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Above and Below: Haunted box art

Above and Below: Haunted

Game ID: GID0013667
Game Info
Year
2025
Collection
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Description

You and your family have lived in the marshlands for generations. But your hometown is getting crowded and you’ve heard of a group of villages to the west, in a landscape of azure lakes, where the constantly flowing water has created a maze of watery caves, sinkholes, underground streams, and porous bedrock. There’s opportunity to start a new life there, catching fish, living in a stilt house on the lake, and exploring the deep sinkholes for rare ingredients and rusty treasures. You’ve packed up your favorite fishing pole and strapped the baby to your back, ready for a fresh start. If only you’d known about the ghosts, you might have stayed where you were.

Above and Below: Haunted is a standalone sequel to Above and Below (The character tokens are compatible between editions), planned to release on the 10th anniversary of the original game. As in the original game, players compete to build the best village by recruiting villagers, constructing buildings, and exploring the caves below ground. Above and Below: Haunted features new stories and explores a new setting in the world of Arzium.

Above and Below: Haunted includes some new features:

Ghosts! Your buildings can become haunted, lowering your reputation. The game includes wooden ghost tokens that are placed on building cards. Players can perform a banish action to remove their ghosts, placing one of the ghosts on another player's building and gaining a reward.
Two Cave Types! There are now two types of cave cards: normal and dangerous. Dangerous caves have higher lantern requirements, but give larger rewards, including a pearl. Pearls are a new type of token that count as your highest placed good at the end of the game.
New Buildings! There are many new types of key and star buildings included in the game to encourage new strategies. All buildings have been designed from the ground up especially for Above and Below: Haunted.
Boats! Players can gain boat tokens, which can be used to alter die rolls or gain coins.
Adventure Cards! There are now 40 unique adventure cards which are gained as specific rewards for exploring the caves.

—description from the publisher

Description

You and your family have lived in the marshlands for generations. But your hometown is getting crowded and you’ve heard of a group of villages to the west, in a landscape of azure lakes, where the constantly flowing water has created a maze of watery caves, sinkholes, underground streams, and porous bedrock. There’s opportunity to start a new life there, catching fish, living in a stilt house on the lake, and exploring the deep sinkholes for rare ingredients and rusty treasures. You’ve packed up your favorite fishing pole and strapped the baby to your back, ready for a fresh start. If only you’d known about the ghosts, you might have stayed where you were.

Above and Below: Haunted is a standalone sequel to Above and Below (The character tokens are compatible between editions), planned to release on the 10th anniversary of the original game. As in the original game, players compete to build the best village by recruiting villagers, constructing buildings, and exploring the caves below ground. Above and Below: Haunted features new stories and explores a new setting in the world of Arzium.

Above and Below: Haunted includes some new features:

Ghosts! Your buildings can become haunted, lowering your reputation. The game includes wooden ghost tokens that are placed on building cards. Players can perform a banish action to remove their ghosts, placing one of the ghosts on another player's building and gaining a reward.
Two Cave Types! There are now two types of cave cards: normal and dangerous. Dangerous caves have higher lantern requirements, but give larger rewards, including a pearl. Pearls are a new type of token that count as your highest placed good at the end of the game.
New Buildings! There are many new types of key and star buildings included in the game to encourage new strategies. All buildings have been designed from the ground up especially for Above and Below: Haunted.
Boats! Players can gain boat tokens, which can be used to alter die rolls or gain coins.
Adventure Cards! There are now 40 unique adventure cards which are gained as specific rewards for exploring the caves.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 20
This page: 20
Sentiment: pos 17 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–20 of 20
Video oI58Qa2Dw_Q Hungry Gamer Review at 8:21 sentiment: positive
video_pk 95535 · mention_pk 262682
Hungry Gamer - Above and Below: Haunted video thumbnail
Click to watch at 8:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love the game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I was not granted a media badge, which means I have not gotten all of the emails from all the publishers about kind of what they have.
  • Customs is a thing and customs is a nightmare.
  • This is a game that I've said multiple times is the type of game that if I went to a booth and I did a demo of this, I would buy it right away.
  • If you're flying, we all know how space work.
  • I'm not leaving Gen Con without a Pookie Plushie.
  • I'm going yoink and I'm taking one.
  • If you come find me and you say, 'I'm hungry for promos,' I will give you a promo card of your choice.
References (from this video)
No references stored for this video.
Video rcG6iKl-zyo Hungry Gamer Discussion at 44:23 sentiment: positive
video_pk 85127 · mention_pk 217562
Hungry Gamer - Above and Below: Haunted video thumbnail
Click to watch at 44:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excited to play the new haunted version.
  • Positive past experience with the original Above and Below.
Cons
  • Just arrived, no playtime yet.
Thematic elements
  • Implied horror/haunted elements building on the original Above and Below.
Comparison games
  • Above and Below
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So if you can't actually get more than 10 points with this thing, then you've just killed yourself.
  • And like Will was saying, the the idea of dropping your aggression in there and never knowing when it's going to whenever it's going to sort of fall over was a very fun element of not knowing when it's going to trigger off and when you're going to have to resolve that section of it.
  • I don't like flip seven. I said it. I wasn't sure if you're going to keep it on there or not. And to each their own really. And there's nothing to be ashamed or feel bad about because I had actually funny enough on my Instagram when I posted a video recently about Flip 7 and the person was almost apologetic for not liking Flip Seven.
  • Don't be that [ __ ] who's like, well, that game's terrible. I just Yes. I hate I hate that guy. I and I try I've been trying very hard not to be that person because like they just bought this thing like it's not like it's you know oh gosh what what do you guys think about it good pros and cons or whatever. No I bought this I'm excited it's like well sucks to be you enjoy that misery you know I hate that.
References (from this video)
No references stored for this video.
Video jQsF9PM8ha4 Board Game Buzzz Gen Con Preview at 34:51 sentiment: positive
video_pk 84871 · mention_pk 216447
Board Game Buzzz - Above and Below: Haunted video thumbnail
Click to watch at 34:51 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • haunted theme
  • standalone sequel
  • appealing visuals
  • banishing ghosts mechanic
Cons
none
Thematic elements
  • haunted village, ghosts, banishing spirits
  • marshlands with azure lakes, watery caves, sinkholes
Comparison games
  • Above and Below
Mechanics (from transcript analysis)
  • Set Collection — believed to be primarily a set collection game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gen Con is the biggest board game convention in America.
  • I literally had over 70 that I had saved.
  • In Spooktacular, you are becoming the monsters, I believe, that are haunting the people who are going to the movie theaters and like watching your movie.
  • As one of those monsters, you are now free to wreak havoc. Terrify and devour unsuspecting movie goers in a race to become the most terrifying monster of all time.
  • This is Tea Witches. Okay, for the OP games, I have been so excited for this one. I'm so nervous that I'm going to play it and it's going to be meh or all right because I've like built it up so much in my head.
  • Everything about this game just screams me and I need it.
  • I'm so sad that I'm not going to Gen Con.
  • Like I have FOMO so
References (from this video)
No references stored for this video.
Video ZsT5_SwsJW0 Hungry Gamer Discussion at 1:56 sentiment: positive
video_pk 84720 · mention_pk 215696
Hungry Gamer - Above and Below: Haunted video thumbnail
Click to watch at 1:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really enjoyed this one, too.
  • Had just a great time with it.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • As you can see, maybe at the beginning, the monthly menu thumbnail has changed. And I'm going to talk a little bit about why that had to happen at the end of this video. So, stay tuned.
  • This is a programming game. A little bit of a deck build. It's not really accurate because there's only a few cards you have, but a little bit of a deck builder, a little bit of area control, and asymmetric factions. Very, very unique game. Very clever, clever game that I'm very happy that I've been getting a chance to play.
  • Really, really had a good time. Next was Vantage, which was one from Stonemire Games. It was a little bit of an advanced copy. And yes, I did get it. Yes, I got to play it. Yes, I put out a review on it. Really liked it. Really, really, really enjoyed Vantage. Just really a lot of fun. Especially for me. Might not be for everybody, but it is for me.
  • So, it just missed out on making my top five games of the month. So, just a really cool game. Really enjoy it and I really want to get it back to the table soon.
  • This is a game that is at the edge of weight for games that I like, and I really enjoyed it.
  • I've really had a good time with this game. I think it's just delightful. It's beautiful. It's got a lot of stuff going on.
  • This is a wonderful, wonderful tile laying game with amazing art. It just looks pretty as you look at it, but if you dig in, there's all these Easter eggs hidden in there of Star Wars and 2001 and all kinds of stuff just kind of hidden in there. Stunningly beautiful, easy to play and just a lot of fun.
  • After the first few plays, I still wasn't sure what I thought because the first couple of games that we played, a lot of it was kind of learning stuff and feeling things out and trying to understand how things worked. And I just wasn't sure if it was clicking with me. Well, having come back to it a lot, it did click with me and I'm really, really enjoying it.
  • It has a very cool combat system that when it is combined with the way the app works, well, it's a website cuz it's not an app. It's really good.
  • It has a really cool magic system that's so simple, but it just makes so much sense. The way you can level up your characters and kind of do anything you want with them is really really satisfying.
  • This is a cyberpunk adventure game that is a lot of dice placement and some very cool kind of story elements that you're dealing with.
  • It all fits in the box, which makes me very happy.
  • This is a fantasy cartoonish, which I'm all about. Boss battler with epic character creation. Another game you can just do whatever you want with your characters. Very, very clever the way that works.
  • It's a Euro game. It's decently reviewed and so we decided we're gonna do it that weekend.
  • My laptop is no more. It is gone. And with that, I lost not a ton of stuff I can't get back, but some of the thumbnails I can't get back.
  • It made it far less painful and it would have been far harder for me to absorb that hit without the channel members and the subscribers and the YouTube ads.
References (from this video)
No references stored for this video.
Video l-eFo6BAQIY Hungry Gamer Top List at 4:30 sentiment: positive
video_pk 84302 · mention_pk 214128
Hungry Gamer - Above and Below: Haunted video thumbnail
Click to watch at 4:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Such a fun game.
  • Wonderful, very light and very simple.
  • Wife loves it too.
  • Really fun, light, beautiful game.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting (implied) — Mentioned 'getting cards are going to come back later'.
  • Storytelling — Involves delving into stories, finding things, and making choices.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • gimme and that is Dead Men Tell No Tales because we're going to go up and visit a friend of mine and his wife.
  • this was my number two game of the year last year.
  • Love the theme, love the look of it. I actually painted all the minis and I really, really enjoy it.
  • This is just a fun tableau builder action selection game with a fun little gimmick bit of the minions that kind of hold the dice over their head and it's just really really fun, really clever, and I really do enjoy Collab
  • Finally, thank you to Noble Knight Games the channel sponsor.
  • Thank you to all of the channel members. I greatly appreciate that you are willing to not only give me your time, but give a little bit of money each month to help support the channel.
References (from this video)
No references stored for this video.
Video QRLOyV7WvSY Hungry Gamer Other at 9:40 sentiment: positive
video_pk 84026 · mention_pk 212891
Hungry Gamer - Above and Below: Haunted video thumbnail
Click to watch at 9:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Wonderful game
  • Wonderful production
  • Great little addition with the expansion
Cons
  • A bit too light
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The reason that I do this starting in November is I've started doing my calendar year, I guess. Is that my fiscal year? I'm not making any money, but my fiscal year, I guess, from November to November.
  • So, what I do is I go back, I look at all the games I've played all year, and then I take those and in the month of November and into December, as necessary, I replay all of those games.
  • And so, what I've done this year is I have expanded the categories just a little, but I've split a category up that I had last year just a little bit to really try to lock in a way for me to rate these games.
  • And so the categories this year are going to be story, theme, and so I pulled story out of theme because story and games just matters a ton to me. I love story and games.
  • Next is weight. And this one is the most gimme of all of them because truth be told, there is a sweet spot for me in weights that I most enjoy.
  • And the last one is I'm adding this year, which is kind of in honor of my students vibes. Just how am I feeling about it? Right?
  • And at the end, whichever game has the lowest number, that's going to be the winner.
  • And the first one is Wandering Galaxy. This is a game from Platack Games and Jerry Hawthorne which took two preceding games of Forgotten Waters and Freelancers from Plahat Games and just distilled it to close to perfection.
  • And this is an evolution of Pandemic and I'm told of the Pandemic Fall of Rome series.
  • And this is the first truly open world game that has really grabbed me.
  • And then the last one is my only dungeon crawl on the list and I'm so happy that it is on this list because I waited I don't know four years for this game.
References (from this video)
No references stored for this video.
Video Q71Fy81DZmc Hungry Gamer Analysis at 4:40 sentiment: positive
video_pk 83654 · mention_pk 211294
Hungry Gamer - Above and Below: Haunted video thumbnail
Click to watch at 4:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oo, that looks tasty.
  • And whoever gets the most points will get first pick of all the amazing prizes that we talked about in the previous video.
  • Old King's Crown knocked out.
  • Jerry Hawthorne will be crushed.
  • Beatric has always been a fan of Ivy Games.
  • Aberration has had quite the run and not what was expected as Dan it.
  • Definitely a surprise. I thought she was heading towards Aridia.
  • Clearly after her midternament nap.
  • Clearly allowing Beatatric to be multiple cards in your game is the path to victory.
  • It legitimately makes Beatatric really, really happy.
References (from this video)
No references stored for this video.
Video 4_sWEkhbHa0 Board Games UnLocked Top List at 44:30 sentiment: mixed
video_pk 83501 · mention_pk 210517
Board Games UnLocked - Above and Below: Haunted video thumbnail
Click to watch at 44:30 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Still Above and Below
  • Quick story parts
  • More story stuff than original
  • Higher risk area to go to
Cons
  • Didn't like the ghosts at all
  • Ghosts were an unneeded thing
  • Ghost mechanic felt weird
  • Ghost mechanic felt like forced interaction
  • Not as good as other games by the same designer
  • Not good enough to warrant buying if you own the original
Thematic elements
  • Haunted version of Above and Below
  • Dark gothic fantasy
  • Story snippets
Comparison games
  • Above and Below
  • Aon Trespass Odyssey
  • Kingdom Death Monster
  • Desert and Labyrinth
Mechanics (from transcript analysis)
  • Area Control — Controlling buildings and potentially losing points due to ghosts.
  • Resource Management — Managing villagers and resources.
  • Storytelling — Features story snippets and choices that impact gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This does not deserve to be at a nine. Honestly, this is people who definitely have buyer remorse.
  • I hate communities. Like, I don't want to interact with them at all because they're just they're almost always cancer in some way.
  • So yeah, like this one was so disappointing because I love love on Trespass Odyssey and I'm like, 'Holy [ __ ] a dark gothic fantasy version of that. That's going to be amazing.' And I'm like, 'Wow, I don't want to play this right now.'
  • Again, that [ __ ] campaign thing where you get deeper and deeper into when you play it consistently, it it they it needs to be a banger almost every time.
References (from this video)
No references stored for this video.
Video uZMiQry01bE Hungry Gamer Discussion at 59:05 sentiment: positive
video_pk 83424 · mention_pk 210198
Hungry Gamer - Above and Below: Haunted video thumbnail
Click to watch at 59:05 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Makes players happy
  • Enjoyable stories
  • Fun twist with ghosts
  • Good at low player counts
  • Lots of joy
Cons
  • Can be confusing at the start
  • Slow start for some players
Thematic elements
  • Stories and choices
  • Haunted setting
  • Storybook narratives
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — pig meles out on the board out of nowhere.
  • Choice-driven narrative — But you can make choices that you're like, well, I wish I hadn't done that.
  • Hand Management — And during the game, you can actually learn the powers of the other.
  • Resource Management — And then the next person who finds it gets to take another gadget from that civ. And the gadgets are all interesting.
  • Set Collection — you have these keys that you that you are putting into a machine and then the keys have a power on them and the machine slots have a power on them and you're deciding which worker placement A and B action you're going to match up.
  • Storytelling — The little stories and the stories are just my kind of kind of weird and whimsical and silly.
  • Variable player powers — every faction has very interesting powers.
  • Worker Placement — It's a worker placement action.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • That game makes me happy every single time.
  • I enjoy what's going on because the little stories and the stories are just my kind of kind of weird and whimsical and silly.
  • I have a lot of joy teaching that game and so it was the most joyful to say, listen, I love these newspapers and we put the um my favorite critic is the Chimera because it brings two critics.
  • It's definitely a top five game for me. I will never not play it.
  • I want to say that if Mark Dainty, Luke Lori, and Will Brown had not had not gone through this procedure to bring recall to a table, there is no way I would have picked this game up.
  • Kudos to whoever like the rule book is 16 pages.
  • This game blew me away.
  • I mean just smashed it and it was like two days before the con and I was like well here we go. And I loved it.
  • It's just a joy. It's always a joy to get to the table and playing with the new expansion content was a lot of fun.
  • The amazing thing that happens with games is how much they grow over time and how much fun I had playing on TTS. That is not a fun medium, people!
  • This is not I mean it is it is a baguer and it is uh probably up there with the weight of people have been debating if Andromeda's Edge is heavier or Whisperwood's heavier.
  • It has turned out to be uh the best moment of the year. Uh I I just appreciate that that gaming time with some friends.
References (from this video)
No references stored for this video.
Video 5yBTqGPNdPY kovray Top List at 25:16 sentiment: positive
video_pk 81326 · mention_pk 201305
kovray - Above and Below: Haunted video thumbnail
Click to watch at 25:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Nostalgic feel
  • Engaging stories
  • Fun haunted elements
  • Good blend of mechanics
  • Added layer of complexity to the original
Cons
  • Story rewards can vary greatly (e.g., grain of rice)
Thematic elements
  • haunted elements
  • village
  • storytelling exploration
Comparison games
  • Above and Below
Mechanics (from transcript analysis)
  • Engine Building — Recruiting workers and building buildings to make the village more prosperous and allow for more actions on future turns.
  • Set Collection — Collecting different types of resources to score points, with the amount collected affecting the score.
  • Storytelling exploration — Features thematic narrative explorations in the caverns below, which can yield stories and rewards.
  • Worker Placement — Players use workers to do a variety of things, including exploring the caverns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love seeing it evolve into these massive combos at the tail end just because.
  • I love games that give me a little bit of nostalgia.
  • And I feel like this game really shines at a higher player count. the more players would be better. But because I've enjoyed it so much at two and three players, I feel like this has to be on my list
  • It's all just this fun little puzzle to map yourself out into this new town that you are making or suburb that you are making.
  • I think if you like Welcome 2, this is like an elevated Welcome 2. It's got a bit more complexity going on with it.
References (from this video)
No references stored for this video.
Video bOdETizvkr8 Going Analog Analysis at 52:02 sentiment: positive
video_pk 80860 · mention_pk 198371
Going Analog - Above and Below: Haunted video thumbnail
Click to watch at 52:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Spookier version of a beloved game
  • Improved player interaction
  • Charming art and theme
  • Adds new elements to the core gameplay
Cons
  • Some may find the theme placement too light for the 'complex' category.
Thematic elements
  • Building a village and exploring caves, now with added ghost hauntings.
  • A village with haunted caves
  • Story-driven exploration and village building
Comparison games
  • Above and Below
  • Near and Far
Mechanics (from transcript analysis)
  • exploration — Players explore caves and trigger story elements.
  • Resource Management — Managing resources to build and expand.
  • Village Building — Players develop their village to produce points.
  • Worker Placement — Players place workers to recruit more workers, build houses, or explore caves.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The announcement of the winners came out a few weeks ago, but we just had guests booked and we couldn't get our guest today on until now.
  • So, we are asymmetrical um tidal blades trying to figure out what's wrong and save Niri, the this beautiful sea town.
  • You get to combine a lot of different powers strategically. Uh we've been having a really good time with it.
  • The basic idea is there's so many combos in this game. If you like combos, you'd owe it to yourself to check out this game. I really enjoy it because it feels like every move leads to two or three or four other rewards. very rewarding.
  • And then so you're building this engine and just doing all these super combos is very very cool and a lot of cool thematic things but also hard to learn because that rule book is one that will burn into my head forever.
  • So go watch a tutorial video or something because that's a tough tough.
  • I do remember really enjoying Lacrimosa.
  • A lot of really great games there. Huge variety. I wish I could have played all of them, but we played a good good chunk of them.
  • It is a if you were going to play, if you're looking for a good game, there's got to be something in this set that will like really work for you or your group depending on where you're at on this sort of scale of complexity.
  • So we're trying, you know, there's over a thousand reviews as you said. So trying to enhance discoverability is kind of my project for this year.
References (from this video)
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Video UWBYLiE7u-A The Dice Tower Discussion at 8:13 sentiment: other
video_pk 80640 · mention_pk 196922
The Dice Tower - Above and Below: Haunted video thumbnail
Click to watch at 8:13 · YouTube ↗
Overall sentiment (raw)
Not Played
Pros
none
Cons
none
Thematic elements
  • Above and Below
  • Haunted
Comparison games
  • Above and Below
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Morrigan Game Factory though, what a great escape room game. It might it's it's definitely in my top escape room games.
  • Noobs in Space is one of my favorite little games that's so unique and interesting. You have a deck of cards, you deal them out to everybody. Everybody has cards in their hand, and then you just solve those cards by saying things out loud, working together to play cards, and hopefully you solve it. It communication is the key. You can say anything you want, uh but you just can't show cards. And it's hilarious and fun. Very, very enjoyable.
  • If you really like what we're doing here at the Dice Tower, then there are different ways to support Dice Tower.
  • Tell your friends about the Dice Tower.
References (from this video)
No references stored for this video.
Video Hx7rlD7IRwc Unboxing at 0:24 sentiment: positive
video_pk 68518 · mention_pk 164783
Above and Below: Haunted video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing artwork
  • New mechanisms
  • Streamlined and better than the original
  • More complex and more to do
  • Solo modes included for both original and sequel
  • High quality wooden components and metal coins
  • Great dice with sharp edges
  • Beautiful ghost tokens with silver touch
  • Cards feel amazing
  • Japanese theme is interesting
Cons
  • Story book cover was dented
  • Some building cards have duplicates
  • Pearl tokens are very light and hard to see details
  • Solo mode instructions for the original version's treasure chest are similar, implying potential for it not working well for both
Thematic elements
  • Haunted
Comparison games
  • Above and Below
Mechanics (from transcript analysis)
  • Banish Action — A new action described as 'banish', possibly related to dealing with ghosts.
  • exploration — Players explore underground caves where story elements come into play.
  • Resource Management — Implied through the gathering and use of different resources.
  • Story Book / Adventure Book — Used when exploring caves, with numbered entries corresponding to story events and decisions.
  • Village Building — Players build structures in their village and can also build in explored cave locations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think that Ryan Locker is actually responsible for me always looking under the inserts.
  • I'm a huge Ryan Locker fan.
  • Just the artwork is just amazing.
  • It's a little bit more streamlined. It's just a like all around better than the original Above and Below, but also a bit more complex.
  • These look amazing. They're made from wood, by the way. Right. They're really wooden dice with like the red pips. Ooh, these look great.
  • These look and feel great.
  • These feel amazing.
  • The components like really elevate the game experience.
  • I'm very impressed.
References (from this video)
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Video NejyizQyNkA Review at 0:09 sentiment: positive
video_pk 68035 · mention_pk 164350
Above and Below: Haunted video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Mrs. Hungry Gamer adores the game.
  • Unique and enjoyable art style.
  • Well-designed ghost meeples.
  • Compelling and fun story vignettes that make the game easy to return to.
  • Satisfying engine and tableau building.
  • Quick playtime (7-8 rounds).
  • Tight mechanics that work well.
  • Boats offer dice mitigation and income generation.
  • Ghosts add interesting interaction and rewards.
  • Adventure cards add discovery and replayability.
  • Adventures are fun and engaging with tension and decision-making.
  • An improvement on the original Above and Below in every way.
  • Top-tier lightweight game.
Cons
  • It's a very simple game, not for those seeking crunch and depth.
  • Potential for repeating story vignettes over time.
  • Still a dice game, so results can be unpredictable and frustrating.
  • The fun move (adventuring) is not always the optimal move to win.
  • Starter buildings are always the same, could use more variety.
Thematic elements
  • creating a new village, exploring different caverns and building buildings
  • village above and below land, exploring caverns
  • story vignettes within a Euro-style game
Comparison games
  • Above and Below
Mechanics (from transcript analysis)
  • Area Majority — Points are awarded based on position on the reputation track, with bonuses for being furthest along.
  • Dice mitigation — Boats are mentioned as a mechanism to help mitigate dice rolls.
  • Dice Rolling — Dice are rolled to determine success on adventures, with values corresponding to difficulty and rewards.
  • Resource Management — Players manage resources like coins, magic brews, and goods to build buildings and perform actions.
  • Set Collection — Points are awarded at the end of the game for collecting sets of goods.
  • Storytelling/Vignettes — Adventures involve reading short story vignettes from a book and making choices based on them.
  • Tableau Building — Players build buildings to create a village tableau, which provide points, abilities, and resources.
  • Worker Placement — Villagers are used to perform actions such as adventuring, building, banishing ghosts, or hiring new villagers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This to me is a top tier lightweight game. I really enjoy this. My wife really enjoys it and I'm really looking forward to playing more of it.
  • Everything that they added to this game is an improvement. It makes the game better
References (from this video)
No references stored for this video.
Video 2MVG-Cz2Pkw Board Game Buzz Top 10 List at 9:35 sentiment: positive
video_pk 66228 · mention_pk 161054
Board Game Buzz - Above and Below: Haunted video thumbnail
Click to watch at 9:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • haunting theme with engaging ghost mechanics
  • varied scoring and exploration paths
Cons
  • story depth could be more expansive
Thematic elements
  • haunted exploration and building
  • village with caves and ghosts
  • story-driven with map-based exploration and ghost mechanics
Comparison games
  • Above and Below
Mechanics (from transcript analysis)
  • cave exploration — explore caves to unlock pieces and score
  • Worker Placement — assign workers to actions to collect resources and build
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's chaos and it's zany and it's just fun.
  • If you're looking for kind of a zany crazy party betting racing game I would definitely definitely check this one out.
  • The story itself is very impressive in this game.
  • I truly fell in love with Finsspan.
  • I loved the haunted theme.
  • I just fell in love with this world.
References (from this video)
No references stored for this video.
Video GVta3y98WKc The Board Game Garden Haul at 25:48
video_pk 39435 · mention_pk 211838
The Board Game Garden - Above and Below: Haunted video thumbnail
Click to watch at 25:48 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • spoiler alert, one of my current favorite games.
  • I cannot wait to play this one.
  • The Luna expansion for Galileo Galilei is my number one thing I had to grab at Pax Unplugged.
  • This is probably the game or one of the games that I'm most excited about coming home with from Packs Unplugged.
References (from this video)
No references stored for this video.
Video 26oriG8DfRU Neon Gorilla Review at 0:00 sentiment: positive
video_pk 36087 · mention_pk 108058
Neon Gorilla - Above and Below: Haunted video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible narrative through concise flavor text and meaningful choices
  • Strong integration of set collection and tableau-building with exploration
  • Ghost mechanic adds interaction and tension without overwhelming the game
  • Serves as a welcoming gateway for players who enjoy Euro games with exploration
  • Luck is present but mitigated by decisions, cards, and boat mechanics
  • Boats provide reliability in exploration and reward consistency
Cons
  • Harvesting resources can feel like a less engaging core action
  • Luck and variability may frustrate players who prefer low-luck euro designs
  • Narrative flavor is relatively light; not a deeply narrative-driven game for some
Thematic elements
  • Exploration, settlement-building, ghostly haunting, community growth
  • Frontier settlement expansion with cave exploration and ghostly elements; players build and expand as they seek a new home
  • Flavor-driven micro-stories embedded in exploration and decision making
Comparison games
  • Sleeping Gods
  • Sleeping Gods: Distant Skies
  • Sleeping Gods: Primeval Peril
  • Creature Caravan
  • Ticket to Ride: Legends of the West
Mechanics (from transcript analysis)
  • boats as exploration aids — boats help guarantee certain rewards and provide stability in exploration outcomes
  • dice-based resolution in exploration — exploration outcomes rely on dice rolls, introducing luck balanced by strategic choices
  • exploration with cave cards — exploration phase uses cave cards and branching flavor stories; outcomes affect resources and future options
  • ghosts, hauntings, and reputation — ghosts appear in buildings; they can be exercised or moved to other buildings for rewards, affecting reputation
  • outpost building and cave-card placement — outposts sit on caves and provide beds, capacity, and abilities; cave cards are needed for placement
  • Set Collection — players collect goods to score points and access special actions or bonuses
  • Tableau Building — players develop a personal tableau of cards that grants ongoing abilities and resources
  • Worker Placement — actions are accomplished by spending villagers with symbol-specific traits to build, hire, or explore
  • worker placement / action selection using villagers — actions are accomplished by spending villagers with symbol-specific traits to build, hire, or explore
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a set collection tableau builder with exploration components highlighted with little story.
  • There is a sense of luck with mitigation related to whether you succeed or not.
  • That is really the core game loop.
  • This is very much a snowball game.
  • My absolute favorite part of the game.
  • it's not incredibly storyheavy, but it's just enough to, I think, become a gateway drug to some people that aren't really in that space.
  • This gets that Eurogamer, I think, just kind of up to the line. And that is why I frankly I love this game.
  • This was the perfect little snippet with interesting decisions that actually had impact on what you could get possibly that made her interested.
  • I think we're building some pretty cool stuff over there. I have a lot of videos on it and many more to come.
  • I would rather explore over absolutely anything else in this game really at any time.
References (from this video)
No references stored for this video.
Video Yek2K4rPldA Neon Gorilla Review at 0:01 sentiment: positive
video_pk 32969 · mention_pk 97725
Neon Gorilla - Above and Below: Haunted video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cohesive blend of exploration and village-building that creates a satisfying progression arc.
  • Delightful tactile components, especially the screen-printed ghost meeple, and other small component surprises.
  • Storybook-inspired exploration adds narrative weight and variety to gameplay.
  • Thoughtful retail production touches that enhance the game's visual and tactile appeal.
Cons
  • The transcript does not explicitly list downsides; any potential drawbacks would depend on player expectations for balance between narrative and mechanics.
Thematic elements
  • Adventure, exploration, and discovery within a shared narrative framework; a blend of storybook exploration and community building.
  • A subterranean exploration and village-building setting with a haunted or mystical undertone.
  • Storybook-driven, branching exploration with thematic surprises and tangible components.
Comparison games
none
Mechanics (from transcript analysis)
  • Component-driven flavor and tactile design — Physical components, including a screen-printed ghost meeple, provide tactile and thematic depth that reinforces immersion.
  • Exploration/Storybook paths — Players selectively explore tunnels and surface locations guided by a storybook, revealing events and resources.
  • Unique Player Powers — Each player has unique strategies tied to exploration and village-building, creating asymmetry and strategic depth.
  • Variable Player Powers or Personal Goal Chains — Each player has unique strategies tied to exploration and village-building, creating asymmetry and strategic depth.
  • Village Building/Resource management — In parallel with exploration, players develop a village by placing workers and managing resources for buildings.
  • worker/resource allocation — Players allocate limited workers to actions that influence both exploration outcomes and village progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Above and Below Haunted. A wonderful game.
  • I absolutely loved it.
  • It's those little things that count.
  • This cool little ghost, ghoul, whatever it is with some cool screen printing is the some of the little touches I love in board games.
  • So, I want to know what you found lately.
References (from this video)
No references stored for this video.
Video 0hdXvOdR6C4 The Dice Tower Discussion at 1:05 sentiment: positive
video_pk 32728 · mention_pk 207567
The Dice Tower - Above and Below: Haunted video thumbnail
Click to watch at 1:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Improved organization and accessibility of components
  • Sleeve-friendly design
  • Accommodates both deluxe and cardboard components
  • Clear labeling by side text aids setup
Cons
  • Requires printing multiple plates (four player boxes) for full four-player setup
  • Initial printing may miss some pieces and require reprint for completeness
Thematic elements
  • settlement-building and exploration
  • fantasy village exploration
  • story-driven
Comparison games
  • Star Realms
  • Ticket to Ride
Mechanics (from transcript analysis)
  • Inserts — custom physical components to organize game elements
  • Storage/organization — print-and-play/kit to manage components, accommodating deluxe and cardboard sets
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This right here, this replaces the cardboard insert that came with it.
  • Now you can do this with sleeves or without sleeves.
  • Hit point trackers. Those are a must for our game room.
  • This goes into the insert in Ticket to Ride. And this makes it easier for those trains to come out and go to each individual person.
  • These are great. They slide together. You look at it's okay.
References (from this video)
No references stored for this video.
Video XagX1hVgKH0 The Dice Tower Top List at 0:59 sentiment: positive
video_pk 7757 · mention_pk 93544
The Dice Tower - Above and Below: Haunted video thumbnail
Click to watch at 0:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deeply thematic with expanded storytelling
  • multi-layered choices add personal agency
  • increased player interaction through haunt elements
Cons
  • can be longer and more complex than lighter games
  • still tethered to the base rules of Above and Below; not a standalone experience
Thematic elements
  • exploration, settlement-building, haunted storytelling
  • A mythical world called Arzium, blending surface town-building with subterranean exploration; the Haunted edition expands story paths.
  • branching, multi-path narratives with evolving story choices
Comparison games
  • Above and Below
Mechanics (from transcript analysis)
  • Dungeon Crawl — Combination of village-building and dungeon-crawl style storytelling with evolving outcomes.
  • hybrid game structure — Combination of village-building and dungeon-crawl style storytelling with evolving outcomes.
  • Narrative Choice — Players affect which narrative branches they encounter as they explore above and below ground.
  • story-driven choices — Players affect which narrative branches they encounter as they explore above and below ground.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is Spooktacular. Definitely check it out.
  • It's so asymmetric and the fact these monsters also have different difficulty.
  • Origin Story really is one of the more thematic trick-taking games that I've ever played.
  • This is a fantastic deck building game.
  • There’s so many captains that you play in it feel so distinct. It really nails the Star Trek theme.
  • Pandora's box. Oh, so fun.
References (from this video)
No references stored for this video.
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