Skip to main content
7 Wonders Duel box art

7 Wonders Duel

Game ID: GID0008609
Game Info
Year
2015
Players
2
Age
10+
Playtime
30 min
Collection
Ratings
Expansions & Family
The Lord of the Rings: Duel for Middle-earth
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In many ways 7 Wonders Duel resembles its parent game 7 Wonders. Over three ages, players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What's different about 7 Wonders Duel is that, as the title suggests, the game is solely for two players.

Players do not draft cards simultaneously from decks of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play, as it can with bonus moves that allow the player to take a second card immediately. As in the original game, each acquired card can be built, discarded for coins, or used to construct a wonder. Each player also starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.

Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as they are acquired, the cost for those resources increases for the opponent, representing the owner's dominance in this area.

You can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital (also giving you a bonus at certain positions). If you reach the opponent's capital, you win the game immediately. Or if you acquire six of seven different scientific symbols, you achieve scientific dominance and win immediately. If none of these situations occurs, then the player with the most points at the end of the game wins.

Description

In many ways 7 Wonders Duel resembles its parent game 7 Wonders. Over three ages, players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What's different about 7 Wonders Duel is that, as the title suggests, the game is solely for two players.

Players do not draft cards simultaneously from decks of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play, as it can with bonus moves that allow the player to take a second card immediately. As in the original game, each acquired card can be built, discarded for coins, or used to construct a wonder. Each player also starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.

Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as they are acquired, the cost for those resources increases for the opponent, representing the owner's dominance in this area.

You can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital (also giving you a bonus at certain positions). If you reach the opponent's capital, you win the game immediately. Or if you acquire six of seven different scientific symbols, you achieve scientific dominance and win immediately. If none of these situations occurs, then the player with the most points at the end of the game wins.

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 276
This page: 50
Sentiment: pos 32 · mix 6 · neu 2 · neg 5
Mentions per page
Showing 1–50 of 276
Video gfz_yQgyIZk Board Gaymes James Top List at 0:32 sentiment: mixed
video_pk 137774 · mention_pk 391118
Board Gaymes James - 7 Wonders Duel video thumbnail
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The allies expansion does help this a little bit, giving a little bit more variability to the game.
Cons
  • This game does often end in a tie though, uh, which ends up being who has the most area control, which I don't quite like.
Thematic elements
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Area Control — The game does often end in a tie which ends up being who has the most area control.
  • Card Drafting — Take cards from the tableau to build out your own tableau that will then make buying cards cheaper.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These aren't like my 10 favoritis games. I thought more about what does a holistic collection look like if I wanted to if I was starting a collection over again.
  • I like the Mage Knight co-op style where we're both kind of on the same team beating things up, exploring and adventuring and seeing what we can get to and like kind of like that Dungeon and Dragons kind of style, cooperative thing where we're both we're all kind of independent and able to make our own decisions and moving towards the same goal versus having to work together and decide collectively on something.
  • everyone that had played it that I was talking to said it was like really hard and not very easy to teach and get around. But then I played it. I'm like that's so not true at all. This game is super easy.
  • And as an autistic, I've got to have a train game, right?
  • If you love Terraforming Mars, grab yourself Wondrous Creatures instead.
  • It's cute. It's cozy, but it still can be aggressive with the gargantuan beasts, and it can still be um well, not even aggressive, but more competitive, I guess.
References (from this video)
No references stored for this video.
Video WQgC-jnng7c Top List at 12:42 sentiment: positive
video_pk 134358 · mention_pk 382203
7 Wonders Duel video thumbnail
Click to watch at 12:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The artwork is amazing.
  • It is such a beautiful game.
  • Has a really great engine as far as the mechanisms are concerned.
  • The drafting is the that pyramid drafting it's great.
  • Collecting all of the different uh races for your alliances great.
  • The area control on the board it's great.
  • Everything about this game is just so fun.
Cons
  • Hate drafting is a real thing and can be a negative aspect if not managed.
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Ally expansion
Mechanics (from transcript analysis)
  • Alliance building — Collecting different races for alliances is a key mechanic.
  • Area Control — Players compete for area control on the board.
  • pyramid drafting — A drafting mechanism where players select cards from a pyramid structure.
  • Two-player competitive — Primarily a two-player competitive game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • but that's about it. Flamecraft.
  • Um, such a fun, quick little game that has so much decision making in it that's fun decision- making, doesn't feel like you're working.
  • My number 41.
  • Very nice. That's a nice game.
  • Um, so my number 41, just so we know before I say it, is not Vincent Trade artwork.
  • This is a game called The Reckoners. This is a cooperative game where you are fighting against bad superheroes. They're not heroes at all. Bad super villains, bad guys.
  • The crazy thing is is your timer in this game is your population of people because as you're out there trying to defeat these epics, they are taking it out on the population and your population is dropping.
  • This is a really cool, really great theme for a um, cooperative.
  • But, but yeah, that's my number 41. The reckers. I love this game. It's a great game.
References (from this video)
No references stored for this video.
Video BVYvXIkyRoY Top List at 166:45:20 sentiment: positive
video_pk 134380 · mention_pk 383380
7 Wonders Duel video thumbnail
Click to watch at 166:45:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Still like the thrill of that
  • The excitement of the back and forth
  • It's like, are you going to complete your wonder or are you going to
  • Such a good game
  • The superior one compared to Seven Wonders Architects
Cons
  • I have lost the last few times that I played it.
Thematic elements
  • Building ancient civilizations
Comparison games
  • Seven Wonders Architects
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards from a central display with specific uncovery rules.
  • civilization building — Building wonders and advancing your civilization.
  • Set Collection — Collecting sets for points, including science symbols.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's so tense. It's so tense that it's like, oh, my gosh, it's gonna be a problem.
  • I thought the final moments of this game were absolutely amazing.
  • an epic, epic game.
  • If you love Lord of the Rings, this is the game for you.
  • a very complex game.
  • It's a tough game to win.
  • an engine builder.
  • It feels really good when you start seeing your engine come together and you're just producing tons of resources.
References (from this video)
No references stored for this video.
Video -2Un2pz6Mas Top List at 0:26 sentiment: positive
video_pk 134311 · mention_pk 383078
7 Wonders Duel video thumbnail
Click to watch at 0:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Drafting for two players done well
  • Adds tension
  • Multiple ways to win
Cons
none
Thematic elements
Comparison games
  • Seven Wonders
Mechanics (from transcript analysis)
  • Card Drafting — Drafting for two players can be difficult to do well and I love how it was done in this game.
  • multiple win conditions — There are multiple ways to win you've always got to be watching out for opportunities to grab military or science cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Original Seven Wonders was already on my list at number 94 and like a lot of other folks I like this two-player version just a little bit better
  • This is one of the most intense two-player games I think I've ever played because the entire time your opponent is taking their turn you are watching and waiting hoping that they do not take that one spot that you need to get that card you want.
  • this is by far my favorite game of the North Sea Trilogy and very nearly my favorite of all of the Garfield trilogies
  • 878 Vikings uses is a fairly quick and easy to understand dice rolling mechanism with custom dice to determine the outcome of these battles so the flow of the game isn't interrupted for too long when something exciting happens.
  • this is another one of those rare games that uses the Malala mechanism the cool twist here is that most Malala games will give you actions based on where your where your tokens end Crusaders gives you the actions based on where you initially pick your tokens up from.
  • this game is a bit of a trickster because the cover makes it look like an epic space game when in actuality it's a pretty dry Euro game.
  • this is very much a push your luck card game on your turn you're going to flip over cards from a draw deck one at a time.
  • this was one of the first citybuilding style games that I ever played and it's still my favorite.
  • this game is great because it takes the idea of bidding and turns it on its head rather than seeing who can bid the most to take a card you are instead bidding to not take cards.
  • paladins puts a cool Twist on the worker placement mechanism in this one you'll start each round by choosing a paladin card which will tell you which types of workers you'll get for the round as well as what special power you'll be able to use for that round.
  • This one ranks up there among the crunchiest of the Garfield Trilogy games but again I have yet to play Scholars of the South Tigress which looks like it could take that title
  • this is a classic bidding game that still comes out pretty regularly for us especially in social situations
  • this game is great because it takes the idea of bidding and turns it on its head rather than seeing who can bid the most to take a card you are instead bidding to not take cards
  • it's very easy to understand the rules and the game plays so fast that we usually end up playing three or four games of this in a row
  • this is my highest ranked of the Garfield directional Trilogy games as of right now
  • like most games in the west Kingdom Trilogy paladins puts a cool Twist on the worker placement mechanism
  • everyone has their own board with worker placement spaces and really it's all about your using your workers the most effectively
  • this one ranks up there among the crunchiest of the Garfield Trilogy games
References (from this video)
No references stored for this video.
Video M7e-ugYR8gw Top List at 6:09 sentiment: positive
video_pk 134296 · mention_pk 382874
7 Wonders Duel video thumbnail
Click to watch at 6:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Mega Fun
  • Allows pressure on rival's weak categories
  • Three possible victory objectives
Cons
  • May be replaced by upcoming 'The Lord of the Rings: Duel for Middle-earth'
Thematic elements
  • Civilization Building
Comparison games
  • Seven Wonders
  • The Lord of the Rings: Duel for Middle-earth
Mechanics (from transcript analysis)
  • Card Drafting — Players take turns drafting cards from a pyramid display.
  • Set Collection — Build their civilization and wonders.
  • Victory Point — Gun for three possible Victory objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My number 77 game is galactic Renaissance this sibling designed to inish turned out to be far more polarizing than I ever would have guessed
  • The Simplicity and speed of Luna combined with the unique abstract Challenge and Perfect Production make this one of the most fresh two-player games in years
  • bitewing games is launching the most epic Riner Kia Kickstarter project ever and yes currently it is a secret but not for long
References (from this video)
No references stored for this video.
Video GjrJx1AbKYM Top List at 31:16 sentiment: positive
video_pk 134304 · mention_pk 383009
7 Wonders Duel video thumbnail
Click to watch at 31:16 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Excellent two-player game
  • Strategic card drafting
  • Multiple paths to victory
  • Good balance between base game and expansions
Cons
  • Michael thinks Judy ranked it too low
  • Judy prefers the base game over expansions, though expansions are still good
Thematic elements
  • Civilization Building
  • Ancient Civilizations
Comparison games
  • Seven Wonders
Mechanics (from transcript analysis)
  • Card Drafting — Players select cards from a shared, structured display.
  • Resource Management — Acquiring and spending resources to take actions or build cards.
  • Set Collection — Collecting cards of certain types for points or abilities.
  • track movement — A military track that can lead to an instant win.
  • Variable player powers — Building wonders provides unique bonuses and abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • people seriously it will knock your socks off i' have play with ad or with family it is so fun
  • the game shines for me is before you start playing you get to create your own character you get to color them and you get to give it a name
  • furnace is a great game
  • it's easy to know but it's hard to master
  • it's like it's it's right up my alley it's the fantasy Dungeons and Dragons type theme and you can keep upgrading and it's I love it I just wish I could play it more maybe when I retire I'll I'll get the whole the whole campaign done
  • all of the mini games that come with it are all based on other games that he's published
  • Hanamikoji is a fantastic two-player only game
  • there's a little bit of I know that you know that I know that you know type stuff
  • the castles of burgundy is one of a game when I just enter board game world
  • as soon as I'm done and I've said this before I feel like somebody has put a warm blanket over me and I just feel it's so cozy I just it itches my brain it scratches my brain in just the right way that I Feel So Satisfied when I'm done whether I've won or lost it's just is so smooth it's so elegant it's so basic but perfect
  • just a super fun dice chucking yachy Style game and that is King of Tokyo
  • Seven Wonders duel is great it's amazing yeah for a two-player only in the game
References (from this video)
No references stored for this video.
Video uYeIbKwA6og Top List at 15:01 sentiment: positive
video_pk 134271 · mention_pk 382588
7 Wonders Duel video thumbnail
Click to watch at 15:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent head-to-head gameplay
  • Great two-player adaptation of Seven Wonders
  • Plays quickly
  • Strategic depth
Cons
  • Host mentions potential for luck of the draw with science tiles or military victories.
Thematic elements
  • Building civilizations and wonders.
Comparison games
  • Seven Wonders
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards from a central display.
  • civilization building — Players develop their civilizations over three ages.
  • Set Collection — Collecting sets of cards is a key aspect of scoring.
  • two-player — Specifically designed for two players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is where it gets really really crunchy, really good.
  • we did get their permission that we would be allowed to add their GoFundMe link in the description below.
  • Yes. Oh my gosh. Who are we?
  • this list is going to be a little bit different, but we're going to see some oldies, but goodies still come. A few new ones.
  • it's so crazy that this is a family game that has so many symbols.
  • This rewards repeated plays 100%.
  • It looks like it's a heavy game, but it's honestly very simple.
  • It's so wonderful because you are the final girl in a uh you know horror trope, whatever.
  • This might just some days is my favorite abstract strategy game of all time.
  • The cooperative version, it stole the show.
  • I adore Unmatched with a passion.
References (from this video)
No references stored for this video.
Video 57muYicwtpA Top List at 33:40 sentiment: positive
video_pk 134225 · mention_pk 381930
7 Wonders Duel video thumbnail
Click to watch at 33:40 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Great game
  • Wonderful design
  • Multiple paths to victory
  • Slick presentation
Cons
  • Can be unintuitive due to complex cost calculations
  • High upkeep in real life play
Thematic elements
Comparison games
  • 7 Wonders
  • Lord of the Rings: The Card Game
Mechanics (from transcript analysis)
  • Card Drafting — you start off with drafting 4 wonders so every player has 4 wonders that would give you special powers should you build them?
  • Multiple victory conditions — you can win in 3 different ways. You can win at the end of the game with points or you can win on a military track and you get military in your pony against military immediately. Or you can win on science immediately.
  • pyramid drafting — And then you're drafting from this pyramid.
  • Set Collection — And then you're drafting from this pyramid.
  • Variable player powers — so every player has 4 wonders that would give you special powers should you build them?
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It should date over time. They should have a time limit.
  • No one expected this game to be in here.
  • I'm enjoying the heck out of this game.
  • It breaks the rules a little bit, because now sometimes you can play a card on a pile that is not yours.
  • It was a very big surprise for me.
  • It's not better than carcasson.
  • I would love to play this right now, and Clarkson would also like to play it, but I do like this game better right now.
  • is a classic, is absolutely wonderful, and I think this version is better than the Lord of the Rings version.
  • It's so not intuitive. It's so unintuitive because the way that the cost of all the buildings depends on the resources you have and the resources that opponents have and it matters, it depends on the yellow card abilities.
  • So I only ever want to play this digitally.
  • I just think there's a lot of upkeep in this game to work out the cost of things and you go, I really find that.
  • Nyet is a trick taking game.
  • I feel like the 1st part of this game is a game within itself. It's fun to do. It's not administration.
  • It's brilliant, and the artwork's nice, and this nice big chunky cards
  • But this is a wonderful trick taking card game. I'm so happy to see it.
  • The only game I've, Scythe was the only, was the biggest miss this episode.
  • I learned the rules and then I'm already thinking, oh, so probably this is gonna be an awesome move and I'm trying to think of it.
  • Hold my beer.
  • That's a really cool little touch to put in.
References (from this video)
No references stored for this video.
Video ba9qtOQ51dc Top List at 41:03 sentiment: positive
video_pk 134230 · mention_pk 381978
7 Wonders Duel video thumbnail
Click to watch at 41:03 · YouTube ↗
Overall sentiment (raw)
overwhelmingly positive
Pros
  • Incredibly thematic integration of Lord of the Rings theme
  • Fun and powerful public objective cards
  • Engaging strategy options
  • Interesting area control mechanic
  • Great balancing act between different strategies
  • Bruno Cathala is a favorite designer
Cons
  • Public objectives can be too powerful and lead to runaway wins
  • Area control victory condition is very difficult to achieve
  • Accessing the wild card is difficult and relies on luck
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Area Control — A new mechanic for this game, where players can claim areas with a tower.
  • Card Drafting — The game uses a pyramid-style drafting similar to Seven Wonders Duel.
  • Objective Fulfillment — Players race to collect powerful public objective cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • For my money, the best board game of all time is Dungeons and Dragons.
  • It's a board game because I say it is, and it's the best thing you can do on a tabletop with a bunch of nerds. Fight me.
  • IT'S THE BOARD GAME, ACTUALLY. LIKE, the game itself. I'm not going to just I'm not going to run this into the ground. It's freaking Wingspan. It's It's arguably the best game ever made.
  • That's a little bit funner, in my opinion, getting to go, "Oh, look at all these points."
  • And that's the worst I have to say about Wingspan.
References (from this video)
No references stored for this video.
Video PRlq8LBCZvc Board Games UnLocked Top List at 2:04:43 sentiment: positive
video_pk 134287 · mention_pk 383238
Board Games UnLocked - 7 Wonders Duel video thumbnail
Click to watch at 2:04:43 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Superior to Seven Wonders Duel.
  • Excellent integration of Lord of the Rings theme.
  • Beautiful artwork by Vince Roucher.
  • Adds meaningful strategic elements like area control.
  • Multiple win conditions keep the game dynamic.
Cons
  • Potential for expansions is limited due to the scope of the theme.
  • Other 'duel' games can feel like shrunk-down versions of originals, but this one stands out.
Thematic elements
  • Fellowship vs. Sauron
  • Middle-earth
Comparison games
  • Seven Wonders Duel
  • Splendor Duel
  • Everdell Duel
  • Odin's Ravens Duel
Mechanics (from transcript analysis)
  • Area Control — An area control component is added to the game, influencing strategy.
  • Card Drafting — Utilizes a drafting system similar to Seven Wonders Duel, but with thematic additions.
  • Race — Features a track where Frodo and Sam progress, and the Ringwraith race moves, creating different win conditions.
  • Variable player powers — One player controls the Fellowship, the other controls the Dark Lord's forces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The setup is always different at the beginning of the game as well.
  • This game is so much fun I I was just I got the feeling that I got when I first played it.
  • The gameplay is still extremely solid uh it's a very very difficult Cooperative game but that's what you want.
  • Every single one you've brought up and this is not like a knock on you just even if I was describing them it's like uh you're Gathering resources and going up on a track they all sound the [ __ ] same but I know when you play them they they all play differently and feel different.
  • This game has the most video game feel versus other board games that try to incorporate that.
  • This is topnotch if you like seven seven wonders duel this is a better version of Seven Wonders duel.
  • Thank you from the bottom of my heart to everyone who has shown concerns about my health after a long diagnostic process I have been diagnosed with ALS and we are still coming to terms with the news.
References (from this video)
No references stored for this video.
Video hor5Hb_xt9M Top List at 26:09 sentiment: positive
video_pk 134219 · mention_pk 381871
7 Wonders Duel video thumbnail
Click to watch at 26:09 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • higher than Seven Wonders Duel
  • seamless integration of mechanics
  • simple and elegant
  • top family game
Cons
  • poor insert design
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Seven Wonders Duel
  • Seven Wonders
Mechanics (from transcript analysis)
  • Area Control — there's this map where you've got this area control aspect of it and that's really clever.
  • Card Drafting — You are drafting cards.
  • multiple win conditions — And there's another way of winning and that's collecting tokens of all the different races of Middle-earth.
  • Variable player powers — You can draft cards that move your figures closer to either the end of the game if you're the the the the people trying to destroy the ring or move the ring wraiths closer to the people trying to destroy it.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We had uh The Fall of the Mountain King in a previous video.
  • This is still number one of that genre.
  • Of that uh that series of games.
  • The production is really astounding.
  • I I think it's it's really underrated. I don't understand why more people don't talk about it.
  • This is higher than Seven Wonders Duel, and I wouldn't be surprised that the more I play this, the likelihood that Seven Wonders and Seven Wonders Duel will drop farther on my list.
  • It's to me it's got a simplicity and elegance that the other games didn't have.
  • It's it's currently, I think, like the top family game in the world.
  • Fantastic to get. I can't recommend it enough.
  • the inserts it Just me holding it like this, everything's coming out of the insert.
  • is a huge family favorite.
  • It's it's a game that uh if you know an artist in your friend circle or your family, this is a great game to suggest to them.
  • Wow, we are down to just 20 games left. I can't believe it.
References (from this video)
No references stored for this video.
Video wgFzIInbtCY Top List at 2:13 sentiment: positive
video_pk 129718 · mention_pk 369136
7 Wonders Duel video thumbnail
Click to watch at 2:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great two-player adaptation
  • Beautiful art
Cons
none
Thematic elements
  • Building civilizations
Comparison games
  • 7 Wonders
Mechanics (from transcript analysis)
  • Card Drafting — If your competitor takes the card you want, don't worry. They might have uncovered a brand new card that you can take on your next turn.
  • civilization building — You can do that by gaining resources to build up your wonders. You can get and stuff. You can get armies to fight each other.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Scratch it up board games top 50. Yeah.
  • I'm a history buff. There, I said it. I go to castles for fun. It's lovely. It's great. History is cool.
  • It's just something really different, really unique, and just makes this childhood classic game even more fun.
  • And yes, it might look like a game a toddler would play in a nursery, but you know what? Sometimes we just need to let loose, have a little fun, and become a child again.
  • How can we take our amazing game, 7 Wonders, condense it, make it two-player, but somehow make it even better and more fun?
  • No notes.
References (from this video)
No references stored for this video.
Video HUH1Lurhbi8 Top List at 6:32 sentiment: positive
video_pk 129691 · mention_pk 368949
7 Wonders Duel video thumbnail
Click to watch at 6:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of the best two-player games
  • Easy to get to the table
  • Easy to teach
  • Easy to play
  • Varying strategy each game
  • Neat tug-of-war dynamic
Cons
  • Host does not own the game
Thematic elements
Comparison games
  • Seven Wonders
Mechanics (from transcript analysis)
  • Card Drafting — It's got the same or at least similar card drafting. Instead of passing hands, you have a card set up on the table and you can draft among the cards that are face up.
  • Set Collection — you're going after military strength or science strength or or you know, those things like that and the those cards can give you help you get other cards or or you know, it if you played Seven Seven Wonders, that that kind of stuff translates over.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It uh is more than halfway through 2026 and we are going to finish the series come heck or high water.
  • So, I'm going to try and give more information on these games that would maybe help you decide those things.
  • This is a beast.
  • And no, it doesn't fit in the Kallax.
  • It it lives up to the Kids Table Board Gaming mantra of making board games that are accessible enough for younger players, but still challenging for older players.
  • So, this I think I think it's an underrated game.
References (from this video)
No references stored for this video.
Video IeiCMhXsfJU Board Gaymes James Review at 0:03 sentiment: mixed
video_pk 123030 · mention_pk 353359
Board Gaymes James - 7 Wonders Duel video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Interesting mechanics for the first time experiencing them.
  • Perfect weight for playing with a non-gamer partner.
  • Beautiful art by Vincent Dutrait.
  • Cool thematic ring track mechanic with acrylic piece.
  • Nice and small box size.
  • Well-designed insert that fits components securely.
Cons
  • Ending the game by evaluating area control is lackluster and not fun.
  • Ties have no real tiebreaker, resulting in a shared victory.
  • May have played wrong a couple of times due to difficulty in achieving the win condition involving tokens.
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Area Control — The game can end with evaluating who has the most presence on the board.
  • Card Drafting — On your turn, you can take a card for its value, pay the value in skills or money, or discard it to get money.
  • Resource Management — Players can pay card values in skills or money.
  • Set Collection — Winning can be achieved by getting the favor of all the different races, which requires collecting six different green cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want the game to be thematically fun.
References (from this video)
No references stored for this video.
Video nnrQglE0FQs The Dice Tower Analysis at 5:53 sentiment: positive
video_pk 119808 · mention_pk 337264
The Dice Tower - 7 Wonders Duel video thumbnail
Click to watch at 5:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • weighted coins feel good
  • add to the weight
  • add that little extra oomph
  • people love playing with them
Cons
  • coins can come up mismatched
  • could have used shinier filament for better look
  • takes a bit of time to print
  • supergluing washers can be annoying without gloves
Thematic elements
  • Lord of the Rings
  • Middle-Earth
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I do use a Bambu P1S as far as my setup.
  • I'm thinking about starting to print some board game resources using the 0.2 nozzle and kind of compare to see if it's worth it printing those smaller resources, things like I don't know, little components, like little bits of meat or brick or whatever you need for certain games, if it matters, if it's worth that upgrade in in time to print those with a 0.2 nozzle as opposed to 0.4 because that can substantially add time.
  • First off, um I think Umit, I think is is how you pronounce the name, printed a container insert. This is Listen, great insert, very functional. It's by Board Game Media.
  • This is a great insert. It's keeps everything there together.
  • I particularly love when game these quick inserts like in between printing the larger inserts, I feel more accomplished when I print those quick inserts that go into small games.
  • Salva designs inserts that focus kind of on being gorgeous.
  • This is an insert that was done for Gugong and Panjun
  • I love printing stuff for Settlers of Catan.
  • This looks gorgeous.
  • The weight actually matters, which is crazy.
  • Heat: pedal to the metal. This one I'm really looking at blinging out a lot
  • These are really good. They just go they clasp together and you can do the base different player colors if you want to
  • This is quickly become one of my favorite inserts. This is just feels good for a just incredible game.
  • This is a Shadows of Brimstone dashboard. This first off it is probably one of the one of the more complicated things that I've printed it's a hundred percent worth it it manages everything from combat values to sanity to gold status XP even the discs and cards it manages it all
  • I do like to mix kind of the the free all these up to an album free this one is paid but it's only like 10 bucks or something so if this is something you want again I don't mind paying for something if I think it's going to really help the game and this does
  • I just printed a poop clicker. Why? Why did I do that? Because I could. That's why I did.
References (from this video)
No references stored for this video.
Video UXHPrKtjjJc The Dice Tower Review at 1:19 sentiment: positive
video_pk 117850 · mention_pk 332715
The Dice Tower - 7 Wonders Duel video thumbnail
Click to watch at 1:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Can be played quickly
  • Great for travel/airplane
  • Fits well on digital screens like iPad
  • Adaptation of Seven Wonders is fantastic
Cons
  • AI plays very well, almost to a frustrating degree
  • Can be slow if chatting and drawing out the game
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards from a pyramid structure.
  • Hand Management — Players must decide whether to play cards, discard them for money, or tuck them under wonders.
  • Military Track — A track where players can advance military strength to pressure their opponent, potentially leading to a sudden death victory.
  • Resource Management — Managing resources like coins, bricks, stone, and papyrus to build cards and wonders.
  • Set Collection — Collecting different scientific pursuits (green cards) to achieve victory.
  • Wonder Building — Players can tuck cards under wonders to build them, gaining immediate benefits and victory points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is Seven Wonders Duel, everybody.
  • The competitive nature is tough in that game. I am not that good at it.
  • my favorite way to play the game which is just dual decks.
  • It definitely feels like a good soup of this kind of stuff and it was neat. I liked it a lot.
  • I lost by two points. Relax game.
  • Fits on an iPad screen just great.
References (from this video)
No references stored for this video.
Video 1m9Muw0wIqs Board Games UnLocked Top List at 8:09 sentiment: negative
video_pk 117051 · mention_pk 330150
Board Games UnLocked - 7 Wonders Duel video thumbnail
Click to watch at 8:09 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Broken strategy possible
  • Unsatisfying interaction
  • Military is too dominant
Thematic elements
Comparison games
  • 7 Wonders
  • Sid Meier's Civilization: The Board Game
Mechanics (from transcript analysis)
  • Card Drafting — Cards are laid out in a pyramid, and removing two cards flips the facedown ones.
  • Military victory — Focusing on military can lead to a guaranteed win.
  • Set Collection — Collecting sets for science or gold.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a list of top 10 games I hate but it's a revised edition.
  • I also rated these games at how pissed off I got while playing them.
  • Worst game I have ever played.
References (from this video)
No references stored for this video.
Video OSq0nUV2yho Board Games UnLocked Playthrough at 47:33 sentiment: negative
video_pk 117054 · mention_pk 330578
Board Games UnLocked - 7 Wonders Duel video thumbnail
Click to watch at 47:33 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Did not live up to expectations
  • Got rid of the game after a few plays
Thematic elements
  • Two-player civilization development.
  • Ancient civilizations
Comparison games
  • Seven Wonders
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards from a shared display.
  • civilization building — Players develop their civilization.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Viewer discretion is advised forget the promise of progress and understanding for there is no peace amongst the stars only an eternity of carnage and slaughter and the laughter of thirsting Gods
  • This plan is too small for this Factory
  • I hate when you're trying to like get into a new series and all they're doing is throwing around names you don't know
  • The rules are clunky
  • The movement is really see the movement the voids
  • I don't think the combat's fun
  • The void limit rule is [censored]
  • I do not like this game
  • I'm going to get second place
  • This game is definitely going quicker
  • I don't think I've ever won a single combat round
  • It's just luck of the die
  • This is the best game I've ever played I don't care if I lose
  • I feel like you always go right for my base
  • I don't know what to do
  • I have a plan trust me my plan is to get second place
  • We're supposed to collect objectives first
  • I don't remember anything about that game
  • This is a perfect game or Cosmic
  • I don't really have a lot of ground units
  • I don't really like the way it
  • The rules are weird
  • The warp storms I like a lot
  • This game is going a little better than last time
References (from this video)
No references stored for this video.
Video 89UQ9XblZ6M Board Games UnLocked Top List at 7:45 sentiment: negative
video_pk 116754 · mention_pk 330235
Board Games UnLocked - 7 Wonders Duel video thumbnail
Click to watch at 7:45 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • War track was liked by the other speaker.
  • The game can be a filler game.
Cons
  • Problematic card reveal mechanic.
  • Players can take cards solely to deny their opponent.
  • The game feels unnecessary as a two-player adaptation of Seven Wonders.
  • Bidding mechanic is disliked.
Thematic elements
Comparison games
  • Seven Wonders
  • Merchants and Marauders
  • Kingsburg
Mechanics (from transcript analysis)
  • bidding — Mentioned as a disliked mechanic.
  • Card Drafting — Players take cards from a face-up and face-down structure.
  • civilization building — Implied by the Seven Wonders connection.
  • Drafting with denial — Players can take cards to prevent their opponent from getting them, even if not optimal for themselves.
  • Set Collection — Collecting resources and building structures.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • stupid dumbass troll mechanic I hate it
  • it's the fact that you don't even have the option to go
  • I hate semi-co-op
  • there's no player interaction at all
  • the scaling of negative points is so outrageous
  • the worst minis I've ever seen
  • you can buy this game at Walmart right now for for the cost of one magic card pack
References (from this video)
No references stored for this video.
Video cG4pEXeU-Rc Board Games UnLocked Review at 6:36 sentiment: negative
video_pk 115808 · mention_pk 328798
Board Games UnLocked - 7 Wonders Duel video thumbnail
Click to watch at 6:36 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • The host does not like this game.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I would much rather play Cosmic Encounter because of the the wildly different i mean you have the the special abilities here but it's only ever going to be two abilities right versus four or five nonsense it's crazy.
  • I can't negotiate with you we're dueling.
  • The crux of my victory came with mirror universe and that has to be the earth that has to be the only one yeah like there's nothing really there.
  • It's not one of those games where it's like well there's really i don't i don't plan at all because there's 17 things that are just going to [__] everything up.
  • It's pure coincidental the fact that it's like oh this is the fifth one that I'll win and then you even mentioned it before I even read it you're like oh unless it's that card that causes me to lose if I win.
  • So here you don't go into like a beer in pretzels mode like regular cosmetic counter here it's like okay well let me really try to think but also not get too butthurt if if a if a reinfor like a refresh card aids your opponent more than it does you that's just kind of the strategy.
  • So the envoys are fun they give you also quite a bit.
  • This game is fun.
  • In terms of what Cosmic Encounter actually is this game does not scratch that same itch.
  • So I think it's too terrible and I think because like you had a red alien faction and I actually had a yellow.
References (from this video)
No references stored for this video.
Video ZU55Fhtn1y4 Board Games UnLocked Review at 0:15 sentiment: mixed
video_pk 115064 · mention_pk 327765
Board Games UnLocked - 7 Wonders Duel video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Base game was a top 100 game for Brad.
  • Pantheon made the game better.
  • Agora adds an area control aspect.
  • Agora makes it harder to instant win, earning the victory more.
  • Conspiracy cards are cool and add interactivity.
  • Agora feels more thematically aligned with regular Seven Wonders.
  • Base game is quick and a favorite for some.
  • Pantheon's ability to mess with flip order is a 'must'.
Cons
  • Host dislikes the base game and expansions.
  • Agora adds bloat, making it a longer game.
  • Expansions water down decision-making.
  • Three instant win conditions lead to frustration.
  • Randomness of card flips makes it unpredictable.
  • Resource system feels wasteful.
  • Instant wins can feel like wasted time.
  • Agora expansion ruins the game for one reviewer.
  • Agora draws out the length of the game.
  • Gods can be swingy, making instant wins easier or harder to stop.
  • The Senate board in Agora is barely touched until the end.
  • The base game has instant win conditions that can be frustrating.
Thematic elements
  • Building civilizations
Comparison games
  • Arkham Horror
  • Twilight Imperium
  • Terraforming Mars
Mechanics (from transcript analysis)
  • Area Control — The Agora expansion introduces area control mechanics through the Senate.
  • Card Drafting (variant) — The layout of cards means there's no traditional draft, leading to randomness in what is available.
  • Conspiracy Cards — A mechanic from the Agora expansion where cards are played face down and can be used for free on a subsequent turn.
  • Drafting — The game involves a card drafting mechanism, though the discussion notes randomness in the card flips due to the layout.
  • instant win conditions — The game features three different ways to achieve an instant win, which is a point of contention for the reviewers.
  • Resource Management — Players need to manage resources like wood, glass, and paper to build cards and wonders.
  • Set Collection — Collecting sets of science cards is mentioned as a way to gain victory points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I do not like this game.
  • This new expansion has finally made this game start to... so much bloat to it that it's not it's turned into a full if I'm gonna play a full 45 minute hour game.
  • The new expansion it waters down the decision-making so much.
  • The best part of this expansion Agora yes is the conspiracy cards.
  • This expansion ruins the game for me.
  • Pantheon... that is the main reason that's a must okay so that's gonna be a nine.
  • Agora I'm gonna be generous and give it a four.
References (from this video)
No references stored for this video.
Video a9KhQqimIXQ Board Games UnLocked Playthrough at 0:16 sentiment: mixed
video_pk 115065 · mention_pk 327766
Board Games UnLocked - 7 Wonders Duel video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Expansions add interesting mechanics (Pantheon gods, Agora politics)
  • Strategic depth
  • Interactive gameplay
Cons
  • Can be difficult to afford actions
  • The Agora expansion's political aspect is described as 'annoying' or 'shady' by one player
  • The board can feel like it disappears towards the end of the game
Thematic elements
  • Ancient civilizations building wonders
Comparison games
  • Through the Ages
Mechanics (from transcript analysis)
  • Area Control — The Agora expansion introduces area control elements with cubes placed in different sectors of the senate board.
  • Card Drafting — Players take turns selecting cards from a display.
  • god powers — Activating special abilities from gods acquired through the Pantheon expansion.
  • Military Track — Progressing on a military track to gain advantages or points.
  • Resource Management — Players must acquire and spend resources (wood, clay, stone, papyrus, glass) to build cards and wonders.
  • Science Icons — Collecting sets of science icons for end-game scoring.
  • Set Collection — Collecting sets of cards for points or abilities.
  • Wonder construction — Building unique wonders that provide special benefits or points.
  • Worker Placement — Placing cubes on the senate board to take actions or gain benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • playing seven wonders duel with the two expansions pantheon and the newest one agora which adds politics which makes every game fun
  • The defining factor was the car that I played that gave me 20 points
  • You freaking make me nervous with military we won't even get to the second age and I'll just be dead already
  • I hate turn order in this game
  • This is just completely dumb
  • I don't like this expansion
  • Isn't this fun not being able to play the game
References (from this video)
No references stored for this video.
Video ax6oXPPvdOE Board Games UnLocked Review at 0:16 sentiment: positive
video_pk 113003 · mention_pk 324980
Board Games UnLocked - 7 Wonders Duel video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Better than Seven Wonders Duel
  • Has theme integrated well
  • More to chew on and look at
  • Art is very good
  • Vast improvement over Seven Wonders Duel
  • Engaging progress
  • Tactical choices are present
  • Visually appealing art
  • More variety of outcomes
  • Was still having fun even when losing
  • Came down fairly close
  • Improved and made it so you can jockey for position
Cons
  • Still has some issues with the format
  • The 'take another action' icon might be overpowered
  • Can still feel like you're banking on luck of the draw for some outcomes
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Seven Wonders Duel
  • Seven Wonders
  • Pantheon (Seven Wonders Duel expansion)
  • Politics (Seven Wonders Duel expansion)
Mechanics (from transcript analysis)
  • Area Control — An addition to the formula that adds another way to win by controlling Middle-earth and makes unit placement matter.
  • Fortresses — Units die quickly, but fortresses are more permanent unless destroyed, adding a strategic layer to area control.
  • Races/Factions — Collecting support of races is a thematic way to tie into a winning condition.
  • Ring Chase — A thematic element that is part of the game's progression and a win condition.
  • Stalling — The ability to stall by buying cards (like fortresses) changes the turn order dynamic and player planning.
  • Take Another Action — An icon that allows a player to take an additional action, which is considered potentially overpowered and a significant change to the game's flow.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I like this better than seven wonders duel but I still have some some issues overall with the with the format of the game
  • This one at least put a little bit of theme into it where there's a ring chase so you can kind of bring that into it
  • The addition of the Landscapes yes is is huge I think it is because because it lets you stall right
  • This one beats all all those in my mind
  • I'm going to give this a nine nine because it's it is better than regular duel because it has theme
  • The art is just so good
  • I'm giving this an eight I think this is I think this is great
References (from this video)
No references stored for this video.
Video RWWI2ZIBAl8 Board Games UnLocked Review at 0:48 sentiment: negative
video_pk 112657 · mention_pk 324745
Board Games UnLocked - 7 Wonders Duel video thumbnail
Click to watch at 0:48 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Host is not a huge fan of it
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am actually blown away by how much I enjoy Splendor Duel.
  • It has the bones of the base game of what it's replicating, but changes it up in a better way.
  • What Splendor Duel does is it adds a spatial awareness element, which is something I love in games.
  • It just has a lot more I think kind of like getting to the head of your opponent.
  • These kinds of games are rare in the sense that it has all those elements and still has some thought and strategy behind it.
  • On a scale of 1 to 10, I'm giving Splendor Duel I'm going to give it an eight.
References (from this video)
No references stored for this video.
Video uUNCXahr_So The Discriminating Gamer Top List at 4:47 sentiment: positive
video_pk 111059 · mention_pk 319557
The Discriminating Gamer - 7 Wonders Duel video thumbnail
Click to watch at 4:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very fun game
  • If you like Lord of the Rings, you'll love it
  • Enough meat for non-fans
Cons
none
Thematic elements
  • Lord of the Rings conflict
  • Middle-earth
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Area Control — Players are trying to dominate different locations in Middle-earth.
  • Card Drafting — Features a card tableau where cards can be taken.
  • two-player — This is a duel game where one player is the Fellowship and the other is Sauron's forces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My number 80 is a great IP game that um I haven't heard much about lately.
  • This is War Story Occupied France from Osprey Games.
  • This is Lord of the Rings Duel for Middleear.
  • This is Forbidden Stars from Fantasy Flight Games.
  • This is Halloween 2 from Trick-or-Treat Studios.
  • And I am talking about Worms Span from Stonemare Games.
  • This is from Alderac Entertainment Group. Space Base.
  • This is Cthulhu Wars from Peterson Games.
  • This is Talon. Talon is a great game.
  • This is from Days of Wonder, Shadow Over Camelot.
  • So, that is my number 80 through 71. What do you think?
  • I always want to hear what you have to say about the games on my list.
  • If you like what we do here, please check out my other channel that is Cody Carlson PhD where I talk about history, uh, books on history, sorts of all sorts of fun things like that.
References (from this video)
No references stored for this video.
Video SG01hfFS6N4 Board Game Sanctuary Discussion at 8:20 sentiment: positive
video_pk 109949 · mention_pk 316540
Board Game Sanctuary - 7 Wonders Duel video thumbnail
Click to watch at 8:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent two-player adaptation of Seven Wonders.
  • Face up/face down card drafting allows for planning and surprises.
  • Card power increases from age to age.
  • Easy to see and understand iconography and color banding.
  • Engaging military track.
  • Excellent card synergy.
Cons
none
Thematic elements
  • Civilization building where players draft cards to expand their city and build the Seven Wonders.
Comparison games
  • Seven Wonders
Mechanics (from transcript analysis)
  • Card Drafting — Players take turns drafting cards from the card structure for each of the Three Ages.
  • civilization building — Seven Wonders duel is a civilization building game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • all right dude I'm off beautiful palm trees White Sands Crystal Blue Waters here I come do you have your passport check how about your travel documents already thought of that or what about these highly portable two playay card games oh thanks dude you're a lifesaver
  • excellent who guess what I'm coming on holidays with you you'll definitely need a second player
References (from this video)
No references stored for this video.
Video 8s_-00xJ4Xs Board Game Sanctuary Analysis at 21:35
video_pk 109942 · mention_pk 316508
Board Game Sanctuary - 7 Wonders Duel video thumbnail
Click to watch at 21:35 · YouTube ↗
Pros
  • Multiple paths to victory (military, scientific, points) mean turn order is less critical.
Cons
none
Thematic elements
  • Civilization building
  • Ancient world
Comparison games
none
Mechanics (from transcript analysis)
  • Multiple victory conditions — Players can win by military supremacy, scientific supremacy, or collecting the most victory points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The last thing that you're probably thinking about is who is going to go first however there has been his long lasting perception that the person who goes first in a board game has a greater chance of winning which is also known as the first player advantage.
  • The first player has free choice of any of the options that are currently available at the beginning of the game and they're more likely to choose something that will help them build their farm really quickly like taking the three wood from the forest.
  • Going first in a board game like Photosynthesis could be a disadvantage first of all you don't know where all the other players going to place their starting trees and second of all once you place your starting tree a subsequent plate and place the tree right next to yours causing it to block any light that you're going to get on subsequent rounds.
  • No one will ever remember who went first and that's because it's the memories at the gaming table that people take away.
References (from this video)
No references stored for this video.
Video hMbwW_Kpo2g Board Game Sanctuary Discussion at 0:18 sentiment: neutral
video_pk 109196 · mention_pk 315479
Board Game Sanctuary - 7 Wonders Duel video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • starting a fight
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hey Danny it's date night we should totally play a two-play game which one should we pick
  • I think I want to play something a little bit more chill I mean it's not often that we get a night off together alone it's pretty rare to be honest
  • 4-Hour game of Arc NOA on solo mode sounds like a dream
References (from this video)
No references stored for this video.
Video Hh0THlLgEtc Board Game Sanctuary Discussion at 0:00 sentiment: mixed
video_pk 109017 · mention_pk 315295
Board Game Sanctuary - 7 Wonders Duel video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — in this game you'll be drafting cards across Three Ages
  • Tableau Building — building a tableau to try and acquire wonders coins and other magnificent technology
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Seven Wonders duel versus Lord of the Rings duel
  • in this game you'll be drafting cards across Three Ages building a tableau to try and acquire wonders coins and other magnificent technology
  • you might even follow the ring you might even build a cool Synergy and also don't get chased by the nasal along this track build towers move your troops save Middle Earth or move the military marker to the left or right
  • I actually really love the way both games implemented but my piak would be Lord of the Rings Jewel
References (from this video)
No references stored for this video.
Video Hh0THlLgEtc Board Game Sanctuary Discussion at 0:02 sentiment: positive
video_pk 109017 · mention_pk 315296
Board Game Sanctuary - 7 Wonders Duel video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Saving Middle Earth
  • Middle Earth
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — you'll be drafting cards
  • Tableau Building — building a tableau
  • track movement — move the military marker to the left or right
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Seven Wonders duel versus Lord of the Rings duel
  • in this game you'll be drafting cards across Three Ages building a tableau to try and acquire wonders coins and other magnificent technology
  • you might even follow the ring you might even build a cool Synergy and also don't get chased by the nasal along this track build towers move your troops save Middle Earth or move the military marker to the left or right
  • I actually really love the way both games implemented but my piak would be Lord of the Rings Jewel
References (from this video)
No references stored for this video.
Video X63DtvKczxY BoardGameCo News at 8:21 sentiment: mixed
video_pk 108861 · mention_pk 314828
BoardGameCo - 7 Wonders Duel video thumbnail
Click to watch at 8:21 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fun on Board Game Arena
  • Light, simple, easy to dive into
  • Satisfying without requiring too much thought
Cons
  • A little too samey
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think this game is objectively bad, but I also objectively have fun playing it.
  • The biggest flaw of Excalibur is I don't think the first four-fifths of the game matter. I think the only thing that matters is the last two to three turns in the game.
  • The problem with playing so many games is you always want to keep the good ones, but then you play the better ones and you want to keep the better ones and you realize you should probably shouldn't keep the good ones. But then you play the best ones and you realize you probably shouldn't keep the better ones or the good ones. You should only keep and play the best ones.
  • It's the Lego of skirmish space battles.
References (from this video)
No references stored for this video.
Video iaqXiMrhSzo The Dice Tower News at 58:30 sentiment: positive
video_pk 106465 · mention_pk 307859
The Dice Tower - 7 Wonders Duel video thumbnail
Click to watch at 58:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Successfully adapted a popular multi-player game into a compelling two-player experience.
  • Introduced innovative mechanics like alternate victory conditions and successful two-player drafting.
  • Widely influential and even more widely known than its predecessor.
Cons
none
Thematic elements
Comparison games
  • Seven Wonders
  • Lord of the Rings: Battle for Middle-earth
Mechanics (from transcript analysis)
  • Alternate victory conditions — Includes multiple ways to win the game beyond the standard scoring.
  • Drafting — Features drafting specifically designed for two players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The people, we wouldn't have anything to talk about without the wonderful designers and publishers who make these fantastic games.
  • I don't believe in this well, everyone's a winner thing because we only have one trophy, you know, per game.
  • If you go and pick one of these games on these lists tonight and just go play that game, you're going to have a great time.
  • There's nothing like putting a game on the table, having people come over, play that game with you, and they go home changed.
  • When designers were designing these games, they did not know how amazing they would be. So, they decided to bring it back.
  • We're here to celebrate the art in the games we play.
  • The rules lawyers are so good that as soon as I hired them, my wife can't beat me at games anymore.
  • Innovation in games is uh more difficult than ever these days.
  • It's so great that in this crazy world uh so many people still have time and are willing to sit down with their friends and families and uh play board games.
References (from this video)
No references stored for this video.
Video QHhuLYNBQCs The Dice Tower Top List at 6:04 sentiment: positive
video_pk 104296 · mention_pk 300713
The Dice Tower - 7 Wonders Duel video thumbnail
Click to watch at 6:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really enjoyed it.
  • Appreciate this distillation and reworking of the Seven Wonders: Duel system.
  • Lord of the Rings theme doesn't hurt.
Cons
none
Thematic elements
  • Lord of the Rings
  • Middle-earth
  • Drafting cards from a pyramid structure, military victory, chase for the ring.
Comparison games
  • Seven Wonders: Duel
Mechanics (from transcript analysis)
  • Area Control — There's also a map in this version of the game that you can put troops on and towers on and win sort of a military victory as well.
  • Card Drafting — You are drafting cards from a pyramid structure, although that structure sort of is a different depending on what round you're talking about.
  • Race — There's also a chase for the ring where the black rider is getting closer and closer to the hobbits and the hobbits are trying to work their way toward Mount Doom.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want more Agricola.
  • Um it's always a a puzzle when you get that first set of cards.
  • Um and I and I just like how the whole system comes together.
  • Codenames is a blast.
  • Um, it it is a thinking game and and one that has a little bit of silence when you first start.
References (from this video)
No references stored for this video.
Video V6RrASFEk0c The Discriminating Gamer Top List at 6:50 sentiment: positive
video_pk 99356 · mention_pk 276739
The Discriminating Gamer - 7 Wonders Duel video thumbnail
Click to watch at 6:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clever take on Seven Wonders Duel
  • More fun than Seven Wonders Duel for the reviewer
Cons
none
Thematic elements
  • Lord of the Rings
  • Middle-earth
Comparison games
  • Seven Wonders Duel
  • Summoner Wars Duel
Mechanics (from transcript analysis)
  • Area Control — You're trying to control parts of a board.
  • Set Collection — You get these cards out. Some of them are face up, and some of them are face down. And you are trying to do set collection here.
  • track movement — There is a track if you're if you're the um you know, the fellowship, you're trying to kind of move Frodo and Sam forward on the track. And if you're you know, Sauron, you're trying to move the Nazgûl closer to them to catch them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, let's go ahead and jump right into it.
  • It's kind of a fun random uh fantasy borderline horror game and I really really enjoy it.
  • It is just an incredibly fun and innovative game.
  • It's a great game of trying to figure out who you can trust and and when to backstab and how to avoid a backstabbing and all sorts of great things.
  • Time flies like an arrow, but fruit flies like a banana.
References (from this video)
No references stored for this video.
Video GK26plyX7J0 Ryan and Bethany Board Game Reviews Top List at 0:28 sentiment: positive
video_pk 94644 · mention_pk 258670
Ryan and Bethany Board Game Reviews - 7 Wonders Duel video thumbnail
Click to watch at 0:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beat you last time we played
  • Remember it fondly right now
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This time I'm going to test Bethany with two player only games.
  • You've got to rank them one through five without knowing which one's coming up next.
  • But I beat you last time we played, so I'm just going to put it at one because I remember it fondly right now.
  • Oh my gosh. I guess it's a five in this list. Fudge me buckets, Ryan.
  • Anyway, if you had this list, how would you rank them? Hopefully better than I did.
References (from this video)
No references stored for this video.
Video SC0SuIi5ekA Rolling Dice & Taking Names Review at 16:39 sentiment: positive
video_pk 93860 · mention_pk 254606
Rolling Dice & Taking Names - 7 Wonders Duel video thumbnail
Click to watch at 16:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Liked over the original Seven Wonders Duel.
  • Multiple ways to win add strategic depth.
  • Beautiful art by Vincent D Tray.
  • Thematic integration is strong.
  • Combat system is easy to understand and flows well.
  • Adds more strategy with map control and units compared to Seven Wonders Duel.
Cons
  • Potential for runaway leaders.
  • Resource scarcity can be challenging.
  • Tiebreaker rules may need house-ruling.
  • Can be difficult for new players to grasp all the victory conditions.
Thematic elements
  • Lord of the Rings universe
Comparison games
  • Seven Wonders Duel
  • Dune: War for Arrakis
Mechanics (from transcript analysis)
  • Area Control — Players deploy units and fortresses onto a map with seven zones to gain control.
  • Card Drafting — Players draft cards, with strategy involved in selecting cards to block opponents.
  • Combat — Combat involves drafting red (military) cards which allow deploying units and removing opponent units in regions.
  • Multiple victory conditions — Players can win through various means: the Quest of the Ring track, controlling all seven regions on the map, or collecting specific faction tokens.
  • Resource Management — Players need to manage resources to pay for landmark cards (fortresses).
  • Set Collection — Collecting two of the same faction icon grants faction tokens, and collecting one of each of the six faction cards leads to an automatic win.
  • Tech Tree — Similar to Seven Wonders Duel, there are tech trees that can potentially lead to a runaway situation.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have no idea strategically how to play this
  • This is a trick taking game yay trick taking games I love trick taking games
  • you need to be thinking about that because playing low sometimes is to your advantage because then maybe you can take control of various tricks because you have the higher numbers
  • This is a classic 199 and there's a reason why it's a classic I really enjoyed this one I thought it it's the test of time I've never had the challenge of trick taking like I did in this one and understanding how it would flow
  • and the production is really nice too the backs of the cars have these kind of foil finish to it and you got the nice acrylic bottles and everything
  • but what's different is is this is a Rog likee games so you're going to be going back into the same dungeon over and over again
  • it's a game that I can finish like 12 hours 12 to 15 hours so it's not super long
  • that's also unique in that it's a 2d sidescroller it's not platforming any means you just go left right
  • The Great British Bake Off is back in town
  • if you've never watch the Korean reality show the production is just super topnotch and the you the contest are really unique
  • I think you would dig this because it's where the contestants are really nice to each other they aren't mean or anything like that
References (from this video)
No references stored for this video.
Video zaM5kZPoPlg Grant Lyon Top List at 22:16 sentiment: positive
video_pk 92852 · mention_pk 249711
Grant Lyon - 7 Wonders Duel video thumbnail
Click to watch at 22:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strategic gameplay in under an hour
  • three victory conditions add depth and replayability
  • interesting card drafting with face-down and face-up reveals
Cons
  • military track can feel abstract
Thematic elements
  • civilization building
Comparison games
  • Lord of the Rings Duel for Middle-Earth
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards to gain benefits, discounts, and points.
  • tug-of-war (military) — Players push and pull on a military track.
  • Variable Win Conditions — Three victory conditions: science, military, and points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • One of the biggest trends in the board game hobby over the last few years has been dual versions of board games.
  • A two-player version of a game is often times easier to get to the table, you know, when you only have one other person you can you can get it played more often and sometimes these dual versions kind of distill a game down and make it a quicker experience as well and I like that too.
References (from this video)
No references stored for this video.
Video dXGGVcc-MfI Getting Games Top 3 List at 2:19
video_pk 92241 · mention_pk 247788
Getting Games - 7 Wonders Duel video thumbnail
Click to watch at 2:19 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the box cover on this is so epic you've got all these large faces of aliens and worlds and spaceships and stars flying all around it looks like an amazing science fiction movie
  • it's a Space Opera epic kind of feel to it as you are invading a bunch of systems and customizing your Starships
  • the cover to such a good good job of conveying all those different things in just this just really awesome way it really feels like it's about to tell you a story with that cover
  • the cover on this game and all the art throughout the whole game it has that same aesthetic
  • I just love this hard sci-fi aesthetic it really brings me back to my childhood when I just loved reading Isaac aoff and Arthur C Clark
  • the art style and I know not everybody's going to like this art style but ultimately if we're talking about stuff to put on your wall you got to go with something that really appeals to your certain given aesthetic and this is just it for me I love love it
  • it's just stunning
  • I would love to see what your top three board game covers are for these three categories
  • almost went with seven wonders duel but
References (from this video)
No references stored for this video.
Video 4__HXRdqYoE Getting Games Review at 3:24 sentiment: positive
video_pk 92250 · mention_pk 247811
Getting Games - 7 Wonders Duel video thumbnail
Click to watch at 3:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great two-player feel
  • well-executed drafting mechanic
Cons
none
Thematic elements
  • ancient wonders and military tug-of-war
  • two-player strategic card drafting
  • competitive, quick play
Comparison games
none
Mechanics (from transcript analysis)
  • pool drafting instead of hand drafting — collect cards from an open pool rather than choosing from hand
  • Tug of War — military scoring/pressure as a driver of game progress
  • two-player tug-of-war with military — military scoring/pressure as a driver of game progress
  • wonder drafting at game start — draft the different Wonders in a pool style draft at the start
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "through the ages a new story of civilization"
  • "this is my favorite game with a big exclamation point"
  • "an exceptional new version they've streamlined through tons of data usage"
References (from this video)
No references stored for this video.
Video uGkyHjHjAYc Getting Games Top 10 List at 10:12 sentiment: positive
video_pk 92257 · mention_pk 247839
Getting Games - 7 Wonders Duel video thumbnail
Click to watch at 10:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Introduces pool drafting to Seven Wonders in a two-player format
  • Allows strategic consideration of cards that are not yet revealed
Cons
  • Potentially mean interactions with wonders (can destroy opponents' wonders)
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • pool drafting — cards are drafted into your area from a display, some face up and some face down, with revealed consequences for the opponent
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Number one game I'm excited to play at Board Game GeekCon is Gold West.
  • Number 10 is 504.
  • Time Stories... it's this really cool cooperative time travel puzzle solving mystery.
  • Gold West... looks solid. I'm having a really hard time putting my finger down on exactly why this game has me so excited.
References (from this video)
No references stored for this video.
Video 9g3Y3g_G--M 3 Minute Board Games Other at 0:08 sentiment: positive
video_pk 91765 · mention_pk 246331
3 Minute Board Games - 7 Wonders Duel video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast-paced
  • Little luck
  • Niche appeal
  • Small box, portable
  • Easy setup
  • Good filler/travel game
  • Interesting card layout/decisions
  • Relatable theme
  • Efficient use of time
Cons
  • Can feel a little on-rails
  • Discarding cards for cash can be forced
  • Feeling of sameness between plays
Thematic elements
  • Two civilizations locked in competition to determine whose legacy will be the greatest
  • Ancient times
Comparison games
  • Mint Works
  • Seven Wonders
Mechanics (from transcript analysis)
  • Card Drafting — Players alternate play of cards until the age ends.
  • Engine Builder — You will need to select cards that work well together in order to win the game.
  • Point Salad — There are many different ways to score points in this game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video V3923Ily5K0 Meeple University Top 10 List at 17:18 sentiment: positive
video_pk 91650 · mention_pk 245971
Meeple University - 7 Wonders Duel video thumbnail
Click to watch at 17:18 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • One of the most popular two-player games
  • Good level of depth
  • Lots of flexibility
  • Good strategy
  • Highly replayable
  • Compact in box due to large insert
Cons
  • Needs some table space for card layout
  • Box is larger than necessary for components
Thematic elements
  • Civilization building and conflict
Comparison games
  • 7 Wonders
Mechanics (from transcript analysis)
  • Area Majority — Combat strength points come from cards and building wonders.
  • Card Drafting — Players collect cards in their tableau to try to get the next card from the existing ones. Cards are drafted in a pyramid style.
  • Set Collection — Players collect sets of scientific symbols.
  • Tableau Building — Players build their tableau by collecting cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • so when we're traveling with our cars around Australia we do have the luxury of bringing huge Ikea bags full of board games and no problem with that but what happens when we're limited to the things we can bring with us such as when we have to bring clothes and the airline tells us we can only have a single like the airline limit us to that it's very mean of them
  • I think the key things that are important when you're taking a a game traveling yeah portability is an obvious one for the reasons we just said y um and generally it's pretty rare that we have much table space a lot of games tend to be played on the bed y um or on a plane or on a plane so not a lot of space not very comfortable
  • so Ob actually include a few bits and pieces um and again you know this is if you got a tactile person and you like to play and touch rather than otherwise you would just play something on your phone
  • so here are the top 10 games in no particular order
  • I feel that would be lost for so yeah so that's tiny epic Galaxy
  • well this is um why we uh use or we we include mint Works um there's another one as well mint deliveries uh which is also quite well played but we used to this one this is the first one that came out yep and you like this game as well uh yes it's quick and simple and yeah it fits that fits that little um light holiday Niche very well that's Min Works
  • So that is um but it's not that very much the cards is
  • Play with the lowest score wins over the course of the game so it's very replayable the rules are very easy the strategy can get it's not the Super deepest strategy but it's got a nice level of depth to it for a quick two-player game.
  • This is actually one of taran's favorite game it's one of my favorite two player games.
  • It is one of the most popular two-player games out there.
References (from this video)
No references stored for this video.
Video 0_oCEO2eBzE Meeple University Discussion at 13:04
video_pk 91196 · mention_pk 244476
Meeple University - 7 Wonders Duel video thumbnail
Click to watch at 13:04 · YouTube ↗
Pros
  • The card draft with the grid mechanism works well.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — The grid mechanism requires players to count ahead and see what the single opponent is doing for the mechanism to work.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think the biggest thing for me is we play a lot of four player games four and five player that's sort of our the that's the best count for a lot of the games we play a lot of the heavier euro types of things mostly actually to four players I noticed yeah and where general we're kind of Care Bears when we play really we don't like the big area control sort of things all that much compared with resource building and we're not that take batty or vindictive about things and one of the well there are some exceptions but carry on and I think one of the bigger things in a three or four player game is that I don't like singling out someone to attack or singling out someone to block just for the sake of it and that's a key part of tactical gaming is blocking people out from things when you're playing with higher player counts it for me it's time to do it kind of like I know what you mean though it's like it's about a bit like King making as well especially if somebody is ahead and do you attack that person or do you attack the person that is I don't know that you think that always wins in the game or but is it based on the strategy or is it based on that particular game or you don't want to attack your partner because you're scared that you gonna get kicked out and sleep in the spare part anyway sorry carry on yes okay King making or the need to for the collective team to block each other equally is something that it's something I don't enjoy and I like when I like in a two-player game you strip all of the complexity of that away and a lot of the games that I find scale best to two players or that I like best as two players bring you down to a point where it's just as valuable to block somebody else as it is to forward your own game and that forms a critical part of the strategy so for me that's what I like in a two-player game particularly one that scales down is one where I've got a very clear way of responding to what my opponent is doing
  • I think one thing that I like it I like it when a game recognizes that even though it could technically mechanically scale down to two players when they realize that they don't do it very well and they just leave that off the play account all right I think raise an example is flotilla it's a three to five player game I don't I don't believe there's any mechanic reason why you couldn't play that with two players but because it's got the sink side sky sky nezam and you need to what one side is doing affects the other yes that asymmetry is critical to the game and so they just drop two players off you're right I always wonder I haven't thought about that further why doesn't has to be minimum of three players in flotilla is because of that balance that needs to be you know you know strike for the sink site in the side side thank you
  • I find treating it as a dual and responding more directly to mice I think it's two things firstly it's responding directly to my single opponents cards if I know they're getting a lot of attacks I'll go and get a lot of moats or whatever the defensive one is if they look like they going a fast game I've got to adjust my pace to that I find that a lot cleaner at two players and four players and the fact that the game almost always ends from the provinces being empty rather than the the decks being out I think that also to play it turns it into a race and I just find that works well for plays yes out of all the minions that you have well this this attacking one I hate I play this you get a curse god and although there's a other type as well that affects others I think I can I haven't played all of the minions played most of them I play more than your thing in Dominion there's a van cart and things like that that probably might change it a little bit but you're talking about the basic good just just any of the well the ones I've played certainly I've enjoyed it a to players and that's how we usually play it
References (from this video)
No references stored for this video.
Video ttqY2ZIfX-A Watch It Played Discussion at 44:14
video_pk 91107 · mention_pk 244230
Watch It Played - 7 Wonders Duel video thumbnail
Click to watch at 44:14 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i don't believe in the concept of must-have game oh this is a game you must have there's no game you must have there's no game that everyone enjoys
  • you know what i i have to say i think the mountie from dead of winter is my favorite promo
  • i don't want to say no very very well could be
  • if you enjoyed seeing me at this convention that we're now meeting in person and we're shaking hands if you enjoy seeing the things online that you do understand you made it happen like you've literally made it happen because none of this works uh without some kind of financial support at the end
  • I always say that and then I don't actually keep to it.
  • You know what uh oh gosh hold on one more second oh I'm gonna get something else really the stream should be over this chat is we're closing it down in just a couple of minutes this is the last time I'm getting up it really is I promise you
  • I won't belabor the story here because you should buy this book.
  • I don't have a link in the description to it I'll try to think to put it there but this is a great tips and tricks guide
  • I really felt like the fifth edition is really quite quite cool.
  • I like what they've done with it so anyway.
  • I would love a a game based on the television show the prisoner
  • I highly recommend it to you go out and watch that that show it's so so good
  • I would love to do a rules tutorial for twilight struggle
  • it's it's a fantastic game it really is
  • I am not a number that is right that is a quote from the prisoner
  • I hope you stay safe wash your hands be careful keep distance from everyone
  • Let's just stay safe I just want all of you to stay safe
  • Stay safe out there I care about you all and I really appreciate the caring and thoughtful things that people have said to me as well
References (from this video)
No references stored for this video.
Video ptKj473sGxk Nights Around a Table Analysis at 1:14
video_pk 90925 · mention_pk 243486
Nights Around a Table - 7 Wonders Duel video thumbnail
Click to watch at 1:14 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Strategy is what you're trying to accomplish in the long run, and tactics are the individual actions and moves that you'll take in order to get there.
  • So you can think strategy is like a long-term thing, tactics are like a short-term thing.
  • Strategy is thinking while tactics is doing.
  • It's possible that games with more random elements in them lend towards being more tactical games than more strategic games.
  • The lack of reliance on luck and if you can't really say at the end of a turn or at the end of a round yes what i did was completely optimal for what i was given you know i made the right choice for this turn if you can't really clearly say that it's possible that you're playing a very strategic game.
References (from this video)
No references stored for this video.
Video QpFSaK0UST4 Nights Around a Table Analysis at 24:04 sentiment: positive
video_pk 90869 · mention_pk 243282
Nights Around a Table - 7 Wonders Duel video thumbnail
Click to watch at 24:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The Pantheon expansion adds an interesting fourth action: messing with the tableau board.
  • Creates an extra dimension of strategy by forcing opponents into certain card choices.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players can take a card from the tableau or juice a card for money.
  • Tableau Building — The game is described as having a tableau of cards that players chip away at.
  • Wonder Building — Players can build one of their wonders.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And it is a price reason.
  • Roll for the Galaxy: Rivalry, however, comes out of the gate in Canadian buckazoids at 68, which seemed really bizarre to me!
  • So, the customizable dice in this one are big modules in some sort of space station.
  • This is unexpected: so there's a big... five pounds of cardboard in here. It's that thick.
  • The big show, i think... the most interesting thing in this box... and the one that's probably going to getcha if you're looking at this in the game store, are these customizable dice.
  • It means something! It means something! i'm like Richard Dreyfuss, from... Close Encounters.
References (from this video)
No references stored for this video.
Video fIAAKpLLja4 Nights Around a Table Unboxing at 228:16:08 sentiment: neutral
video_pk 89847 · mention_pk 239300
Nights Around a Table - 7 Wonders Duel video thumbnail
Click to watch at 228:16:08 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't know man, I don't have faith in people now. This is a good looking board.
  • The player boards are quite cluttered.
  • The deal with expedition leaders is that there are four or five different or six I think actually different people and it adds asymmetric player powers to the game so everybody plays a different character and they've got a different ability
  • The insert is made, yeah, isn't that insert amazing? That's why I'm a little tiny bit bummed out that it's not all going to fit and it's not like it's not like, okay, we'll just go redesign it so that it does fit. I just don't know if there's even enough room in the box for everything to fit.
  • I don't want to slag off Stonemaier games too much, but let me just get Pendulum on here so we know what we're talking about.
  • Pendulum didn't do so well. Pendulum completely bombed.
  • The real-time mode made me want to cry.
  • It's hard for me, and I don't want to slag off a game or anything. It's hard for me to say anything because I haven't tried it. The one real-time, okay, the real-time game that made me figure out that I don't like real-time games at all.
  • The artwork redesign makes the game look a whole lot more appealing than the original.
  • The title font work on this one is a lot more approachable and friendly than that weird I've seen that font before.
  • People hated this board when it came out.
References (from this video)
No references stored for this video.
Video 8nfYyNizuzw kovray Top 10 List at 19:14 sentiment: positive
video_pk 89512 · mention_pk 237898
kovray - 7 Wonders Duel video thumbnail
Click to watch at 19:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • elegance of two-player drafting
  • hidden information in drafting grid adds edge-of-seat tension
  • versatile path to victory
Cons
none
Thematic elements
Comparison games
  • Patchwork
  • Caper Europe
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the art knit is absolutely phenomenal
  • it's a very exciting game
  • the edge of the seat factor really elevates this game
  • it's a tug and pull in an internal tug and pull
  • production, the theme, the art, the rules are easy to teach
References (from this video)
No references stored for this video.
Video 16D-njd0Z7I Drive Thru Games Top List at 1:55 sentiment: positive
video_pk 88916 · mention_pk 235319
Drive Thru Games - 7 Wonders Duel video thumbnail
Click to watch at 1:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love the back and forth
  • Really like the pyramid mechanic
  • Fantastic two-player experience
  • Prefer it to the original Seven Wonders
Cons
  • A bit abstract
Thematic elements
  • Civilization types of themes
Comparison games
  • Watergate
  • Twilight Struggle
  • Battle Line
  • Lost Cities
Mechanics (from transcript analysis)
  • Card Drafting — the cards and the pyramids and you're selecting
  • Pyramid mechanic — And that pyramid mechanic we have the cards and the pyramids and you're selecting and you're kind of you know playing a little bit of like well you choose that no I'm gonna go down this way I'm gonna try to you know sort of stave off you know the tough choice as long as you can it's a really really cool mechanic.
  • Set Collection — all the fun scoring stuff of the original Seven Wonders game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are my favorite games these may not be like the best quality games in some cases
  • it's a really really cool mechanic and then it has all the fun scoring stuff of the original Seven Wonders game
  • it's a two-player game two-player game only there's not really anything else to talk about player count wise with this one
  • it's just a really cool tight experience great production all this stuff
  • there's been tons tons of stuff for it and it has been like six starter sets and then all this little like packs of uh you know different War bands and stuff that you can buy
  • yes that bugs me I really like the game that really bugs me
  • artistically graphic design wise is my favorite just because there is just a lot going on on this game
  • I just prefer it mechanically just that much better
  • galors and venos bear like a nice perfect marriage of theme and mechanics
  • and gosh if it ain't thematic I'm telling you it's thematic
References (from this video)
No references stored for this video.
Video 9Z-RXd-SSBM UndeadVikingVideos Discussion at 2:48:11 sentiment: positive
video_pk 88674 · mention_pk 234329
UndeadVikingVideos - 7 Wonders Duel video thumbnail
Click to watch at 2:48:11 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Fun
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the best game we played of the day was Nana
  • it's a stupid memory game
  • 100 bucks I will not be buying that
  • it was fine I I enjoyed it I had a good time
  • it's really good it's very good
  • Frost Haven's already on the top 100
  • I miss the old art
  • we offer a championship midgard for 40 bucks
  • it's too random it does you can't mitigate it at all and it's just rough
  • the dice mechanism is cool
  • there's a million copies of space games sitting around
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–50 of 276
Game Deep Dive