they're purple but they're very difficult so we decided to go with the factions that we did not play as in the last game play shall we introduce who we are sure all
right today I am playing as the path of Harmony so we are the green players we're very peaceful I believe and so my asymmetric bside here basically allows me uh if I were to take um an anomaly I think it is I can instead spend or or uh discard one of my buildings so I don't know if I'm going to want to do that in addition I have two spaces here on my my warp area that allows me to pay three water instead of an energy core mhm my morale track is a bit tough because I start one uh space to the left now my fracture device I sort of mentioned already uh the further I push up here the more of these water spaces I can benefit from by placing flux cores there in addition when I take the action on the right hand side here in addition to the two points I would receive I also get to remove a flux scoree from my fracture device nice and we already sort of discussed the the fact that my uh my space up here is combined so instead of being able to take it twice I can only take it once but it's up to three times and I cannot combine them I would have to choose to either remove three fleux cores or three glitch markers because one thing that we didn't mention is at the end of the game glitch markers are going to be minus two points each for any that you were not able to remove as for my leader I am matriarch zaa which is not I don't think they are a uh a fractures of time leader I Bas game one and so my benefit here says that during the sixth phase I can spend two water in order to take a a worker from the supply but the worker has to be one that was available on the card for the era I do
not gain the benefits the hiring benefits though and finally for my evacuation condition I need to have three of the water buildings in order to evacuate scoring me two points and for each pair of gold plus a genius that I have it's an additional three points each all right well I'll be playing as the blue player the path of dominance and on my board what's kind of unique is uh you know normally after that planning phase when you're putting out EXO suits any empty space you normally get water for it I do not get that benefit so I'm not going to get any free passive water for not placing out EXO suits here interesting uh but the kind of counter to that is I have a free action where anytime I want to recall my sleepy workers into my active workers I don't have to actually spend uh a a particular worker to do it I can just put out one of my tokens spending the amount of water in order to kind of bump up so it's a free action but you have to spend water I do yeah I still have to spend water you you need to get a water engine which makes this important because it doesn't want to give you the water your workers exactly okay I will need you to help me remember the water benefit because I think we missed it once or twice the base game this is a there's a lot going on in this game so we apologize if we make any mistakes sure uh the other benefit for me is I can place my super projects anywhere normally if I took one of these would have to slot it into the far left spot now I can just slot it in you know anywhere that I see fit so the places that are going to be more expensive would probably be the best place to put them as for my fracture device uh we kind of already talked about this earlier but I have two different slots that I can either remove these uh these
cores right or take uh two of my glitch tokens off uh if I progress this open I don't get the water benefit like Monique does but I do if I cover this one up eventually I will get one titanium which could be kind of nice yeah um so I don't know I don't know how much I'm going to use this one but you know we'll see you also have a spot here that if you wanted to place a flux core on that third space you have to spend two water yeah it's not it's not something to boast about not the best you know but yes I do have that of a barrier yeah why it's a barrier is if I was to cover this up and pay that fee and then somehow I remove the cores and I have to put them back on I do have to pay that fee again yes it's not a onetime fee it's a recurring fee as most things are but and your benefit here is a onetime benefit so that's this one is time yeah not that one yeah it's not on your side that's no as for my leader this is a an expansion leader this is indoctrinator Zara and my little benefit here is as a free action uh once during the actions round I can actually turn in or convert an operator worker into a genius and score two points that's nice so there's going to be I'm probably going to want to do that a lot totally but the thing is these are the ones that can blink and not have to suffer consequences so I have to find a delicate balance between having problem sleepy ones of these turning my uh my them into like a genius that is ready to go which is kind of nice so hopefully I can do that uh and in order to escape I'm going to need to get this track all the way over here so I can't really crack the whip and make my my workers tired okay you really need water then
yeah so I need water and then um I'm also going to want a lot of uh workers at my time when I'm going to finally do an escape cuz they're each worth one point all right now that we've introduced ourselves the last thing that we have to go over are our endgame objectives so we are competing for these whoever whoever does them the best gets the three points amongst these there are two fractures of time ones and they are these two they're basically going to be for whoever has the most flux cores I believe on your fracture device is what that looks like and this is Whoever has the most of these technology cards um the other three are base game ones this is going to be for having the most of the Breakthrough tiles and those do not include the ones that are going to be on your fracture device yeah once they're on the fracture device they are basically not in your possession anymore right this is going to be to uh for whoever warps the most or basically gets a token further up and then this is Whoever has the most workers workers okay all right that is enough chitchat are you ready to begin sure yeah okay we have to see who goes first all right what do you want to do R Shambo okay ready yes it's you me means you have to pay two water if you want to go there all right so I'm going to place this here so aggressive already I mean you know we you don't pass first player so I love having first dibs it's true all right here we go we are truly ready to begin now so we are going to start with era zero uh apologies if we make any mistakes we probably will and we'll put them all in the description if so yes so for era zero we are just doing a warp phase it's just so that we can uh start warping
some stuff in and we don't start the game empty-handed unless you want to you really you can can uh and just to save space we're going to put the super projects just slightly above like that because this game challenging yeah a lot of space all right all right naine going to war in yeah I'm going to warp something in I have to now during this this era you cannot warp in EXO suits that is the exception and we do have a new uh warp tile here with fraction of time which is a flux core so you can warp in an additional one of those uh if you so choose feel so moved considering we only have five eras Max and so we do not know what resources are coming out we don't know who we can hire so that's going to make this decision tough mhm all right ready yes 1 two 3 aha oh is that a titanium this is titanium okay this is a building material we both warped in something building block so navine warped in a titanium and I warped in a flux core because I don't know we only start with one and if you want to Blink you need one the problem with me is if I was to Blink twice it's going to cost me two water water which is very difficult to passively come by right that's true so I'm a little you know nervous about the water situation you know okay now we move into ARA one so we're moving over we truly move we're going to put them below here we now have access to this super project by the way we have access to two of them uh in this game so we have temporal tourism which gives you a free action to go back in time up to
three uh tiles away what we'll do is we we'll move these down here so that way we're not covering up too much of the board and we can do it like this yeah it seems right right there you go Solutions and then this one is the archive of the eras looks like every time you go back in time you gain a point when you pay off your debts that's really nice very good very good I got this part don't you wor bubling through it I got this part okay okay so we did that we are going to shift the building stacks and we're also going to fill in uh all of the people so we won't make you sit through it we'll see you in a second yes all right preparation is complete we have filled the mins unfortunately there's no uh what is this neutrum which I was de baiting warping in and I thought you know we probably will have have neutronium and now we don't so that's just wishful thinking for sure but we do have a genius which is nice because that showed up on that card and my uh my leader allows me to pay two water to take anybody from the supply that shows up on the card and my evacuation condition wants me to have Geniuses so I can hire for water I guess the Gen just needs water that's good for you yeah we've also shifted the building stacks and theine has identified two water uh buildings here that will give you water as a free action so that's really nice is three every round but this one's two every round but instantly four so it's like you front load four rounds with that one that seems like a better situation well you are first player I'm going to buy it I know that's for sure what I'm going to do I will ignore it uh and by the way there is this building here which I don't remember what it's called don't look at the one below it um this building these types uh if
when you build them they give you a benefit when you're able to build on any of the cardinal directions around it and whatever you get is shown uh with an arrow so the last time we played this game I really really had an strong affinity for those those tiles okay moving on to the second phase this is one that you typically skip but since we had an era zero we are going to do it and this is rolling for Paradox okay uh I guess starting with you you're the first player we're tied here nothingness one nothing it didn't really roll you know it just kind of fell but no that definitely counts there you go so I have to roll as well I'm Gonna Roll On The Board one all oh my gosh you imagine if we started off the game with me rolling two I know that would have been hilarious that would have been good now we move on to powering up our EXO suits but first we did miss one thing that was a part of preparation and flipping over this super project so we have the particle collider as a free action you can exchange two of the three basic resources for a neutronian that's Prett good vice versa it costs a ton of stuff though to get seven points yeah what else are you doing with your resources if not getting seven points pretty good yeah okay now we power up our EXO suits so just like in our last video we are going to be doing this all simultaneously but just so you know the rule book actually has you go in clockwise order you can choose to do it simultaneously to make the game go faster though there's a little extra sentence in the rule book that's like if you like to just at the same time so that's what we're going to do yeah okay I know how many I'm going to workp in all right me too I'm holding the number
right now into this table one two three four four okay oo I I wanted to do five but then I thought you know I don't have a lot of work well I get no water for my blank space so I'm I'm doing these these three are there uh this one is going to cost me one of these energy cores so off you go energy core oh if not for this what else are you using for right you going to spend that right now so I I I can opt to pay three water I think you should instead and I'm going to because I get two water back for that space I don't get it for this space though because there's a glitched marker there yeah you have one too right yeah okay you get two water back I get two water two per space per space W right right it's pretty good two space yeah I guess it's sort of a trade-off because during impact uh three of my spaces get destroyed versus two okay so it's like power up oh and now I'm having regrets should I have powered up more I don't think so so I paying three water so I'm just going to pay the five or actually I'm just going to pay one water right because but you get two back three I get two back so I'm just going to pay one yeah I don't know why okay that that's that's math that's that's that's right okay I think I have a chance this is going to be a tough game I have a chance I've never played as this path before or at least it's been a really long time so we shall see all right moving on to ARA one's warp phase so now we get to borrow from the past again boy before we start taking some actions ready I am ready one two three scientist oh no that's the administrator our administrator oh is that what you me
this is what I meant people who can hire people with Benefits yeah there you go all right well I warping in water because I'm so afraid thirsty I have fear uh you have to pay a water I do to warp an administrator I don't want to do this because they are very hung very thirsty sorry off they go so I'll take that water because I warp in too okay so all right I'm going to keep my resources up here okay so that's that we are now ready to begin our first action space starting with unine okay well I know I want to buy one of these buildings let's just get it done now while I have a discount so it's cuz I don't want to pay the extra water cost here so I'm going to send out my engineer onto this top space here it's going to give me a one titanium discount when I do that with that particular type of worker and uh I like this one right here the one bu a water building I'm building a water building so instead of paying uh two titanium I only pay one because of the discount very good off it goes I have a building now what's nice about this is uh instantly when I build it I get four water okay uh and then now as an anytime action once per round I can basically get two water so that seems pretty there go this is a front loing business that you yes that's that front loading so it's basically this one but you get to front load your your water ahead of time because they both score you one point yeah right uh exactly that is just better than that one I think I think so what is the one before the one the next one you can pay you pay a gold which is not good for you um because your exit strategies is have gold uh and get five water in a point though that's that's pretty good if you have gold oh my gosh
that's so good yeah all right well that was the whole reason why I uh warped in some water knowing that I'm going second I'm probably going to have to place in water areas I guess or water requirements uh what is it is it an an engineer engineer gives you one titanium discount all right let's do it engineer I'm going to build a building as well before you take up both spots this is my water that I have to pay and I will build a that water building on the secondary stack yeah I got you so this is the one that nine was was mentioning that as a free auction I can now gain three water M so I have to pay one Titan tianium and a water because I had that titanium discount yep so there's that and I'm going to place this here and now in my next turn I can take that free action that does uncover a building there though in the secondary stack and that is an action spot that lets you place an administrator right and gives you five water that's fantastic if you have an administrator I did bring one in well it's back to you okay since I warped in an administrator I think it's time to use them while I can get this genius okay cuz I know you're going to get a genius at some point so I'm going to place them here so administrator is going to pick up and NAB this genius okay I need that so I'm going to take them they're going to go here them NAB them I know and then the uh benefit uh two water or two water um an energy core or a point what would you like I mean a point is nice but um I I think I'm going to go with the two water two water yeah
and then also can you give me actually another two water because I'm going to take my free action as well boom there you go there we go lots of water lots of water I must have water there we go that's me okay back to me I think I'm going to use this opportunity to change turn order so um the thing that's interesting is if I were to choose to Blink out of a spot like this I couldn't blink up there no because now I would be vacating this spot right you could blink up there I could I could not take this action right so I'm going to take it using my engineer oh but first I'm going to take my free action so I'm going to get three water yep let's not forget that CU I'm going that's like an auto just like do I'm going to need all the water that I can get yeah so I'm going to send them up here so I actually have to pay two water I should have left first player two behind yes please we UNF flag changing of the flag Changing of the Guard okay well that lasted very short that's right well you have plenty of opportunity y if I blink out of that spot and you were to then take it I believe you would take turn order again right yep so okay I'm going to build a building and I think I'm just going to build another water one because five water with an administrator is nice so um Prett nice this next spot here requires one uranium two titanium and a water I think I'm going to get a discount one discount on the titanium because it's it is an engineer that's representing that so you still focus on what the benefits are there right although oh no it has to be a titanium right the Bally titanium okay so then
one titanium one uranium and want water okay oh boy you got it 2/3 of the way to my evacuation is that your evacuation having three water buildings okay yeah you're good so this does not fill in over here just if anybody's curious it'll get shifted in the next era but that is me now it's back to you man I wanted that building okay I am going to send out a scientist uh to get themselves into this spot here wow yeah so early so soon I mean I don't know it's not bad yeah I got I mean might as well cuz if I want to advance this or if I want to work on these got to work on it so um okay I have trouble explaining exactly how to do this so uh I'm going to take you're taking a breakthrough tile yes I'm going to take two of these dice one only scientist can go there only scientist can go there okay uh and I get to set one of these two dice so the way I see it is this symbol and this symbol are exactly the same so I think I want to set it to that clock okay and then I if I roll a triangle fantastic circle circle ccle no circle circle come on there's a question mark on here right or there's one of each uh there's one of each yeah twice yeah okay even even odds triang triangle so triangle clock triangle clock temporal tourism is in my sights all right you still need all of those I do resources yeah I know well there you go well thanks all right so I have this that's great that's mine um so yeah that was that action all right back to me I think I'm GNA blink I don't know if this is too early but I just want to take this spot before it's gone and I
cannot send a scientist and those are the only people that I have left right now okay so this is the first time we're blinking so the first thing that happens is you have to spend a flux core and it gets placed on your fractured device so now I have uh only three yeah available Open Spaces if you roll this yeah you're in trouble I actually want to oh okay well I don't know that I necessarily want to but if I'm planning on taking this action I can remove three of the glitch markers r that to out so I'm toink uh this off you go Exo Suit over here so I have to spend the water so I will spend my five and take back can't remember this Exo Suit is an engineer meaning you cannot hire a genius but there's no genius to be hired yeah well hold on okay maybe that was not the most ideal move because if I blink into here then my engineer would come back active but unfortunately it's not going to but I guess the good thing actually is this uh worker this engineer is now going to become tired sleepy so if I choose to take this action to move all of my workers over to the active side then I will get them back true so that's actually not bad and actually I did not do this in order you're supposed to spend the flux core and then roll the dice I sort of jumped ahead there that's okay okay so I want three or three or less less oh my gosh oh okay I rolled a four so I get a glitch marker and it gets
placed on my uh my War warp track so you cannot progress up it you can still go back and pay um and kind of pay your debts but you cannot Advance on that track you clear that off corre unfortunate yep oh well so there's that it and then you move you remove the worker and take the action so I'm going to take the action and I'm going to hire an administrator that gets me a point point so there you go one point that was the first blink of the game we shall uh see how this goes goes M you opened up that space where I can I can build another building mhm okay I'm going to start by taking my free action that zenar allows me I'm going to place out this token on this okay uh and what this allows me to do is convert one of these operators into a genius and score two victory points that's I'm pretty much going to want to do this every single round I think so I'm going to convert my sleepy operator into a awoke genius there you go they are motivated with two victory points there you go awesome got some points there we go and then now my regular action I'm going to send out uh one of my Geniuses into this last exo suit okay and we're going to go into the valley First Time In The Valley in this game this uh genius is going to represent an administrator so just for taking this action I'm going to get a Core okay and then what are you going to do you're going to hire an operator I'm I'm going to hire an operator that's exactly it yeah just so you know you can uh you can make build the technology or or acquire one I guess and the two that we have available are Valley Outpost which basically says uh one time when
you take the construct the building you can construct one off of your board for two titanium and then at the end of the game it's going to be worth one Victory point for each row that you've completed and then the other one which is the blink blink suppression bypass as a free action you can spend one water and when you blink this will allow you to the next time you blink you can blink out of the valley you basically break the rules of the valley or you can blink to a different spot on the valley if you're already there it's nice at the end the game it scores you one point for every two flux scores that are on your fractur device gotcha which is good because one of the five endgame scoring is having a bunch of those cores there yes that's right I'd love to take it but I think uh I need to keep this uh this chain kind of going yeah so I'll take that please yeah you're going to hire an operator yep uh I already gave you your FX support right uh you did yes right here so now I can blink twice if I need to that is true all right well back to me I have two EXO suits left and these three active workers I'm just going to send a scientist and I think I'm just going to go directly to the valley because there's only one of these spaces and it has my name on it so I'm going here just for setting a scientist over here I gain a flux core right so and then now I get to decide do I want two flux cores or do or do I want two of uh these energy cores I have two already mhm so I should probably just take more flux cores right blinking is the name of the game you want to be blinking huh of time so this is this is Blink power right here so
okay that's me all right this is going to be my first time blinking uh I will be spending one of my power cores I am going to have to roll the dice your flux cor flux core sorry so many cores okay all right so I am looking to roll four or less I just do not need to roll the the one five that's on this dice yeah four four okay perfect so I'm good so we're good um and then now I am going to be sending out uh this particular one this is an engineer and we're just going to move on over into this slot here because I do want the one titanium to come back to me okay so they are going to go back to you now um motivated awake motivated exctly engineer so you get a titanium and then what would you like from this Supply over here um so I kind of want it all knowing that I have to pay off titanium here and basically every single building cost titanium I will take this one loone titanium ah you've depleted it completed it entirely of titanium okay all right well it's back to me and the first thing I'm going to do is I'm going to take a free action oops to remotivate my workers in a very not nice wayrack the whip uh which is very kind of dangerous for me actually because I start the game all the way over here which doesn't give me that many opportunities to do this for free sure so I will need to find a way uh in the future but at least now I only have to pay four water versus five right might as well so it motivates these three workers which is nice because I I need to use my operator so I'm going to place my operator on my fractur device
space here that's going to cost me two water and those are the spaces that uh you can only place an operator on not even a genius and I'm going to choose to remove three glitch markers from my areas so I have one here I have one here as well and then the one in my fracture device so now I am free from this glitch Madness that's good and hopefully um blinking is not going to be as risky you know yep totally all right it's back to you all right so uh I'm actually going to do the exact same move so I'm going to be placing out uh them over here it's going to cost me two water okay uh I also will like to take off these two so this one's going to come off because I don't want to pay this to water if I don't have to now yeah I'd rather open up this space for my one last core right so it's going to be one two like that opening up another space that I could potentially use in the future oh these are yours oh they're M yeah that's right yeah everybody has their own personal glitch markers well now it's back to me and I'm going to Blink so I'm placing a flux core on my fracture device it's still the same odds yep roll it up I have to roll a three or less oh no come on nice okay roll the three so I'm good and so I'm going to Blink uh this uh Exo Suit into the mine yep because it's an engineer so I will be able to reawaken and I'm going to take the gold as as well as one of the uranium so these are the exact two that are needed for building a technology so at least I'm prepared for that mhm um and that's it
so they are going to come back uh active motivated motivated they're an engineer all right back to you back to me okay I am going to Blink so let's spend this core I'm going to put it onto this slot so now my math is still the same I need to roll a four or less okay and I did it four nice four okay perfect uh so now we are going to be blinking uh this scientist into uh this place over here to construct okay so I do not get a titanium discount anymore so the scientist is going to be uh demotivated or sleepy tired fatigued okay um and so now I think I really like this tile here this is I don't really build too much in this red section but uh this one is going to be worth four points and then when I eventually start to get uh power plants to go back in time uh to start paying off some of my debts this gives me a plus one increase on all of my uh going back abilities so I'll take it so this one is going to cost me one uranium two titanium and one very valuable water for me there I mean cuz I don't I don't get passive water for not building here but it is worth four points at the end of the game and I might as well just do that done done okay I'm so glad you cleared out of that location yeah because I wanted to do it for free I didn't want to have to pay water if I was going to do it you know what I mean that's the chicken part of this I'm going to go over over here and I'm going to get myself a breakthrough tile so you want you know this is really nice because we haven't started going back in time yet do the exact same thing put the
clock yeah you didn't secure it so I might as well try I'm going to fix the clock Circle and hope for a square circle square that's what I get Circle that's what I get for doing that to that's okay you could maybe use it to advance your uh your little thing over yeah it's not it's to win-win but anyway at least I have a breakthrough or I could just save it to the very end because there is that c that's probably the worst option I'm not going to do that do it okay back to you all right you know I don't have anything really else to do so I'm going to have to pass okay so then it goes back to me and I'm just going to keep going until I'm done right so I'm going to place my administrator here that gets me five water oh boy why it's good better than the you know five jeez yeah okay yeah so there's that then I think I'm going to take a risk I feel like the best time to take a risk is the earliest possible time in the game way your penalties are now yeah so I'm going to Blink I have one last exit suit that can blink and it's that one so I might as well hire an operator because I only have one and it's nice that they can blink you know yep without any penalty I think as long as you if you roll a two you're safe anything else is bad such bad such bad four okay so I have to place a glitch marker what is that that is uh I believe here I think you're supposed to put one on on here so now your capacity is only two no no this is this is a building symbol this means I have to place a glitch marker on one of my buildings so
it has to be a building that has either a free action space or a one that requires a worker and I basically cannot do anything with that building until I remove the glitch marker I can't even retrieve the worker again so I'm going to place it here okay because it's a free action eventually I'll remove the glitch marker at the end of the game if I don't remove this I still score the points for the building but I'm going to remove it you'll figure it out I'll figure it out okay so let's go ahead and blink that was expensive good I'm going to go over here it's going to cost you a water so it is a scientist it cost me a water I will retrieve my scientists they are tired and I'm going to hire an operator and they will be not tired so now the question now that I have this is do should I just move this up cuz if thing is I have this operator now and I have water it's going to get me two points I can also remove a flux core and this will push forward once it's really worth three points you know what I mean yeah yeah whereas I would have used it towards this super project which is worth Five Points you're all about yeah doing your blinking so you need more capacity that's true I'm just going to do it okay I'm going to I hired the operator right so let's just I'm going to take this action so I did not do that yet but I will take this action it cost me two water so let's go aad and spend that okay I'm going to place it here this will move this forward one so at the end of the game I get that point and now I'm going to gain two victory points and you get to remove one of these uh flux uh off your board here are the
points and then I'm going to remove the flux core so that now I can blink again with less risk Y and I think that's it I don't have any more EXO suits no more uh of the ones that I have on the board are available to Blink sure and I don't have any more spaces so I'm just going to to pass call it there okay so now we go into CLE up and this is when I can use my leader ability matriarch zaa so I can spend two uh water to take uh an employee from the supply a worker from the supply that was available on the card so I'm definitely going to hire a genius genius yeah because that is my condition and I don't get any bonuses for that though but that's that so let's go ahead and take back our workers let me just get the the empty EXO suits first sure right here there you go and then these ones are empty as well well anybody come back um awake or motivated uh well I I blinked into it so I think that's it okay so then everybody's tired tired here you go all right cleanup is done uh there's one thing that I made a mistake on though during the actions phase and it is when I took this action to push this you actually have to place oh yeah your breakthrough tile there uh or else it's cheating so there's that I also did not take back this free action tile because I have a glitch marker there all right shall we go into era two two oh my gosh a two out of five five Max now feels fast so let's go ahead and do some uh preparation and we'll see you afterwards all right we are now fully set up we've shifted the buildings we don't have a genius this round or a neut
neutronium unfortunately which is going to be uh tough of a problem yeah and actually I was supposed to place uh operators here so now we are set up there we go uh I've also shifted the technology cards so we do have a new one available the glitch absorber and we also have a a new super project the grand Reservoir this is one where you can pay one fewer water every time you have to pay sure so shall we go into the Paradox phase yes starting with that area I am now first player you are so oh man I really want to roll nothing let's see two that's actually not bad because you don't have to even roll for this one it would have been the same thing yes that's true this is going to require me to take uh two paradox tokens which will now give me three I get an anomaly and because of that will not have to roll for this tile so that's nice so because we're playing with the um the variable anomalies I have a choice I have a decision to make so there are two uh anomalies that are available to me uh one of them what does that one do the one at the top that's minus how many points it's uh minus three points okay and it looks like during the second phase if I ever have four or more warp tiles on the the board then I have to take another uh Paradox so I'm going to take the one below it this at the end of the game is worth is is a minus six points but during the game I have this action spot that lets me place a scientist here take a research action and then it'll get me a paradox so seems It's a I don't know some some sort of
exchange here something it's your you know you chose your poison yeah I did and I'm going to place it here yeah in the the red area Okay this Anomaly by the way does not allow me to retrieve a warp tile from the board neither of them did so that is kind of the thing about playing with the variable anomalies but that's me so you can go ahead and roll for yours very nice all right let's roll let's get a blank one one okay all right you have to roll again I do for that one which I'm I'm feeling like an anomaly is is going to show up there is a blank on there there is but I never roll it there you go okay perfect anomaly time all right what would you like uh well I think I'm going to take this one the one about the warp tile stuff so uh this one says if you take it before the impact which it is you can remove a warp tile oh I should have taken that one I'm taking it because I would not like to pay this person ever back I don't want to pay you back they're for Keeps yeah you befriended them I befriended them they are not going back I never wanted to pay them off so this is a good way to do it and then eventually you know I'll just sacrifice somebody else for it maybe I'll sacrifice them who uh so I get to choose which uh Zone I want to put this in honestly I'm just going to put it here because I don't want to make this uh expensive okay time to power up our EX suits do you know how many you're powering up already I do yes all right ready yes 1 2 3 five okay this is going to be too a lot of competition for spaces not going to be blinking too much I don't have a lot of water anymore so
um so I'm going to do this well there you go or do I want five you mind if I just power up four actually sure I'm having Resource Management regrets oh I do have to pay my energy core so I'm paying an energy core I have no more energy well time to get some more uh and then I get four water because of those two spaces sweet little bonus you got there I'm got to do it while I while I can plus you do need to pay water to get your your people back that is true all right we are powered up let's go ahead and do the warp phase all right so I think we both know oh yeah what we're probably warping in totally something that we've been very deprived of I don't know maybe you maybe you'll warp in two tiles ready yes one two three one of these all right looks like we're on the same page neutronium for everyone yep one neutronium I definitely need one for you part of the game is going back in time you need one of these to go back in time that's right yeah all right actions starting with me um I'm going to start with the standard opening move right build a building with an with an engineer so I'm going to construct a a power plant cuz it's time to start going back in time and I think I'm going to do the bottom one so this is going to cost me one neutronium one titanium of the discount because of the the discount and one water okay so that's that you're taking this bottom I'm taking the bottom one there you go so this is going to get me two points at the end of the game and I can spend one water to go up to four four spaces back gotcha so there's that
and I believe that's it for my turn so that goes back to you okay all right while I have the space available to me I am going to go ahead and well actually let me do some my free actions so I would like to take two water please nice really only give me one water because I'm going right here here which is going to cost me one okay so there we go uh and I'm basically going to get uh myself another a power plant as well so I can go back in time so uh because that is an engineer I get at one titanium discount so it's literally the same thing that you paid one one one that go all out and then I'm going to take this one right here it gets me one point and I can do a double uh go back with one scientist yeah so there we go that's there for me now we can start taking that action all right well back to me I am going to to send out uh my other engineer over here and I'm going to hire an administrator so you get one Victory point I get a victory point I'm going to need that administrator uh for for for re REM motivating I guess sure so anyway that's my point very good back to you okay all right I'm going to send out an engineer to the mine to go pick up some resources uh I definitely want to go here so I'm going to take uh I'm actually going to take two titanium the one uh benefit here plus one more there you go need it no more titanium no more titanium I'm wiping it out yeah it's mine all right well it's back to me I only have two EXO suits left and I'm trying to plot my my blinking like it for doesn't seem like a lot of EXO suits but now that you can blink around it's it's pretty much like almost twice the number of actions right
so I'm setting out a genius and I'm going to go do the research action which feels very strange okay but I'm pretending like they're a scientist obviously and I think I'm going to ah the tricky thing is if I want to take a breakthrough tile to keep on pushing up on this it has to be a different symbol so you definitely want to fix a different symbol than the clock yeah I know so if I if I was originally going for the archive of the eras I'm going to set the symbol because I know it needs to definitely be different so I'm going to set the the crowd the crowd looking symbol okay and then I'm going to roll the shape the shape D triangle triangle ah I was kind of going for this triangle uh group of people yes tringle group of people exactly okay there you go very nice all right back to you got something all right I think I'm going to take my free action here and I am going to um get my workers motivated so I'm going to place this out here it's going to cost me four water which is kind of a lot for me one two three and four okay uh because I get to move this up be this is how I escape this place I I need this to get to the end in order to be satisfied here so uh but all these people do come MO moated and this was a free action um so that's nice so I do get to still take an action after that okay and by the way the technology that we have uh that is new to this era is a glitch absorber it's a free action uh and it means on your next blink I guess the next time you blink you do not have to roll the dice oo um and at the end of the game
it's going to be worth um each glitch marker that you have left over is minus one Victory Point rather than two mhm so knowing that I spent all my energy cores uh if I put a scientist into the Valley in that one lone spot I can get some energy cores and a a flux core so I'm going to put the scientist here so by just putting a scientist there I get one flux core and then I'm going to take two energy cores as my benefit no I didn't think you would take that so soon I mean I needed it cuz I'm I'm nervous about taking actions next round so I only have two fux cores mhm oh no so uh seeing as um one of our endgame conditions is to have the most technology cards I guess guess y I think I will just go directly with my administrator to the valley and I'm just going to take this spot because at least gets me one flux core y for having the administrator there and I think I'm going to I'm going to uh to take a technology card okay so I have to spend two resources of the uranium and gold flavor so I did one in one and I'm going to take the glitch absorber because it's kind of nice it it seems pretty useful I'm kind of in the blinking business sure and to be able to just blink uh risk-free once per era is pretty sweet it does seem pretty good so there you go I believe that's that's it for my turn and then is this for every glitch you have on your board it's one Victory point but glitch markers are are minus two so that's why it's just a one Victory Point uh less of a penalty I guess yeah you take it um if I have any
left over at the end of the game we'll see okay water is a scarce scarce resource for my faction so uh I'm going to send out a scientist out into this location here so that gives me three plus one so four water please interesting don't I really don't like having to take that action but it is what it isk you that's it all right well it's back to me all of my exos I should have powered up the fifth um anywh who I'm just going to use this opportunity to reclaim my workers I guess peeps so I'm setting my genius as an administrator over here I have to spend four water okay so let's just do that one two three four okay and I push up on here I don't have much water left you're like me a little bit scary yeah but you're going to have an action spot that gets you five without building that's true with this administrator now I have everybody back all right that's it that was a whole action so now it goes back to you okay okay I'm going to send out my operator into this place here so now I am going to turn in um I'm going to turn in one uranium and one gold to represent a neutronium oh okay yeah you're trading Trad Nomad trading with the nomads there oh my gosh why I'm just nervous that's it right that's done mhm all right well I can start blinking but you only have one water don't want to lose this building oh yeah although I think it's no I think the glitch markers can go on each
building if I remember so anyway I'm just going to do this just in case I'm placing my administrator on this building so I can gain five water so that I can do more stuff okay so now it's back to you all right two three four and five okay I am going to send my genius uh we're going back in time once and for all yeah I think I have to congrats yeah so we're going to go back in time just a little bit so uh my capacity is I can do this technically twice but I only have one to really do cuz I can't can't go back this is the present time right so I'm going back uh 1 two three the squid people the squid people are going back there and I'm going to pay off that initial titanium debt oh no once and for all it's just me off it goes this goes out do get to push up there you do points all right well I think I'm going to go here and do this now because it lets me remove a flux core so before I start blinking let's try to make some space so two water so two water and uh I place this here I get to remove a flux core okay I also gain two victory points so there's that and I have to place this here and then I Advance the track you do so now that's going to be three points at the end of the game and I have a much higher capacity you do which makes Rolling easier totally honestly but all right that's me so you're like concerned glitch thing is not too much of a concern well it it will be I assume at some point yeah I'll definitely be using
it once per era yeah it's pretty good seems good and by the way the new technology here is covert operations HQ okay uh if you take this you draw two of the endgame conditions that we're not using in the game and you get to keep one of them and at the end of the game only you can fulfill its requir private objective yeah and uh you get one Victory point for each of the uh endgame conditions that you share nice all right uh I think I need to Blink and unfortunately this is going to be very water costly right now I've been complaining about water and I'm going to lose all of it oh okay I'm going to use all of it not so much lose but I'm blinking so we're going to go here it's going to cost me two water to cover that up all right off those go so now I do have to roll the dice so I'm going to be using this one uh but we are going to roll this dice so now I need to roll two or three please a two or three two very good oh my gosh I did not want to deal with that okay so uh I'm good so this uh this engineer is going to be going up here so I'll be first player in the next round yes so so switch out the flags up I come uh and then I'm going to be taking this action over here so I I get a one titanium discount which is massive for me right now did you pay the water already uh I did not pay the water what did you what did you hand me I think I handed you water oh no I handed you water for this one now I'm paying the water for that yeah sorry that's it's very water I was like wait I feel like all of my water is going out I knew I was going to end with no water so uh I'm in this timeline right here right uh
the engineer is going to get a one titanium discount so I do have to pay neutronium hence why I had to go here oh constructing the super project the super project yeah so uh it's going to be worth six points so one neutronium I get two titanium it's supposed to be three for a discount right and then all your water all my water W seven water Endeavor my goodness I mean you also have to pay a breakthrough tile I do which is this one which is the one I kind of hoped for earlier on so I have exactly it so nice congrats well there you go I uh well I don't think I'm going to need anything else for going back in time considering the the fact that uh I have a double and a free action now I can go back in time yeah that's true and that's not that's not your evacuation condition anyway it's not my evacuation conditions so I see no reason to continue to try to hammer away at building this this entire row I should just build something down here okay okay uh that was that that was scary that was scary yeah I have nothing left I have nothing left to show for it but nian doesn't usually build super projects so that was a I was like I'm going to go build a super project this game it's a bit stressful you have to really plan for them they're very needy you so I had to go get the water to come here to go blink and then I because I blinked in this combination I couldn't do this benefit which is get a genius and get two points this might be a big problem like but you know it is what it is all right well it's back to me this is so annoying of all the places it took up my free water so the thing is I could have it removed by spending my my my placing
my operator there but it would cost me two water I guess I would net water Water by doing that so uh seems good I guess I'll think about it I'm going to start by uh by blinking okay so I'm going to go ahead and blink I'm going to place my flux core and I think I'm going to I want to get more flux cores so I think I'm going to go into this space here the top okay with my o with who I guess let's go with an engineer because it'll get me an additional energy core so I was kind of debating do I want an energy core or do I want a uh a flux core an additional one okay but I think I'll just go with my engineer I do have to roll the dice but I have to I have one two three four five I don't think it's not possible right I don't cuz you'd have to roll greater than a five and this only goes up to four up to five so I don't I don't I'm not going to even if you roll a five you're fine not going to roll that's that so then they're going to come back to me tired oh and supposed to do this one sorry I didn't do that oh you didn't bring the back I do have to spend the two water for the spot though and and I'm going to gain an energy core as well as two two flux cores because I'm essentially taking this action here since it's filled mhm all right that is me back to you pretty good yeah I think I'm in a I don't know I think I'm in a tough spot here that was a lot of work to get to the six points okay but I'm I'm I'm done for the round you're passing I have to yeah all right well then it is just back to me and first I'm going to I'm going to
Blink um my this engineer right this one's mine no no this one's mine this engineer into the mine so I do have to roll because now I have four okay so if I roll a five if I rolled a one five okay I'm good okay uh and they are going to come back um active or motivated because they're an engineer I'm taking a titanium as well as the one uranium so I'm out of resources so I basically need to to take resources then I think I'm going to Blink again so I'm just going to Blink link into the mine again with my my genius and I'm going to to treat them as as if they were an engineer so now I have to roll three or lower three or yeah two or three is good for you hold on I'm just going to roll I just want to see what it because if I'm going to take this action anyway I want I want to be able to use to remove several glitch markers yep get glitched so I get glitched where is this and that way we can see more of these I guess oh it's my warp area so I have I would have to cover up uh one of these spaces sure the exo suit Bay by the way all right so uh I'm going to take two gold so one gold from here and then one from the supply okay just so I have I have some resources now all right I'm just going to go now and I'm going to remove my my glitch markers okay so I'm spending the two water and I'm removing this one and this one oh my gosh I can't use this
right now no yet next time though oh my gosh what do I do I don't have any water same oh no or titanium Orum or gold or flux I didn't calculate that I didn't take that into consideration the fact that uh the marker is still there it does not come home yet oh my gosh oh my gosh you know what I I'm sorry I'm not going to do that do you mind go for it I'm just going to get that water back because I think I think it is U more important for me in my mind right now to remove that warp tile okay so I took back the water and I have to put back the glitch markers which means I have to I definitely have to choose which one this is going to go on yeah I'll just put it here yeah that makes sense because I have a choice most flexibility with that yeah okay so instead of doing that I'm just going to go ahead and warp so I'm sending what do I have a lot of I'm sending a scientist I guess over here I have to spend the one water I'm going to go back in time I can go up to four spaces so I'm just going to go over here and pay back that that flux coree well I have well I have this the the cores right mhm so now I get to push up on the the time travel track okay okay and after that I think I'm done so that is the end of the action phase it did not go the way that I wanted it to I guess the water is oh dude I'm I'm starving here like this is we said it in the beginning we jinxed ourselves we're giving ourselves a very it's tough this is going to be really tough yeah yeah
well let's go ahead and go into clean up I'm not going to use my leader uh ability because I don't have enough water so that just take back so you have the squid right yep here's that one okay here's this one we won't make you sit through it just go ahead cross we'll see you afterwards all right we've retrieved all of our workers and we actually did preparation for the next era already because you don't really have to sit through it so we're just going to do that for the rest of the game but we are now in Era three so this is the last era before impact before it gets worse before things start to fall apart and the game starts to end and I feel like I have done nothing even even with all the blinking ability you been doing a lot I get I don't have any buildings I feel like usually I have more I don't know anywh who okay our new super project is the fractured duplicator so this is a new uh fractures of time super project as a free action you get to just immediately blink and without having to roll the dice and so the thing that's neat about that is that is a free action which means you get to take a whole other action right after that right in addition we have a new technology which is the byproduct converter uh you have to spend a gold and in addition to the regular cost and then whenever you build one of these gray buildings it'll gain you uh two titanium and I believe it's one point for each of these that you you have at the end of the game sure so it's it's the byproduct tit we also have the return of the genius as a part of our supply as well as two neutronium which is nice cuz we've been neutronium starved very welcome all right shall we go into the uh the Paradox phase the
worst phase of them all I think is that that's a popular opinion probably uh starting with me I'm the only one who has to roll that roll it I can't double what one single just one okay which is great all right uh Now we move on to this tile we are tied you might as well roll again but you are first all right sure why not all right yeah single single okay very I'm going to get double one okay so I take two total two for you one for me and you get one yep there you go and that was it right because we rolled for this yeah so okay nice I won away oh my gosh y so now let's go ahead and power up so I cannot place here which means I'm capped out at five right now we are going to have impact which makes me feel like I need to power up more than usual because I'm going to lose these three spaces but it's tough because if I power up all five I won't get water oh my gosh to my world I made some bad decisions I really should have used this why didn't I use that I don't know I should have used that and not taken this this glitch I think you thought you were going to clear off the glitch and then you yeah I was I was being ridiculous there I should have used a free action that was my big mistake yes do you know how many EXO suits you're going to be powering up okay ready 1 two three five yeah I need I need it oh sorry this one's supposed to go back to my tired area okay so I'm going to spend two energy CS for these two spaces my I don't have water to to to spend otherwise so you go up and then
you don't any water passively I pass no I don't because this I thinking what was I thinking don't know but it works out all right I'm first huh no no we have to warp we're going to oh yes we have to warp so we warp first and then we go into AC important now remember you can warp up to two tiles so if you so please all right all right ready I'm ready yep one two three two one nice for me all right I went for the flux core what do you what did you uh two water please as you know I'm not happy water abundant yeah or happy okay uh and one titanium surprisingly yeah two water and the titanium game one titanium first debt is back that is it now whenever you're ready nine you are now first player take it away you say yes all right uh I needed exactly this so I can get this building here so I can get more water so uh first thing I'm going to do is a free action before I forget uh can I have two water please yes yes you may now you have a lot of water is yeah it's not enough to push me up here so I need to do a couple more things so uh first thing I'm going to do is I am going to send out my um engineer yep out to go construct so I'm going to go there I get a one titanium discount so this is going to cost me that one titanium I brought in one water and I am going to be building a water type of building I'm going to build this one I think it's the exact same one as I have here oh okay very similar so it's going to go there
so instantly I get four water okay nice uh that's great and now I have a way to to have four water every single round one two three four wow look at you water yeah water present and then I can get two more on my next turn for my first action I think I'm going to hire okay so I'm going to send out a genius because I don't have an administrator available okay and I'm going to do the the free hire action here and I'm gonna hire a genius sure for my benefit I'm gonna take two water because I don't want to have to to do this right now you have a thirst you know what I mean I do so I'm taking two water okay all right that's me all right so uh well knowing that uh the the impact is going to happen and it's going to cost me power cores I see that if I hire this person I will get one so I'm going to go ahead and send out my administrator uh and follow you okay I'm going to spend one water to do so and then I will hire uh this particular individual and uh can I have a uh energy core please yeah oh energ the very valuable energy core so I can take actions next round there you go okay that's me all right back to me it is time to construct I'm sending out an engineer we're going to go over here I'm spending my one water that I needed so deeply to be able to take this action and I'm going to build my last water building okay which one the one on top the one that gives me five for an administrator yeah I mean it's pretty good it is good so it's one UR one titanium cuz of the discount one
gold and then two water it's exactly exactly what I had in terms of the water yeah now you have a way to get 10 water every single round yes I now have met my uh evacuation condition I have all three of my buildings here yep all right that's me back to you okay uh so let's go ahead and get myself two water please okay very good mhm and then I think I'm just going to uh I'm going to motivate everyone so it's going to cost me uh I'm going to have to put one of these tokens here mhm it's going to cost me five water so that two you gave me plus another one two three very good off they go all right perfect okay so now this goes up so I'm one away from my criteria now to to get everything moving and that was just all free actions now if you wanted to be able to clear this off this era you can take this action yeah I don't have I would have to have two of those cores I don't see way to get those you would have to place two of those cores and you'd still have to roll the dice it would so the real action that I'm going to be taking or the the the exo suit action is I'm going to put a scientist onto this slot here so by putting a scientist out there I get one uh Power flux core and then I'm going to be taking the other one though the the bottom so yeah two energy cores cuz everything's going to cost me ener energy cores going into the next round oh my gosh that's so good what what am I going to oh you can pay water I'm only going to have three SP you have 10 you have a way to make 10 water I do that's true you're good you don't need anything good I'm good the panicking yeah all right I think I think I'm going to send
um an operator out this time and I'm going to send them here so they can do the research action because they are considered wild in terms of that okay to which dice do you want to stay fixed um it just can't be any of these two symbols yeah so not the clock or the crowd what do we have here you can do the uh what is this the chip the chip yeah the little chip the microchip or whatever that is okay I don't think going to be taking this but let's just do it let's do the chip you want the chip you can make it a question mark you get to choose oh I get to yeah there you go that's best let's just do that I mean I'm choosing now right let's just do the chip sure okay so square square chip Square chip there you go all right that's me so then it goes back to you okay okay I also will send out my operator and I'm going to send them to the mines so I'm going to take this spot here so can I have a gold please and then I'm going to take this neutronium there you go must take neutronium Vol can I wanted that I wanted that I wanted that spot the gold also yes oh good all right well back to me I think it is time to Blink maybe so I'm going to spend a flux core but I'm going to Blink using my operator okay so I don't have to roll the dice which is nice I'm going to go over here and I'm going to use them to hire um another operator okay just so I have one well do I need all these operators yeah I guess so they have great blinking ability they do so I'll just do that well I was going to go there uh so it's going to cost me an extra water yeah yeah the tough water
like okay so uh I will be blinking using my operator so that means I don't have to roll to die which is really important for me uh I will be moving over here to the valley costing me a water very good uh and then that means they are going to become tired which is good for me are you going to hire or are you going to take technology I'm going to higher okay yeah for sure so higher thank you they are motivated yeah all right that's me all right fantastic you've left the spot the spot um I'm going to Blink again so this time I'm using this dangerous free action okay so that I don't have to roll the dice and this way I get two water because I'm going to place that there you're killing it with that blinking stuff I'm going to take I'm going to take my two water and I'm going to blink uh this one okay over here so that they can come back awake okay I mean if that's the case why don't I do that with a genius right I guess I should do it with a genius up to you because they're they're awake that's better than having an engineer awake okay uh I'm going to take a neutronium and a gold so look at you what you just general look at it okay oh man all right back to you uh okay finally I'd love to take this action as many times as possible cuz it gets me Geniuses and points so uh I going to take a free action token put it down there convert that uh formerly
blinked um Operator Operator I can never and then I get two points though which is I need to do this as many times as possible if I want have anything respectful victory points two victory points I need points badly all right so that a free action free action another free action I'm just going to go back in time with this I I got to remember I have this I'm going to go back in time tourism temporal tourism I'm going to go back one space and then I'm going to pay down this neutronium debt okay I don't want to deal with it anymore nice so off you go de move that I do and you go up on the time I do go up on this and then uh that was that right yeah okay and that was a free action mhm okay I'm going to send out my uh my genius and hire another worker so the only worker I can hire is this scientist mhm so by doing that I also gain two very valuable water which is really important for me there you go I need that water badly very good all right that's me well um I think I am just going to send my genius here okay and take five water seems like a good move that's it back to you okay I think I have to pass unfortunately passing yeah all right so then it is back to me I feel I don't know what I'm going to do anymore I have two more EXO suits to put out I don't have any uh any flux cores and I don't have any more space so I guess I might as well get my workers back just so I can blink again potentially okay I'm going to place my genius here and spend five water to
motivate them okay so this is going to go up and I'm now in the positives in terms of that you got plus points huh yeah I'll get all these people back uh let's see I'm going to send an administrator over here to get the five water okay so there's that I guess I might as well send an operator out out honestly okay to I'll go to the research space and maybe I'll set this die to this the DNA symbol okay and let's see what I roll let's see triangle DNA triangle so there's that I think I'm going to oh I can't blink no not yet because I don't have the flux sces I was telling myself that I was going to go and get flux cores and then blink I should have done I guess I could still do that I have the water I guess I'll just send out a a scientist over here I'll spend two water and then I can I get a flux core just for sending out a scientist and then the question is do I want flux cores or or do I want energy cores going into this this next round I'm going to take the energy cores actually because that that's going to be really tough then I'm going to Blink again and I'm going to get two water for for doing that and I'm going to Blink using my operator so I don't have to roll the die and I'm going to go here so I'm going to get two uranium okay and
this person comes back tired okay now that I've done all the blinking I'm going to go up here spend the two water to remove three of these MH so that I have some space for blinking in the future if I can ever get flux cores again now those waters are one times so if you cover those up you get water I don't get it again and then I'm going to go over here with my operator spending two water so I get three back uh so that I could I can push up on on this board again yeah so I get to remove a flux core when I do that so that's nice so this is going to push this forward and I'm going to use the square right there okay so I have to remember that this is the only one that's available I also get two points so I'm going to take a five and give back three I'm going to spend the rest of my water this is probably a bad idea but I'm going to place my scientist here costing me one water to go back in time okay and I'm going to go back over here to give back the two water so it's a total of three water I can take back my warp tile and go up on the time track I've only gone back in time twice yeah same okay oh actually you know what I'm gonna not take back that warp tile if you don't mind no worries so I'm going to keep the two water okay but instead I'm going to go over here and I'm going to pay the neutronium back okay so it's the same it's the same difference the only thing is I keep the water so that I can I can
hire a genius at the end of the round and I think that's it I don't think I can take any more uh actions so that's the end of the actions phase there's a lot of actions there's a lot of actions you did you you actioned I actioned Dexter's here you want to see what all the F help me Dexter blinking he's very Blinky he's very blink all right so we're going to go into cleanup but before we do the cross dissolve and everything's all set up for the next era um I need to to do my leader ability matriarch zaa so I'm going to spend two water and I'm going to hire a genius supp why because they were available they were available on the on the thing so there's that so we're just to go ahead and take back our workers and then we'll see you before the uh preparation phase because we're going to have impact y all right we have retrieved all of our workers I'm so sorry if this looks like an absolute mess yeah I'm like looking around like wow yeah table uh but because we are at the end of the third era we are going to have the asteroid impact it has arrived go ahead and flip that over oh flip it and this is going to get placed on the the second player second player spot the minus three points there okay uh we have already placed our blocked off slots um in our Exo Suit Bay so I have three three of them which means I have a Max of three um of these suits per era uh in addition we've already placed out all of the tiles for the the capital city here and so the way that it works with the fractures of time is there are new uh of
these I forgot these are called they're called collapsing Capital tiles there you go that's it so you still place out the base game ones in all of the slots randomly the way that that you usually do uh but you also have fractur of time ones that you mix all of them together and you pull out a certain number of them depending on player count so because it's a two-player game we pulled out two of them and they are placed on top of the regular one so these are double layered as soon as uh somebody takes an action on these two spaces the topmost one is going to get removed and that'll get flipped face up right so we have a total of eight mhm eight actions to take in the capital city before the game technically ends right or of course at the end of the final era so we'll see whichever one comes first uh and I believe that's it for cleanup so these should actually be over here I believe right yeah well we're here now and now we're entering the the fourth era potentially the final one if we can blink a bunch and get those all out but we're just going to go ahead and do some preparation all right we are done with the preparation phase we have the final super project which is going to get you three points if you can take it that would require us to go into the final round though so I guess we'll talk about it if we get there happens we also have a new technology which is the anomaly neutralizer oh what does this remove does this remove an anomaly it's a spend a genius or or a neutron neutronium wow that's awesome and you get uh one point at the end of the game per empty building space so if I stop building 1 two three four five oh maximum five okay
so oh that's good for me that's interesting oh all right so then shall we go into the Paradox phase yes starting with me and I feel I feel an anomaly coming Bring it on I basically need to H that' be so great if I rolled a nothing Noe nope my luck is not that good so these are going to go away and unfortunately I take an anomaly what are my options um well you have uh this one let's just take a look at it so uh your worker comes back to you alive uh you do not get to take away anything but it's neg five but you do get two water no you don't oh cuz it's after it's after the impact yeah oh this gets this is a spot this is a building that'll get me two water mhm minus 5 point okay what's the other one the other one I have to pull it out let's see so this one is minus two points I think you have to block off a hex oh my gosh let's not do that yeah I think you don't want I'll take the water one at least I get water right I can use it and then ditch it somehow I think this has to go here I think so maybe yep all right well there you go uh you your turn to roll there uh yes okay um I just need to not roll the double that's basically what I need to do I'm hoping for you thank you what nice okay perfect there you go very good okay let's power up our EXO suits um I have an obvious answer here I'm just doing all three I'm doing four and I'm spending energy cores for the other two wiping it all out no water for me water is rough rough times oh yes it always
gets really tough with that asteroid what what is what does a deal with that it goes okay there we go so that's done let's go ahead and warp if you'd like to yeah don't feel pressured to warp I do feel a little pressure but just so you know ready I am ready 1 two three one two of them I got one neutronium and a uh I wanted to do the flux core but mine is already here oh sweet so you got the high value items I got the big ticket ones the big purples there you go I just took a a titanium yep okay so now we go into action starting with you all right I would like to collect all my water now let's just go boom boom four water I'm going to give you a five thank you take one of here once to make it easier on me okay it should be off right here okay okay so I think I'm going to send out my operator okay and the operator is going to go onto this spot I'm going to hire somebody oh okay so I'm going to underneath it the benefit there is I get to hire or take an operator so um I get that from the supply yes there you go okay perfect got my operator so they are going to come to me and then I will be uh taking just in case this goes to another round I'm going to take this one right here can I have a uh an energy core please there you go thanks so we did it all right you know I was actually supposed to do a couple more things on my turn before takeing free actions you mind if I just kind of snake in there all right I
wanted to do this uh where I go back for free so I'm going to go back to this spot and just pay off the two water oh okay I don't want to deal with it and I'd like to move up on this track here nice there we go so go and take your warp tile back uh I do take that warp tile back yeah so I want to get that off anything else um uh no that'll be it for right now all right so then it goes back to me and I think I'm going to take a free action to ready my my workers so I'm at zero very good I'm not going to get points for um my morale track cuz I'm an immoral indivual individual I suppose so there's everybody then I'm going to send an operator m to the mine so I'm going to take this spot I'm taking a gold and another gold double gold double gold all right and that's me well I see what you're doing so I'm going to escape now I can I'm going to take a free action spend five water this is my ingame criteria is be or my Escape criteria so I'm there so now we're at the max six that's exactly what this wants me to do and then for my actual action I'm going to go and Escape because I cannot allow you with that gold to score more points okay all right so let's send out one of my uh well I might as well just send out my architect okay your architect they build stuff so I don't know why I always say architect for this one it's the engineer different professions yes so we're going to go here um okay so my criteria is be at the very end of this track which I am and then I get one so I get three points for
that plus one point for every worker I have so one two 3 4 5 6 7 8 9 10 11 12 13 14 14 so 14 + 17 so if you want to give me 20 I can give you three back wow there you go well I did it that's nice oh my gosh I'm never the first one out here's 20 there we go that is true have you ever been uh I don't know I'm I'm I rarely am I'm always grinding to try to get out well now there's no rush now there's no rush for you yeah so I wanted to get out first I will admit I needed that three that's a Sixpoint swing you know so it's unfortunate because I don't have enough EXO suits but I I need flux cores in order to do do anything they are so I'm going to send my scientists over here I'm going I'm sending them directly over there I wish I could have just warped into or uh blinked blinked blink blink into the spot but three of them so I'm going to take three three flux cores I have a feeling we're going to go for another era I'm thinking it might happen yeah really scary I'm not set up for that all right back to you same okay I think I'm going to do this while I can so I am going to send out a a scientist uh directly into the valley I'm going to go here so a scientist in the valley is going to give me a one discount if I do this action so I would like to do that um I'm going to take the one that we talked about at the top you get yeah at the end of the game I of this oh no no no no no I couldn't let you have it no way go so you have to pay
I do have to pay uh one um gold all pay okay so off that goes yeah I mean so I can spend a neutronium which I have or a genius uh and then I can just discard one of my anomalies instead of going and doing it this way so oh my God that's so nice that would be kind of nice and then also at the end of the game I get Five Points uh for having five empty blank spaces that's so nice oh I needed to do that I needed that badly regret gosh what a shame what a shame all right well um I'm going to send out another my last Exo Suit already oh my gosh I guess how many operators do I have that's the question I have two I'm going to do it I'm going to send out an operator okay and I'm going to place them here so this is going to allow me to take the research action twice so what do I need I'm just going to set the die to I guess I'll just keep it at this okay because I I just need a different symbol for that if I wanted to increase it again so circle circle circle uh Helix yeah Circle DNA okay so now I have two of those okay and then and it really doesn't matter it really doesn't matter what I get for my other one so I'll just set a square okay here we go Square clock square clock which is this right here if you go back in time and handle this then you can maybe build it I'm way past that my brain has pass it okay okay very good so that's it okay I think I'm going to start my turn by uh taking this
this uh anomaly neutralizer so I'm going to place this down on that I could spend either a genius or a neutronium I'm going to spend a neutronium M uh to go ahead and neutralize this pain in my der okay off they go nice so I didn't want to have to lose a worker there you know yeah all right so for my action I'm going to send out my last uh exo suit with an engineer and we're going to hit this spot right there okay so that what it's going to let me do is basically go up this track um so I get two points cuz I'm at the edge right there there you go that's nice uh and then I'm going to be able to hire a worker uh knowing that it's probably going to go to another round I want this benefit below which is going to get me another core there you go you are all set up for that I need that badly all right man well I'm going to Blink because uh I really want this spot y so I'm going to place my flux core my only options are operators so I'm not going to need to roll the die so I'm going to go here this is going to get flipped over so this is no longer available and this spot is going to get me two victory points per super project I don't have one yet but I'm going to build one now wait oh no I made a mistake no I made a huge mistake I should have used an engineer instead of the operator and that would have given me the titanium discount that I needed but I don't have enough titanium well I guess I might as well just use that blinking then to evacuate you're going to evacuate I'm going to evacuate I have to evacuate sometime there you go so
might as well be now you'll have three less I will yeah thank you you're supposed to put your chit up there am I supposed to as a reminder that you got you went first I did get so this person is coming back tired and I'm going to uh to evacuate I've met my condition it's three of these water buildings so I get two victory points for that and then for each pair of gold and genius I get an additional three points okay so I have four gold and I believe I have four Geniuses as well so that's going to be 4 * 12 13 14 minus 3 uh-huh so 11 11 not as much as yours I like the 17 and half wow what a bummer this is this is a big this is a big mess up on my part but bad though so you got 11 points I got 11 points that's it I've evacuated so now it's back to you yeah so I'm going to Blink um which is really important for me right now so I'm going to be blinking with I believe my um your Operator Operator and so I'm unfortunately going to be blinking here okay but not taking the benefit below because I don't have uh I any resources you just want to do the research basic I want to do the research yeah exactly so okay so I'm going to come on over over here so that's going to destroy this one mhm so we're getting close um yeah so that actually gets removed oh yeah that's right that gets remov this is going to get removed and this gets flipped over now the new benefit oh you can motivate your workers wakes up that's nice okay so the benefit below I'm just going to basically ignore it and then I'm going to be able to take one of these what would you like I'll just take the uh the crowd symbol I'll place that as a crowd
symbol then I'll roll this uh triangle crowd please there you go perfect thank you triangle crowd triangle crowd that population or something all right that's it um let me see I think that is it all right back to me this person is supposed to go sleeping so oh yes yes yes yes okay by the way I'm sorry I'm very sorry I was supposed to do this to in order to Blink I kind of moved on and so I get a titanium is that your first time doing that okay there you go yep uh and you use you use an operator so I use an operator exactly yeah okay so it goes back to me I'm just going to take some water so five water now goes back to you okay uh I think I'm going to do the free action that I have here this is my last token that I can actually do this on so I'm going to go ahead and do that I'm going to spend my tired operator to gain a genius and two victory points there's your two victory points thank you and genius here's your Genius thanks and they come motivated that's a free action so that's free action yeah and then now I'm going to go now that was why that was really important because I needed this titanium to pay this debt off right here oh okay so I'm going to go back in time with my scientist so technically from here I have space to go one basically um and then I am going to give back that titanium I just got okay uh to pay off my debts this one is off it goes and then it goes up oh my gosh congrats I did it all right back to me yes I'm just going to take more water so back to you back to me yeah so I think I will take the action finally so I'm going to spend a genius which is going to come back to me awake at the
very end cuz there's a little symbol there I will spend this one one symbol there and then now I get to move up and gain one Victory point there you go congrats go I did it you did it I think I did it a little late but I did it no I never had the the flux anyway so that works out I'm going to do the same thing okay so I'm going here I have to spend two water so here's five I get three back one two three oh my gosh so I'm going here I get to remove a flux core two points man two points so you Max it you got eight out of it plus the seven that's going to be exposed yeah 15 points doing that action I really wanted to do that a bunch yeah okay and I think I think that's it that's that action pretty good oh wait I have to place the you always let me uh you let me slide no go ahead um I'll let you place does it matter which one I'll just do this one now how many Waters have you technically gotten credit for the first two I think you got the first two I got the first two yeah and you know what in order to keep track of the ones that you've claimed you're supposed to place the resource there oh nice so since I revealed that I'm just going to put the the water here so that we remember forever that's a smart way to do it that's what you're supposed to do it we just didn't you yeah we just didn't listen no that makes sense okay it's your turn right uh yeah I think I'm passing here I don't think there's anything else I can do oh we are going to go for another round I think we knew that anyway yeah hard which is not very uh very good for me but I guess I might as well try to pay off some debts okay so I have I have 5'8 water this going to cost three so I'll have five water left yeah I guess I I'll blink so I'm going
to Blink okay I'm going to send oh no it's this going to be my operator hold on well I guess I have no choice I'm going to go over here yeah I'm going to spend the two water to take that spot and I'm going there to collect uh two energy C because I don't I'm not going to have enough water to be able to power up these two EXO suits in the final era so there's that and you've passed right yeah unfortunate okay so I'm going to go into this spot here cost you water it's going to cost me one water oh I see why I'm going to move back in time back in time um over whoa hold on one oh yeah yeah three three spaces CU you can go four I'm going to pay back water so you get three back three back you did it I did you got this off your back three and I get to progress up the time track mhm oops uh what else oh I have this debt but I can't pay that I don't have another thing that'll let me go back in time so seeing as I have all this gold now from when I evacuated I might as well use these spots my anomaly buildings and then just take them out one at a time sure you know so this is this requires a scientist I'm going to place my genius and it gets me it lets me take the research action which I think is pretty interesting because you know it's strange you're going to oh you're going to potentially get another uh anomaly if you do this cuz you're going to have to put a token on this but you but I only have to roll once oh oh cuz I'm the one you're a majority here
yeah so you unless you roll the double unless I roll the double then I'll be very very unlucky and I'll deserve it at that point so I'm going to fix the the circle and let's just roll this oh Circle Circ Circle chip Circle chip good here we go least I have a full set I have a set we'll see if the AME spending it I don't know if I'm going to I might spend it so there's that then I'm going to send um another genius here because at the end of the ERA this will come back motivated gets me two water yeah your anomalies is kind of work out anomalies are CU they're helpful I mean it's 11 points right that's true but I mean you're using it but I'm going to get rid of them I'm going to get rid of one of them now no so I'm going to I'm going to spend my engineer who's going to die who's going to leave us forever and I have to spend uh two gold and one water o That's what I'm choosing to spend at least two gold one water and I'm sacrificing the engineer but they don't leave until the end of the era because I essentially can't do that twice so I'm going to go ahead and um remove this tile okay and now I have just this one last to remove next round I did not build anything yeah it's good I'm not proud of it no that's good but it is what it is and honestly I think that's it I don't think there's anything else I can do all of my uh blinking abilities are done they're doing their thing and I don't have any more spaces so that is the end of the the action phace shall we clean up clean up y all right we're going to do both clean up and preparation for the final era so we'll
see you after that all right we are here we have entered the final era which is era number five if you're playing with the expansion it's been quite a long game long yeah so let's go ahead and jump straight into the Paradox phase shall we okay so you are going to roll for roll that one I'm going to roll okay you get the double here ah then I made mistakes one single nice it was I could really go for a blank for this next one cuz cuz you're not rolling on this next one I'm not rolling I need to roll this blank please blank one I felt like a blank you know so you get a you get a no no you get you get a paradox or anomaly yeah I know so you pick your poison I know well do we have anything that's kind of Sweet let's see what we have here like just a benefit just positive definitely don't want that cover up something yeah that's not well I guess I could honestly I could because I only have two of these you want to do that you know it's not bad you know what I'll take it it's minus two and I I only have enough to power up two of these so might as well okay so here um the punishment is you just to cover up one of these spots and now we're even there we go and if you had taken it before the impact you would have been able to remove the warp tile because it's afterwards it's only minus two points by the way not bad all right so we're going to power up our EXO suits for the final time uh I think this is a pretty cut and dry right yeah I'm doing all three yep I I'm wondering if I should spend water for my third though or just the two I'm going
to spend energy course okay I think I'm just going to do it all right off they go thank you uh and then we get to warp one final time if you'd like to warp anything in these are going to be minus points if you can't pay them off but just like in the base game you can still have that one last opportunity at the end of the game you just won't be pushing up on this track MH um and we didn't really talk about the new stuff that came out we have a new technology that's Works Workforce augmentation requires you to spend uh an energy core and that lets you take the bonus twice for when you hire it also gets you one point at the end of the game for every fourth worker that you have right we now also have access to this super project so if anybody's everever a able to build this you get three additional victory points sure all right shall we warp yeah let's do it ready I'm ready one two three two water two water I didn't warp anything this time I just spend it or don't spend it so I might as well get two water now yeah and then if I need to spend it true you can always just pay it back just don't spend it yeah if I don't need to okay well I'm I I'm I'm bamboozled see I even sectioned it off on my board spend don't spend nice there you go well go ahead take it away into be final era oh shoot okay well uh speaking of water let's just go ahead and just and take your your four steal it all I'm going to give you a five and take a one three four yep and by the way this game is going to end after this round no matter what no matter what so it would be ideal to to rip off those spots the new spots by the way are this one I think is this the only one that we we revealed for two points yeah I think so cuz I think we' already revealed this earlier right okay well seeing if I want to Blink I'm
probably going to need some of those things so uh let's go get that so I'll send out a genius okay and uh that genius will represent a scientist to get myself three Flex scores nice wow yeah that is a lot of blinking it is there you go I have three workers I might as well blink them all well that one will not be able to Blink technically yes that's but who knows what maybe I can do this oh no I owe I owe a flux that's right n please that's true please all right are you done yeah okay so it goes back to me and I'm just going to send out a genius and do the thing that I wanted to do last time so the genius is going to represent an engineer over here oh no no I can't do that I can't do that yet no no no before I do that I'm going to go to the mine so I'm still sending a genius off you go and O what do I take I'm just going to take two titanium yep so I'll take this one and another build if need be yeah oh I should take that neutronium but it's okay I've already made this decision you have are you going to take it heck yeah I'm taking it yeah I need it I need to pay my debts I must pay my debts so I'm going to take the neutronium and oh let's just take the uranium you have to take the uranium yeah well I mean I I could have went like that so yeah the spot you've chosen you have no gold need right correct I don't have any gold need okay uh back to me I'm just is going to send my engineer over here I'm going to pay a
water and you're going back and back in time I am going back and back in time I'm going to go back one space over here and I'm going to pay off that titanium so that was the reason why I wanted to take that to get to push up on the time track oh it's pretty good we're are we at the same spot on the time track back to you okay okay I will um uh I'm going to send out a scientist mm I'm I'm going to get the two points here mhm uh and then I will just uh set this die to a helix a helix let's do a helix and uh it doesn't matter what this is roll a circle Helix okay yeah so here's your circle Helix and circle Helix oh my gosh you have so many victory points right there I need victory points more I need more all right are you done uh yeah that was that okay I'm going to Blink so I'm going to spend a free action to use my glitch absorber so that I don't throw all the dice and then we go ahead and blink uh this worker over here to do the thing that I wanted to do earlier so I am going to build this super project now that I'm in uh this era I suppose it's going to cost me a an operator which I was able to push up on this anyway so that's fine two uranium uh one titanium a genius genius genius represents an engineer for you so okay and then I have to spend this I know I'm removing some of them and I think that means any other I think so so it doesn't really matter at this point I'll just spend these two
M so all of that was for this 7 point super project plus two points for the spot that I'm on I think this has to go here yeah was good and because I went on this spot for it's two points for each super project so I just get two two points another two points for that so I'll take a five and give back three all right that's me okay very good okay the first thing I'm going to do I'm going to do free action I'm going to get rid of this anomaly that's a negative2 points for me so I'm going to place this on top I'm going to get rid of a genius unfortunately really and I think it could be a sleepy genius though that works okay yeah so off they go and that gets this -2 off my back so there it goes okay so it's a free action free action so now I'm going to Blink uh so I'm going to spend this to put that there and I'm going to Blink uh this one this is my umer operator and I'm going to send them over here okay might as well so they are going to become sleepy okay um which which is good and then I'm going to take I'm going to take this this token right here or that technology yeah right there okay so you have to spend I have to spend uh oh two yikes um oops reveal that let's I can't physically do that cuz I don't have uh I don't have the enough resources to do that okay so let me backtrack that let me just bring this one back I apologize okay so don't forget to take your flux core back I do get that Flex core back thank you uhuh mhm okay sorry about that so what I'm going to do is I'm going to give myself a little bit more buff offer uh so I'm going to place out my genius here okay I'm going to spend my little
Helix token to go ahead and put this on that and then I'm going to pump this up just a little bit more okay so I have a little bit more space hopefully I can roll just it's you know I give you a point by the way oh thanks yeah I think I'm just going to send out my uh my Exo Suit here I'm going to hire nice so I'm gonna hire a genius okay and that's I'm just going to take a victory point for for my bonus okay and because I went to this spot all of my people become motivated yeah so I don't have to take an action or worry about doing that all right back to you pretty good okay I am going to Blink okay and I will send out my um operator yeah and I'm going to send them there and I'm just going to gain an operator okay for doing that so this one is sleepy sleepy this one is motivated motivated ready to go okay H you made this area expensive little bit more expensive all right I am going to use my super project so the fracture duplicator lets me take a free action okay to Blink free blink although I don't know really know if this is that important it was worth seven points it was worth nine points really the reason why I'm doing I'm using this is because I don't have to roll the die the dice I still have to place this oh interesting to Blink but I don't have to roll the dice so I'm going to I'm going to send uh my genius over here so this gets destroyed okay and uh with them I'm going to make a technology okay so I'm
treating them as a scientist which means I get a discount of oh hold on if I use them as an administrator I get a flux core I'm going to do that instead okay so I'm pretending like they're an administrator I'm going to spend to take this card down here okay um and I think I get a discount on neutronium whenever I build the power plants but at the end of the game they're also just worth one point each so that just makes this worth a little bit more and at least I have two technologies to you're one for theame condition don't you okay so that was my free action and since it's a an endgame condition I'm just going to spend my my last exo suit on going to the world Capital space up there so it cost two water yeah and I'm going to take a a research uh tile very good so it just needs to not be it actually doesn't even better I don't think square square square target yeah all right back to you pretty good okay in order for me to go back in time I need a scientist so I am going to spend five water okay to bring all my friends back to me oh you're do this yeah before I do that oh sorry actually I'm not going to okay go back Sor what is the first thing you want to do first thing I want to do free action here I want to get rid of my operator to get a genius and two victory points here's your Genius because then I can do this where I then put the genius on thank you
points there go genius will be represented by a scientist there and then I'm going to go back in time here to pay off my neutronium and one of those flux cores oh oh cuz you can do it twice you can do it twice yeah boom boom like that oh nice I also had this one here I didn't really use this a lot I mean like I did kind of but all right so this goes up one two which is an endgame scoring thing yeah and it's 12 points reached your max yeah cuz it's just 12 122 from this point on yeah and I don't really have much else to do okay so I might as well I guess I might as well still take the water because oh you still have an anomaly there huh I do so I might as well take it before I I get rid of it oh my gosh do I have the resources I don't think you do I don't I think there was a boo boo oh no there might have been a boo boo okay how do I fixes yeah I don't know that I'm sure there might not be a fix no there's got to be a fix I can I can um I can go I can go I can blink oh you're going to Blink oh you just won't pay this because this is minus two points this isus five it is minus five well I'm still going there taking well actually no hold on before I do that I should blink first if you roll poorly here you might have to take some of those uh glitch I was planning on doing this anyway so I'm going to let me blink um I have to use that one do you mind passing me the this one the genius yeah did you blink into here with the genius oh did I I think you did Monique yeah are you sure I I
thought you did maybe maybe I'm wrong okay no problem oh no I think I think I did not blink with this one yet the reason why is cuz I think I started this era with three flux cores and these two I I did blink with that's why they're empty okay so I deeply apologize if I already used this one but maybe it didn't I'm going to move it here off you go you opened up a space for me that I did I did H what a regret so I'm going to go here I don't I don't know what do I need I'll take two gold two gold yeah so one from here one from here and lest I forget where's the where the dice I all this so what are you looking to oh my gosh I'm taking one yeah oh my gosh please please be kind please be kind what is that three I think you're good right huh no I only have oh these are the three those are your three am I good I think you're good because it's higher then right oh I forgot that these were open because I placed the water on them oh nice that's why you don't do that that's right oh man all right that was me it's back to you I I can take a chance here I mean so I could I could blink this one into here okay if I do that it's going to then force me to roll for a two which is really bad okay why would you what are you going to do there because then what I could do is I could take this action here yeah get one of those token that's one point right uh then it would it would give me the thing that with this worker can go here mhm and then
that would allow me to just push this over how much are you netting that's what I'm trying so if I if I so I would get one two yeah three four four points okay just because if you do end up rolling the glitch depending on what area mhm you might have to put out two and then worth two two points each so I think if you feel like you're going to net four then it's still worth it then it's still safe right yeah because if I roll a two that's that's exactly like what I'm looking for plus because you put this out here I want to put this out here because that's an endgame scoring okay right so like now I would get three points at least for that so I get seven points actually okay right let's do it so I'm going to go ahead and glitch so oh actually I'm going to fail why because it's a one it's a one you're going to yeah you're definitely just going to roll going I'm just going to roll to see yeah yeah exactly so I'm going to destroy that gets destroyed uh okay so that's a genius I should have uh all right good luck to me what is that um that's a one of your buildings one of my buildings you still score points for it you just can't use it so it's actually not the best case scenario right it's still minus two points for the glitch marker that is still minus but it's not bad you should yeah just place it on one that wow that was best case scenario right I think so yeah so okay good um all right so then this one is going to be taking uh this action here so I'm going to just I'm just going to set the die to let's have a
clock clock um clock square clock square yeah okay there you go clock square I'll take that uh this one goes to bed yeah sleepy very and then um I think I had to pay two water oh yeah I was just going to let you have it no worries I think that was a good case scenario I don't necessarily know that it was best best cuz I guess you could have placed it here too it would have been fine that would have been yeah that probably would have best best yeah okay done mhm all right well now that I have uh what I need um I'm going to go ahead and take this action like I was trying to do earlier so two water two water before I I let it go because water is a tiebreaker okay back to you all right so uh man I would have love to just pay this five to get the two points but I owe the two water there and I don't think there's a way to get more water oh plus I have to spend the two water here okay never mind I am going to send out uh this worker onto this it's going to cost me two water so I get three back okay I get two victory points for that nice here's your water one two three which is good and two Victory two victory points I'm going to give you a five yeah back three oh my goodness and then I get to put this clock onto here and then I get to shift this over so now it's going to be five I didn't think I was going to do any of this stuff wow I've been working on this I just like all game how did you just suddenly have the ability to do that yeah know I just I cheated a little oh because you use both spaces I did yeah yeah I did on this turn mhm all right well back to me I'm just going to keep on collecting water there's five so back to you uh boy
I don't think there's I don't think there's anything else to do you going to pass I think that might be me passing your is done I am done okay well let's go I'm going to get more water all so there's five I'm going to send a scientist because they would probably be the most likely candidate for this right CU in pursuit of of Truth and sence so we go over here it's one water I'm going to spend two gold and that way I can remove my anomaly you're negative five yeah it was actually quite nice yeah I got you water when you know and I knew I was going to get rid of it anyway yeah you got it that was sweet you have until the end of the game to get rid of it a lot of points if I didn't get rid of it it's true anything else you'd like to do I don't think I can okay so I took all of my my building spaces the only other option oh you know what I have so much water I guess I might as well go here and just get the two points oh yeah totally so it's five water and I can push up here just to remotivate everybody but really it's two points so there's that and I guess I do have one final action I still have these glitch markers this one never left my board this plagued me the entire game so I'm going to send an operator over here spending the two water and and I'm going to remove these because these were going to be minus two points which is not horrible but it's better minus two because you have a discount on your penalty typically they're minus four okay so I think that's it do you see any other spaces I'm missing here I've maxed this out so I can't take that action um
I think you're good I don't have any flux cores I think that's it yeah all right that is the end of the game so we are going to do one final uh cleanup phase just uh for the worker count and then we'll do some AME scoring sure all right we are fully cleaned up I believe I had to get my get rid of my worker there so let's do some final scoring shall we shall we yes we are going to use a uh a an actual score sheet this time because this is way too much accounting sure um otherwise so let's just go ahead and start with the buildings so just buildings not super project not super projects yeah two three four five six seven okay I have four five six seven as well oh mhm that's nice okay super projects uh six I have seven um do you have any anomalies uh I don't neither of very good about that nice time track yeah 12 12 and I'm at eight we go there we go here we go there we go morale track uh Max six six I'm at two okay oh no keep it going breakthrough tiles not including these CU they are no longer ours I have two of them for two points um I have none for zero points oh cuz you used it I use it on here yeah okay points in hand so just oh my God let me count mine first sure you have so many uh 1 two three four I have 24 24 okay 5 10 15 20 25 26 27 28 29 30 31 32 33 33 33 oh no toast you
toast um okay do you have any leftover warp tiles on the timeline yeah I got to pay these off here's my oh yeah that's right forgot to offer that option to you pay these off well we're supposed to do this earlier I cannot pay mine off so you can't pay yours off I cannot I don't have a flux score so it's- for you let's score our Technologies so mine is one point for each of these that's just one okay and then one point for each glitch marker which is none so one point nice all right mine was the one that said uh for every blank space I get one point Max five 1 2 3 four five so I got the max five nice good job this one I score seven points for my fracture device could I push it all the way up uh I got five so not bad you have Glitch markers uh I have one glitch marker for2 okay so I have none so you're minus two on that and finally we are going to score our endgame uh conditions here so I guess let's just do them yeah top left so that's um so I had zero going into it those breakthrough tiles so I have two of them so I get the three points on that the next thing is the time travel track I'm pretty sure I'm the furthest yeah you're the furthest two one for you uh this is the number of of of these on your device three four five six seven of them I have three four five six flux cores so you take that also it's two for you so far this is number of workers yeah okay I think I have 14 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 workers I have 10 perfect where did all my workers go
well you killed them off I killed them all off yeah an anom killing that's what I get so you have three and this is most technology cards I have two of them so that's you so I got three of them you got two of them so six for me nine for you right all right and I believe that's it are we missing anything I think that's everything okay well I'm going to do some math and then I'll get back to you in a second all right these scores are in and it looks like me with 62 to naine with 81 oh wow you did it that's my high score you're the I've never I don't think I've ever broken 70 did we do something wrong that's that that always makes me feel like we did something horribly wrong we we did take it an extra round we did that's true that is true um and in that extra round I think I edged you out on the um flux which is that's a that's a in a two-player game that's that's a six-point swing right like if you're winning in one category at the end game right that just you know kind of completely flips so I feel like it's pretty rare that we get to the very end of an acony but because you weren't able to remove all the world Capital tiles yeah also when we first started playing uh we I think we didn't realize that you actually stack two of those expansion ones on top of some of the other uh we were just playing it where it's just one layer on every of the diff uh the different ones so it was going faster so um yeah so it's a good game I was very shocked I I was starved for water early on and I thought that was going to be a big detriment for me yeah you were a little bit uh stressed out in the during the first third of the game the first third of the game yeah or the the first half yeah and then um I was able to
definitely uh put out uh as many EXO suits as I could uh but you were blinking a ton yeah okay let's talk about the expansion because the expansion adds I feel like it doesn't add a whole lot but in terms of the gameplay experience it adds a ton this is like 2x the game now right yeah like if if you if you're one to enjoy the base game and the concepts kind of flow and then adding on this expansion you already understand the base game is not a big overhead I guess yeah because it really is only a few aspects if you're not counting the modules right you have the valy board uh which you know I I still I cannot grasp the Thematic integration the valley is very rich in this stuff yeah flux that that allows them I guess the basic concept is it allows them to Blink now worker who at it very good at it okay what any who it mainly just adds that right you have the valys and then you just have this integral action that that really sort of defines the expansion and it's the ability to Blink but because of that one type of of addition to the game play it just adds so much more depth I guess because I know in the original in the bass game I always felt like okay so you're just limited to to the spaces like there there are three main types of actions that are all found on the main board but oh how many people are actually going to be able to take them you're limited by the spaces and then the round is done but with this you can go for as long as you're able to right you can create Combos and you were doing
that bigger you were able to do that you were taking way more actions uh cuz your buildings had their own actions you had the free ones and then of course you were blinking a lot more I was trying to I feel like in a game right that gives you extra actions you do the thing that just gives you more more actions but it's what you do with the extra actions that really matters the most and I feel like I wasted some of those opportunities yeah especially at a two-player game like you really have to focus on those end game goals cuz it's like if I'm not getting them you're getting them so versus in a three or four player game it's like well you got one I got one she got one you know so then it kind of balances out just a little bit more yeah and I think that's what I I really enjoy about specifically this expansion is the fact that the game feels more sandboxy a littleit more you know what I mean like the first time I ever played the game it's like okay so you need to build those buildings and if you can build like a super project or two that like really works with your strategy and then hopefully get a technology that like one or two technologies that that you can actually cap well the Technologies aren't in the base game oh sorry in the base game yeah yeah so in the base game I felt like that was like that's what you have to do right you're focusing on that but now with this expansion there are there is the addition of the Technologies and uh there's just so much more that you can do and so an obvious winning strategy isn't as a parent I guess yeah I do appreciate uh with this expansion and the blinking uh there's kind of like this chicken um with some of space especially in a three player game uh because you used the same two-player side uh where it's like if you're on a really good spot you're like I'm not going to leave this spot until it's like you don't have enough water to it's
really annoying for everybody else in a two-player game that there's the same amount of spots except we blocked off uh the what's it in the yeah but other than that like mathematically there's more spots you know per person in a two- player game so that chicken element is not as much like we filt a little bit of it I think in the uh the mine you you had one of those moments where it's like I know you're leaving so I'm just going to get it on the very next one so you're talking about referring to player count like in higher player accounts yeah player counts It's like because we're using the same side of the board as a three player game so it's the same number of spaces like n was saying we you don't actually even have to block off that second spot in the the top it actually has a name that spot has a name yeah I don't remember but uh we just we it was a recommendation just feel tigh two player experience but when you play at three you're definitely waiting like H what are the chances Nina is going to Blink off of that spot or the pressure to go to a specific spot is much higher I guess to do it earlier and I think that's what makes the valy board interesting they made it so that you cannot blink out of it yeah so if you really need like those additional flux cores to be able to Blink you need to keep in mind that well I'm sacrificing this exo suit and its ability to Blink like you got to Blink early to get the cores to then use them on the other people that are on the other one yeah yeah so the timing of everything and really like planning and programming the the the round for your turn economy is super interesting yeah there's a lot of uh asymmetry also in the game which uh is really really great um so like this
faction I think that was the first time you had played as that faction right yes well in a while I haven't played as this faction with the EXP so it is interesting like for you it's like okay you're able to get water but I was like I'm the water faction who cannot utilize water or like can I get water so um I felt like okay I need to find different Pathways uh in this play versus in other plays where it's like well I'll just build this one thing I just won't put as many EXO Suits now I have enough water to kind of uh do these other actions so there's a lot of uh different uh things to kind of keep a track of in this game and I really really enjoy it yeah now the one thing though is it does increase the base games complexity I think what do you think yeah of course yeah yeah yeah definitely does but to how much more I guess would you say that's kind of what I was alluding to earlier it's like if the the base game is fairly heavy right like yeah the the base game is like medium heavy I would say what's you get the rules down everything is very straightforward it's just three main actions like the actual the base game without anything I feel is a pretty straightforward play at it's still not you know one of those games that you would just to to some like you know to my dad or something like like we're going to play an acony today so it's like kind of one of those ones where it's like it's definitely in for me it's like medium heavy Yeah medium heavy where then if if you're one who understands that game and and like you enjoyed yourself then adding the expansion I don't I feel like it adds yes complexity but not so much where you're like okay that is the thing that kind of pushed me over now I really can't handle this game or anything and you're referring to people who who have
played the base game played the base game and enjoy the base game and but you're like I've never actually played the expansion I would definitely recommend taking it taking it to go cuz some of our friends that we've played with they're like oh no I only play with the expansion now yes yeah and I'm like okay now that we've been playing it more and more to get ready for this it's like okay I can totally see why like this is kind of the way I want to play it now you know now it it does like I was mentioning earlier it does add complexity so if you've never played aery before I don't necessarily recommend just jumping straight into this unless you know you love heavy games because I think it took a medium heavy game to to heavy yeah right like there is so much more to to consider uh in this version of the game especially because now you just have so many more actions but also there are new things like Technologies to consider and everything serves as an engine building mechanic so just keep that in mind it's also much more complicated to set up and there are a lot of different modules and uh like mini expansions that you can incorporate we actually wanted to do a much more complicated version of an acony like including including uh some of the other mini expansions but it is a lot it is this is this game is particularly difficult to film yeah to film yeah man getting it on the top down was was a challenge for sure and there's so much a symmetry I guess or so much a variability in terms of like the buildings and the um the cards all everything and so every time we came across something that we hadn't seen in a while or we've never seen before we always have to look it up so it is it is definitely more complex but if you know you love anacron the base game highly
recommend that you try this expansion this is probably one of my favorite expansions to to come out since the Feast of Odin Feast for Odin the Norwegians one yeah that was like my favorite expansion of all time because it just improved the game and that that's the type of expansion that I prefer and this one really really I really enjoyed in acony and this one really really took it up would you say like now this is the way you want to play an Acy this expansion yeah I would for for anybody who's new to the game I would still play that I would still play the base like I still would enjoy the base game and it's fine but if I had a had a choice I would always play it with this now Taste of this and like that element of like o when do I move this board and oh now I need to figure out how my um I can never remember the new worker the operator the operator I want to say the Undertaker for some reason I have no idea why mask the mask yeah and I never like hold it back I know that's not it so the operator it's going to be work a little bit different like your operator could only do one of the two things mine could do uh two of the things like that so just having those little little extra decision points um for me it definitely makes me want to only play this way well there you go that was anacron with the fractures of time expansion it was a big hit for the both of us uh if you've tried it we would love to hear your thoughts on uh the expansion as well as any of the modules maybe that you incorporate with your gameplay what is your favorite way of playing anacron yes us a laundry list of all things because we've heard a bunch of different combinations and sometimes I hear the terms and I'm like I actually don't what that is I what that is yeah so let us know what your favorite way of playing is because maybe
other people uh would love to try those methods as well and thank you all again so much for watching we'll see you next time bye bye