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Alchemists box art

Alchemists

Game ID: GID0019887
Game Info
Year
2014
Players
2-4
Age
13+
Playtime
120 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In Alchemists, two to four budding alchemists compete to discover the secrets of their mystical art. Points can be earned in various ways, but most points are earned by publishing theories – correct theories, that is — and therein lies the problem.

The game is played in six rounds. At the beginning of the round, players choose their play order. Those who choose to play later get more rewards.
Players declare all their actions by placing cubes on the various action spaces, then each action space is evaluated in order. Players gain knowledge by mixing ingredients and testing the results using a smartphone app (iOS, Android, and also Windows) that randomizes the rules of alchemy for each new game. And if the alchemists are longing for something even more special, they can always buy magical artifacts to get an extra push. There are 9 of them (different for each game) and they are not only very powerful, but also very expensive. But money means nothing, when there's academic pride at stake! And the possession of these artifacts will definitely earn you some reputation too. Players can also earn money by selling potions of questionable quality to adventurers, but money is just a means to an end. The alchemists don't want riches, after all. They want respect, and respect usually comes from publishing theories.

During play, players' reputations will go up and down. After six rounds and a final exhibition, reputation will be converted into points. Points will also be scored for artifacts and grants. Then the secrets of alchemy are revealed and players score points or lose points based on whether their theories were correct. Whoever has the most points at the end of the game wins.

Flavor text:
Mandrake root and scorpion tail; spongy mushroom and warty toad — these are the foundations of the alchemist's livelihood, science, and art.

But what arcane secrets do these strange ingredients hide? Now it is time to find out. Mix them into potions and drink them to determine their effects — or play it safe and test the concoction on a helpful assistant! Gain riches selling potions to wandering adventurers and invest these riches in powerful artifacts. As your knowledge grows, so will your reputation, as you publish your theories for all to see. Knowledge, wealth, and fame can all be found in the murky depths of the alchemist's cauldron.

Description

In Alchemists, two to four budding alchemists compete to discover the secrets of their mystical art. Points can be earned in various ways, but most points are earned by publishing theories – correct theories, that is — and therein lies the problem.

The game is played in six rounds. At the beginning of the round, players choose their play order. Those who choose to play later get more rewards.
Players declare all their actions by placing cubes on the various action spaces, then each action space is evaluated in order. Players gain knowledge by mixing ingredients and testing the results using a smartphone app (iOS, Android, and also Windows) that randomizes the rules of alchemy for each new game. And if the alchemists are longing for something even more special, they can always buy magical artifacts to get an extra push. There are 9 of them (different for each game) and they are not only very powerful, but also very expensive. But money means nothing, when there's academic pride at stake! And the possession of these artifacts will definitely earn you some reputation too. Players can also earn money by selling potions of questionable quality to adventurers, but money is just a means to an end. The alchemists don't want riches, after all. They want respect, and respect usually comes from publishing theories.

During play, players' reputations will go up and down. After six rounds and a final exhibition, reputation will be converted into points. Points will also be scored for artifacts and grants. Then the secrets of alchemy are revealed and players score points or lose points based on whether their theories were correct. Whoever has the most points at the end of the game wins.

Flavor text:
Mandrake root and scorpion tail; spongy mushroom and warty toad — these are the foundations of the alchemist's livelihood, science, and art.

But what arcane secrets do these strange ingredients hide? Now it is time to find out. Mix them into potions and drink them to determine their effects — or play it safe and test the concoction on a helpful assistant! Gain riches selling potions to wandering adventurers and invest these riches in powerful artifacts. As your knowledge grows, so will your reputation, as you publish your theories for all to see. Knowledge, wealth, and fame can all be found in the murky depths of the alchemist's cauldron.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 46
This page: 46
Sentiment: pos 28 · mix 6 · neu 4 · neg 2
Mentions per page
Showing 1–46 of 46
Video abATlO-zLnY Top List at 10:12 sentiment: mixed
video_pk 134229 · mention_pk 381964
Alchemists video thumbnail
Click to watch at 10:12 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Figure out what happens if you combine specific ingredients
  • Exciting to document findings
  • Deduction in this game
  • Great mechanic to have first pick
  • Would like to try it again
Cons
  • Don't like alchemists
  • Bad experience and teach the first time
  • Could be a wrong choice if played without knowing rules
Thematic elements
  • Alchemy and potion making
  • Deduction based
Comparison games
  • Fresco
  • Viticulture
Mechanics (from transcript analysis)
  • app integration — Relies on an app to manage game state and deductions.
  • Deduction — Players deduce the effects of combining different ingredients.
  • Set Collection — Players gather ingredients and test combinations.
  • Worker Placement — Uses a wake-up chart system where players choose when to wake up, affecting turn order and benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It is a fast game where you are drafting cards.
  • The cool thing about this game is that you have some money that you can spend into buying upgrades for your cards.
  • This is one of those games that is the experience.
  • It's like a mega game. That is what makes this game stand out of anything.
  • I love lying so much. It's so fun. I love it.
  • But anyone else, on their turn, could choose to not put one of their cubes on a boat, but instead, sail one of those boats and not to where you wanted it to go.
  • I feel like I would really enjoy this, but I just didn't enjoy my 1st play of this.
  • the experience, you have to detach the experience to the game sometimes as well.
  • My friend Yoshi. He just, he's way into his 60s.
  • It's the stuff's going to be coming thick and fast.
References (from this video)
No references stored for this video.
Video 5OxN4XT2plE Board Games UnLocked Review at 0:39 sentiment: mixed
video_pk 117034 · mention_pk 330507
Board Games UnLocked - Alchemists video thumbnail
Click to watch at 0:39 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The Golem expansion adds an interesting new deduction element.
  • The core deduction of the base game is good and becomes satisfying once figured out.
  • The art style is bright, colorful, and not overly serious.
  • The expansion makes the base game more interesting by adding more to focus on.
  • High replay value due to numerous components and variants.
Cons
  • The expansion adds more without giving more actions, which can slow the game down and make it unnecessarily difficult.
  • The expansion can be unnecessary if players are not bored with the base game.
  • Some variants, like Startup Funding, are not well-liked.
  • The use of an app for some elements can be controversial.
  • Competition for spots on the board can lead to being 'card screwed'.
Thematic elements
  • Alchemy, potion brewing, deduction
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose actions from limited options on a board, with the expansion making the board tighter and decisions more crucial.
  • Deduction — Players deduce which ingredients react to create potions and animate the Golem. The base game's deduction is simpler, but the expansion adds more complex layers.
  • Set Collection — Players collect ingredients to fulfill recipes and gain points.
  • Variable player powers — Mentioned in relation to different starting conditions or abilities through expansion variants.
  • Worker Placement — Implied by players competing for the same spots on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't think the expansion is necessary at all for this game because of the fact that it just adds more without giving you more actions to do.
  • The base game you click the base game you just get the ingredients and scan it and that's it and then you're like oh well it can't be that that or that and that's it there's no real deduction there in the base game but with this one you have to be like okay how did this react and whether they react to and then off the charge like this is what my chart in the ended up looking like.
  • So I mean like I said if you were bored with the base game get the expansion and makes the base game interesting cuz you don't have to play with this you can just play with a variable set up and get up get a new way to play and if you're bored with the deduction you have the Golem so it's necessary only if you're bored with the base game if you're not which I wasn't I wouldn't I wouldn't suggest it.
  • I really like the Golem once once I figured it out like I hated the expansion no never are whenever I don't get it and then once I got it now I completely get it and and then a helping me win.
References (from this video)
No references stored for this video.
Video xwcu5KZQRho Board Games UnLocked Rules Teach at 0:42 sentiment: positive
video_pk 117035 · mention_pk 330508
Board Games UnLocked - Alchemists video thumbnail
Click to watch at 0:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The deduction aspect is challenging and rewarding.
  • The app integration, while requiring use, streamlines certain complex processes.
  • The thematic reasoning behind mechanics is well-integrated.
  • The expansion adds new interesting layers to the gameplay.
Cons
  • The deduction can be complex and difficult to teach/learn.
  • Not colorblind friendly.
  • Playing without the app is described as 'awful'.
Thematic elements
  • Deduction of alchemical symbols
Comparison games
none
Mechanics (from transcript analysis)
  • app integration — An app is used for scanning, testing, and managing game elements, making it almost essential for play.
  • Deduction — Players deduce alchemical symbols of ingredients by testing combinations and observing results.
  • Set Collection — Collecting ingredients and publishing theories relates to collecting sets of information or achieving certain combinations.
  • Variable player powers — While not explicitly stated as powers, the apprentice and master variants affect how players interact with certain mechanics.
  • Worker Placement — Players place action cubes on spaces to perform actions, with turn order and action costs being important considerations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Viewer discretion is advised.
  • This one was probably the most difficult how to play I've done yet.
  • Don't ever do this during the game because that's uh that's cheating. And you'll be punched in the hoo-ha.
  • If you can't, you basically just remove your cube.
  • And you'll be punched in the hoo-ha.
References (from this video)
No references stored for this video.
Video HUoLCtgNyqw Board Game Sanctuary Discussion at 5:55
video_pk 109944 · mention_pk 316317
Board Game Sanctuary - Alchemists video thumbnail
Click to watch at 5:55 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • worker placement
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — Mentioned as the type of board game purchased.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The first thing I like to do when I buy a brand new board game and especially if this is your very first purchase is to remove the shrink-wrap carefully so that it doesn't damage the beautiful art on the sides of the game box and on top of the game box as well as preserving the fault and the edges as you unveil the beauty that lies within
  • The opening of a new board game should always be done with precision and care
  • The box protects the life and longevity of the game and should always be treated respectfully
  • The seventh thing that I'd like to do is to grab all the Ziploc bags are provided in the board game and put them to the side I then go to Ikea and buy some of these nifty small little lunch boxes and put all the tokens in these lunch boxes so that when I get the game out to play all of the tokens are in easy reach and already sorted it can be a little bit fiddly sometimes have to dig through bags and bags of stuff and try and sort everything out especially when you're trying to set up a game for group of people who don't usually play board games
  • The seventh thing that I do is they take out the board game rulebook I turn to the component list page and then I do an inventory checklist to make sure that I've accounted for every item that has been included in the box that I've just purchased
  • It's really important that you play test the game solo first especially once the rules are fresh in your mind having playtest the game solo it will facilitate the process of teaching other people how to play the game
  • The eighth thing is the craziest one of them all and that is to try and convince your friends and your family that the ball game that you just purchased is the best game ever and it's well worth their time invested in and they'll have a really fun time
  • I just think that there's so much time and effort put into the beautiful art in these ball game for games that if you don't show off the beautiful art then that loses some of the magic of the game you've just bought
  • And finally my 10th thing that I like to do when I purchase a brand new board game it's a check my account balance and then ponder for the next 5 minutes about how much money I've spent on board games and then realize that I have no financial state to be able to sustain a hobby like board gaming
References (from this video)
No references stored for this video.
Video KBeQEmXE1eA Board Game Sanctuary Top List at 6:28 sentiment: mixed
video_pk 109828 · mention_pk 315905
Board Game Sanctuary - Alchemists video thumbnail
Click to watch at 6:28 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Love the deduction element.
  • Cool screen for placing the pyramid.
  • Enjoy playing Alchemist.
Cons
  • High level of complexity.
  • Extra elements not necessary to the core deduction game.
  • Getting it off the shelf and presenting it is a scary thought.
  • Can be overwhelming to teach.
Thematic elements
  • Testing ingredients to deduce potion recipes.
Comparison games
none
Mechanics (from transcript analysis)
  • app integration — Uses a phone app to scan ingredient pairings and see reactions.
  • Deduction — Players test ingredients to deduce which potions match.
  • Set Collection — Matching potions and ingredients.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not talking about those horrific board games that might be sitting on your shelf I'm going to talk about something far more scarier still related to board games
  • my top board games that have frightened me and not in the Thematic way in the board game way
  • what really scares me most about this game is the high level of complexity
  • sometimes when a box is bigger than your head that just frightens me
References (from this video)
No references stored for this video.
Video EZp6epUdPTQ Board Game Sanctuary Analysis at 3:37 sentiment: mixed
video_pk 108926 · mention_pk 314463
Board Game Sanctuary - Alchemists video thumbnail
Click to watch at 3:37 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Thematic integration of alchemy and deduction.
  • Hooked by the idea of using an app for deduction.
  • The core deduction concept was appealing.
Cons
  • Too many rules and mechanics beyond the core deduction.
  • Worker placement and publishing elements felt unnecessary.
  • Learning curve was steep due to excess rules.
  • Hasn't been played since initial plays due to complexity.
  • A simpler version (Little Alchemists) exists and might be preferable.
Thematic elements
  • Dabbling in alchemy, deducing chemical combinations.
Comparison games
  • Stone Age
  • Viticulture
  • Little Alchemists
Mechanics (from transcript analysis)
  • app integration — Using a phone app to scan cards and determine reactions.
  • Deduction — Deducing different chemical combinations and recording reactions.
  • Set Collection — Collecting ingredients and combining them for reactions.
  • Worker Placement — Allocating workers by placing cubes on a board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the kitchen sink of modern board gaming.
  • The more I kind of pondered through and sifted through my board game collection, I just wondered like if I were to able to cut some of the excess from some of the game rules and some of the game mechanics, some of these games would be really, really fun.
  • It's like trying to please everybody in every sort of gamer. So, they tend to just throw the whole kitchen sink into a board game box and hope something sticks.
  • Was it necessary to get to just this hook of the game?
  • Bigger, I don't think is necessarily always better.
  • If I can't fit it on the shelf or one game takes up the space of five to six games, then maybe it's not a game I need to own or I can own a smaller, slimmed-down version of the game.
  • The more wordy it is, the more you try to overexplain things, the more becomes overwhelming.
  • And as soon as a player says, I don't have a chance anymore and it's only round three out of six rounds in the game, then the balance unfortunately there is quite off.
  • At the end of the day, learning rules is not enjoyable.
  • Keep it simple. Get rid of the fluff, get rid of the excess rules, use examples in your rule books, get the Don't overexplain things because the more wordy it is, the more you try to overexplain things, the more becomes overwhelming.
  • Make it simple, and make it make sense.
References (from this video)
No references stored for this video.
Video dWOOzvSuyIo Tim Chuon Discussion at 8:14 sentiment: positive
video_pk 101605 · mention_pk 286711
Tim Chuon - Alchemists video thumbnail
Click to watch at 8:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • New
  • Huge display
  • Oddly satisfying
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Mentioned in relation to gears and cogwheels.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • All right, don't tell anybody, man. Got some Gen Con coffee.
  • So, this is a tabletop RPG tabletop game, but I want to show you how cool the terrain is.
  • We're in line for the Asmodee booth.
  • So, Josh is in line for Neroscape TCG and I'm like, "Since you're here, I really want to get Dinab."
  • It's a war game.
  • The Number Nine, you play cards of the same value, check the table, if you beat someone's set, and then create new combos and be the first out of cards to win.
  • You all know what I love these solo games.
  • You know, I said earlier that 10 to 15 slots is my maximum. See, that right there is what we call a parlay. It's just a general guideline. I may have exceeded that already.
References (from this video)
No references stored for this video.
Video WkMkkKDy3Ts Adam in Wales - Board Game Design Discussion at 12:56 sentiment: positive
video_pk 99987 · mention_pk 278034
Adam in Wales - Board Game Design - Alchemists video thumbnail
Click to watch at 12:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • app integration — Uses an app as part of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, we've got a number of questions today as always and the first one comes from the video filtering playtester feedback which was one of my YouTube shorts.
  • I think there's an element of group think in it, right? For a long time publishers would tell me you couldn't make a a space-themed Eurogame. And now we have games like Terraforming Mars and and and since then a whole slew of of similar games.
  • So a sports game would probably need to be about you know, tactics and management and strategizing at a broader level rather than the ins and outs.
  • The fact that we're still finding new ways to utilize this mechanism 5,000 years after it first emerged with the Royal Game of Ur is a testament to its versatility and how well it engages an audience.
  • So, an example of a racing game that does do fast very well is Pitchcar because we're flicking the pieces around a track in order to get ahead of the other players.
  • Um well, the answer is for me, it does, but I'm not the whole market. In fact, I'm a very I'm representative of a very small I've I've realized this about myself. I represent a real niche, right?
  • And frankly, no, I don't have that many examples. I've got a lot of data, play test data, I've got a lot of data about all the different meetings that I've had with publishers. Can I give you a a firm example of where that's helped? Not really.
  • There's always a justification and if that justification is written down, it also helps me later when the publisher asks me, "Why is it this way and not something else?"
  • Players will often expect more than you're offering. But, that doesn't mean you have to provide it. You've got to look after the costs, as well.
  • So, brilliant um idea, but ultimately, I I guess because of the user experience, it was it was abandoned in later editions.
References (from this video)
No references stored for this video.
Video 5TOvIvqIZoM Board Games UnLocked Top List at 43:56 sentiment: positive
video_pk 99505 · mention_pk 277109
Board Games UnLocked - Alchemists video thumbnail
Click to watch at 43:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very awesome game
  • Ahead of its time
  • Cool deduction mechanic
  • Solid base game
Cons
  • King's Golem expansion might be too difficult
  • CGE doesn't support games with many expansions
Thematic elements
  • Deduction and potion selling
Comparison games
none
Mechanics (from transcript analysis)
  • app integration — Uses an app to scan ingredient combinations and provide results.
  • Deduction — Players scan ingredient combinations to deduce their effects (positive/negative for different colors).
  • Set Collection — Publishing papers on deduced combinations grants victory points.
  • Worker Placement — Players place workers on spots like foraging for ingredients, selling potions, testing ingredients, or publishing papers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And then you have to balance the Defcon track and then balance your military while also uh balancing the victory points
  • The fact that every player has a very busted player power, but because they're all bro because they're all broken, none of them are.
  • This was the first game that I played that had that element. And I've always liked that ever since.
  • It it's the battle of Helms's Deep H just with a different theme.
  • So it wasn't the most highly narrative game, but it was something that I feel like this game needed right off rip.
  • Just buddy cop buddy cop the game.
  • The problem with modular expansions for games like this. And the reason why it's on this list is because I don't play this all the time.
  • I would go out of my way to probably say this is the best pirate game.
  • this one's gameplay just really does it for me.
  • It hit number one because I'm I'd be more inclined to play BattleCon than I would any of these other games, but it also has been games that I haven't touched in a long time.
References (from this video)
No references stored for this video.
Video -n0kY1Yycd4 Watch It Played Analysis at 0:48
video_pk 92348 · mention_pk 248123
Watch It Played - Alchemists video thumbnail
Click to watch at 0:48 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • when I first heard about this coming wave of board games that would include the use of some kind of device whether it be a phone or tablet or computer I was a little skeptical
  • I really wasn't keen on the idea don't get me wrong I love my phone this is a very powerful and useful tool that I can carry around in my back pocket so so it's not that it's just that I didn't necessarily want to introduce another digital interface into another aspect of my life and I like that board games give me a very immersive tactile experience where I am interacting with real people and real things not virtual people and virtual things
  • although I had a very negative initial gut reaction to the idea of introducing digital elements into our board games I've really come around on that
  • perhaps what it is really is that I'll call it a gimmick but the digital gimmick was most often found in Mass Market or games for kids and it's only now that we're really seeing them being introduced into more serious Hobby games
  • I don't think that games like this like Istanbul that I have set up here are ever going to go the way of the dodo bird just because some games are going to introduce apps
  • do you when you see that there's an app introduced into a game do you get excited about the possibilities or is it a turnoff for you and you're just like you know what this is not for me
References (from this video)
No references stored for this video.
Video PLnPkay3MfA Watch It Played Discussion at 1:32
video_pk 92345 · mention_pk 248113
Watch It Played - Alchemists video thumbnail
Click to watch at 1:32 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want to play real board games like Alchemists because I need cardboard
  • I love the smell of cards I love shuffling cards I hear the sound so fun ABS no they will destroy
  • I need my D I love rolling those D yes that's what I need
  • I appreciate when they help with record keeping and rules like they do in Golem ARCA for instance
  • we love it now but getting to know the game was almost painful
  • I'm afraid that more Publishers will choose the easy way out and Implement apps into board games instead of adding components for a particular mechanic because it's easier to sell an app Than Physical components
  • I would say yes but for a short time
  • The Omega virus this is a 1992 Milton Bradley Mass Market game this is a cool digital board game it's got a simple AI that kind of keeps track of room numbers and you got to go chase down this virus and pick up gear and things like that but this game this is all encompassed in the device the game is itself so if this electronic device dies and it breaks for whatever reason I'm done I have no way to play this game anymore
  • Technology advances so fast that what works now may be completely obsolete in several years
  • I spend the majority of my working life dealing with a computer and really don't want to do it when I'm gaming
  • I have to say I draw the line in my board games that's the one time where you need to sit down with your family or your friends and just you know just be analog
  • it's personal preference it's what you're looking for in the hobby it's what you want to get out of the activity
References (from this video)
No references stored for this video.
Video syb8dj93Wf4 The Mill Unboxing at 1:35 sentiment: neutral
video_pk 91461 · mention_pk 245448
The Mill - Alchemists video thumbnail
Click to watch at 1:35 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • yeah so here's tapestry civilization
  • game designed by you Jamie Steckler with art by eager Bosley and sculpts by Rama Rao
  • these buildings are pre painted and they look really sharp in person
  • civilization mats that art is really pretty oh okay
  • alchemists right front and center
  • September fourth through seventh
References (from this video)
No references stored for this video.
Video doPb29Kc1es Nights Around a Table Unboxing at 0:06 sentiment: positive
video_pk 91185 · mention_pk 244448
Nights Around a Table - Alchemists video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The host 'quite like[s] Alchemists'.
  • The wake-up mechanic and its thematic integration were considered great.
Cons
  • Playing without the app is considered 'completely wrong' and the person not using the app 'is going to be bored out of their gourd the entire time!'
Thematic elements
  • Alchemy
Comparison games
none
Mechanics (from transcript analysis)
  • app integration — The game requires the use of an app for proper play.
  • Deduction — The game is described as a logic puzzle where players track information.
  • Time Track — The game has a mechanic where players determine when they wake up, with consequences for waking up early.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's like a logic puzzle.
  • It's not a simple game!
  • The King's Golem contains four separate expansions.
  • It's kind of like 'Here's four expansions: you choose!' i'm like 'No, YOU'RE the designer. YOU choose! You... you tell ME. That's kind of YOUR job.'
References (from this video)
No references stored for this video.
Video ysfpNDp78Ek Meeple University Top 10 List at 11:24 sentiment: positive
video_pk 90901 · mention_pk 243411
Meeple University - Alchemists video thumbnail
Click to watch at 11:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Stone Age
  • Euphoria
  • Dungeon Lords
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one of the most well-known
  • it's essentially a round-based action draft
  • my first worker placement was stone age
  • you can just knock the other player's worker out
  • cards that let you jump in and mess up other people's plans
  • it's not competitive
References (from this video)
No references stored for this video.
Video WNPDIFIO7GM Meeple University Playthrough at 1:01:11
video_pk 90756 · mention_pk 242864
Meeple University - Alchemists video thumbnail
Click to watch at 1:01:11 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a tower defense game first and foremost
  • our aim is to close two portals
  • it's ultimately a puzzle
  • there's not a lot of randomness
  • upgrade early upgrade often
  • cooperative game
  • the app is chaotic
References (from this video)
No references stored for this video.
Video 3szc_Z2jqJ4 Meeple University Top 10 List at 29:52 sentiment: mixed
video_pk 88545 · mention_pk 233705
Meeple University - Alchemists video thumbnail
Click to watch at 29:52 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • It's a relatively straightforward mid-weight Euro if stripped back.
  • It's not a very difficult decision on the worker placement bit.
Cons
  • The expansion has always had a very high difficulty rating.
  • The whole game can fall into the heat when players make mistakes.
Thematic elements
  • Alchemy
Comparison games
  • Search for Planet X
Mechanics (from transcript analysis)
  • Deduction — Solving a logic puzzle by deducing information.
  • Expansion mechanics — The King's Golem expansion has a very high difficulty rating.
  • Resource Management — Players need to collect pieces of information (like gold or gems) to solve the puzzle.
  • Worker Placement — The worker placement aspect is not very difficult.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are going to rank our top 20 heaviest games that we have played according to BGG rating whether we agree or not we'll tell you later
  • delving into that ever controversial ever amorphous topic that is BGG heaviness ratings what do they mean no one knows no one can explain
  • the fact that you can ruin your game very early on and this is is one of them
  • it was hard to feel like you were achieving anything as well
  • that's a real signal of how tough the entry point to this game is
  • the bass rules are so dense and adding dog Arts Academy to it adds a whole extra thing to do
References (from this video)
No references stored for this video.
Video Apc520Z58ME Watch It Played Top 10 List at 8:21 sentiment: positive
video_pk 87210 · mention_pk 227453
Watch It Played - Alchemists video thumbnail
Click to watch at 8:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging upgrade path and competitive duels
  • thematic alchemy flavor
Cons
none
Thematic elements
  • alchemy and rival alchemist duels
  • fantasy alchemy world
Comparison games
none
Mechanics (from transcript analysis)
  • encounter resolution / upgrade economy — resolve encounters, acquire upgrades, and manage essences to improve your arsenal against rivals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi I'm Chaz maror watch it played host and board game Enthusiast
  • every time I play this game I get a story out of it even or especially when I lose badly
  • thematically dogs playing card games is a winning combination let's be frank
References (from this video)
No references stored for this video.
Video FG4l94ov0yU The Board Game Garden Top List at 10:35 sentiment: positive
video_pk 86340 · mention_pk 223027
The Board Game Garden - Alchemists video thumbnail
Click to watch at 10:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really cool app integration
  • Enjoyed playing with Francis
Cons
  • Does not have a solo mode
Thematic elements
  • Alchemy and potion making
Comparison games
none
Mechanics (from transcript analysis)
  • app integration — The game uses an app for scanning ingredients and other game functions.
  • Deduction — Players deduce the effects of combining different ingredients to create potions.
  • Worker Placement — Used to acquire ingredients for potion making.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • logic deduction is one of my favorite mechanisms
  • I feel like logic deduction games really lend themselves well to a like solo mode
  • it is just so satisfying and fun
  • I have fallen in love with this game it is so good
  • I have fallen in love with this
  • I just have loved this so so much
  • it's such a fun puzzle
  • so so much fun
  • I love this game so so much
  • this game can actually play solo and I haven't even played it solo yet
  • it is an absolute fantastic game and I definitely recommend it
  • awkward guests absolutely fantastic honestly thinking about the solo mode I don't even know how exactly you would play this solo but I'm very intrigued by it
  • remember you are somebody's reason to smile
References (from this video)
No references stored for this video.
Video bjIEf60vxMI Ryan and Bethany Board Game Reviews Top List at 8:27 sentiment: positive
video_pk 86064 · mention_pk 221923
Ryan and Bethany Board Game Reviews - Alchemists video thumbnail
Click to watch at 8:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of those games that we actually bring a lot with us
  • Super streamlined
  • Really easy game to get to the table
Cons
  • Kind of mathed out, limited outcomes
Thematic elements
  • Potion brewing
Comparison games
  • Splendor
Mechanics (from transcript analysis)
  • Engine Building — Upgrading ingredients or abilities to make more powerful potions.
  • Resource gathering — Collecting ingredients for potions.
  • Set Collection — Combining ingredients to create specific potions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is such a hilarious game we've been playing this for years with our daughters and I don't think we've ever played a game where there's not laughing happening
  • the mechanisms are board gamey kind of mechanisms but the atmosphere of it is very much of a party
  • This is one of those games that I think I am always in the mood for
  • my whole thing with games I'm just going to let let you know this in this video in case you didn't already know is I don't really care if I win and lose as long as I'm able to accomplish something
  • Season 2 was really interesting cuz you um you don't realize what had happened until about Midway through the game there's big plot twist
  • I don't know how you play test things like this like how do you do it to make it so where when people play this game you know they're going to do these things so these things get revealed this way it's incredible
  • one of the things I really liked about this game is how seamless the turns War it turns were it just happens
  • it is crazy fun and crazy stressful but like that fun stressful cuz it's all in real time
References (from this video)
No references stored for this video.
Video T1Qxa7UtJPk The Brothers Murph Review at 6:39 sentiment: positive
video_pk 85645 · mention_pk 220030
The Brothers Murph - Alchemists video thumbnail
Click to watch at 6:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really really like it
  • Great deduction game
  • Silly heavy Euro games are a strength of CGE
  • Sense of humor throughout the rules, gameplay, graphic design
  • Could benefit from a second edition cleanup
Cons
  • Could use a second edition to clean up fiddly bits and streamline rules
  • Rulebook was hard to get through initially
Thematic elements
  • Alchemy and potion making
Comparison games
  • Dungeon Pets
  • Search for Planet X
Mechanics (from transcript analysis)
  • app-driven — The game is run by an app which assigns alchemical makeups to ingredients each game.
  • Deduction — Players deduce alchemical properties of ingredients by combining them and drinking the potions.
  • Worker Placement — It is ultimately a worker placement game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I will try and solo it before we hang out on Tuesday to record this game is broken and we'll talk about it again.
  • I had a mental breakdown because I was just like, I can't I can't get it. I can't figure it out.
  • When did we decide to start making um paperbacks way bigger?
  • Paperback books are just the size of hard covers now.
  • I literally will only I will only actively seek out a place that sells it in the normal paperback size.
  • I do. I'm very mean to my books.
  • I dogge earring all day.
  • I hate reading series that aren't done. It drives me crazy.
  • The library in this is true for a lot of libraries around has so much more stuff than you think.
  • So free. So free. So incredibly free.
  • The Dresden Files has been the bane of my existence cuz it's just been for like a decade plus now.
  • I listen to more lecture series than probably anything else on Audible.
References (from this video)
No references stored for this video.
Video HksAmB_LMgI Board Gaming Ramblings Discussion at 8:43 sentiment: mixed
video_pk 82019 · mention_pk 205676
Board Gaming Ramblings - Alchemists video thumbnail
Click to watch at 8:43 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Remember really liking it
  • Worker placement elements were fine
  • Deduction was the interesting part
  • Unique heavy Euro with deduction
  • Fun memories
Cons
  • Worker placement was just fine
  • Some games were fantastic, others not fun at all
  • Nostalgic but no longer excited to play
  • Done with the game
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — the deduction was the interesting part of the game
  • Worker Placement — the worker placement elements of it was just fine
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Girl I never got around to play. When I tried to getting into solo, I don't remember when it was like a couple years ago. I try thinking I'm gonna make a solo series because that's going to be a good idea and I didn't enjoy myself too much because it felt like work.
  • It's one of those where it's a very clever game. It's very good. It's just a little bit dry and a little bit long for what it was.
  • I feel like I played it enough because we got to play this a couple of times, a few times uh when we got it.
  • Legacies was for me too much work for the fun I had. It is a little convoluted. It's it's a it's a cool game, but it's not my kind of game.
  • In a crowded market of so many tile drafting, tile placement games, we have like we have harmonies, we have spectacular, what else do we have? Cascadia, we have still have Baron Park, we have King Domino, like we have ASU, we have so many games in this category.
  • But I think I would have chosen to play for example Spectacular over it.
References (from this video)
No references stored for this video.
Video OvZScU450Bk The Brothers Murph Unboxing at 5:02 sentiment: negative
video_pk 81313 · mention_pk 201150
The Brothers Murph - Alchemists video thumbnail
Click to watch at 5:02 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • I didn't like as much as I wanted to.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Our board game collection has surpassed the 1,000 board game mark.
  • It feels like it's time to do another collection tour.
  • This is Tiny Epic Galaxies. It's a really fun dice rolling, resource management, engine building kind of game.
  • Terraforming Mars. This is a classic.
  • The feeling of terraforming Mars is just epic.
  • Too Many Bones. This game has some of the coolest dice I've ever seen.
  • It's a cooperative adventure game with really satisfying combat.
References (from this video)
No references stored for this video.
Video iF2MI3XEYxM Review at 0:01 sentiment: neutral
video_pk 79350 · mention_pk 192754
Alchemists video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Academic wizards trying to determine the secret building blocks of various potion ingredients and publishing theories on their research for money and fame.
Comparison games
none
Mechanics (from transcript analysis)
  • Logical deduction — A worker placement, logical deduction game.
  • Worker Placement — A worker placement, logical deduction game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It’s Ryan from Nights Around a Table, and this is Alchemists, a worker placement, logical deduction game for 2-4 players.
  • If you want to learn more about the rules of the game, click the link at the end of this video or in the description below to watch my complete How to Play video, which includes the overview segment you just watched.
  • And if you like what i’m doing, click the badge to subscribe, and the bell to get notifications.
References (from this video)
No references stored for this video.
Video FNf6f5PLQec Rules Teach at 0:02 sentiment: neutral
video_pk 79351 · mention_pk 192755
Alchemists video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Alchemy
Comparison games
none
Mechanics (from transcript analysis)
  • App/digital integration — Using an app to randomize ingredients and alchemicals, and providing a code for game configuration.
  • bidding — Players use a deck of bid cards.
  • Deck Building — Artifact deck is split into levels and shuffled, with cards dealt face-up.
  • Deduction — Using a notebook sheet for a deduction board.
  • Hand Management — Drawing Favor cards and keeping one.
  • Set Collection — Dealing ingredients from a deck.
  • Tile Placement — Player count specific board setup involves flipping the board to the proper side.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It’s Ryan from Nights Around a Table.
  • If you’d like to know more about how to play, click the link at the end of this video or in the description below to watch my complete How to Play video, which includes the setup segment you just watched.
  • And if you like what i’m doing, click the badge to subscribe, and the bell to get notifications.
  • And now, we dance!
References (from this video)
No references stored for this video.
Video E2eAVGlniMI Rules Teach at 0:02 sentiment: positive
video_pk 79376 · mention_pk 192783
Alchemists video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Playable even after the zombie apocalypse (humorous comment on durability/replayability).
  • Nice to know it's playable even with certain limitations.
  • Provides hints through potion results to aid deduction.
  • Offers multiple ways to play (app, web app, game master).
  • Replayability with randomized setups.
  • Potential for strategic depth in turn order and action selection.
  • The potion selling area has a bluffing mini-game.
  • Grant tiles offer end-game scoring opportunities.
  • Conference tiles add interactive elements and scoring modifiers.
  • The exhibition in the final round allows players to show off skills and clear inventory.
Cons
  • The game master doesn't get to play.
  • Negative potions can have detrimental effects (lose reputation, lose cubes, move to last turn order).
  • Some action spaces require multiple cubes.
  • Spaces can be limited, leading to cubes going to waste.
  • Declining an action has consequences (drawing favor cards).
  • Potions can be sold for different amounts based on guarantees, with potential for no money or reputation loss.
  • Debunking theories can be complex, especially in the master variant.
  • Failing to debunk a theory in master variant results in reputation loss and provides info to opponents.
  • If theories conflict, they don't count towards awards.
  • Playing the same role as another player in the exhibition can result in no points.
  • Losing a theory in the final scoring can result in significant point loss.
Thematic elements
  • determining the secret building blocks of various potion ingredients and publishing theories
  • academic wizards experimenting with potions
Comparison games
none
Mechanics (from transcript analysis)
  • app integration — A companion app is used to determine potion results.
  • Deduction — Players use a notebook to track deduced information about ingredient components.
  • Hand Management — Managing ingredient cards, favor cards, and artifact cards.
  • Press Your Luck — Deciding how much to risk when publishing theories or selling potions.
  • Set Collection — Collecting artifact cards and grant tiles contribute to end-game scoring.
  • Variable player powers — Artifact cards can grant ongoing powers.
  • Worker Placement — Players place colored flasks on action spaces to determine turn order and take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Alchemists is a worker placement logical deduction game for two to four players.
  • In alchemists you and your friends play academic wizards trying to determine the secret building blocks of various potion ingredients and then publishing theories on your research for money and fame.
  • Still it's nice to know that Alchemist is playable even after the zombie apocalypse.
  • Alchemist is a cutthroat game.
  • It seems like a picky point but it matters because of the way those modifiers on the three scoring zones work.
  • The player with the most victory points wins.
References (from this video)
No references stored for this video.
Video xLWX784aAg4 Meeple University Rules Teach
video_pk 70119 · mention_pk 167019
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the logic puzzle is a critical part of the game
  • any result that comes through the app is public information
  • we hope you find this useful
References (from this video)
No references stored for this video.
Video xLWX784aAg4 Meeple University Rules Teach at 0:34 sentiment: positive
video_pk 70119 · mention_pk 243336
Meeple University - Alchemists video thumbnail
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Provides techniques to solve the logic puzzle
  • Shows new version with new technology
  • App feedback confirms correct mixes and accelerates deduction
  • Gives information-theory approach to solving puzzles
Cons
  • Video focuses on techniques rather than full rules
  • Some explanations are lengthy and complex
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • alchemy mixing puzzle — Mix two ingredients to form a potion, guided by color, sign, and size attributes to deduce ingredient relationships
  • App Assisted — Scan ingredient cards in an app to identify the resulting potion
  • app-assisted identification — Scan ingredient cards in an app to identify the resulting potion
  • Deduction — Use a grid to track potential matches, cross out impossible options, and link pairs with letters
  • Grid-based deduction — Use a grid to track potential matches, cross out impossible options, and link pairs with letters
  • selling potions for information — Sell potions to adventurers to gain money and public information about potions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the logic puzzle is a critical part of the game
  • any result that comes through the app is public information
  • we hope you find this useful
References (from this video)
No references stored for this video.
Video 3SWafSBEjow Top List at 0:25 sentiment: negative
video_pk 67456 · mention_pk 163577
Alchemists video thumbnail
Click to watch at 0:25 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Dated
  • Needs to be redone
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh gosh, it's time to rank some board games.
  • I have five games, but I have to put it in its place without knowing what's coming next.
  • It's just dated. Needs to be needs to be redone.
  • Would there be Gaia project without Terra Mystica?
  • What's going to be number two today?
References (from this video)
No references stored for this video.
Video 8NQrZ5MmCHw Meeple University Rules Teach at 0:02 sentiment: positive
video_pk 65004 · mention_pk 158615
Meeple University - Alchemists video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The app integration and logic puzzle are central and core to the game's enjoyment.
  • Artifacts provide engine building and direct victory point bonuses.
  • The exhibition phase offers a way to score points from leftover ingredients.
Cons
  • Negative potions can have detrimental effects on students or the player themselves (insanity, paralysis, poison).
  • Failing to meet a guaranteed potion outcome when selling can result in reputation loss.
  • Misplaced seals on incorrect theories can lead to significant victory point penalties.
Thematic elements
  • Earning prestige by publishing theories on alchemy and selling potions.
  • University of Alchemy
Comparison games
none
Mechanics (from transcript analysis)
  • App-driven gameplay — An app is used to manage the core logic puzzle, determine potion outcomes, and facilitate actions like testing or selling potions.
  • bidding — A turn order bidding phase occurs during the sell potions action, where players use discount cards to influence their turn order.
  • Deduction — Players use gathered information from mixing ingredients and testing potions to deduce the correct ingredient-alchemical associations.
  • Push Your Luck — Guaranteeing potion outcomes when selling carries risks of reputation loss if the mixed potion does not meet the guaranteed criteria.
  • Set Collection — Collecting sets of published theories (seals) on ingredients grants access to grant tiles which provide money and victory points.
  • Variable player powers — Artifacts provide ongoing bonuses and special actions, influencing player strategies.
  • Worker Placement — Players place cubes on action spaces on the main board to perform actions, with turn order and available spaces being key considerations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Central to the game of alchemists is a logic puzzle which is controlled by the alchemists app which you can download free with the game.
  • The vast majority of your victory points in this game will come from your ability to correctly match these up and so it's important for everyone's enjoyment that all players have a reasonable idea of how to solve this logic puzzle.
  • The sell potions action involves mixing and selling potions to passing adventurers in exchange for money as well as some information about those ingredients.
References (from this video)
No references stored for this video.
Video I8ItajGQtAU Meeple University Discussion at 4:56
video_pk 64612 · mention_pk 158111
Meeple University - Alchemists video thumbnail
Click to watch at 4:56 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • puzzle/logic deduction
Comparison games
  • Pan Am
Mechanics (from transcript analysis)
  • Deduction — Described as puzzle or logic deduction in Alchemists.
  • puzzle/logic deduction — Described as puzzle or logic deduction in Alchemists.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it doesn't mean it's true
  • i think i would usually think of it in the context of a social deduction game
  • it's very mathematical
References (from this video)
No references stored for this video.
Video FY7mtEBGBrc Meeple University Playthrough at 1:08:11 sentiment: positive
video_pk 64609 · mention_pk 158108
Meeple University - Alchemists video thumbnail
Click to watch at 1:08:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Compelling integration of a deduction puzzle with worker-placement and hand management.
  • App-driven feedback and a rich, visual component design enhance immersion.
  • Multiple viable strategies (publishing, debunking, testing) offer depth.
Cons
  • The complexity of the logic puzzle can be unforgiving if not all players are on the same page.
  • Live-streamed sessions may be challenging when players are not equally adept at solving the puzzle.
Thematic elements
  • deductive alchemy puzzle within a worker-placement framework
  • Alchemy workshop with potions and experiments
  • procedural deduction with app-assisted feedback
Comparison games
  • Code Names
Mechanics (from transcript analysis)
  • debunking theories — Players can debunk others' theories to gain information while risking reputation.
  • discount cards and barmaid mechanic — Discount cards and special actions affect pricing, reputation, and end-game scoring.
  • foraging and transmuting — Forage for ingredients, transmute them for coins, and use potions to progress.
  • logic puzzle with app-assisted deduction — The game uses an app to help identify potions by testing ingredient combinations and mapping molecules.
  • Publishing theories — Players publish theories to gain reputation and money (grants) based on the theory's correctness.
  • selling potions and discarding — Potions are sold to adventurers; results and app feedback guide strategic decisions.
  • testing on a student — Players perform tests (via app) on a 'student' to reveal potion results and gather information.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the winner is the one with the least money not the most money
  • this game is all about combos
  • it's essentially it's the table top version of the classic story of brewster's millions
  • hi it's taryn and stella from meeple university in this video we're going to talk about the game alchemists
References (from this video)
No references stored for this video.
Video F5TxZT2p6x0 Board Game Buzzz Top List at 4:24 sentiment: positive
video_pk 63139 · mention_pk 156443
Board Game Buzzz - Alchemists video thumbnail
Click to watch at 4:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • app integration and randomized rules add variety
  • thematic tie-in to magic/academic study aligns with Glenda's arc
  • hidden knowledge creates competitive tension
Cons
none
Thematic elements
  • Alchemy, potion-making, knowledge gathering
  • Shiz University / magical studies
Comparison games
none
Mechanics (from transcript analysis)
  • app-driven rules — Rules are randomized by an app for each game session
  • Deduction — Players gain knowledge by mixing ingredients and testing results with a phone-based system
  • Hidden Information — Players stay hidden behind a screen, not knowing others' knowledge
  • knowledge deduction — Players gain knowledge by mixing ingredients and testing results with a phone-based system
  • potions/ingredient deduction — Players deduce which ingredients produce which potions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Wicked is finally in theaters
  • I have tickets to see Wicked this upcoming week
  • I'm going to be making two different videos today
  • five board game recommendations that I personally would recommend
  • this video is going to be all about Glinda
  • if you have your own personal recommendations for games that you think Linda might enjoy
References (from this video)
No references stored for this video.
Video d407JT30SYg Board Game Garden Discussion at 6:26 sentiment: neutral
video_pk 41822 · mention_pk 126848
Board Game Garden - Alchemists video thumbnail
Click to watch at 6:26 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Mechanics involve deducing ingredient combinations and effects.
  • Worker Placement — Players allocate resources to craft potions and run experiments.
  • worker_placement — Players allocate resources to craft potions and run experiments.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i love the way that it looks when board games are color coordinated
  • this video was kind of just a quick little fun thing that i really want to start doing a little bit more
  • i really enjoy when board game content creators do this more like chill video
  • you are somebody's reason to smile
References (from this video)
No references stored for this video.
Video 5HRk9XRs_BQ Before You Play Top 50 List at 5:38 sentiment: positive
video_pk 38548 · mention_pk 207957
Before You Play - Alchemists video thumbnail
Click to watch at 5:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep layers of strategic depth
  • Unique app integration enhances deduction
Cons
  • Hard to teach to new players
  • Longer playtime can deter casual players
Thematic elements
  • resource deduction aided by an app
  • Alchemy school with potion deduction and laboratory experimentation
  • deduction-driven with hidden information
Comparison games
  • Deduced deduction games
  • App-assisted games
Mechanics (from transcript analysis)
  • Deduction — Players deduce the correct reactions and outcomes to score points.
  • Hidden objectives and deduction — Players deduce the correct reactions and outcomes to score points.
  • Worker Placement — Players place alchemists to run experiments; an app helps resolve hypotheses and scoring.
  • Worker placement and app-assisted deduction — Players place alchemists to run experiments; an app helps resolve hypotheses and scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's so good. This is a fun one to bring out.
  • Two teams trying to figure out the words each other's words by using numerical codes.
References (from this video)
No references stored for this video.
Video 2tV5zkqk8gQ Before You Play Top 50 List at 34:20 sentiment: positive
video_pk 37228 · mention_pk 111780
Before You Play - Alchemists video thumbnail
Click to watch at 34:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • innovative deduction that rewards careful note-taking
  • highly thematic and unique mechanisms
  • great for players who enjoy logic puzzles
Cons
  • heavy teach; notes are essential
  • mistakes can be punishing and costly
Thematic elements
  • deduction and experimentation using ingredients
  • Alchemy laboratory with potions and experiments
  • methodical, deduction-heavy
Comparison games
  • Sherlock Holmes: Consulting Detective
  • Mage Knight
Mechanics (from transcript analysis)
  • Deduction — Players deduce which ingredients are in potions by testing and recording results.
  • deduction_and_note_taking — Players deduce which ingredients are in potions by testing and recording results.
  • Worker Placement — Using actions to test potions and gather data to publish findings.
  • worker_placement_and_testing — Using actions to test potions and gather data to publish findings.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's been a long time coming. We've been trying to do this for several years now.
  • This is not law; it's just our top 50 games right now.
  • The way we came up with our top 50 is Pub Meeple, a head-to-head ranking site.
  • Yes, it's nostalgic and still incredibly strong as a game.
References (from this video)
No references stored for this video.
Video 8gIuZ-vcDJQ Game Night Picks - Pair Of Dice Paradise Discussion at 14:15 sentiment: positive
video_pk 35392 · mention_pk 105667
Game Night Picks - Pair Of Dice Paradise - Alchemists video thumbnail
Click to watch at 14:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • rich theme
  • deep strategic layering
Cons
  • can be fiddly
  • heavy on rules
Thematic elements
  • potion brewing and scientific method
  • alchemy lab with potions and experiments
  • thematic, semi-coop with deduction
Comparison games
  • Potion Explosion
  • Eclipse: Second Dawn of the Galaxy
Mechanics (from transcript analysis)
  • Action Drafting — Players plan sequences to collect ingredients and brew potions.
  • Unique Player Powers — Each alchemist provides unique abilities affecting potions and experiments.
  • Variable player powers — Each alchemist provides unique abilities affecting potions and experiments.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ding.
  • Absolutely right.
  • I went off of vibes.
  • We both get a point.
  • Star Trek.
References (from this video)
No references stored for this video.
Video 7hFNV8mMylc The Board Game Garden Rules Teach at 9:41 sentiment: positive
video_pk 29371 · mention_pk 86283
The Board Game Garden - Alchemists video thumbnail
Click to watch at 9:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great mix of worker placement with deduction
  • interactive engine-building feel
  • scannable components with integrated tech (app-like components)
Cons
none
Thematic elements
  • Potion brewing and scientific experimentation
  • Fantasy alchemy laboratory
  • Thinky, deduction-driven with deduction via alchemical outcomes
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — determine potion recipes and success through testing and clues
  • Worker Placement — place cubes to perform actions; after all players place, actions resolve and players score and collect ingredients
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I absolutely love just the journey you go on
  • this is such a fantastic work replacement game
  • you are tourists going on a little adventure
  • remember you're somebody's reason to smile
  • I promise I won't bug you too much we just upload every Wednesday and Saturday
References (from this video)
No references stored for this video.
Video 21cO1j0gxQ8 The Board Game Garden Top 100 List at 11:44 sentiment: positive
video_pk 28172 · mention_pk 82456
The Board Game Garden - Alchemists video thumbnail
Click to watch at 11:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique app-assisted potion-mixing mechanic
  • Distinct thematic flavor and feel
Cons
none
Thematic elements
  • potion brewing and experiments
  • Magic school laboratory
Comparison games
  • Sagrada (for drafting diversity in similar weight range)
Mechanics (from transcript analysis)
  • Worker Placement — Place workers to gather ingredients; test ingredients; brew potions and complete exams.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game's very comforting to me I love a good roll and write
  • it's a brain burning game
  • it's a solo only game about making the perfect cup of coffee
  • the simultaneous action selection is everyone's going to pick a card
  • all about going out and discovering planets
  • I tried it out solo I did do a live stream of me playing this one solo
References (from this video)
No references stored for this video.
Video j_RBAHRYym4 Our Family Plays Games Discussion at 7:17 sentiment: positive
video_pk 13652 · mention_pk 105670
Our Family Plays Games - Alchemists video thumbnail
Click to watch at 7:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich thematic feel with autumnal Halloween vibe
  • Deep Euro mechanics and deduction with app integration
  • Variability and bluffing add tension and replayability
Cons
  • Complex teaching curve; heavy learning curve for new players
  • Potentially long playtime; app reliance may be barrier for some
Thematic elements
  • alchemy and potion brewing
  • Fantasy world of alchemists experimenting with potions
  • hybrid Euro-AMR with app-assisted deduction
Comparison games
none
Mechanics (from transcript analysis)
  • app-assisted deduction — An app guides mixing ingredients and reveals outcomes (positive/negative).
  • reputation/economy — Earn reputation and money by publishing findings and selling potions.
  • set/stock of ingredients and bluffing — Players collect ingredients, combine them, bluff about outcomes, and wager points.
  • worker placement (replacement) — Euro-style action selection with worker-placement style mechanics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hi everybody welcome back to another segment of good humans we are in the Halloween season so this week I want to focus on some of the fun that Halloween brings
  • this week on the segment I want to share 10 things you can do to celebrate Halloween
  • Phantom Inc in Phantom Inc you will play in two teams on each team there will be a clue Giver
  • what time of day is it used I don't know what time of day we use a pumpkin
  • Alchemist I love Alchemist it is so good
  • the app assisted uh board game and I feel like it's one of the earliest board games that actually used an app
  • I hate teaching this game because it's like you know the teach of the game it can be daunting
  • it's fantastic
References (from this video)
No references stored for this video.
Video znDrntkVSaU Board Game Hangover Top List at 7:17 sentiment: positive
video_pk 13111 · mention_pk 38333
Board Game Hangover - Alchemists video thumbnail
Click to watch at 7:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly engaging deduction
  • strong two-player depth
Cons
  • rules heavy for casual players
Thematic elements
  • deduction and deduction-based experimentation
  • Fantasy alchemy workshop
  • procedural, puzzle-solving
Comparison games
  • Spirit Island
Mechanics (from transcript analysis)
  • Deduction — players deduce ingredients to brew potions
  • work replacement feel — actions simulate lab work with hidden information
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my pick is colorado
  • it's the perfect board game for people right after let's play
  • unlock is the best escape room game that i have ever played
  • it's like Waldo, the board game
  • Spirit Island ... highly highly suggested as a heavy game for a couple
  • my wife’s all-time favorite game
  • it's a really decent economic game
References (from this video)
No references stored for this video.
Video wXD8HuCNPzc Before You Play Playthrough at 0:00 sentiment: positive
video_pk 11137 · mention_pk 32747
Before You Play - Alchemists video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong integration of deduction and worker placement
  • High replayability due to variable artifacts, grants, and adventurer demands
  • Flavorful theme and a rulebook that conveys narrative context
Cons
  • Steep learning curve for new players
  • Two-player balance can feel open but still requires careful play to maximize scoring opportunities
Thematic elements
  • Scientific method and deduction through alchemical experimentation
  • Alchemy laboratory setting with hidden information, potions, and experiments
  • Educational, explanatory narration that mirrors the process of hypothesizing, testing, and publishing theories
Comparison games
  • Trust Me Justice
Mechanics (from transcript analysis)
  • App integration (optional) — An app can resolve testing results; if not used, a non-table moderator handles testing outputs.
  • Deduction — Players deduce which alchemical tokens map to each ingredient by testing mixtures and recording results on a deduction sheet.
  • Hidden Information — A portion of information is hidden behind screens, with results revealed via an app or moderator, creating information asymmetry.
  • Market / bidding dynamics for adventurers — Players bid and reveal discounts to sell potions to adventurers, adding a competitive layer to earning money.
  • Worker Placement — Players place cubes on action spaces to gather ingredients, publish theories, test potions, or interact with other game systems.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is basically the scientific method in a board game
  • the deduction part of it helps us when taking actions on this board
  • money is very tight in this game
  • the app comes into play and can be optional
  • the rulebook is very flavorful
References (from this video)
No references stored for this video.
Video YvlAwMCpe8E UndeadVikingVideos Discussion at 23:37 sentiment: positive
video_pk 10304 · mention_pk 111880
UndeadVikingVideos - Alchemists video thumbnail
Click to watch at 23:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • humor and thematic flavor
  • engaging deduction and social interaction
Cons
  • paperwork and deduction can be fiddly
  • app integration may be polarizing
Thematic elements
  • deduction, discovery, and humor in chemistry
  • lab-based alchemical experimentation
  • humor-laced scientific theme
Comparison games
  • Mysterium
  • Detective
Mechanics (from transcript analysis)
  • app integration (discussed as point of contention) — Some versions use a companion app for rules or scoring; discussed as a potential barrier.
  • element-based deduction — Players deduce recipes from alchemical clues to complete experiments.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • words to live by my friend words to live by
  • the artwork for Transylvania curses and Traders is evocative of horror but not grim and gritty
  • Kickstarter analytics is changing the game; you can see traffic sources and conversions
  • it's always tough; fulfillment is the hard part, shipping international is brutal
  • Gen Con is fast approaching; it's all about visibility and meeting people
  • I like that publishers can help shape themes, but they don't necessarily steal ideas
References (from this video)
No references stored for this video.
Video rMx-OXIT0_A Going Analog Game Show at 2:21 sentiment: positive
video_pk 10219 · mention_pk 30141
Going Analog - Alchemists video thumbnail
Click to watch at 2:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic flavor
  • Engaging deduction elements
Cons
  • Rules can be dense for new players
Thematic elements
  • investigation and deduction through alchemical experiments
  • Alchemy lab with potions
  • evidence-based deduction
Comparison games
  • Potion Explosion
  • Quacks of Quedlinburg
Mechanics (from transcript analysis)
  • Card Drafting — Draft cards representing recipes and ingredients.
  • Deduction — Resolve potion effects with dice outcomes and player deductions.
  • dice/deduction — Resolve potion effects with dice outcomes and player deductions.
  • Engine Building — Build an engine to optimize potion production.
  • engine-building — Build an engine to optimize potion production.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video Qw3uT_WthFk No Rolls Barred Top List at 2:48 sentiment: positive
video_pk 7872 · mention_pk 23212
No Rolls Barred - Alchemists video thumbnail
Click to watch at 2:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong production values and thematic polish
  • satisfying when you think along the game's line
  • apps and components feel premium
Cons
  • initial heft and learning curve can be intimidating
Thematic elements
  • alchemy, discovery, and deduction with element composition
  • alchemical laboratory with a disc-based production aesthetic
  • fantasy-adventure science vibe
Comparison games
  • Mysterium
  • Discworld evoking elements
Mechanics (from transcript analysis)
  • compounded deduction with app-assisted elements — elements combine to give symbols; players deduce ingredient composition
  • Worker Placement — players race to publish theories quickly using resource flow and timing
  • worker placement and turn order — players race to publish theories quickly using resource flow and timing
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the collection starter and here are the top 10 games like cludo but better
  • it's brilliant
  • the perfect next step
  • production-wise it feels like a million bucks
  • it's quiet tense and thinky
  • a tense beautiful little puzzle gameplay stuffed with side eye pirate paranoia
  • you've got this map in front of you which can be broken up and arranged in many different ways depending on the scenario you're playing
  • it's an awesome film about language the nature of communication
References (from this video)
No references stored for this video.
Video 4Z8_t2e4MEY Before You Play Top List at 53:42 sentiment: positive
video_pk 4734 · mention_pk 13819
Before You Play - Alchemists video thumbnail
Click to watch at 53:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep deduction with bluff and counter-bluff
  • excellent app integration for a modern deduction game
Cons
  • app reliance may deter some players
  • can be heavy for casual groups
Thematic elements
  • scientific method deduction with a falsifiable theory
  • Alchemy; laboratory deduction and experiments
  • investigative, deduction-heavy
Comparison games
none
Mechanics (from transcript analysis)
  • App Assisted — An app helps verify theories and adds complexity to the deduction.
  • app-assisted deduction — An app helps verify theories and adds complexity to the deduction.
  • Deduction — Test potions; publish theories to score points while misleading others.
  • deduction/hidden information — Test potions; publish theories to score points while misleading others.
  • Worker Placement — Assign actions from a shared pool to run experiments.
  • Worker replacement (abstract) — Assign actions from a shared pool to run experiments.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are embarking on our top 50 journey
  • the games for the most part are going to be shipped directly from the publishers
  • we have excluded games that we've only played one time
  • crossovers obviously because we share a collection a lot
  • please keep in mind we are not here to sway you one way or the other but we do have to disclose
References (from this video)
No references stored for this video.
Video BT6IjJtx1GQ Before You Play Top List at 18:48 sentiment: positive
video_pk 2978 · mention_pk 8682
Before You Play - Alchemists video thumbnail
Click to watch at 18:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich deduction with thematic flavor
  • Expansions (e.g., Golem) add variety
  • Solid solo and group play
Cons
  • Rule complexity can overwhelm new players
  • App integration can be a barrier in some plays
Thematic elements
  • Alchemy, scientific method, deduction
  • A laboratory of alchemy with formulas to deduce.
  • puzzle-driven, mechanic-rich
Comparison games
  • The Search for Planet X
  • Lisboa
Mechanics (from transcript analysis)
  • Deduction — Players deduce alchemical formulas and publish theorems.
  • Resource management / expansion tuning — Ingredients and expansions alter difficulty and outcomes.
  • Worker Placement — Gather ingredients and perform lab actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's Nostalgia to it
  • Kanban EV is prettier definitely
  • the end game sneaks up on you a little bit faster than you're ready for
  • we've traveled with this game for about five six years
References (from this video)
No references stored for this video.
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