You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times.
7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided). Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends.
In essence, 7 Wonders is a card development game. Some cards have immediate effects, while others provide bonuses or upgrades later in the game. Some cards provide discounts on future purchases. Some provide military strength to overpower your neighbors and others give nothing but victory points. Each card is played immediately after being drafted, so you'll know which cards your neighbor is receiving and how her choices might affect what you've already built up. Cards are passed left-right-left over the three ages, so you need to keep an eye on the neighbors in both directions.
Though the box of earlier editions is listed as being for 3–7 players, there is an official 2-player variant included in the instructions.
7 Wonders - Game Play 1
1000+ Board Game Collection Tour
- Questionable categorization as a card game, should be in board game category due to player boards and tokens.
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- my name is Marty these are my musings
- I love looking at empirical cells data whether it be for movies or comic books or albums it doesn't matter I like seeing what the top sellers are
- those four games have been around for quite a while which goes to show that either one people in this hobby are still buying those games or hopefully hopefully people are coming into the hobby and those are those gateway games that everybody recommends for people to check out
- evergreen as' I just made that term up
- it doesn't matter how often they refresh that game it's always a fantastic seller thing is though I bet it drops out of the top ten in the next quarter
- so to have this game that is a hundred bucks still continue to sell well quarter after quarter year after year is just a testament to how popular that game is
- exploding kicking kicking exploding chickens now that would be funny
- now when I first saw Dominion on this list I thought wait a minute that should be a board game but I guess when you really think about it it's nothing but cards 100% card game
- I love Arkham Horror LCG I have been into LCG games since they first came out
- with Arkham Horror LCG every time I play that game I am totally sucked into the story
- sweet sweet game if you have not tried it I highly recommend checking it out
- Seven Wonders is considered a card game come on it's got player boards it's got a lot of different tokens I think personally that should belong in the board game category and not the cards and dice Hey but maybe I'm wrong
- Games Workshop is killing it right now
- Dungeons & Dragons since the release of the fifth edition has just skyrocketed in popularity it has taken over everything
- it's yugioh TCG key Forge and Dragon Ball super
- it's really cool to see ki Forge up in there
- While it's not a CCG in the sense of you buy blind booster packs you don't know what's gonna be in there instead you're buying a blind deck and not sure what's gonna be in there I guess it still has a collectible aspect to it
- since that game just came out also fourth quarter of last year it was hot it was hard to find
- you were you surprised by any on this list or did you think there would be someone this list that weren't on there
- smash that like button and flip that subscribe button
References (from this video)
- Trying to sell it.
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- We're here for fitness game collection.
- This is Rolls in the Family.
- Um Yep. And Daniel finally got his priorities straight
- We're going to argue where you put things on a board game shelf.
- This is we're already to our first big controversial moment here.
- No, it's best.
- The wall is also nonstructural.
- People think this is easy. I tell you what they're think
- This is what the they tune in for.
- You know me. I'm assuming you want this light, bright, and jumbo alphabet puzzle down here, too.
- Structurally sound, folks. Structurally sound.
- Can you imagine the thumbnail? We could like catch it midshelves falling on us.
- This is where we start to test the industrial integrity of these shelves.
- Oh, it better.
- We learned that you can turn a box.
- Millennium Blades is the weird one.
- You actually didn't get enough shelves.
- Primal takes up the same space as like nine games.
- Why play games? You can just move them around.
- We have slightly different taste.
- I'm more willing to sacrifice that for games that like feel like they should be next to each other.
- I love aesthetize their whole collection by color.
- It's like disregard for function.
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- We're here for fitness game collection.
- This is Rolls in the Family.
- Um Yep. And Daniel finally got his priorities straight
- We're going to argue where you put things on a board game shelf.
- This is we're already to our first big controversial moment here.
- No, it's best.
- The wall is also nonstructural.
- People think this is easy. I tell you what they're think
- This is what the they tune in for.
- You know me. I'm assuming you want this light, bright, and jumbo alphabet puzzle down here, too.
- Structurally sound, folks. Structurally sound.
- Can you imagine the thumbnail? We could like catch it midshelves falling on us.
- This is where we start to test the industrial integrity of these shelves.
- Oh, it better.
- We learned that you can turn a box.
- Millennium Blades is the weird one.
- You actually didn't get enough shelves.
- Primal takes up the same space as like nine games.
- Why play games? You can just move them around.
- We have slightly different taste.
- I'm more willing to sacrifice that for games that like feel like they should be next to each other.
- I love aesthetize their whole collection by color.
- It's like disregard for function.
References (from this video)
- Appears in the top 32 of the geek madness tournament.
- A gateway game that can lead to more complex games.
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Quotes (from this video)
- it's a popularity contest
- those are your gateway games that will eventually lead to the pandemics
- I'm not gonna begrudge anybody to sit and play Monopoly that that's all they know man
- if you like monopoly you might like and then suggest something else
- I will play Monopoly with you anytime as long as we play by the rules
- there's the problem everybody has a slight what do you play with this particular rule no there's no house rules play by the real rules
- I think that's a natural step and I think people could easily go from monopoly to ticket to ride
References (from this video)
- Gorgeous pamphlet
- Excellent pamphlet
- Great instructions
- Well laid out diagram
- Pieces can be easily laid out and separated
- Sturdy piece
- Everything should go well if directions are followed
- Need to be careful of the teeth at the top when inserting parts
Mechanics (from transcript analysis)
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- well welcome back to the rolling Dice and taking names
- get a good picture there look at that cannot wait to get this in the Box get it ready gorgeous pamphlet by the way guys excellent pamphlet
- great instructions much better than Ikea
- remove the parts from the frame anything to add by wiggling them back and forth when you built models as a kid you know wiggle the metal pieces same thing right here
- we recommend using glue from uh for removable trays since they'll be constantly being pulled on that kind of stuff that makes sense so tight Bond wood glue that stuff ain't coming apart
- the mouse sitting over here ready to go oh yeah the chest board still havn't finished it and here's the mouse ready to go good piece of sandpaper on it
- you know the guys that broken token are probably sitting there cringing every time I hit this thing with a leather Mallet but you know it's working pretty good
- Seven Wonders insert very very sturdy piece follow your directions and everything should go well
References (from this video)
- Components stayed in place during shake test.
- Fits sleeved cards.
- Organizes pieces by age (Age 1, Age 2, Age 3).
- Accommodates expansions (Cities and Leaders).
- Easy to pull out pieces when needed.
- It's a tight fit.
- Had to re-insert a piece correctly after initially placing it wrongly.
Mechanics (from transcript analysis)
- card management — Discussed how sleeved cards and extra cards for expansions (Cities and Leaders) fit well within the insert.
- component organization — The primary focus is on how the insert organizes the game's many pieces, divided by age and type.
Video topics + discussion points
Quotes (from this video)
- We'll try it again with the broken token insert
- everything looks good so great shake test that's awesome appreciate it broken token for this incredible insert can't wait to see what other ones you come out with in the future
References (from this video)
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- it's been a wonderful day so far we started around one o'clock we're going to like six o'clock and i think the last count was we had like 60 plus people going on yeah easily 60 plus marty and it's been a day of nothing but classic games
- if you know coo that's the kind of game you got going on there
- it's been a great experience so far
- international tabletop day is awesome
- play more games and keep rolling dice
- and taking names
References (from this video)
- Cannot wait to get this in my box
- Still play this game
- Constantly on the table
- Everybody loves this game
- Great looking forward to that
- Smells so good wood
- Puerto Rico
- Among the Stars
Mechanics (from transcript analysis)
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Quotes (from this video)
- well welcome back to another rolling Dice and taking names unboxing
- so we got the gloves ready put the gloves on protect our hands never can be too safe especially on an unboxing paper cuts are the worst
- Seven Wonders insert cannot wait to get this in my box
- M insert for Lords of Water Deep there you go Marty I know you're looking forward to that
- come back and join me while I build the um Seven Wonders organizer
References (from this video)
- Fun tournament atmosphere
- Good prize support
- Difficulty in obtaining resources
- Failed to win a playmat
- Ancient civilizations
Mechanics (from transcript analysis)
- Card Drafting — Players select cards to build their civilization and gain points.
- civilization building — Players manage resources and build structures to advance their civilization.
- Set Collection — Collecting sets of cards, particularly for technology, seems to be a scoring strategy.
Video topics + discussion points
Quotes (from this video)
- The organizer mark hill has done a really really good job
- We got to use the oculus rift that was freaky
- strike was brought out it was on the table first thing it was awesome
- When I saw the board you see this big map you see these mechs I'm immediately thinking area control and a lot of head-to-head conflict and it didn't really play out like that
- the setup is forever
- it didn't give me a lie people said they gave him that rush of when they walked into the store and they ripped open a booster pack I did not feel
- Fantasy Flight Games basically lives off IP right now and everybody else did the original stuff
- Mega Moose Con's incredible they've already talked about trying to pick a date for next year
- There are brain-eating amoebas in the water
- I wonder on you that's the class says
- it's funny because you know how you go through that period or you're just like why haven't i played this in a while I want no dude I am totally the same way
References (from this video)
- Easy to teach
- Fast to play
- Quick setup
- Nice inserts for storing wonder parts and decks
- Metals expansion rules were confusing and led to mistakes.
- Building Wonders
- Seven Wonders
Mechanics (from transcript analysis)
- Card Drafting — Players draft cards from the left, right, or center.
- military conflict — Military cards are present, and victory points are awarded based on comparing military strength to opponents on the left and right at certain points.
- Set Collection — Gathering enough resources, science, or technology to advance or complete a wonder.
- Wonder Building — Players advance their wonder from bottom to top. Completing the wonder ends the game.
Video topics + discussion points
Quotes (from this video)
- My name is Marty this is Tony and I'm if this title doesn't fit us I don't know what does
- I always want to come back and if I make a mistake somebody finds a mistake we just tell we we pay out usually it's silly things like pronunciations or something
- So yes the guy who wrote the song for TCC his wife asked him one morning at breakfast why don't you ever say I love you he said because if I said I loved you every day it would lose its meaning
- So yes I was totally incorrect on that that me and Vanessa has had this discussion before
- I mean you know it's either morid way to do it but it is but it's a way for you and I to reminisce on like we did you know
- I don't know that I've played it if I have I totally forgot I think it is a really cool fast streamlined game of Seven Wonders
- I don't know if that's going to if it's going to be a game I'm going to play long goal so I don't know if I need all the game genic stuff
- I do not like playing decks built for me the fun of these type of games are for me to build a deck to be honest with you I could care if I win or lose in this as long as I see how well a deck I get more enjoyment out of seeing how well my deck performs then did I win or lose
- The rule book was hard for us to follow and jump around and find certain things that we were looking for and then having two documents to go back and forth just made learning the game a little bit tougher.
- I'm the luckiest man on the face of the earth is that I think so like that
- The game itself is not cute anymore it is right Ron dog eat raccoon dog world playing with young kids I mean you can play eight and up on this game but they better have some tough skin because you will be attacking one another
References (from this video)
Mechanics (from transcript analysis)
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Quotes (from this video)
- Welcome back for the conclusion of our wonderful wondrous seven wonders contest.
- I'm sorry if you didn't make the cut.
- We will have more contests in the future that you can get in on cuz this was a lot of fun to do.
- We hope you enjoy it.
- What a fun and great idea.
- Seven Wonders winner. Congratulations.
- Well done.
- And thanks everyone who participated in this contest.
- It was a lot of fun to do.
- I hope you enjoyed it.
- We will be holding some more contests in the near future.
- Until then, this has been Watch It Played. We'll see you later.
References (from this video)
Mechanics (from transcript analysis)
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Quotes (from this video)
- My name is Rodney Smith.
- I feel like I need to acknowledge the wrap-up of our fundraiser.
- I think of this game as seven wonders wrapped in a sushi roll.
- Superhero Squad is a collectible card game. It's a light one.
- This has got Thor riding a unicorn and there's beautiful butterflies in the picture and rainbows and waterfalls.
- I've never played this game, but I've always been attracted to it. always been interested in it and I can't really explain why because I'm not, you know, a serious sports guy or anything like that, but I've always liked the idea of these fantasy creatures gearing up in football gear and then going head-to-head on a pitch in a bloody and brutal game of what isn't even really football or rugby. This is this is much more intense and brutal.
- I cannot wait to start painting them up.
- I want everyone who's watching to feel like they are personally interacting with us rather than it being about the numbers.
- Why are we gamers? There's so many reasons to be a gamer, but one of the biggest one has got to be the social aspect of it.
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- we're not reviewing the game we don't necessarily play until we understand every facet of the game instead we'll play until we've decided whether or not we're having fun with it and would want to play it several more times
- my favorite game is whatever I think the other people I'm playing with are going to enjoy because for me most of the time board gaming is really just that social experience and what I enjoy is when I'm sitting with a group of people and all of us are having a really good time
- there's just so much of it and it's so easy for many of us to obtain it particularly when it comes to digital media that uh it's just very hard for something to have any kind of staying power when there's so many shiny objects to catch our attention
- we're not a review Series so there's not the same kind of conflict of interest there we're only going to play games that we enjoy but there are enough games that we enjoy that we can't possibly cover them all
- this has been just a fantastic ride anytime you do something on the Internet you open yourself up to criticism and trolling and we just have an experience that everyone has been super kind and supportive and we don't take anything for granted we just appreciate how far we've been able to get with this and if it had to end I would be I would be fine with that because I really the whole experience has been really gratifying
- I hope they remember the emphasis on fairness following the rules problem solving being able to beat your competitor and at the same time be a good sport about it to take a loss well all of those things are things that I hope as a father I leave behind for my children
References (from this video)
Mechanics (from transcript analysis)
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Quotes (from this video)
- I think they all really work well together first of all it's a great idea why not introduce some more people to gaming
- I think it's a great resol solution but a wonderful way to do it is with a dinner party
- Playing Lord of the Rings on octagon just so much more convenient than in real life and easier to find people to play with
- I adore The Game of Thrones board game
- I can't complain because the ending and the narrative that went along with the end of that playthrough was pretty exciting
- I have to say that was uh that was incredibly uh rewarding and meaningful to read so thank you for taking the time to do that
- we always after playing a game say we need to do this more often
References (from this video)
- Modern classic
- Easy to learn
- Rewarding depth
- Agonizing card drafting decisions
- Good player interaction
- Scales well with player count
- Hard to keep track of scores
- Surprise winners can be off-putting
- Poor Age 1 decisions can cripple the game
- Build infrastructure, science, weapons of war, and construct your wonder to become the greatest civilization.
- Ancient world
- Terraforming Mars
- Seven Wonders Duel
Mechanics (from transcript analysis)
- Card Drafting — As the ede goes on the hand of cards you receive will get progressively smaller.
- Engine Building — Resources like wood clay and glass are permanent upgrades to your Empire and are not expended when used.
- Point Salad — There are many different ways to score points in this game.
- Set Collection — Some cards will have the name of another card on them that means that in a later age if you select that card you may play it without paying its costs.
Video topics + discussion points
Quotes (from this video)
References (from this video)
- Easy to teach
- Scales well (3-7 players)
- High player interaction
- Variety in engine building
- Dominant Species
- Chos
- Eclipse
Mechanics (from transcript analysis)
- Card Drafting
- Engine Building — different ways to build your engine within the game
- Set Collection
Video topics + discussion points
Quotes (from this video)
- Hunter is another one of those games we ended up playing a lot at University mostly while drinking
- Hunter has several problems it takes a lot longer to play than it should for what it is especially when you're doing the coup those can drag on quite a long time and also fundamentally it's pretty racist
- I think the hunter idea of a Banana Republic itself is pretty dated but the idea of a corrupt government where players of different office members competing for positions and stockpiling money definitely has potential just there's got to be a better way to interpret it
- Cosmic Encounter is still going strong and that is an achievement and a half
- it's core idea of a simple gameplay element Modified by a whole bunch of variable Powers has had a profound influence on all of gaming and unlike a lot of designs from this period it still holds up pretty well today
- so happy birthday to me for 42 years old today here's to 42 more
- if you want to do the same thing yourself just go to board game geek click on advanced search and search by year published range and just fill in the year and feel free to post your list Below in the comments
References (from this video)
- Array
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I am officially over winter now
- Just want it all gone
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I went from zero to like 250 games in less than a year.
- Most of my friends now because of board game.
- We're the cool kids now.
- My favorite games are medium weight euros.
- I don't like player elimination.
- I don't like anything that destroys anything that somebody has built.
- LvlUp, that was top notch.
- Networking is important, especially for us guests, we're in Australia.
- It's a lot of work, there's people who don't know it's a lot of work.
References (from this video)
- Array
- Ancient civilizations
- Catan
- Ticket to Ride
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Target board games selection is gonna get a 7 out of 10
- there's an entire corner of the store dedicated to just board games
- I'm thoroughly impressed
- the fact that there's an entire corner of the store dedicated to just board games means that there's still a notable presence of games that's definitely gonna include something you're gonna want to want
References (from this video)
Mechanics (from transcript analysis)
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Quotes (from this video)
- it's a race game to fulfill these different tasks
- we've played Gaia Project a few times and that was really exciting
- Isle of Skye and you know had hidden information
- Planet Unknown ... implemented really well
- I've played about 200 games of it
- Paladins is heavier than Architects
- Toy Story Obstacles and Adventures cooperative
- Harry Potter Hogwarts Battle
- Seven Wonders
- carcassonne's also on bokeh marina
- I've been playing Everdell on tabletopia
- Code Names which is now recently available at Czech Games
References (from this video)
- modernized version of a beloved classic
- updates across components and balance
- city-building with classic IP
- ancient wonders in updated form
Mechanics (from transcript analysis)
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Quotes (from this video)
- there's gonna be more stuff for most things star wars legion armada x-wing
- the galaxy has gone slightly more crowded with seven never before seen new factions
- it's a really long list of the stuff that's going to come in this expansion
- i'm really very excited about this
- the box is a little bit different ... day and night side
- you can only win if you manage to become that round's first player
References (from this video)
- Fun
- Multiple ways to win (science, military, civilization)
- Multiple things going on without being overwhelming
- Easy to focus on opponent's strategy in two-player
- Civilization building
- Civilization 5
- Civ games
Mechanics (from transcript analysis)
- Area Majority — With the military it's more of a tug and pull so you're like trying to get the military tracker to move your way.
- Card Drafting — You'll take turns taking cards based on what resources you have available to yourself.
- Set Collection — It's a set collection game where you're trying to win by either science military or having the best civilization.
Video topics + discussion points
Quotes (from this video)
- This week we've got something that you folks have actually requested a few times now we're going to show you our top five strictly two player board games.
- If there's any others that we are not on this list that you think we should include jot them down below and we'll talk about them later.
- So since the pandemic we kind of dove a little bit more into two player games and we've been able to put together this list because of that.
- It's like this one's like a mind game to me because you play a lot of trick games in with the intention of winning but with this one you have to kind of decide do i win early do i win late.
- It's really easy to focus on what your opponent is doing because in a multiplayer game you can't it's very hard to account for everybody's strategy to see what they're doing but here you really get to focus.
- The amount of history and resources the rule book actually provides around the whole watergate scandal.
- The art is done by ryan lockett ryan has to be one of my personal favorite artists and designers too.
- And that is it so that has been our top five two player games for now.
- If you have any of your favorite two-player games that we missed or that you think we should check out please leave a comment below let us know and we'll be sure to check them out.
References (from this video)
- Good for introducing players deeper into the hobby
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- it's not my intention to do multiple multiple multiples of these today to catch up even though that's what it feels like right now
- live streaming so much fun
- if you're into the lore of gloomhaven then there's gonna be quite a bit to dive into here and unpack and the artwork is really really nice
- marvel or dc i'm a marvel guy but i grew up reading a lot of superman
- dc tends to be gods among men kind of storytelling where you have these all-powerful creatures or beings or whatever and then marvel superheroes i often think of as down on your luck kind of humans who ended up with these powers that end up being kind of a curse along with a blessing
- it's not surprising that board games did the same thing
- oh that's what every woman feels like when they read a book oh i hadn't really thought of it that way because of course i didn't because of course this language was always catering to me traditionally
- society does not typically change without some kind of effort
- when the original blue haven came out i was like isaac childress what in the heck are you doing this is it this is doomed to fail in my mind because to me it looked like way too much game for anybody
- you can't you you have to miss out there's no option but to miss out because no matter what you're playing there's like 100 other great games you could be playing
References (from this video)
- simple to teach
- clean design
- good for younger players
- may be too simple for some gaming groups
- build your wonder; resources
- Terra Mystica Gaia Project
- Terraforming Mars
Mechanics (from transcript analysis)
- deck/card draw — players draw from decks of cards and take one card (face-up or face-down) to gain resources or bonuses; no hand drafting in this version.
- resource management to build a wonder — resources gained from cards are spent to build out your wonder; tokens provide bonuses and victory points.
- token bonuses — flipped tokens grant various bonuses and victory points.
Video topics + discussion points
Quotes (from this video)
- i'll be discussing 32 games that i have learned about over the last eight weeks
- gen con is happening
- arc nova it says you design a modern zoo and you run a successful park and you support conservation projects
References (from this video)
- Family-friendly redesign with faster, easier to understand rules.
- building an architectural wonder and drafting cards
- ancient world architectural competition
Mechanics (from transcript analysis)
- Card Drafting — Drafting from decks that sit between players to share with the opponent.
- face-down central deck draws — From the face-down central deck or the left/right shared deck.
Video topics + discussion points
Quotes (from this video)
- There’s a lot of anticipation surrounding the edges of the galaxy
- Mind Bug you'll be summoning hybrid creatures and then sending them out to battle against your opponent
- there's going to be a jurassic park themed legacy game in the future
- the deck building juggernaut Dominion
References (from this video)
- Beautiful and vibrant artwork with a cartoony feel.
- Easier and more accessible than the original Seven Wonders.
- Intrigued by the gameplay and potential for a good two-player experience.
- Might feel like a step back for huge Seven Wonders fans.
- Uncertainty about the two-player mode's balance.
- Constructing a wonder
- Seven Wonders
- Seven Wonders Duel
Mechanics (from transcript analysis)
- Card Drafting — On a turn, a player takes a card from the deck on their right, left, or in the center, which provide resources.
- Combat — Shield tokens trigger battles when certain conditions are met.
- Resource Management — Cards provide resources needed to construct wonder pieces.
- Set Collection — Collecting science symbols to gain progress tokens.
- Wonder construction — Players pick a wonder and construct it throughout the game, with the game ending once a wonder is completed.
Video topics + discussion points
Quotes (from this video)
- there's just been so many announcements hard to you know put them all into one video
- as long as they continue to be fun and engaging games i'm all for it
- i'm a big fan of his designs and he's also one of the contributors to the newest version of fjords
- reiner can eat with his his uh you know tile placement games and everything has just been phenomenal
- as soon as you just mention a new stephenfeld game to me my ears perk up
- the sinister motives expansion box so we're getting a full new expansion box called sinister motives and it is the spider-man box
- i love engine builders
- i just need to know more about this game it looks so so darn good
- it seems like a lot of the games this time that i'm looking at we don't have to wait too long for
References (from this video)
- Considered a good gateway game for engine building.
- Can feel less engaging in a solo format or without certain player interactions.
- Building wonders
- Habitat
Mechanics (from transcript analysis)
- Card Drafting — Players draft cards to build their tableau and gain resources or points.
- Engine Building — Players build up abilities and resource generation over time.
- Set Collection — Players collect sets of resources or symbols to fulfill card requirements.
- Tableau Building — Players construct a personal display of cards and abilities.
Video topics + discussion points
Quotes (from this video)
- this is not one of the heavier ones
- they got a cheat sheet like what do you mean a cheat sheet
- it's a worker placement game
- the harvest phase will be where you get the rewards
- engine building is so satisfying
- the sheep is safe in the barn
- it's the best meatball
- I'll share some sheep
- careful kids that's a lot of sodium
- it's a worker placement game where the cost increases if others have taken the spot
- always be planting
- the game is not complicated at all
- the bounty of the harvest is not proportional to the effort
- it felt like the only time I can convince anybody to play play it with me
- it's like chess for dumber people than who play chess
- my birthday game
References (from this video)
- 7 Wonders
Mechanics (from transcript analysis)
- Card Drafting — Implied by its relation to 7 Wonders and its accessibility.
Video topics + discussion points
Quotes (from this video)
- does board game media podcasts youtube and blogs really matter
- it matters because it can act as asking a friend online if they liked a game to an extent if z garcia from the dice tower likes a card game i'm probably going to like that card game
- for me board game media matters and i'm trying to think of me the consumer rather than me the board game media person
- it's such a valid and important form for me specifically it's form of entertainment i watch a lot of board game reviews and i watch a lot of them as entertainment
- yeah it does because board game media sells copies of games so in that regard undoubtedly board game media matters
- it's funny when you compare those lists to the previous years what was i looking forward to but often you kind of don't even know for starters what's coming out in 2022
- i find these what are we looking forward to lists very interesting when compared to the previous what did we enjoy of that year
- and i'd really love to know what games you're looking forward to so below in the comments i'd love to start a conversation about what games are we excited for in 2022.
- it really felt like going off doing loads of side quests in skyrim and you had the main mission and like things going on but really you could just go into another side quest
- federation seems to be the star trek game that i've always wanted though it's not star trek theme
- i always go for a board game resolution and i tell ya i don't follow through on them pretty much ever
- i would like to be a better ambassador for the board game hobby than i am at the moment
- looking for recommendations on games to show people who have little patience for lots of rules
- the rules to so clover for instance are so short and quick and simple but the game itself is incredibly fun
- strike the game of gladiators fighting to death in a tournament bowl of doom fantastic fun brilliant
- p for pizza the one of the most underrated party games of all time
- because of the the the wall that of wall of text can really provide
- game itself is incredibly fun strike the game of gladiators fighting to death in a tournament bowl of doom fantastic fun brilliant
- p for pizza the one of the most underrated party games of all time where you are drawing cards trying to make a pizza but really it's just a word to guess word association game absolutely love pizza pizza by big potato it's great
- if you have any answers to the questions that we have what games do you think have a small rule set that are just really good games to get people into the hobby who are a bit hesitant because of the the the wall that of wall of text can really provide let me know in the comments i'd love to know
References (from this video)
- Good production value
- Works, it's simple, it's straightforward
- Do not recommend
- Baffling amount of praise
- Only interesting for about five minutes
- Hundreds of better games that are great with kids
- So dead simple
- Won't hold interest long
Mechanics (from transcript analysis)
- Card Drafting — Take cards from the display or the top of the deck.
- Set Collection — Collect different sets of things to build wonders.
Video topics + discussion points
Quotes (from this video)
- It seems like whenever I do these where I kind of collect some reviews there's always one or two games where I'm like I think I'm wrong because everybody else seems to like it
- It's just a really simplistic area control game and it's not it's balanced it's it's polished for what it is but it's also very very very very very very mediocre
- Holy cow I really do not like this game
- It takes longer to set this game up than it does to play it
- This is one I think it could be good for me just not polished and developed enough
References (from this video)
- fast plays, great gateway feel
- two-player may be less optimal
- construction of wonders with asymmetric turns
- ancient civilizations
- gateway engine-building for families
- 7 Wonders
- Gizmos
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- it's so interchangeable
- this is jurassic park the board game
- easy number one with a bullet arc nova
- you can picture how kind of your different zoo is gonna be as well
- it's the heaviest rolling right that's out there
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- the best game in your collection is bears versus babies
- we prioritize patrons
- you gotta flip the box upside down or the other way around
- top shelf villain
- this is a really nice little hobby zone kind of thing
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- the best game in your collection is bears versus babies
- we prioritize patrons
- you gotta flip the box upside down or the other way around
- top shelf villain
- this is a really nice little hobby zone kind of thing
References (from this video)
- Fast setup
- Clear scoring paths
Mechanics (from transcript analysis)
- area control / scoring tracks — Points come from building wonders, military, science, etc., tracked by cards.
- Card Drafting — Players select cards from sides or center to build their tableau.
Video topics + discussion points
Quotes (from this video)
- We are celebrating our second anniversary of our channel so we are doing our top 100 of all time.
- It's a really smart dice placement game where your dice are slowly moving up every turn until they retire and new dice start moving around the track.
- Meadow is super smart as a tableau builder with a simple, elegant arrow system.
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- do you have a grail game do you have a holy grail game
- board gaming is my hobby and my job so most of the games that i really want i just buy
- the thrill is in the hunt am i right
- i have so many unplayed pieces of cardboard in my house
References (from this video)
- Excellent implementation of modern design by a legacy company
- Great organization within the box
- Evocative components
- Easy to teach and play
- Visually satisfying
- Building Wonders
- 7 Wonders
Mechanics (from transcript analysis)
- Card Drafting — Players select cards from a central display or from adjacent players.
- Set Collection — Players collect resources and points through card drafting.
- Tableau Building — Players create their wonders in front of them.
Video topics + discussion points
Quotes (from this video)
- eight of these 10 games I purchased myself uh they weren't provided to me by Publishers one was from a publisher to the other was um a gift from a friend
- over 50 percent of these games are two player only games
- 50 of these are existing IP um sort of expansion sequels two-player versions alternate versions of just long-standing Top Flight IP in the board board game IP
- the industry caught up to what the innovators were doing and also very much hired them all like a lot of those folks that have been doing these things have been rolled up into these organizations
- the narrative is like pretty benign or benign but is that what I want to say just basic for like on you know plain maybe is the right way to say it but I really enjoyed the integration of the puzzle the progress through was like the best of that series
- so this to me was one of the titles that was the epitome of seeing the sort of dinosaur organizations come back and look at what was happening in Kickstarter and modern Innovative game design and implement it right
- now at number two is Splendor duel
- Splendor tool at dual has like very similar grid very similar refill of that grid the distinction is more that each player the how they end their turn doesn't literally impact the other player which is true in sobeck but basically as things get removed from the board it forces the other player to make different and tough decisions
- I really think these two are tied I guess if anything Splendor duel is like slightly faster to set up and with the removal of like a lot of the extra like so back two players has just more little rules and powers in a way that I mean Splendor 2 dual has some Powers but like just one same fun but one notch easier just to like explain and teach and start new with new players
- both these games I'd be happy to play again and again and again and I have played them again and again
- coming in at number one for 2022 is uh Clinic Legacy
- I mean I think it's normally I think it might be on the top 10 in BGG normally ranked as like one two or three best ever Legacy game and fully and completely delivered really fun and exciting to be able to play through an entire Legacy experience with my family and my kids
- haven't been able have done lots of Legacy in adult groups but being able to like keep my 15 and 12 year old engaged enough to go through it was really exciting
- I'm Blown Away by it
- the hardest thing to find here would probably be tooth and Claw though I believe you can buy it and maybe crash an octopus
- I don't think you're gonna have a hard time finding any of the other things
References (from this video)
- Array
- Ancient
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Here's the best way to teach games if you ask me.
- the format of rulebooks has me convinced that like dude your game should just always have here's like the how to play.
- this game is a euro... it's all about tech trees that's that's all I've heard of.
- it's the best like World traversing pandemic scale level of like Eldritch Abomination fighting.
- the most interaction... that's what Dominion is all about.
References (from this video)
- Impressive gameplay observed at high level
- Cultural significance mention of event
- High-stress environment may be intimidating
- development through card drafting
- Ancient civilizations and wonders
- commentary/event
- Splendor
- Ticket to Ride
Mechanics (from transcript analysis)
- Card Drafting — Take cards that provide resources and points.
- Resource Management — Acquire resources to build structures and wonders.
- Wonder construction — Build wonders for points and special abilities.
Video topics + discussion points
Quotes (from this video)
- Ticket to Ride ends when someone has two or less trains.
- Splendor is there reason you didn't put music on me
- I didn't know anything about AR Nova
- VIP dinner with all the titans of the industry having a very normal feeling game of Seven Wonders
- Her speech at end made me tear up
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I advise anyone to get it I know it looks like a slice of pizza
- I'm a massive fan of what we all call the Seven Wonders dual box size
- the best ball game insert is any game that comes with enough baggies to put things in
- art matters in games obviously it does it's marketing it's like you wouldn't produce a movie and then not Market the movie
- I like to play with as many people as there are sitting around the table
- this is too many cooks brilliant art love it absolutely fantastic you everything is an anthropomorphized vegetable
- I played a game called perch recently... best first play mechanism I've ever had
- Polish version of battle line it's amazing I want to buy that game again
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I advise anyone to get it I know it looks like a slice of pizza
- I'm a massive fan of what we all call the Seven Wonders dual box size
- the best ball game insert is any game that comes with enough baggies to put things in
- art matters in games obviously it does it's marketing it's like you wouldn't produce a movie and then not Market the movie
- I like to play with as many people as there are sitting around the table
- this is too many cooks brilliant art love it absolutely fantastic you everything is an anthropomorphized vegetable
- I played a game called perch recently... best first play mechanism I've ever had
- Polish version of battle line it's amazing I want to buy that game again
References (from this video)
- Can condense an epic civilization building game down to 30 minutes or less, which is astonishing.
- Really does feel like you are constructing an ancient civilization.
- Absolutely fantastic game that will never stop playing.
- Due to the amount of expansions, we're never going to grow tired of it.
- Probably Antoine Bauza's best game.
- Pointless second edition that made compatibility with expansions difficult.
- A cash grab.
- Civilization Building
- Ancient Civilization
Mechanics (from transcript analysis)
- Card Drafting — Drafting cards and playing them from hand.
- Resource Management — Gaining resources to build.
- Set Collection — Building wonders, increasing military strength, or getting resources.
Video topics + discussion points
Quotes (from this video)
- fear not after this there's only going to be two more segments and then it will be Christmas day
- this was made infinitely better with the first expansion where each player was given a role and each role had a unique special ability
- the artwork in all own is really really nice it's in the same vein as twice it's got that old medieval style artwork that is remin of the days before people invented caffeine
- kis is the granddaddy of worker placement games for a reason
- space base is another one of them games that takes an idea that's already been implemented and turns it into something else
- it's called the granddaddy of area control games in the same way that kis is called the granddaddy of worker placement games
- Dogs of War is one of the most overproduced games that you can imagine
- playing RV Caesar is like saying goodbye to the world off into the Wilderness and living in a cave
- the fact that seven wonders can condense an epic civilization building game down to 30 minutes or less is nothing short of astonishing
- the way that all the cards are related to historical events and historical facts even if they are a little bit B towards the United States and the West means that Twilight Struggle is a fascinating game
- Feed the Kraken is an absolutely fantastic party game
- if you can find it and you got a large number of people especially at your Christmas piss up this should be a game that you pull out instead of your penis
References (from this video)
- First edition was fine and didn't need reprinting.
- Second edition components are incompatible with first edition expansions.
- Forces players to repurchase games.
- Building a civilization.
Mechanics (from transcript analysis)
- Card Drafting — Players draft cards to build their civilization.
- civilization building — Players build up their civilization over three ages.
- military conflict — Includes military aspects.
Video topics + discussion points
Quotes (from this video)
- if ain't broke don't try and [__] fix it then
- Terra Mystica was probably the perfect Euro game as it stood
- The theme was a little bit lacking and wasn't really much to anchor the factions to the actual theme
- I don't need to buy different iterations of the same thing
- Terra Mystica it's perfectly fine game as it stands and you don't need two different reprints
- The fact that they released a second edition of this game really [ __ ] me off
- Eclipse is basically a Euro economic game dressed up to look like a clone of to Imperium
- Then L behold they decided to streamline the game and release a second edition of this game with all of the best bits of the first Edition and its expansions
- Why would you bother releasing streamlined second edition if you went to all the trouble of creating all those intricate expansions
- Then we're going to charge you 150 quid [ __ ] privilege of buying the same game with stuff left out that you already own
- Eclipse second edition I've picked up everything for the first edition I even downloaded the centa character for it
- Don't you dare try and take that away from me
- Generally speaking do not buy games that you already own unless there is a [ __ ] good reason to do so
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- castles or burgundy which is my favorite game of all time
- Hispania the Roman Conquest a Cooperative game
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I love this game so much
- Cascadia truly is fantastic
- I adore this game
References (from this video)
- Can be awkward to teach people who haven't played modern board games due to multiple systems being hard to grasp for a blank slate.
- Newer players might have difficulty with it not because it's complicated, but because there are so many systems.
Mechanics (from transcript analysis)
- Tableau Building — Mentioned as a reference point for teaching games.
Video topics + discussion points
Quotes (from this video)
- ahead those Azul tiles they look like Starburst they look like delicious bespoke chocolats that I might get in Europe or something uh they look amazing I when they talk about Like A Feast for your eyes those AO tiles are you know like I'm getting hungry I'm getting a little sweaty looking at those things going like oh boy I just want to eat one of those
- the Forbidden Island lion is a certain type of like softer gummier plastic that she every time we play that thing is like it's the plastic that you just want to chew on I'm like what's wrong with you I'm worried she's come down downstairs in the middle of the night and take Chomps out of the lion in The the box like she doesn't want it to taste like anything else she wants that to be exactly what it is she meets that lion where it is she's like I this is I would like to eat this lion yeah it feels chewy
- do you think like any of the Gloom Haven or Frost Haven characters would be like if they were like roasted which Gloom Haven character looks like they would taste the best based off of their artwork
- I'd love to hear from the audience what do you think would be the tasus board game component uh however you want to interpret that and also what's wrong with Christina uh maybe we could get some feedback on that too uh put it in the comments below
References (from this video)
- Satisfying to pull off combos.
- Works well with higher player counts.
- Expansions add new scoring and interaction.
- Satisfying to play with expansions and familiar players.
- Can be symbol-heavy and difficult for new players to learn cold.
- Seven Wonders Duel is a different game that some prefer.
- Building an ancient civilization
- Seven Wonders Duel
Mechanics (from transcript analysis)
- Card Drafting — You're going to have a hand of cards play one of them pass the rest.
- civilization building — Over the course of Three Ages you're trying to build up your little civilization.
- Simultaneous action selection — Pass and play kind of game.
Video topics + discussion points
Quotes (from this video)
- you are drafting um vegetables in order to score or you are drafting um scoring cards and that's that's the entire game
- it's another chill two-player game
- this is a push your luck game where you are trying to go down into the water and get the best treasure
- this is one of those kinds of games kind of like uh Puerto Rico where you when you enact uh on your turn you enact one of the phases of a game um and then everyone gets to do that same phase but you get a better version of it
- the Pips the numbers aren't good or bad they just are different things that you're able to do
- this is this is a monster Euro but it is oh so satisfying
- this is a reimplementation of Brugge the previous fail game is kind of perfected in Hamburg
- I absolutely love a this kind of this particular kind of Uno with a particular group of friends with a particular group of set of house rules at a certain time of year
- we play with a lot of house rules we let the twos stack the plus twos stack and guess what we love it we don't care it's really fun sorry Uno purists
References (from this video)
- Included in a list of highly regarded two-player games
- Caesar sees Rome
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- it's Dynamic it's phenomenal it's exciting
- one of the greatest games of all time one of my favorites
- distill tension and stress in the most lovely way into a two-player game
- Ticket to Ride is a great example
- the thrill of the hunt
- I own a fair amount of Ticket to Ride expansions
References (from this video)
- City-building
- Ancient wonders
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- this is a really awesome board game if you like RPGs
- the base game is amazing all this stuff is extra if you're not a fan of fiddly bits and euros don't get this
- amazing amazing amazing crew amazing amazing game
- it's a very accessible con
- we'll bring you along
References (from this video)
- Useful for large player groups
- Valued as a staple in multiplayer settings
- Seven Wonders Duel
Mechanics (from transcript analysis)
- Drafting — card drafting; supporting the large group play experience
Video topics + discussion points
Quotes (from this video)
- This was just an attempt to slam an IP onto a game.
- Hit me hit you with a spicy question.
- Duel. Duel.
- Three, two, one. Duel. Duel.
- Now, if you love Lord of the Rings...
References (from this video)
- Impressive for an introductory Euro
- Streamlined Seven Wonders experience
- Not tailored to host's specific needs
- Streamlined
- Seven Wonders
Mechanics (from transcript analysis)
- Card Drafting — Implied by Seven Wonders system.
- Military strategy — I tried to focus a bit more on the military side of things which didn't really pay off.
- Set Collection — Implied by Seven Wonders system.
Video topics + discussion points
Quotes (from this video)
- RA, uh, 33 minutes and 28 seconds, and this was one of the biggest car crash games of RA that I've played.
- I have to admit, I did bounce off this one quite hard. I wasn't really a fan of it.
- And this one, I really like the gameplay, but it is too long.
- I think for an introductory Euro style game, this game does such a fantastic job of giving you the giving you the seven wonders experience in the most streamlined way possible.
References (from this video)
- Still gets to the table because of when it got a new addition.
- I still love to get it to the table.
- It's such like a natural thing to introduce to them to not like the first thing because there's a lot of stuff going on, a lot of symbols.
- It's a wonderful drafting game.
- You can play it with up to seven people and it doesn't take a lot of time.
- It's very simple to get to the table even with a high player count.
- There's a lot of stuff going on, a lot of symbols.
Mechanics (from transcript analysis)
- Card Drafting — A wonderful drafting game.
- civilization building — Players build their civilizations through card play.
- simultaneous action — Players choose cards simultaneously.
Video topics + discussion points
Quotes (from this video)
- Flip 7 is a very silly push a lot game, but it just works.
- It's the only game where I don't teach the rules before we start playing. I just steal a card and say, "Do you want another one? There is 12, 11, 10. You don't want the same one." Boom. Oh, you're out. Haha. You lose.
- But flip seven is just it's even less. Flip seven is just like the perfect breakdown game.
- When it was at its best, Time Stories is one of the most fantastic storytelling vehicles in a board game ever.
- When it was at its worst, it was very bad.
- Dominion is the deck building game. It's like the OG deck building.
- Gloom Heaven we actually finished still one of my favorite experiences in a game ever.
- Basically everything I didn't like Frost Haven has just made better.
- It's a card game. It's a push your luck kind of game.
- So, you're always trying to trick your opponent into trying they can have have a color to themselves or trying to wait as long as possible to see if those good cards come up or just like doing whatever and see what happens.