Skip to main content
Apiary box art

Apiary

Game ID: GID0026193
Game Info
Year
2023
Players
1-5
Age
14+
Playtime
90 min
Collection
Your Tier
Loading…
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In a far-distant future, humans no longer inhabit Earth. The cause of their disappearance (or perhaps their demise) is unknown, but their absence left a void ready to be filled by another sentient species.

Over the span of untold generations, one species of the humble honeybee evolved to fill that void. They grew in size and intelligence to become a highly advanced society. They call themselves Mellifera, and they have made substantial technological advances in addition to the technology they adapted from human ruins, up to and including space travel.

In Apiary, each player controls one of twenty unique factions. Your faction starts the game with a hive, a few resources, and worker bees. A worker-placement, hive-building challenge awaits you: explore planets, gather resources, develop technologies, and create carvings to demonstrate your faction's strengths (measured in victory points) over one year's Flow. However, the Dearth quickly approaches, and your workers can take only a few actions before they must hibernate! Can you thrive or merely survive?

—description from the publisher

Description

In a far-distant future, humans no longer inhabit Earth. The cause of their disappearance (or perhaps their demise) is unknown, but their absence left a void ready to be filled by another sentient species.

Over the span of untold generations, one species of the humble honeybee evolved to fill that void. They grew in size and intelligence to become a highly advanced society. They call themselves Mellifera, and they have made substantial technological advances in addition to the technology they adapted from human ruins, up to and including space travel.

In Apiary, each player controls one of twenty unique factions. Your faction starts the game with a hive, a few resources, and worker bees. A worker-placement, hive-building challenge awaits you: explore planets, gather resources, develop technologies, and create carvings to demonstrate your faction's strengths (measured in victory points) over one year's Flow. However, the Dearth quickly approaches, and your workers can take only a few actions before they must hibernate! Can you thrive or merely survive?

—description from the publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 83
This page: 50
Sentiment: pos 34 · mix 1 · neu 6 · neg 0
Mentions per page
Showing 1–50 of 83
Video ej4733ljGpI Stonemaier Games Top List at 14:47 sentiment: positive
video_pk 99375 · mention_pk 276296
Stonemaier Games - Apiary video thumbnail
Click to watch at 14:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The twist of varying costs for columns adds depth to the sliding tile mechanism.
Cons
none
Thematic elements
  • A world of intelligent bees.
Comparison games
none
Mechanics (from transcript analysis)
  • Tile sliding — Tiles slide from left to right, and the row refills from the top of the stack. Different columns have different costs.
  • Worker Placement — Players place workers to gain tiles, with access to tiles based on the strength of workers on an action space.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Uh, that's something that we always face in play testing where uh, you know, if you refresh that pool too often, then by the time it gets around to my turn, I can't really plan ahead at all for the type of card that I want.
  • I wanted to dig into the different ways that games do this, that they keep this central pool fresh while not refreshing it so often that players can't plan around the cards or hope to get a certain card or component from that pool.
  • These are all games that I enjoyed something about the game and largely a lot of things about these games. um rather than a ranking of these card pool refreshing mechanisms because the different versions of these mechanisms work in different games.
References (from this video)
No references stored for this video.
Video EPypF7Xx5jk Rolling Dice & Taking Names Discussion at 49:31 sentiment: mixed
video_pk 94424 · mention_pk 257215
Rolling Dice & Taking Names - Apiary video thumbnail
Click to watch at 49:31 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Unique worker leveling mechanic
  • Strategic depth in managing bee levels and retrieve actions
  • Potential for interesting combos
  • Good for new players to worker placement
  • Good component quality (tokens are nice)
Cons
  • Pacing issues and can overstay its welcome
  • Repetitive gameplay loop for some
  • Theme is forgettable
  • Potential for 'perfect storm' combos that can dominate the game
Thematic elements
  • bees
Comparison games
  • Gutenberg
  • Plum Island Horror
Mechanics (from transcript analysis)
  • Area Majority — Points are awarded at the end of the game for having the most hibernation tokens in a specific area.
  • end-game triggering — The game end is triggered when a certain number of hibernation tokens are placed on the board.
  • Engine Building — Players build up synergistic combinations of abilities and actions to generate points or resources.
  • Resource conversion — Players can convert resources like fiber, pollen, and water into honey.
  • Set Collection — Collecting specific combinations of animals, plants, or other elements on cards or tiles to score points.
  • Tile Placement — Players add tiles to their personal hive board, which can grant special abilities or in-game scoring.
  • Worker leveling — Bees have levels (1-4) which increase their effectiveness. Higher levels are required for certain actions like 'carve' (end-game scoring).
  • Worker Placement — Players place worker bees on various locations on the board to take actions.
  • worker placement with powers — When bees are placed, their power is added to the action, allowing for stronger or additional effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Google podcast is shut shutting down and we do have some subscribers and listeners listening on Google podcast so they're shutting down and wanting uh everybody transfer over to YouTube
  • The name itself, Apiary, and the phrase 'busy as bees' suggests a high level of activity.
  • that's what made the game unique to me
  • The art is absolutely Immaculate
  • this game was kind of mild for me
  • that was not a comedy it was at the most maybe some lighthearted moments here and there but it was way much more of a drama
  • what has happened to all the good comedies
  • if you're looking for the latest unmatched and it's a full set board to brand new characters that can be used with any set check out unmatched Sun's origin
  • The uniqueness is the bees are are advancing they're getting stronger
References (from this video)
No references stored for this video.
Video VkluqfcLdrE The Mill Review at 0:07 sentiment: positive
video_pk 88433 · mention_pk 233036
The Mill - Apiary video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful box design
  • Design by Connie vogelman and art by quanchi Moriah
  • Teaching guide to walk through actions
  • Public automa rules and teaching resources
  • Abundance of components and punch board variety
  • FSC certified packaging material during box back description
Cons
  • Box shows a lot of punch board; space considerations during repackaging
  • Initial reboxing revealed a potential lack of the standard diagram for placement
  • Some plastic bags included may not be biodegradable
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "you can skip the rule book"
  • "but man this this art is very pretty"
  • "that is the the queen chip miniature"
  • "you can skip the rule book we have another link there to the diced tutorial so you can actually skip the rule book and learn to play live"
References (from this video)
No references stored for this video.
Video lUenqGO1l44 Watch It Played Announcements at 0:26 sentiment: positive
video_pk 88436 · mention_pk 233040
Watch It Played - Apiary video thumbnail
Click to watch at 0:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • not explicitly described in transcript
  • not explicitly described in transcript
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — Referenced in context of Apery as a new title by the publisher
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • space bees anyone
  • gosh I I love board games
  • this game looks pretty beautiful
References (from this video)
No references stored for this video.
Video McNJc1mg_o0 UndeadVikingVideos Discussion at 1:04:15 sentiment: positive
video_pk 88438 · mention_pk 233073
UndeadVikingVideos - Apiary video thumbnail
Click to watch at 1:04:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cool theme and artwork.
  • Features bees in space.
  • Has many bee-themed games to look through.
Cons
  • Many bee games are not fun.
Thematic elements
  • Bees
  • Space
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think Baldur's Gate three is okay and it's just okay
  • There's just too much stuff to do and it's like and it's all over the place
  • If you're not eating your your Reese's peanut butter got frozen you're insane
  • The sun is gonna burn my house yes and the fire is gonna heat it
  • People are like oh I don't want AI to create art I want AI to do things like my taxes I'm like well then so accountant's gonna be out of work but artists can'
  • I think I got my uh Bazaar of ubar today
  • you should play that it's a good game
  • highly enjoyable
  • the people wanted me to teach them uh troyos
  • it's a heavier game
  • go back uh world of midgard and back it again and again
  • buying miniatures that you don't and then buy a bunches it's a plastic in a drawer
References (from this video)
No references stored for this video.
Video McNJc1mg_o0 UndeadVikingVideos Discussion at 1:04:18 sentiment: positive
video_pk 88438 · mention_pk 233062
UndeadVikingVideos - Apiary video thumbnail
Click to watch at 1:04:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cool theme
  • Cool artwork
Cons
  • Many bee games are not fun
Thematic elements
  • Bees
  • Space
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — The game involves worker placement with bees.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think Baldur's Gate three is okay and it's just okay
  • There's just too much stuff to do and it's like and it's all over the place
  • If you're not eating your your Reese's peanut butter got frozen you're insane
  • The sun is gonna burn my house yes and the fire is gonna heat it
  • People are like oh I don't want AI to create art I want AI to do things like my taxes I'm like well then so accountant's gonna be out of work but artists can'
  • I think I got my uh Bazaar of ubar today
  • you should play that it's a good game
  • highly enjoyable
  • the people wanted me to teach them uh troyos
  • it's a heavier game
  • go back uh world of midgard and back it again and again
  • buying miniatures that you don't and then buy a bunches it's a plastic in a drawer
References (from this video)
No references stored for this video.
Video 0p72H_rfe5g The Mill Interview at 0:41 sentiment: positive
video_pk 88364 · mention_pk 232789
The Mill - Apiary video thumbnail
Click to watch at 0:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong thematic integration of bees in space
  • multiple viable paths to victory via factions, hive mats, seeds, and dances
  • positive feedback from design day and playtesting
  • rich engine-building with interactive tension through bump mechanics
Cons
none
Thematic elements
  • bee colony management in space; aging and hibernation of workers
  • space-themed beehive colony
  • tableau-building hive construction with evolving abilities
Comparison games
  • Charter Stone
  • Euphoria
  • Voyages of Marco Polo
Mechanics (from transcript analysis)
  • aging and hibernation of workers — workers age and eventually hibernate when space is moved to; they do not die in space
  • dances (rectangular tiles) and renown — dance tiles that grant renown and influence the queen's favor among bees
  • hive mats / ship-building — tiles that look like ships acting as hive mats to expand and upgrade the hive
  • seed cards and technology progression — seed cards representing technological advancements planted and developed over time
  • shared planetary exploration system — a shared queenship moves a ship around a board to improve visited planets
  • Worker placement with bumping — placing workers to occupy spaces while bumping opponents' workers back to their supply
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the premise of the game is what if you had workers that aged and died obviously with the move to space they now hibernate
  • it's such a cool part of the game
  • the very last thing I want to mention and I know I'm sort of droning on a little bit is the uh dances
  • I absolutely really love the double worker placement spaces in apiary
  • you can basically set your own conversion over the course of the game
References (from this video)
No references stored for this video.
Video dsg3N02Eqs8 Watch It Played Discussion at 6:18 sentiment: positive
video_pk 88345 · mention_pk 232705
Watch It Played - Apiary video thumbnail
Click to watch at 6:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • art style and approach to hand management mentioned positively
  • strong thematic alignment with hive-building and asymmetry
Cons
none
Thematic elements
  • hive building and resource management
  • distant future where Earth is inhabited by sentient honeybees
Comparison games
  • Earth and Meadow
  • The Crew
  • Inside Job
Mechanics (from transcript analysis)
  • area/resource management — explore, collect resources, and develop technologies to score
  • tech and carvings progression — create technologies and carvings to demonstrate strength
  • worker placement / hive-building — build a hive through actions using bee workers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this episode was made possible in part by extraordinary engines and remarkable rail cars
  • watch it played party Lemmings
  • a game all about the era of early Aviation
  • the letters Hit the Floor settled on the Floor they revealed the secret that party Lemmings had been hiding right in front of us
  • Earth and Meadow had a baby
References (from this video)
No references stored for this video.
Video 2vhMMP8wnOY Meeple University Top 10 List at 22:13 sentiment: positive
video_pk 88361 · mention_pk 232779
Meeple University - Apiary video thumbnail
Click to watch at 22:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep tableau-building with satisfying progression
  • varied directions and upgrade paths provide multiple strategies
Cons
Thematic elements
Comparison games
  • West Kingdom
  • Brass
  • Great Western Trail
Mechanics (from transcript analysis)
  • bumping_and_retrieval — workers get bumped and retrieved; strength increases with retrieval and can trigger bonuses
  • resource_and_tile_types — four tile types and five resources with various bonuses and end-game objectives
  • tableau_building — space-based tableau where you place bee tiles to form hive
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is just a prototype still they are bringing out the Kickstarter project soon I think October
  • it's very simple action but yet there's so many things you need to think about
  • there's track advancement there's just so many things you have to look around
References (from this video)
No references stored for this video.
Video 2pzY3a7m-tY The Mill Discussion at 0:59 sentiment: positive
video_pk 88271 · mention_pk 232372
The Mill - Apiary video thumbnail
Click to watch at 0:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love wingspan digital.
References (from this video)
No references stored for this video.
Video UuEElqSHFWQ The Mill Discussion at 0:37 sentiment: positive
video_pk 88179 · mention_pk 231875
The Mill - Apiary video thumbnail
Click to watch at 0:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is an absolute no-brainer
  • I felt like it was pretty polished there
  • I'm really looking forward to getting that promo I'm going to hop on and right after this and go ahead and secure my nine promos for $25 that's pretty good
  • Code name fire just based on that progress chart looks very likely to be the first uh new title uh for stoneware games this year
  • Elizabeth Hargrave actually has two kickstarters running right now I believe
  • Undergrove we talked about this previously that she's got this title coming out from AEG that campaign is actually going on right now
References (from this video)
No references stored for this video.
Video BjYstevDW5g Allies or Enemies Top 10 List at 15:04 sentiment: positive
video_pk 88149 · mention_pk 231705
Allies or Enemies - Apiary video thumbnail
Click to watch at 15:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great components and theme
  • satisfying progression of worker strength
  • strong multiplayer appeal
Cons
  • pace can feel slow for some players
  • requires careful planning to optimize
Thematic elements
  • beekeeper space exploration
  • Space bees and beehives aboard a starship
  • tangible components, hive building
Comparison games
  • Wingspan
Mechanics (from transcript analysis)
  • multi-use returning mechanic — returning workers power up the hive and scoring mechanisms
  • Worker Placement — bees are placed to perform actions and gather resources
  • Worker upgrading — returned workers increase in strength, enabling stronger actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the rule book which is this hard cover rule book that's got all this backstory and interesting actual science information
  • it's such an interesting way to have this like emerging action selection
  • this is absolutely not for everyone this is a very Marite game
  • this is the most played game we have on our list we have played this a ton
  • it's like engines on engines
  • set collection with more set collection and more set collection
References (from this video)
No references stored for this video.
Video rulAqJiPHds UndeadVikingVideos Discussion at 28:08:24 sentiment: positive
video_pk 88101 · mention_pk 231387
UndeadVikingVideos - Apiary video thumbnail
Click to watch at 28:08:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Heard good things
  • Looks good
  • Nice components
  • Cool dice
Cons
none
Thematic elements
  • Players manage a bee colony, developing technology and gathering resources.
Comparison games
  • Forest Shuffle
Mechanics (from transcript analysis)
  • Dice Placement — Players use dice as workers to take actions.
  • Engine Building — Players develop technology and abilities to improve their actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's one of those games where you are freaking out about the game ending
  • You got your special little tiles to build the map with and then you got your different colored tokens that go on the board
  • They all have special abilities that are different
  • The end game scoring can be brutal, but it's so good
  • You can spend like an hour trying to figure out the rules and then you still don't understand some of the rulings
  • It's really satisfying placing your little tiles and seeing how the map grows and develops
References (from this video)
No references stored for this video.
Video AlW3T5nKIaQ The Mill Discussion at 2:47 sentiment: positive
video_pk 88094 · mention_pk 231329
The Mill - Apiary video thumbnail
Click to watch at 2:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's my favorite Civ addition to the game
  • I love that they managed to fit all of tapestry in the base game box with all three expansions
  • I love the theme it's so great
  • the wingspan Vision friendly cards they released to make wingspan more accessible
  • Gen Con playmat for Expeditions is absolutely beautiful
References (from this video)
No references stored for this video.
Video 5k3PFe-Qrn4 UndeadVikingVideos Discussion at 45:45 sentiment: positive
video_pk 88069 · mention_pk 231130
UndeadVikingVideos - Apiary video thumbnail
Click to watch at 45:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun
  • Cute theme
  • Enjoyed it enough to play again
Cons
  • Came in dead last on first play
Thematic elements
  • Space bees
Comparison games
  • Last Light
  • Space Base
Mechanics (from transcript analysis)
  • Worker Placement — The game has a worker placement mechanic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Peter Piper oh oh yeah is correct yes
  • It's not a problem it's who cares it's just it's just drop in the bucket doesn't matter these people's ratings doesn't matter at all
  • I think that person would just go pound sand
  • It's like you know you know who I am me it's just like you know I am like no [ __ ] no no I was I was quoting Quint
  • I think the fact that you like like Lance Evan you get an email Board Game Geek that you know with this new system six negative reviews have been removed here you know the reasons because they mentioned shipping was the issue or you mentioned the word first edition
  • You're becoming the Arbiter of what is or isn't an acceptable reason to rate
  • It's like you can't create anything without without yes there's warts I Make Some somebody say that you suck right
  • I think it's cool I think it's a cool idea think it's a cool system I think it make the board game geek rating that much better and more reputable
  • You know it's like it's like you know you say hey look this is [ __ ] you'd be like okay fine it's [ __ ] but if like I went in there and I was like oh well you know it's like if somebody said play it played R to three played this game way too random
  • You know it's like you can’t create anything without without yes there’s warts I Make Some somebody say that you suck right
  • I think the rating system I I don't know what I would change for that one but there there's definitely other things I would change
  • I think you're just not looking at from the perspective of a really small I guess that's my perspective I'm thinking of a firsttime Kickstarter who actually is on board game geek
  • I think you're becoming the Arbiter of what is or isn't an acceptable reason to rate
  • The idea is you want to make the ratings you want to see and that'll be what I mean I get it
  • The fact that you like like Lance Evan you get an email Board Game Geek that you know with this new system six negative reviews have been removed here you know the reasons because they mentioned shipping was the issue or you mentioned the word first edition
References (from this video)
No references stored for this video.
Video qMiu0llCopU Meeple University Top List at 57:41 sentiment: positive
video_pk 88084 · mention_pk 231222
Meeple University - Apiary video thumbnail
Click to watch at 57:41 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Satisfying combos
  • Rationing powerful actions is key
  • Quick playtime
  • Positive player interaction
  • Satisfying engine building and card combinations
Cons
  • Low player interaction
Thematic elements
  • Tableau building with resource management and action optimization.
  • Beehive
Comparison games
none
Mechanics (from transcript analysis)
  • Action Rationing — Rationing the use of powerful 'strength four' actions.
  • Engine Building — Using powerful actions for endgame objectives, engine building, or multi-use cards.
  • Tableau Building — Building up a hive of honeycombs by buying them off the board and finding combinations.
  • Variable Game End — The game end is not dictated by rounds but by player actions and decisions to reset.
  • Worker Placement — Placing bees on action spaces, with actions getting stronger as they are used more.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Goblin vaults this year is not only that game but it's all the way up in my top five
  • the closest analog I haven't really seen anything exactly like it but the closest analog is Great Western Trail in terms of how the secondary scoring Market works
  • for me this takes classic Great Western Trail and adds that Medium interaction I'm looking for
  • I like Expeditions more than Scythe but I like Scythe
  • I really like a good two-player abstract and this is a really good two-player abstract
  • this has got this Euphoria bumping mechanics love it love it love it
  • this really hits the mark there is a lot of medium Euro interaction in this game
  • my number one game of 2023
  • this is my favorite of Great Western Trail well Great Western Trail Argentina is close second but I decided okay I can't really you know I just want to put one great won Trail as one game one entry
References (from this video)
No references stored for this video.
Video qMiu0llCopU Meeple University Top List at 1:19:43 sentiment: positive
video_pk 88084 · mention_pk 231229
Meeple University - Apiary video thumbnail
Click to watch at 1:19:43 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Enjoyable 'bumping' mechanic
  • Strategic worker management options
  • Satisfying engine building
  • Engaging timing decisions
Cons
none
Thematic elements
  • Bees
Comparison games
  • Concordia
Mechanics (from transcript analysis)
  • action selection — Players choose when to retrieve their workers, which triggers production based on the number retrieved.
  • Engine Building — Players build an engine by acquiring cards and strategically using workers to generate points and resources.
  • Resource Management — Managing resources gained from actions and worker placement.
  • Worker Placement — Players place workers on action spaces. 'Bumping' involves retrieving workers to activate production.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Goblin vaults this year is not only that game but it's all the way up in my top five
  • the closest analog I haven't really seen anything exactly like it but the closest analog is Great Western Trail in terms of how the secondary scoring Market works
  • for me this takes classic Great Western Trail and adds that Medium interaction I'm looking for
  • I like Expeditions more than Scythe but I like Scythe
  • I really like a good two-player abstract and this is a really good two-player abstract
  • this has got this Euphoria bumping mechanics love it love it love it
  • this really hits the mark there is a lot of medium Euro interaction in this game
  • my number one game of 2023
  • this is my favorite of Great Western Trail well Great Western Trail Argentina is close second but I decided okay I can't really you know I just want to put one great won Trail as one game one entry
References (from this video)
No references stored for this video.
Video VqAjoPjia78 UndeadVikingVideos Discussion at 36:11 sentiment: positive
video_pk 87923 · mention_pk 230526
UndeadVikingVideos - Apiary video thumbnail
Click to watch at 36:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enjoyed the portion played
  • Heard very good things about it
Cons
  • Only played for 20-25 minutes
  • Could not play a full game
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just it's the best political themed that is not political uh game that's out there
  • I still think it's amazing game it's a game that'll never leave my collection
  • I still don't think it's as good as Battle Star Galactica but I don't like setting up all of battar Galactica this is kind of nice that in faal is just one box you open it up and you can play
  • I'm not I'm just I'm not going ever say I don't like unfathomable I think it was fun
  • and a lot of comments of like I know how how boys are aren't you worried about what boys will do if they're using a bathroom around uh a woman or whatever or a girl
  • it is it is a real it's a real goddamn problem and you're worried about whether or not I just I can't even I can't even put it in words
  • how dare you I mean how dare you like want to make things more difficult for children all over the world like you just just because you have just an unfounded ridiculous worry about what could possibly happen in a bath room
  • I want my kids to grow up to be woke if you want to call it that I want them to be aware of how how you be a good person and how you be inclusive and you be inviting and you be understanding and you be open
References (from this video)
No references stored for this video.
Video FSxUrsm_fxs Tabletop Tolson Expansion Overview at 0:00 sentiment: positive
video_pk 87238 · mention_pk 227568
Tabletop Tolson - Apiary video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Significant expansion of options and variability
  • Unique hive frames with diverse bonuses
  • New resources and tokens increase strategic depth
  • Good integration with base game's theme and mechanics
  • Thoughtful component design and storage considerations
Cons
  • Increased complexity and setup time
  • More components to manage during play
Thematic elements
  • Bees, honey, resources, and conversion
  • Beekeeping and hive-building in a modular hive grid
  • Abstract/resource-management
Comparison games
  • Tapestry
  • Civilizations
Mechanics (from transcript analysis)
  • Carving and carvings — Carving tiles modify future choices on turns.
  • Dance cards/tokens — Dance tokens introduce flexible resource pathways and scoring options.
  • Frame uniqueness and expansion — Unique hive frames expand the hive and provide diverse bonuses.
  • Reserve mechanic — Reserve carvings or tiles for later use without immediate requirements.
  • Resource generation and collection — Gaining resources, planting seeds, and performing actions to produce goods.
  • Resource Management — Gaining resources, planting seeds, and performing actions to produce goods.
  • Seed cards and planting — Seed cards can be planted to gain points and resources.
  • Tile Placement — Players place tiles to expand their hive and gain bonuses.
  • Worker bee action selection — Bees of varying strength are dispatched to board actions based on their level.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Expanding The Hive didn't know I needed it now I love it
  • Everything fits perfectly you think everything has the shape for all of its stuff not a single thing goes higher than the capacity for the different trays in the different spaces
  • Dynamite it really changes your focus and your goal for the game
  • Five new tiles and then the rest of the expansion really open up the play
  • Expanding The Hive is a Dynamite upgrade that expands your content without ruining the base game's flow
  • the brand new hive mats and the frames I mean that alone is just enough to revolutionize your play
References (from this video)
No references stored for this video.
Video naopAsl1Ll4 The Mill Discussion at 0:17 sentiment: neutral
video_pk 87212 · mention_pk 227462
The Mill - Apiary video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 2siV7qX2xVI Board Game Buzzz Review at 1:36 sentiment: positive
video_pk 87228 · mention_pk 227519
Board Game Buzzz - Apiary video thumbnail
Click to watch at 1:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fits in the base Apiary box, avoiding extra storage
  • Hive mats add meaningful choice and synergy with factions
  • Frames provide powerful, varied abilities that boost planning and interaction
  • Explore tokens introduce new bee acquisition methods
  • Seed cards add interesting, varied starting resources
Cons
  • Not strictly necessary; the base game remains playable without the expansion
  • Tiles and some components add variety but don't dramatically change the base game
Thematic elements
  • Bees, honey, pollination, and production of goods
  • Bee hive/bee-themed resource management
  • procedural/resource management with faction-specific synergy
Comparison games
  • Lost Ruins of Arnak
Mechanics (from transcript analysis)
  • Dance tiles — Overlay tiles that add variety to production through dance actions
  • explore tokens — Tokens that introduce new ways to obtain bees (resources)
  • Frames (base game) and hive mats (expansion concept) — Frame spaces on the board that, when filled, grant various resources; hive mats allow choosing mats to match a faction for strategic synergy
  • New faction/reprints — Expansion adds a new faction and reprints for base-game factions, altering balance
  • Seed cards — Seed cards provided via frames that replace some base-game seeds and add variety
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Everything fits in the base Apiary box.
  • I would never play Apiary without these.
  • This expansion is not going to change your mind in my opinion.
References (from this video)
No references stored for this video.
Video gosHlgIGp8U Hungry Gamer Discussion at 46:59 sentiment: positive
video_pk 86632 · mention_pk 224814
Hungry Gamer - Apiary video thumbnail
Click to watch at 46:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Has not been played yet but the host wants to play it.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of the best games Don has randomly found like ever
  • know your energy level and pick the games that fit it
  • it's a lot of stuff but most importantly before you even tell me how you're doing today Don what is your brood beverage
  • it's just a big chunky game that makes you think and sometimes you just want to play something light and and thoughtless
References (from this video)
No references stored for this video.
Video R-Itl7izfjA Hungry Gamer Analysis at 5:55
video_pk 86570 · mention_pk 224409
Hungry Gamer - Apiary video thumbnail
Click to watch at 5:55 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • ooh that looks tasty welcome folks to the hungry gamer
  • is back with the first video of the 2024 BH the board game dog game of the year tournament competition
  • and some people who watched the first video weren't aware that Harrow county has added a prize to the pool as had an all in aridia
  • so here is the bracket and two things I'll say one I accidentally managed to leave off one game right here I know what game it is that got left off and up against deep shelf
  • so deep shelf's just going to get a buy to the next round for anybody who left it blank on their form or I don't know wrote something else in I'm just going to adjust it on their form to deep shelf so you won't get a penalty
  • the other thing I'm going to do is today I'm doing all the playin rounds meaning all of these along the far edge of the bracket
  • and anybody who still wants to enter I'm going to leave this open for another day or two after this video posts if you would still like to enter you can make sure you put the games in that already won I guess and I'll just start your scoring from the next round
  • so some bonus points if you were already in that feels fair to me and the more the merrier is my thought on this
  • now with that said as a reminder I can only send a prize to someone they're 18 years or older I don't know if that's legally true but I'm being safe
  • second of all it will be free shipping in the Continental us if it is outside the continental US I will pay the cost of the shipping of what it would be from California to New York whatever that is and then you'll have to cover the rest
  • so those of you that are in another country that might affect what game you pick you might not want to pick the 30 lb aridia if you win knowing that you're going to have to pay probably a lot of shipping overage and there may be customs duties or whatever again if your country has those that is not something that I will be paying
  • so unfortunately because I'm in America it is a little bit leaning towards a prize for Americans though there it is possible that some the games will be inexpensive to ship and some of the and for those that are not in my personal possession right now it might be able to be shipped from a different Hub but just do keep that in mind
  • whoever winds up with the highest score at the end through various tiebreakers that I have you'll get your first choice of those four prizes you'll get your first choice of those five prizes and then whoever's second will get next choice and so on and so on
  • now with that said we're going to go right to it this video is only going to be the playin round of all the ones on the very far sides of the bracket
  • again if you still want to get in you still have a chance you'll be at a slight point disadvantage but points ramp up as we go so you still do have a chance
  • so with that said let's see what beatric is interested in from the 2024 selection and here we are with the first round debris versus kire dell
  • and victory for kire Dell
  • and next we have the fog and the Venice and the Venice with the victory
  • and next up we have dinogenics versus mind space and mind space it is a bit of an upset you would think she would appreciate the Beast of dinogenics but she is a smart dog and goes for ly space
  • and next up we have factions of Soul versus abduction and here she comes coming down and oh right for factions of Soul apparently she can be the only cute creature in this tournament abduction is out
  • next up we have fake Forge versus Relic blade and here she comes coming down and immediately for real blade not interested in fak Forge looks like the indie game wins this round
  • next up we have lunar versus Evergreen and no question right for lunar that makes all play with two out of two today
  • and next up we have survival of the fattest for city of kings and here she comes coming down and she goes right for city of Kings once again proving she is the only cute animal allowed in this tournament
  • next up we have dragons down versus Elemental stones and looks like oh oh she's not sure and she goes for Dragons Down
  • next we have Earth Under Siege versus Invincible the deck building game and here she comes and looks like she's go she's going around the other side and going for invincible that is a first she mixed it up this time
  • next we have AP are versus cre Manor we all know Jamie STM is a big fan of B the board game dog let's see if she returns that love and oh she does she does straight for apiary and she's looking she's looking for that other blueberry and there it is she found it little confusion there but AP moves on
  • the last match of the play around we have wild Gardens versus super snipers and here she comes and wild Gardens it is which does make sense she does love outside
  • and there we have it that is the end of the playing round
  • that is the end of the playin round I hope you enjoyed watching it I enjoyed doing it beatric enjoyed making it
  • and one last time if you want to get into the tournament you still have a chance follow the links down in the description to get your brackets in
  • you will find that the submission folder is completely empty or would be almost empty right now because all the people who are already in I've moved them into another folder so they get their bonus points
  • all right there you have it folks as always if you enjoyed this video please like subscribe share maybe become a channel member
  • as always thank you so much for watching have a wonderful wonderful day
References (from this video)
No references stored for this video.
Video C9m3Wz_cH0M Where There's A Wilz, There's a Play Top 15 List at 35:16 sentiment: positive
video_pk 86239 · mention_pk 222551
Where There's A Wilz, There's a Play - Apiary video thumbnail
Click to watch at 35:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • innovative bumping mechanic
  • aging and hibernation add strategic depth
Cons
  • can be complex for new players
Thematic elements
  • aging bees, beekeeping, and space exploration
  • space-bee colony management
Comparison games
none
Mechanics (from transcript analysis)
  • bumping — bees bump other bees in shared spaces; placement order affects combined value
  • dice beekeeping / aging — bees age and become increasingly powerful; some actions require 'hibernation' states
  • Engine Building — collect and upgrade bees to improve colony growth and scoring potential
  • engine growth — collect and upgrade bees to improve colony growth and scoring potential
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the box cover is awesome
  • I love the bumping mechanism
  • this game is going to last you a long time
References (from this video)
No references stored for this video.
Video OmhgbsPTl-k Where There's A Wilz, There's a Play Other at 3:11 sentiment: positive
video_pk 85864 · mention_pk 220905
Where There's A Wilz, There's a Play - Apiary video thumbnail
Click to watch at 3:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • outstanding theme
  • number one Stonemaier game
  • great for solo play
Cons
  • a lot going on for Stacy
Thematic elements
  • Bees in space
  • Earth in the future
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — I've heard it's a terrific worker placement game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game to me was such a surprise hit.
  • the production value of it, the way that it looks on the table, it just really blew me away.
  • I love Poly Omros. I love the puzzle. It makes my brain work.
  • the solo mode in it is so good.
  • And that was number three for me.
  • Right behind Isle of Cats and Tenfinny Parks.
  • Uh, and the theme is just outstanding. Getting those bees uh, and then getting them to outer space.
  • That is probably my number one Stonem game.
References (from this video)
No references stored for this video.
Video rJVj0R7t8u0 Hungry Gamer Review at 0:08 sentiment: positive
video_pk 85666 · mention_pk 220158
Hungry Gamer - Apiary video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really nice production, linen finish, good components.
  • Factions are pretty darn different, leading down different paths.
  • Expansion factions are very good and fun, with updates to original game balance.
  • Upgrading bees is the core and interesting, maximizing actions.
  • Multi-use cards are well-implemented.
  • Clean, easy to understand and get going.
  • Game has ability to be played in low light and still be enjoyable.
  • Solo mode is pretty darn good, easy to operate, challenging, and quick to play through.
Cons
  • The theme is weird.
  • It is not a fast game, progress is slow and incremental.
  • No single turn is particularly amazing or spectacular.
  • Gameplay arc is the same every time, though factions and tiles change gameplay.
  • At its core, it is still a relatively simple worker placement game.
Thematic elements
  • Evolved honeybees becoming space farers
  • Far future
Comparison games
  • Vast
  • Merchants Cove
  • Expedition
Mechanics (from transcript analysis)
  • action selection — Actions are based on the strength of placed workers, with options to explore, expand hive, research, or teach dances.
  • End game trigger — The game ends when all spaces fill up.
  • Set Collection — Collecting resources and points.
  • Tableau Building — Players build a tableau of cards or tiles on their player board.
  • Variable player powers — Factions provide different core abilities.
  • Worker Placement — Core mechanic where players place workers to perform actions.
  • Worker upgrade — Workers have numbers and their strength is combined with existing workers, with returning workers upgrading their level.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And so, the main conceit or cone uh we'll go with it of the game has to do with the way the workers work.
  • As I mentioned, I enjoy playing the game. I really enjoy playing the game, but you never have a turn that you're like, "Oh my gosh, did you guys see what I did?"
  • This is one of those games that's going to have the same gameplay arc every time you play.
  • But at its core, it is a relatively simple worker placement game.
  • I think Expedition still is holding on to that one for me. But this is a very solid game.
  • I think if you find the theme charming and not strange and you're looking for and you and you like worker placement games, you like this kind of building up of your tableau and this is a game that's probably not going to be a miss for you.
References (from this video)
No references stored for this video.
Video 1HIJHTKP1uc The Mill Discussion at 0:44 sentiment: positive
video_pk 85302 · mention_pk 218318
The Mill - Apiary video thumbnail
Click to watch at 0:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Apiary is in beta on BGA (digital implementation described as pretty good)
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Code name Bale.
  • The first wave is going to have 50,000 units.
  • It's going to be a fun times to be a Stonem fan towards the end of this year, beginning of next year.
  • I can't wait to start giving you vantage content probably next time on June 20th.
References (from this video)
No references stored for this video.
Video sYrZ24-ZvPQ Where There's A Wilz, There's a Play Top 10 List at 44:11 sentiment: positive
video_pk 85313 · mention_pk 218345
Where There's A Wilz, There's a Play - Apiary video thumbnail
Click to watch at 44:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging bumping and hive-upgrade system
  • strong solo mode on Board Game Arena
Cons
  • Digital implementation adds clicking overhead
Thematic elements
  • bumping mechanics and hive growth
  • space bees with hive-building and resource management
  • engine-building with tiered worker abilities
Comparison games
  • Gloomhaven
  • Mage Knight
Mechanics (from transcript analysis)
  • bumping_mechanism — bees gain value when recalled and reactivated after being bumped.
  • hive_growth — advancement tiles and recruit tiles expand capabilities.
  • Resource Management — balance gathering tokens, cards, and hive storage.
  • resource_and_card_management — balance gathering tokens, cards, and hive storage.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a really really good flip and right game
  • Blob Party is just a phenomenal very underrated party game
  • I really like this game. It's a really fun one
  • it's just a silly little game
  • I highly recommend this one for 2023
References (from this video)
No references stored for this video.
Video VVqGtErJsic Stonemaier Games Discussion at 19:58
video_pk 83800 · mention_pk 211982
Stonemaier Games - Apiary video thumbnail
Click to watch at 19:58 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The art of this game was stunning. Like really, I know I've seen photos of the art, but in person, the art is even better. Really, really beautiful art.
  • Um it was really over it was overwhelming uh to try to keep track of all the different amount of information.
  • The genius of this system, other than the interaction, the drafting, there's a ton of interaction in this game. We talked about interaction earlier, purely positive in this game.
  • The true genius I think is that it makes the game so easy to teach because if I don't know how to play, all I have to do is sit down next to someone who does know how to play and they can coach me through it on the fly.
  • Wingspan is one of the bestselling games of all time.
  • And just the illustrations by Natalyia and Anna
  • Rolling Realms is a truly multiplayer solitire game where there is by design no interaction with other players.
  • The formula for wingspan's longevity, replayability, and success.
  • The art of this game was stunning.
  • Being able to teach a game in that way in real time spreading players out around the table I think is brilliant.
  • The dispatch is incredible and you can turn off a lot of the QuickTime events and sort of enjoy it as a show as well.
  • I think crowdfunding as wonderful as it is um I think it can limit a game's evergreen potential because there's so much of the focus out of the gate and not on longevity and retail support and ongoing ways to to get and uh and build out that game.
References (from this video)
No references stored for this video.
Video VVqGtErJsic Stonemaier Games Discussion at 20:19
video_pk 83800 · mention_pk 211987
Stonemaier Games - Apiary video thumbnail
Click to watch at 20:19 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The art of this game was stunning. Like really, I know I've seen photos of the art, but in person, the art is even better. Really, really beautiful art.
  • Um it was really over it was overwhelming uh to try to keep track of all the different amount of information.
  • The genius of this system, other than the interaction, the drafting, there's a ton of interaction in this game. We talked about interaction earlier, purely positive in this game.
  • The true genius I think is that it makes the game so easy to teach because if I don't know how to play, all I have to do is sit down next to someone who does know how to play and they can coach me through it on the fly.
  • Wingspan is one of the bestselling games of all time.
  • And just the illustrations by Natalyia and Anna
  • Rolling Realms is a truly multiplayer solitire game where there is by design no interaction with other players.
  • The formula for wingspan's longevity, replayability, and success.
  • The art of this game was stunning.
  • Being able to teach a game in that way in real time spreading players out around the table I think is brilliant.
  • The dispatch is incredible and you can turn off a lot of the QuickTime events and sort of enjoy it as a show as well.
  • I think crowdfunding as wonderful as it is um I think it can limit a game's evergreen potential because there's so much of the focus out of the gate and not on longevity and retail support and ongoing ways to to get and uh and build out that game.
References (from this video)
No references stored for this video.
Video H5wNAb7hp94 Board Games UnLocked Top List at 39:42 sentiment: positive
video_pk 83588 · mention_pk 210865
Board Games UnLocked - Apiary video thumbnail
Click to watch at 39:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique marble mechanic for weather and growth
  • Thematic integration into a Euro game
  • Potentially accessible complexity
Cons
  • The game was pushed back to 2026, impacting the original release schedule.
Thematic elements
  • Farming, building, spiritual progression
  • Farming, possibly ancient civilizations
Comparison games
none
Mechanics (from transcript analysis)
  • Marble rolling — A marble dropping mechanism determines weather and influences crop growth.
  • Resource Management — Players manage resources for farming and building.
  • Set Collection — Collecting specific items or completing sets might be part of the gameplay.
  • Worker Placement — Players use worker placement spots to perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • On Trust Odyssey is a 10 out of 10 game for me. there was no reality where any of these other games were gonna surpass this.
  • It'll I probably won't even [ __ ] get to it next year when it comes out because I still haven't finished my atto stuff
  • This game is is the replacement. Like it's so it's it it is Netrunner. They just changed the terms.
  • So in the uh in this game, you're both doing the same thing. They they found a way to merge the corp and the runner for each person to control at the same time.
  • Michael Bogs is the creator of this and he was the one doing the last like third of Netrunner.
References (from this video)
No references stored for this video.
Video ItDPchVTx3E Stonemaier Games Analysis at 11:46 sentiment: positive
video_pk 83127 · mention_pk 208950
Stonemaier Games - Apiary video thumbnail
Click to watch at 11:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic twist makes it stand out
Cons
none
Thematic elements
  • Bees
  • Space
  • Alternate universe where bees are the most intelligent species and go to space instead of humans.
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The reason I highlighted Planet Unknown is that this is a game that is purely about building a planet.
  • But I love the idea that instead of having a universe of planets that you can go and discover, instead you have one specific planet with a unique hook, a unique layout, beautiful art.
  • So, in Hot Streak, it is a racing game for mascots.
  • Delightful game. I think the the theatic and the uh mechanical twist make this game really stand out.
  • Trading in the Mediterranean. Concordia is the game that I think has really broken through in this genre.
  • They typically don't enjoy trading in the Mediterranean, but they really really enjoy Concordia.
  • But if you're not into the Viking theme of I I guess exploring and pillaging, if you're not really into that, I think a game that stands out that's mentioned here is the game A Feast for Odin.
  • But I think this game is just a really really good Eurothemed game that give players a lot of choices.
  • So, Creature Caravan doesn't even really present itself as a zombie themed game, but it is.
  • But I love that Ryan Locket put his own spin on zombie themed games by just having them be these lumbering creatures that that just follow you around.
  • I say that because our game origin story, we have a different take on the the superhero theme in our collection now.
References (from this video)
No references stored for this video.
Video W0B9FAo9iZY Board Games UnLocked Playthrough at 0:17 sentiment: positive
video_pk 82241 · mention_pk 206638
Board Games UnLocked - Apiary video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The Baron is described as 'fun' and 'a fun time'.
Cons
  • The Baron may not do much against the Invoker in the finale.
  • The Baron has to be up close, while the Invoker does not.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Buffs/Debuffs — Effects like 'disarm', 'slow', and 'silence' alter player capabilities.
  • Card Draw/Discard — Players draw cards from their deck and can discard cards from their hand for various effects or to manage their hand.
  • Combat/Attack — Direct attacks dealing damage are a core part of the gameplay.
  • Countering — Players can play cards to counter opponent abilities.
  • Damage — Players can deal direct damage to opponents.
  • Healing — Players can heal themselves to recover hit points.
  • Movement — Characters can move between tiles, sometimes with additional effects like gaining mana or bypassing difficult terrain.
  • poison — Players can inflict poison tokens on opponents, which cause damage at the end of their turn and can trigger other effects like discarding cards.
  • Resource Generation — Players gain mana or action points through card effects or at the start of their turn.
  • Revealed Cards — Some cards are revealed from the hand and can have effects either when revealed or when later discarded.
  • Status Effects — Poison is a prominent status effect, but others like 'slow' and 'silence' also exist.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Baron moves on to the finals to face off against the Invoker.
  • This would be a lot if it was even more than two people.
  • The Baron is fun. The Baron's a fun time.
References (from this video)
No references stored for this video.
Video qw04Em0Qd7A Stonemaier Games Discussion at 0:41
video_pk 82235 · mention_pk 206604
Stonemaier Games - Apiary video thumbnail
Click to watch at 0:41 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • One of Aaron's favorite games.
  • Having Walter in a in a closed, secure place with familiar smells and items will help reduce stress during the move.
  • maybe I'll move some of my clothes first so he can sit on them and and be near something that smells familiar to him uh during the move.
  • And if you can, take a second, if you haven't already, look at the survey down in the description below.
  • Three questions about games that you've already played.
  • Only answer for games that you have already played and they will impact something that I showcase in April, what I'm currently calling the power rankings.
References (from this video)
No references stored for this video.
Video GUFzZIIdgdE Where There's A Wilz, There's a Play Analysis at 16:31
video_pk 81957 · mention_pk 205193
Where There's A Wilz, There's a Play - Apiary video thumbnail
Click to watch at 16:31 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to go a little quicker through this because I am going to do all of round two now.
  • Please like, comment, and subscribe.
References (from this video)
No references stored for this video.
Video dwFmI7M3Uio Stonemaier Games Discussion at 29:19 sentiment: positive
video_pk 81956 · mention_pk 205161
Stonemaier Games - Apiary video thumbnail
Click to watch at 29:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong positive player interaction
  • Beautiful art and thematic integration with space bees
Cons
  • Can be too light for some heavy gamers
Thematic elements
  • Array
  • Space beekeeping
  • Positive interaction and bee-upgrading engine with space theme
Comparison games
  • Wingspan
  • Calico
Mechanics (from transcript analysis)
  • Card/Upgrade Cycle — Bees upgrade and come back stronger, with mechanics for reviving or reviving bees.
  • Worker Placement — Advances are taken by placing workers to the most beneficial actions.
  • Worker Placement / Action-Placement — Advances are taken by placing workers to the most beneficial actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Mlem Space Agency is so much fun."
  • "This is a wonderful game for families with its cute theme, fun dice rolling, and quick turns."
  • "Apiary matches your shirt. It’s Bees in Space—positive player interaction throughout."
  • "Things go wrong. This engine that you built up gets destroyed."
  • "Star Wars: The Deck-Building Game is perhaps my favorite deck-building game right now."
References (from this video)
No references stored for this video.
Video gkVhjI4a1GM The Mill Discussion at 1:43
video_pk 81576 · mention_pk 203325
The Mill - Apiary video thumbnail
Click to watch at 1:43 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a top five stone game for me. Like it's a super interesting dice worker placement game.
  • update pack will have that new double-sided board with the kind of different configuration on it.
  • I'm super excited.
References (from this video)
No references stored for this video.
Video BlQ-VSYQN4w Stonemaier Games Discussion at 8:03 sentiment: positive
video_pk 81317 · mention_pk 201226
Stonemaier Games - Apiary video thumbnail
Click to watch at 8:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Bees
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was great. I was really impressed. Um and I love the look of it. So, I really I really had a great time.
  • It's this dystopian game where you lose your your workers if they get too intelligent. Um but it's all bright and colorful and cheery. And so Exactly. it's got this interesting disconnect um that makes me so happy.
  • I adore Fin Span.
  • It's actually probably my favorite of the three.
  • It falls into that category of like a weeknight game where we can play a game in 45 minutes or so.
  • people have used the word streamlined. I do think that is an accurate descriptor of Fin Fin Span compared to Wing and Worm.
  • I I just think it's a really thoughtful experience where you're making good choices with beautiful art in a beautiful setting where you're diving down, right? So the the boards are vertical instead of horizontal. So the thematics are really great.
  • My favorite is Ark Nova and that spot will always probably remain Ark Nova.
  • The mechanism of the the cards actions and how that changes.
  • It's hard to name. I mean there's we're we feel very blessed to be here and um frankly the best part is my co-workers. I think you would probably say that. Yeah. We really have an amazing team and um we really enjoy and appreciate each other.
  • I could not believe those buildings. Both the landmarks and the income buildings. They're so detailed and the texture is perfect, the finish. I mean, they're fully painted.
  • The AI of Amazon I think is probably the worst cuz it's usually the AI that goes through and screws something up because they send it out to like fix a listing fix a listings in some way and then it messes something up. Um and then try to talk to their AI. It's just like beating your head on a wall.
References (from this video)
No references stored for this video.
Video OvZScU450Bk The Brothers Murph Unboxing at 6:57 sentiment: neutral
video_pk 81313 · mention_pk 201167
The Brothers Murph - Apiary video thumbnail
Click to watch at 6:57 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Our board game collection has surpassed the 1,000 board game mark.
  • It feels like it's time to do another collection tour.
  • This is Tiny Epic Galaxies. It's a really fun dice rolling, resource management, engine building kind of game.
  • Terraforming Mars. This is a classic.
  • The feeling of terraforming Mars is just epic.
  • Too Many Bones. This game has some of the coolest dice I've ever seen.
  • It's a cooperative adventure game with really satisfying combat.
References (from this video)
No references stored for this video.
Video Cc82y380-4Y The Mill Discussion at 6:22 sentiment: neutral
video_pk 80431 · mention_pk 195776
The Mill - Apiary video thumbnail
Click to watch at 6:22 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • On the live cast a couple days ago, Jamie mentioned that in 2 weeks he was going to start talking about the Scythe versus Expedition standalone game / expansion for both of those.
  • The Scythe versus Expeditions and the 30-minute Wingspan one are both listed as Gen Con events.
  • So, if you want to play Stonemaier games at Gen Con, you can kind of see here, there are some Wingspan games, new Sharks and Reefs, and the Scythe versus Expeditions.
  • The summer release in the mini expansion, so that's going to be 21 superhero and supervillain cards in the pack. So, you'll have three of them to choose from instead of two.
  • It is on Board Game Arena, if you didn't already know.
  • So, always fun when you get a new Gloomhaven newsletter if you're into the challenges.
  • I love Gloomhaven.
  • It was my favorite game last year cuz I love story building, but man, oof.
  • It I don't always get to the table as I feel like it's just such a time commitment.
  • So, obviously, Forgotten Circles and Fins and Fish are already here.
  • Jaws of the Lion versus versus expeditions is Q3.
  • Bones is supposed to be here in Q4. It is currently in components, it says here.
  • And then Code Name Deep is supposed to be quarter one of next year. Not sure what that is, but that is in the graphic design.
References (from this video)
No references stored for this video.
Video H7xfM7deFSo The Dice Tower Discussion at 31:44
video_pk 80300 · mention_pk 195204
The Dice Tower - Apiary video thumbnail
Click to watch at 31:44 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Bees
  • Sci-fi
Comparison games
none
Mechanics (from transcript analysis)
  • Hexagonal Grid — Discussed in relation to the 'hexes are coded sci-fi' hot take.
  • Square Grid — Mentioned as an alternative grid for a bee game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, I was like, okay, Thunder Road is like full. That was easy. I guess I didn't need voting for that one.
  • To me, it's more it's much more important if I feel like I played well.
  • Diva wide receiver or DWR for short is a player that literally refuses to cooperate in any way and has to be the center of attention regardless of it if what they're doing is in best interest of the team.
  • It's impossible to game design around this issue where the quarterback issue has many games of built-in mechanisms to address it.
  • The munchkin. This is almost the munchkin.
  • People need to chill out about the number of nature themed games being released
  • I will say I'm getting tired of there's two parts of nature games I'm tired of. One is the obvious I'm trying to be Wingspan. I really dislike that.
  • This is cyclical and I think that right now nature themed games are very hot.
  • That was the people need to stop making dual layer boards. Got 50 hard disagrees.
  • Hexes are good sci-fi and only belong in science fiction.
References (from this video)
No references stored for this video.
Video v1tV7xRomas Analysis at 0:42 sentiment: neutral
video_pk 78483 · mention_pk 191149
Apiary video thumbnail
Click to watch at 0:42 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • space
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • ooh that looks tasty welcome folks to the hunger gamer
  • beatric the board game dog game of the year tournament
  • so our final four is Conquest princess versus factions of Soul factions of Soul very much being the underdog here coming out of nowhere from the playin game
  • the unique movement system alone makes this game worth having in your collection
  • Conquest princess which was my game of the year I think this is a fantastically themed game it is batshit crazy and it is a wonderful crisis management style game
  • andromeda's Edge has had a heck of an award season here for me it was in my top five games of the year
  • this is one of those types of games that's just at the edge of the weight of game that I like to play regularly it is at the very top of the edge before I'm like okay that's a little bit too heavy for me to play on the regular but very cool game beautiful looking game
  • this is to me one of the best games for con is fast lots of simultaneous play you can teach people really quickly it is beautiful on the table it's got this lovely bidding system that it's just a joy to play I really really love this game
  • Factions of Soul the Cinderella story of the of this tournament
  • apparently all you need to do for victory is come and give her more blueberries than she can eat and lots of scritches
  • beatric the board game dog had a moment where she had to think about it
  • she eats our blueberries she immediately goes down and takes a nap for about an hour or two it's very very taxing when you're a board game dog
  • I really do hope that you go check out any of the games that you saw that look interesting especially those final four games they're all just delightful games
References (from this video)
No references stored for this video.
Video jdhCCYaizBo Meeple University Rules Teach
video_pk 69918 · mention_pk 166807
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Apiary is played in turns starting from the first player and going clockwise around the table.
  • these four strength actions are among the most powerful in the game.
  • action spaces are never blocked by an opponent's worker you can always bump another player's worker out of the space.
  • the game has five types of resources.
  • you begin the game with two open slots for seed cards.
  • the game end can be triggered in one of two ways either when the hibernation comb is completely full or when a single player has placed all seven hibernation tokens.
References (from this video)
No references stored for this video.
Video jdhCCYaizBo Meeple University Rules Teach at 0:20 sentiment: neutral
video_pk 69918 · mention_pk 232883
Meeple University - Apiary video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • tribes of futuristic honeybees
  • post-apocalyptic space world
Comparison games
none
Mechanics (from transcript analysis)
  • Bumping and retrieval choices — Action spaces can be bumped, returning the bumped worker to the owner or placing it in a landing area. When retrieving, you must retrieve all non-active workers, split them into four-strength and the rest, and activate farm incomes or hibernate etc.
  • Carve and end-game objectives — Carve actions let you select carving tiles costing honey to build, aiming to unlock powerful end-game objectives; empty carving spaces are not replenished.
  • Dance/Conversion system — Advanced actions include dance tiles chosen via a conversion system; players may teach one dance per game, creating a new conversion option available to all players; teaching a dance grants Queen's favor when opponents use it.
  • Hibernation and comb scoring — Strength-four workers have special rules and can trigger hibernation; the hibernation comb is evaluated for end-game majorities, affecting final scoring.
  • Hive expansion via frames and tile types — Two-strength actions buy frames to place on the hive, expanding storage and space; frames can unlock further effects and may upgrade your faction tile when used with a four-strength worker.
  • Resource Management — There are five resource types; you can store unlimited resources during your turn but must store them by type in hive spaces by end of turn; discarding forced resources increases Queen's favor.
  • Resource storage and management — There are five resource types; you can store unlimited resources during your turn but must store them by type in hive spaces by end of turn; discarding forced resources increases Queen's favor.
  • Seed cards and research — Research lets you draw seed cards equal to worker strength; you may discard seed cards for basic resources, play them for immediate actions, or plant seeds to unlock end-game objectives; seeds require slots and can be expanded via frames.
  • Two-slot worker action placement — On your turn you place a worker on an action space; if the space is occupied you push the existing worker to the next slot, and if both slots are full, the second is bumped. The main action strength equals the sum of the strengths in the two slots.
  • Worker Placement — On your turn you place a worker on an action space; if the space is occupied you push the existing worker to the next slot, and if both slots are full, the second is bumped. The main action strength equals the sum of the strengths in the two slots.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Apiary is played in turns starting from the first player and going clockwise around the table.
  • these four strength actions are among the most powerful in the game.
  • action spaces are never blocked by an opponent's worker you can always bump another player's worker out of the space.
  • the game has five types of resources.
  • you begin the game with two open slots for seed cards.
  • the game end can be triggered in one of two ways either when the hibernation comb is completely full or when a single player has placed all seven hibernation tokens.
References (from this video)
No references stored for this video.
Video EOAnUlMfDm4 Discussion at 3:35 sentiment: positive
video_pk 69655 · mention_pk 166293
Apiary video thumbnail
Click to watch at 3:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • he um said he downloaded an exe file thinking it was a like a preview copy for a game and learned that was a virus
  • these scams work they get flagged if they delete people's videos so they put them on private
  • it's as simple as um missing the red flags in an email and getting tricked so stay vigilant everyone
  • apiary won the March Madness for Rolling Realms
  • apiary took it all
  • he only hinted that a little bit but we have that to look forward to coming up in the coming months
References (from this video)
No references stored for this video.
Video HYc5-6a7gEU Discussion at 0:44
video_pk 67045 · mention_pk 162978
Apiary video thumbnail
Click to watch at 0:44 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Bees/Hives
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Now onto the video that I already filmed where I talk about sponsorships and maybe if I get to it if I have time, my ranking of my top 10 favorite Stonemaier games.
  • No money was exchanged. We're just kind of a figurative sponsorship rather than a a literal one.
  • Why build roads when you can go to space?
  • What better way to tour Japan than from inside a giant mech?
  • Making sure everyone's vantage is never blurry.
  • I love that a rum company is the sponsor of our wine making game Viticulture.
  • When you can't find enough friends to use as bait to tame real dragons, you can do it on the tabletop with much less bloodshed.
References (from this video)
No references stored for this video.
Video iYKQtjQjdEY Discussion at 27:27 sentiment: positive
video_pk 67043 · mention_pk 162960
Apiary video thumbnail
Click to watch at 27:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If I was a smarter man, Oh, Mitchell, you're the smartest man. You did it, but I just in case you didn't, I had to have a little voice giving up.
  • What would a modern day like a proper modern hobby board game of life look like?
  • The fact that you're horrified by King of Stone is another one.
  • The end at the end of the day, it's more about the social experience and the social experience was so fun, so enjoyable, and so connected that as much as it would have been great to play a board game, it was like we didn't miss it.
  • The Stonemaier Games logo with little cat ears.
  • I say that because you'll see products being announced or here and I say oh we decided, you know, world peace. No, that's not happening anything now. We're doing this now you're not doing that we know so there's so many things that people put out there that are not, you know, real products or real things and I'm like aw, it's sort of like did you ever have a dream that something amazing happened cuz a lot of times I can tell when I'm in a dream.
References (from this video)
No references stored for this video.
Video zuYJ8SeN-LA Review at 0:00 sentiment: positive
video_pk 66944 · mention_pk 162819
Apiary video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Core loop is pretty strong.
  • Pathways to get there are cool and novel.
  • Climbing guild ladders and access to one-time purchasable permanent upgrades are cool levers.
  • Artifacts are randomized from 20 different types, presenting interesting and varying combos.
  • The quirks, play, artifacts, and upgrades are quite a lot.
  • Captures imagination and taps into a joy of strong engine-building fundamentals.
  • Commitment to doing weird, ambitious mechanics.
  • Wide array of small but potent personal player powers.
  • Objective point cards are endearing.
  • Endearing techno-fantasy aesthetic.
Cons
  • Big mechanical swings can be hit or miss.
  • Some games by the studio just don't work for the reviewer.
  • Even games listed as examples are weird and have vocal detractors.
  • Set up is pretty fussy.
  • Gameplay has regimented sections, and it's easy to forget steps.
  • There's a good handful of stuff that happens just because the rules needed to happen in a particular way that aren't necessarily instinctive.
  • Requires you to really sweat the details.
  • The player grid placement system is less than elegant and not how the rules are written.
  • Fundamentally going to make or break your enjoyment.
Thematic elements
  • techno-fantasy
  • original settings
Comparison games
  • Moonrakers
  • Honor Zend
  • Bay 10
  • Tend
Mechanics (from transcript analysis)
  • Bag Building — Altiara is a bag-building dice game.
  • Dice Rolling — You start with a set of dice based on the faction card, from which you typically draw, roll, and use five each turn
  • Engine Building — strong but more rudimentary engine-building fundamentals
  • Set Collection — objective point cards. These you get throughout the game and you can accrue them. You could get a bunch of them and you don't have to fulfill them, but they give you ways of steering your strategy to fulfill, and each one is worth a point if completed at the end.
  • Worker Placement — Sort of simultaneous secret drafty worker placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But the fact that they keep on swinging the big themes, the big productions, the big mechanical ideas, it keeps me interested.
  • The pathways that you use to get there they are cool, novel even.
  • But that set up alone, even apart from the gameplay, the different randomized artifact cards, the semi-randomized tiered guild cards for each round, it is pretty fussy.
  • this one requires you to really sweat the details for an otherwise strategically lighter endeavor.
  • And found ourselves enjoying it in spite of and in some ways because of that weirdness.
References (from this video)
No references stored for this video.
Video CWwpnSXDpyc Board Game Coffee Discussion at 0:03 sentiment: positive
video_pk 65530 · mention_pk 159214
Board Game Coffee - Apiary video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • allows playing board games without reading rules
  • easy to set up and play
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • want to play board games without reading the rules?
  • the Tapiru, the biggest advancement in board games since dice.
  • It's like having a game master built right into your table.
  • Just set it up, turn it on, and boom, you're ready to play.
  • It's that easy.
References (from this video)
No references stored for this video.
Video CjAEkUQpxWQ Meeple University Rules Teach at 0:00 sentiment: neutral
video_pk 64080 · mention_pk 157567
Meeple University - Apiary video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • futuristic honeybees
  • post-apocalyptic space world
Comparison games
none
Mechanics (from transcript analysis)
  • exploration — Workers explore planets to gain resources.
  • hibernation cycle — Strengthening workers and sending them for hibernation; completion of hibernation affects scoring pace.
  • Resource Management — Resources are spent to develop hives with new tiles.
  • resource spending — Resources are spent to develop hives with new tiles.
  • tile development — Developing hives with new tiles as a central progression mechanic.
  • Worker management — Players will use and manage their workers to explore the planets, gain resources, and participate in lifecycle actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • in apiary players are tribes of futuristic honeybees
  • competing against each other to thrive
  • in this post-apocalyptic space world
  • the player with the most points wins
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–50 of 83
Game Deep Dive
View on BoardGameGeek