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Battle Sheep box art

Battle Sheep

Game ID: GID0039665
Game Info
Year
2010
Collection
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Description

In Battle Sheep (first released as Splits), players start the game by constructing the board from identical four-hex tiles, then each player places his/her tall stack of discs on one of the border hexes. Players take turns removing some number of discs from the top of one of their stacks, moving that new stack of discs as far away as it can go in a straight line. Players must leave at least one disc behind when moving, so the board gradually fills up and movement opportunities become more and more scarce. The player occupying the most spaces at the end of the game wins!

Description

In Battle Sheep (first released as Splits), players start the game by constructing the board from identical four-hex tiles, then each player places his/her tall stack of discs on one of the border hexes. Players take turns removing some number of discs from the top of one of their stacks, moving that new stack of discs as far away as it can go in a straight line. Players must leave at least one disc behind when moving, so the board gradually fills up and movement opportunities become more and more scarce. The player occupying the most spaces at the end of the game wins!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 7
This page: 7
Sentiment: pos 3 · mix 2 · neu 1 · neg 0
Mentions per page
Showing 1–7 of 7
Video wh5QWyajT30 Watch It Played Discussion at 13:17
video_pk 92463 · mention_pk 248479
Watch It Played - Battle Sheep video thumbnail
Click to watch at 13:17 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just missed having the option to play War of the Rings, even if I would only get the chance very seldom.
  • It's hard to get rid of them, but harder still to find storage space for all of them.
  • I'll tell myself, hey, maybe one of my friends would enjoy this or one of the friends I have yet to make in the future would enjoy this.
  • My games often find themselves becoming gifts.
  • There are games I would never part with. Even if I rarely play them, they just mean too much to me sentimentally.
  • There's just something locked away in here that I enjoy reminiscing about and it creates a value or feeling I have towards the game that I don't want to get rid of it.
  • I get attached to the games I purchase as well. I don't want my shelving to look bare.
  • The funny thing is though, isn't it about parenting? You try to do something like that to instill a good idea and then you can create this nervousness, this anxiety in your kid because now they're worried about losing something.
  • If I ever have to sell a game, I would rather give it to someone with the interest of starting that person in the wonderful world of board gaming.
  • My solution is research. a lot of research before purchasing a game. Therefore, I have no games that I want to get rid of.
  • Dungeon craws are my thing. They each do something different and I'm not going to throw any of them away. They are my heart.
References (from this video)
No references stored for this video.
Video Jwj3xPNUzhM Gaming Rules! Other at 48:38 sentiment: positive
video_pk 85160 · mention_pk 217708
Gaming Rules! - Battle Sheep video thumbnail
Click to watch at 48:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really good tactical, simple game.
  • Very, very good fun.
  • Available on Board Game Arena.
Cons
  • The theme is completely irrelevant to the gameplay.
Thematic elements
  • Sheep
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — Players move stacks of counters in a straight line.
  • Area Control — The goal is to occupy the most different spaces on the board.
  • Blocking — Players block each other off to limit movement and space.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm actually going to be doing a little bit of rulebook work for Wizards of the Coast, which is quite exciting, but it meant I had to go back and play Magic the Gathering, which still has exactly the same problems as it did back then.
  • It's my number one favorite game and I don't get a chance to play it. So, I'm doing a solo playthrough of Mage Knight on Thursday the 3rd of July, which is my actual birthday.
  • And then on Friday, we are having a Games Workshop themed day. We are playing a fourplayer game of Forbidden Stars in the afternoon. And then to end the week, we are doing the thing which I said would never happen. I'm going to be playing Talisman.
  • Nanolith. It's a cyberpunk themed cooperative narrative driven adventure game, I think, from what I know about it.
  • The funny story about this is Dirt and Dust is being published by Albi. Albby are a Czech publisher, and they they've done a number of other games in the past. Last year, they did Tea Garden for one of them. And guess who works in the marketing department at Albi? It's Peta himself.
  • Now, it's a Euro game. So, don't let the fact that it's Dungeons and Dragons put you off. It is a Euro style game. It is very much a Euro style game, but it has the D and D Baldersgate theme.
  • I'm super excited about next week. You can't imagine just my my joy at at taking a week off work and getting to play games which I really want to play.
  • The patron support is fantastic. But if you want to support me, you are you are more than welcome.
References (from this video)
No references stored for this video.
Video f7HEwSF7BMg Grant Lyon Discussion at 0:12 sentiment: neutral
video_pk 84387 · mention_pk 214400
Grant Lyon - Battle Sheep video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Children may cheat
  • Requires extreme patience from parents
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Cheating — The child in the anecdote repeatedly cheated during gameplay, leading to frustration for the observer.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't know how parents play board games with their children. You guys are the most patient people in the world
References (from this video)
No references stored for this video.
Video 4RgqF5gLXXs Review at 1:38:09 sentiment: positive
video_pk 79608 · mention_pk 193132
Battle Sheep video thumbnail
Click to watch at 1:38:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Iconic and widely recognized
  • Played by almost everyone
  • Simple and accessible gameplay
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deduction — Using hit/miss information to deduce the location of ships.
  • guessing — Players guess the location of opponent's ships.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you've never played, honestly, this is a really good place to start.
  • It's like, 'Oh man, I just need one gold. Where do I get the gold?'
  • The thing about the doom tokens is is the way the unrest track is set up.
  • The funness is the unique factions.
  • You sank my battleship!
References (from this video)
No references stored for this video.
Video q8N3gfz8I-I Adam in Wales - Board Game Design Discussion at 11:51 sentiment: positive
video_pk 13785 · mention_pk 40284
Adam in Wales - Board Game Design - Battle Sheep video thumbnail
Click to watch at 11:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • visually appealing and tactile
  • great communal and quick play
Cons
  • can become chaotic on larger boards
Thematic elements
  • territory control by moving stacks
  • pasture tokens and stepping-stone board
Comparison games
  • Go-inspired territory games
Mechanics (from transcript analysis)
  • stack management — move entire stacks or part of stacks while leaving at least one behind
  • Territory control — move stacks of tokens to claim lines and block opponents
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "these are games that can largely be taught in a minute or two"
  • "they can be learnt practically straight away"
  • "short frame of time"
  • "not going to be for everybody but there's still a lot to explore"
  • "the simplicity of the mechanisms... is fascinating"
References (from this video)
No references stored for this video.
Video pQVuC1xI_7k No Rolls Barred Analysis at 0:00 sentiment: mixed
video_pk 7432 · mention_pk 93187
No Rolls Barred - Battle Sheep video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Salvo rules speed up gameplay and add strategic depth
  • Simple, quick to learn and accessible for families
  • Provides puzzle-like deduction and feedback with hits/misses
  • Good replayability with different opponents and variants
  • Cultural ubiquity and iconic status
Cons
  • Classic one-shot rules can be slow and repetitive
  • Limited depth and interaction compared to modern abstract games
  • Can be frustrating when misses persist or randomness dominates
  • Thematic immersion is limited; may feel mechanical
Thematic elements
  • guessing, deduction, and luck in naval combat
  • 20th-century naval warfare on a grid-based board
  • documentary/educational discussion and gameplay commentary
Comparison games
  • Captain Sonar
  • Pandemic (base game)
  • Whitehall Mystery
  • Fury of Dracula
Mechanics (from transcript analysis)
  • board setup — Players arrange their ships on a 10x10 grid according to standard widths.
  • fog of war — Limited information about opponent's board until shots are fired.
  • Hidden Deployment — Limited information about opponent's board until shots are fired.
  • Hidden Information — Each player cannot see the opponent's ships and must deduce locations from shots and hits.
  • hit/miss tracking — Players use pegs to mark hits, misses, and sunk ships.
  • ship sinking — Ships are sunk when all their squares are hit, revealing the ship type.
  • turn-based shooting — Players take turns calling out coordinates and receiving hit/miss feedback.
  • Variable Set-Up: Board — Players arrange their ships on a 10x10 grid according to standard widths.
  • variant salvo rules — In salvo mode, players fire multiple shots per turn equal to the number of ships, potentially exposing more information.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a simple game of discovery logic and blind luck
  • it's a bit like bingo but with more death at sea
  • you've sunk my battleship
  • the simplest of the og board games while also remaining the most fun
  • this is a lot of fun because it throws a lot of chaos at you
  • battleship is the simplest of the og board games while also remaining the most fun
References (from this video)
No references stored for this video.
Video kUMaIr4MEHg No Rolls Barred Playthrough at 0:04 sentiment: mixed
video_pk 5092 · mention_pk 92929
No Rolls Barred - Battle Sheep video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • classic, widely recognizable concept that scales well for a party/stream format
  • easy entry point for new players; social setup supports banter and humor
Cons
  • base game can feel slow or repetitive without variations
  • the drinking variant shifts focus away from strategy toward availability of drinks and can raise safety concerns
Thematic elements
  • tactics, deduction, fog of war
  • naval warfare on a private grid; players conceal ships and reveal hits/misses through coordination
  • abstract, competitive
Comparison games
  • Battle Shots
  • classic Battleship (base game)
Mechanics (from transcript analysis)
  • grid-based guessing — Players call out coordinates on an 8x8 grid to locate and sink ships.
  • Hidden Information — Players secretly place ships; opponents do not know ship locations until revealed by hits.
  • sinking ships as a win condition — The objective is to sink all opposing ships before your own are sunk.
  • turn-based play — Players alternate turns; hits/misses drive the progression.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're doing battleships
  • it's an 8x8 grid
  • we have 64 shot glasses
  • you sunk my battleship
  • you sunk my aircraft carrier
  • we're going to need a bigger boat
References (from this video)
No references stored for this video.
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