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Beer & Bread box art

Beer & Bread

Game ID: GID0042270
Game Info
Year
2022
Players
2
Age
10+
Playtime
45 min
Collection
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Description

Beer & Bread is a multi-use card game for two players. Its clever structure of alternating rounds puts a fascinating twist on player interaction, card drafting, and resource management.

Founded on the fruitful lands of an erstwhile monastery, two villages have held up the dual tradition of brewing beer and baking bread. While sharing fields and resources, they still find pride in their friendly rivalry of besting each other’s produce.

Each of you represents one of these villages. Over the course of six years - which alternate between fruitful and dry - you must harmonize your duties of harvesting and storing resources, producing beer and bread, selling them for coins and upgrading your facilities.

However, in order to win, you must maintain the balance between your baked and liquid goods. Because, after the sixth year, you only score the coins collected from the type of good - beer or bread - for which you earned less. The village with the higher score wins.

—description from publisher

Description

Beer & Bread is a multi-use card game for two players. Its clever structure of alternating rounds puts a fascinating twist on player interaction, card drafting, and resource management.

Founded on the fruitful lands of an erstwhile monastery, two villages have held up the dual tradition of brewing beer and baking bread. While sharing fields and resources, they still find pride in their friendly rivalry of besting each other’s produce.

Each of you represents one of these villages. Over the course of six years - which alternate between fruitful and dry - you must harmonize your duties of harvesting and storing resources, producing beer and bread, selling them for coins and upgrading your facilities.

However, in order to win, you must maintain the balance between your baked and liquid goods. Because, after the sixth year, you only score the coins collected from the type of good - beer or bread - for which you earned less. The village with the higher score wins.

—description from publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 25
This page: 25
Sentiment: pos 19 · mix 3 · neu 2 · neg 0
Mentions per page
Showing 1–25 of 25
Video 6bDeTK9PTIM Board Gaming Ramblings Top 20 List at 3:24 sentiment: mixed
video_pk 89364 · mention_pk 237163
Board Gaming Ramblings - Beer & Bread video thumbnail
Click to watch at 3:24 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • noted as a two-player title on the list
Cons
  • limited information about exact rules or design
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • please subscribe to the channel if you haven't done so
  • it's a button down there it's free and it helps us out a lot
  • I cannot wait to play the final version of the game
References (from this video)
No references stored for this video.
Video yDLltrTZLXw kovray Convention Recap at 36:20 sentiment: positive
video_pk 89124 · mention_pk 236319
kovray - Beer & Bread video thumbnail
Click to watch at 36:20 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Multiple actions on cards
  • Tight decision-making
  • Good for two players
Cons
none
Thematic elements
  • Brewing and baking
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Cards have multiple actions you can take with them, one of the three.
  • Resource Management — Trying to balance the game throughout the time and making sure that there's enough resources to do all the things that you want to do.
  • Set Collection — You basically try to acquire the most beer and bread and whatever you have lower off is your final score.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the fact that me and Ilia can just pull that game out and play it as a two player only game very excited
  • this is not a light no it's not like I think I've seen some people compare to like for like Terra Mystic or for toddlers like that is not the case whatsoever this is still a heavy game but it is within that like hour to hour and a half chunk where Terra Mystika can be two to four hours
  • Board game universes yes there's more games in the same universe which is one of my favorite things and you know that about me because I've said it in every video that we can I want to see more universes I want to see universes grow within the game so this is really cool
References (from this video)
No references stored for this video.
Video OOaLe7qp8Vw Drive Thru Games Analysis at 14:05 sentiment: mixed
video_pk 88381 · mention_pk 232877
Drive Thru Games - Beer & Bread video thumbnail
Click to watch at 14:05 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Lots of potential
  • Interesting multi-use card game
  • Game is interesting most of the way through
Cons
  • Endgame feels too lucky and out of player control.
  • Not enough ways to dig for specific cards.
  • Doesn't marry up and come together as desired.
Thematic elements
  • Creating beer and bread
Comparison games
  • San Juan
Mechanics (from transcript analysis)
  • Card Play — Playing cards for abilities or for later use.
  • Resource Management — Gathering resources like ingredients and water.
  • Set Collection — Collecting different ingredients for creating beer and bread.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it really did not do any I mean it's one of the worst games I've played
  • The board game division of Games Workshop has just fallen off a cliff lately
  • When I sit down to play a game or listen to music or watch the movies or something like that I want to have a dialogue with the designer with the artist with the writer with the actor you know
  • if you start like plugging in a computer to generate this stuff it turns me off immediately
  • The most important part of this is going to be transparency about what is and what isn't this generated thing
References (from this video)
No references stored for this video.
Video Xw6Nq6ZESCw The Board Gaming Doctor Top List at 14:44 sentiment: positive
video_pk 88139 · mention_pk 231654
The Board Gaming Doctor - Beer & Bread video thumbnail
Click to watch at 14:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really fun experience
  • Lots of different cards with different powers
  • Multi-use cards
  • Resource management
  • Engine building
  • Packed into a very small box
  • Somewhat quick gameplay experience
  • Felt like I got into two-player games a lot more this year
  • Like the nature of these games being a push and pull
  • Battle of wits and predictions
  • Knowing your opponent
  • A little bit of metagaming
  • Had it all for me
  • Look forward to playing this game even more
Cons
  • Wish there was a solo mode to play this game officially.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — lots of different cards individual ual cards that you can play that have different powers
  • Engine Building — a little bit of engine building as well
  • Multi-Use Cards — individual ual cards that you can play that have different powers multi-use as well
  • Resource Management — Resource Management
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Woodcraft was the latest Game of sui before evacuation came out and this game you know feels it's it it hits pretty right you know for the weight that I enjoy about 3.75 and the mechanisms in this game that I really enjoyed was the puzzles of the puzzle of figuring out your dice whittling them down no pun intended into you know smaller dice with smaller Pips and and using that to um you know increase your engine or spend resources on Etc lots of good Euro goodness in this game some of it felt a little overwhelming but I really enjoyed the dice play as well as how actions were determined on this Central action selection mechanism in kind of a Rondell system that sui is known for I think this game yeah it it hit a lot of the right spots for me and it would be a game that I really look forward to diving a little bit deeper into um and it holds a high place in my heart among sui games like underwater cities and missina 1347 are some of my favorites and so I think this has a chance of being up there for me as well
  • Number two might be a surprise to you if you know the podcast and it's Adwa this was the U Rosenberg game released last year there were a lot of not I mean criticisms I guess about how Samy this game might feel and I think I I beg to differ a little bit I do agree that the game play itself may feel like you are doing the same things at the same times um if you do play a lot of Rosenberg games there is that theme and I go into this in my latest podcast as well um where I blog about Rosenberg games where there are certain arcs that are established in pretty much all of his games they're it's pretty easy to understand what the early game looks like the mid game and the late game and that is no different in this there are slight variabilities to make this game feel different such as the order of these uh action cards or worker placement spots that shift per round as well as in the order in which these terrain cards come out but those small variances make this game feel a little bit different every time and it helps you and I think there is plenty to explore in this game where you focus on different things maybe you know the overall goal is to follow the breeding strategies listed underneath these um worker placement tiles however I think there is wiggle room to to explore other avenues to see how well um those strategies pan out I've played this solo I've played this multiplayer everyone that I've played it with really enjoyed it um it's it's still you know easy enough to to teach in one night and play in one night like a weekday night um it's heavy enough that it offers uh a lot of good decisions to play uh the solo campaigns or the solo scenarios are I think where this game shines I still feel that is true although I really enjoyed playing the multiplayer and I think that really shot this game up for me and so it is definitely a game that I think is underrated a lot of people didn't um consider this game very highly last year and I think I mean if you were an Rosenberg fan then I think you already know but if you're not uh this is a great mediumweight game to introduce a lot of Euro style Concepts and mechanisms while still adhering to the theme of of you know promoting uh bats and and you know renaturing Etc uh and so I I really enjoyed that integration as well but this was a this is a great game this is a great game and I really enjoyed edwa
  • And that is Mosaic a story of Civilization by Glenn drover so this game was kickstarted two years ago officially released last year and this game is civilization simulation with a central board in about two hours I have played this game with five people I believe I don't think I got to six quite yeah I haven't gotten to six but um it did play in a a weekday night as well and just really you know this reminds me of Age of Empires you know playing that computer game back in the day um it's something that I always looked forward to and I was hoping to find in a game a board game nowadays when I don't have access to you know computer games like that or have the time to do so um lots of monuments here um but yeah so so the civilization game has a lot of the civilization tropes that you're hoping for there's area majority not a lot of direct combat but you're more it's more of like a cold war Style just uh trying to get more military units into these different regions of the map it's primarily a card based card-based Tableau building icon collection game very similar to terraforming Mars Ark NOA Etc and uh and so and this game plays really quick the turns are really Snappy you spend re gather resources or spend them to draw cards from these different piles and there are a lot of different avenues that you can go down you can you know f focus on Military and building your presence on this board you can collect icons and get you know science or economy scoring types of of benefits build one building wonders claiming achievements you name it um I feel like at a five or six player game a lot of those strategies are utilized a lot of Technology cards come out which can steer your strategy in a certain direction which made this game feel uh deep and feel intense and feel variable uh all the times that I've played it and yet it still accomplishes all of that within a reasonable amount of time for how big a box and how much of a rules explanation this offers there are a few uh criticisms or setbacks that I do have about this game including uh you know the setup of these tiles on the main board as well as the lack of a solo mode in the retail version however um I still think about this game I love pulling this out I want to play this more and I want to play the expansion as well see how that uh integrates and yeah this is just an amazing civilization themed game that is probably my favorite go-to game on top of others that I enjoy like Through the Ages um age of civilization as well there are some great Civilization games out there that I have played but I think this one kind of checks off all the boxes for me and so yeah if you haven't had a chance to play this game I highly encourage you to do so
References (from this video)
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Video 032XgiNdnI4 The Brothers Murph Discussion at 181:37:20 sentiment: positive
video_pk 84808 · mention_pk 216153
The Brothers Murph - Beer & Bread video thumbnail
Click to watch at 181:37:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great little two-player game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My problem is is I can't find games when I have my eyes to use.
  • This is terrifying.
  • You're heading towards the camera.
  • So, this is the last shelf, right?
  • Nick is going to cook me so bad, dude.
  • I have not forgiven all the people in the comments who said Combon's cover is not Hoy.
  • This all our laser games are together.
  • I need an adult.
  • This is toaten su.
  • Oh, you got one war.
  • Suck it, Nick.
  • I'm going to go You have Lrona in your hand.
  • Great big heavy Euro game.
  • I need to get some lighter stuff because I grabbed Not to Wat and Su and this and Thunder Road.
  • Oh god, Jesus. You're right there.
  • In theory, I should know what's around.
  • I have taken it for myself. Thank you very much.
  • Wowee. Hope we got workers comp.
  • Gosh, I don't know. I'm starting to really worry.
  • I have feasts for Odin and I have Tat and Su
  • I love this game. I'm going to grab Abyss.
  • All right, Mike, it's time for your fifth pick.
  • I need a small thing. I need like a card game.
  • I really want Ark Nova. And Arcan Nova is here.
  • I am taking Ark Nova.
  • Don't laugh at me, Jimmy.
  • This is not Arc Nova.
  • What the hell is this? It's so big and square.
  • I've got this, man. This is in a tin.
  • Detective Club.
  • I have Arc Nova. Clearly, I got a bunch of heavy. I need I need to start going lighter.
  • Oh god. Oh god. What was that?
  • Oh, there's so many small games in here.
  • This is a Murf draft first where both players have drafted the same game.
  • Wow.
  • I don't know why I'm helping. I most just want to flex my knowledge, dude.
  • This is Suburbia Collector's Edition. Get wrecked.
  • I love this game. Don't play it enough.
  • And frankly, big boxes make games harder to play.
  • I want to grab Vida Culture, which is up there, but I feel like I don't have a very good balanced collection
  • Marvel United, baby.
  • This is a great co-op game. Also kind of on the lighter side. I really, really enjoy this one. I I freaking love this game.
  • That might have been a bit of a cheat because I knew it was on the top of the shelf, which severely narrows down.
  • Jimmy, what do we even own?
  • Throw out some games that you like.
  • I feel like inventors and scholars is over there.
  • No, this is not what I thought.
  • Well, you've got wavefares right now. Quote unquote wavefares.
  • I thought at first it was going to be feast roden because you thought you didn't get it, but boy howdy did I not get it either.
  • This is Star Wars Rebellion, everybody. Thank you very much.
  • It's that big. Wow. Okay then.
  • Pick number eight for Nick.
  • How does he keep hitting it?
  • Real talk though.
  • I feel like a lot of like square and rectangular euros.
  • I was just about to say this is Arino. It is not.
  • Oh, that's thicker than I thought it'd be.
  • Once again, right up on the microphone. We're sorry.
  • This is distilled.
  • I got me some isats and I'm excited to have a good polyomino game.
  • I want Grand Austria Hotel.
  • We have too many big games, guys.
  • From the bottom, a square and a rectangle feel very similar.
  • Dude, right.
  • I feel legitimately I mean,
  • Is the top dented?
  • Is the top supposed to be dented?
  • All righty. Okay, I got two more. Yeah, I got two more games. I got to go I got to start going lighter. I've been doing too much big stuff.
  • You're always concerned about that.
  • A well-rounded collection.
  • So, here's the thing with these drafts, y'all.
  • Mike picks his favorite games. I try to pick an actually good collection.
  • No one's asking you to do that.
  • The prompt for these is to collect a wellrounded collection. Mike just picks his favorite games. So get out in the comments comments. Let us know.
  • I win. I win these because I actually choose.
  • It's not about making a It's about making the best list.
  • The best list is the best list for most people. Not for you.
  • I'm the one making the list.
  • No. Silly.
  • I'm picking foof girkin. This is a great trick tank game. It's called five cucumbers.
  • I feel the green how it's green. I think this is firkin.
  • All right. So, since Nick's out here sassing me.
  • All right. This is your final pick. Do what you want.
  • I'm going to go back to our drawers.
  • I'm looking for the Kinfire Delve games.
  • I feel like I stopped the Oh, wait. Hold on.
  • Whatever this was, I'm not choosing it.
  • Oh, wait. Even better.
  • This is a long thin rectangle? This might be uh the Fellowship of the Ring trick taking game.
  • Pick Pick. Pick what you think your heart says.
  • This one's in shrink. This is a fat boy.
  • I thought I had Lord of the Rings. My last picture.
  • Oh, you know what? Hold on. This has a unique box.
  • This has this little pink thing. I think this is Volano. Volamino. Volimo.
  • Am I stepping on a game?
  • This is I think Volano. And so it's got that little
  • that's my 10th pick. And on the light one day, I'm wellrounded as heck. Good god. Now I really don't know where I am, man.
  • Oh god. Sorry. I hit me in the face.
  • I
  • Yes, it is. Uh, it is a tough game to get into. Uh, and I love that.
  • I do love the dice placement for this. It's a really cool game, you know, this is where you're gonna go draft dice and then send them to the cathedral.
  • It was like, you know, like, really tough to get into. So, you know, like, I do love that and that's what we're all about.
  • You have your own story, your own world that you're building.
  • There's a ton of strategy, a ton of different things you can do in this game.
  • It's a legacy game, which means that the game evolves and changes as you play it.
  • There's a lot of political intrigue and backstabbing.
References (from this video)
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Video vwmljfaXqFk Let's Table It Top 5 List at 9:54 sentiment: positive
video_pk 84757 · mention_pk 215865
Let's Table It - Beer & Bread video thumbnail
Click to watch at 9:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • excellent table presence in a small box
  • crunchy decision space from multi-use cards
  • well-balanced two-player design
Cons
  • card passing can disrupt long-term planning
Thematic elements
  • balance and resource management
  • two-player-focused game about brewing bread and beer
  • compact, crunchy decision space
Comparison games
none
Mechanics (from transcript analysis)
  • Multi-Use Cards — Cards can be used for resources, scoring, or upgrades for brewery or bakery.
  • pass-and-draft flow — Every other round you pass cards to opponents and might receive their cards.
  • resource balance scoring — Score is based on balancing bread and beer; you only score the lesser amount.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you are working with the players on either side of you to create um the best scoring castles.
  • it's broken.
  • it's just fun for us.
  • there's so much decision space in such limited resources.
  • you really have to do some overall planning and get an idea of how to approach it.
  • you shoot from the hip.
  • Beer and Bread has fantastic table presence in such a small box.
  • the decision space with the multi-use cards.
  • you balance your bread and your beer that you're brewing because you're only going to score the one that you have the least of.
References (from this video)
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Video ej2ap6L8PFE Let's Table It Top 5 List at 7:15 sentiment: positive
video_pk 83971 · mention_pk 212676
Let's Table It - Beer & Bread video thumbnail
Click to watch at 7:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong two-player balance
  • Crunchy decision space for a two-player game
  • High card variety and thematic flavor
Cons
  • Not ideal for larger groups
  • Theme-specific
Thematic elements
  • balance and shared market decisions
  • two-player, food-focused competition around bread and beer
  • lighthearted, humorous duo game
Comparison games
none
Mechanics (from transcript analysis)
  • market trading (dry years) — During certain years players trade cards with a center market, avoiding being stuck with bad cards.
  • Multi-Use Cards — Cards have three uses: recipe, ingredients, and upgrades/abilities.
  • Two-Player Only — Explicit two-player design.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Fromage looks intimidating when you first see it, but it's really fairly simple.
  • it's a super light game. But at the same time, it's just fun.
  • it's very teachable for sure.
  • It's quick, half hour, and easy to teach.
References (from this video)
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Video 6M1fTw_NArs Board Games UnLocked Top List at 13:15 sentiment: positive
video_pk 83132 · mention_pk 208974
Board Games UnLocked - Beer & Bread video thumbnail
Click to watch at 13:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great game despite being a small box, two-player only.
  • Multi-use cards add depth.
  • Offers a lot of game for its price.
  • A pleasant surprise for the reviewer.
Cons
  • Slipped in ranking mainly due to not hitting the table much this year.
  • Could potentially be bumped down from a 9 to an 8.
Thematic elements
  • Making beer and bread
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards back and forth, with played cards returning to hand during the spring season.
  • Resource Management — Managing resources like barley, hops, wheat, and water is key, with limitations in the fall season.
  • Set Collection — Players score based on the quantities of beer and bread produced, aiming for balance as the lower score determines the overall score.
  • Tableau Building — Some cards tuck under the player board for in-game scoring or ongoing abilities.
  • Worker Placement — Implied through playing cards down for resources and managing seasonal changes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not much of a looker.
  • this is a two-player deduction game where you have two demi gods that you draw from a deck
  • Orléans, you know, was one you showed me a long time ago.
  • this was my really kind of my first bag builder experience
  • This game is not intuitive in any way.
  • this game has theme.
  • this game feels really really video game like.
  • have your family be a glor glorious and famous family is kind of what you're working towards.
  • if you like perfect information 1v one fighting games, then BattleCon is probably the best
References (from this video)
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Video kal3-GrZk_I The Dice Tower Top List at 40:30 sentiment: positive
video_pk 80678 · mention_pk 197214
The Dice Tower - Beer & Bread video thumbnail
Click to watch at 40:30 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Fun card drafting
  • Unique structure
  • Gives a lot of control
  • Works with little components
Cons
  • Multi-use cards can be intimidating
Thematic elements
  • Brewing and Baking
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — This is such a fun card drafting game.
  • Multi-Use Cards — The even rounds, cards that and all the cards are multi-use, which is which can be a little intimidating for people.
  • passing cards — On the odd-numbered rounds one, three, five, you are passing cards back and forth.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a two-player trick taking game competitive this time, mixing it with the lane battler.
  • So, you're just as invested in win in losing as you are winning. But if you lose too much, you're not going to ever have enough power.
  • My number one is not joking a political uh themed game. It's also in a way a a war game, but it is card driven.
  • This is Twilight Struggle.
  • It is so smart. It is so strategic.
  • If you really want to play this well and have the best version of the game you can is is both players know both decks.
  • It's got a tug-of-war style to it. Has multiple victory conditions, which I also love.
References (from this video)
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Video 1B8ZAFMK45Y The Dice Tower Top List at 1:52 sentiment: neutral
video_pk 80057 · mention_pk 194242
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Click to watch at 1:52 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think it's truly astonishingly great.
  • The rules get out of the way. You're immediately in your opponent's head.
  • Brilliant, truly amazing.
  • This is the most streamlined version of it where I feel like they they really smoothened out some of the weirder edges.
  • Brilliant, absolutely amazing.
  • Brilliant, interesting tactical, you know, not combat but like area majority type decisions.
  • oh my gosh, this game is incredible.
  • It is so simple structurally but it does have a lot of powers.
  • It's just incredible how much gameplay you get out of this.
  • This is like a more approachable version of Agricola.
  • It's actually my preferred game in that whole series of It's one of my favorite Uwe Rosenberg games, actually.
  • This is I think Knetia's best two-player two-player game.
  • And yeah, this is one of my favorite two-player games of all time, if not my absolute favorite.
References (from this video)
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Video YJqiNnqJnpk Top List at 26:08 sentiment: positive
video_pk 78287 · mention_pk 190719
Beer & Bread video thumbnail
Click to watch at 26:08 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Left a good impression
  • Multi-use cards with different effects
  • Good two-player head-to-head experience
Cons
  • Wish it was a multiplayer game
Thematic elements
  • Farming
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — using all of these cards in a multi-use fashion. Every card is different and has different effects.
  • Resource Management — where you're managing resources
  • two-player — it's a two-player um head-to-head type of game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really liked how uh bombastic the cards get in allowing you to do, you know, things on your own board and how to explore it.
  • Uh especially with the military aspect and, you know, creating or increasing the military might that you have to um impose on other opponents and when these battles really made our games uh come down to these in addition to uh the just straight-up deck building and um you know, playing cards from your hands and worker placement aspects that has a lot of good mechanisms that I enjoy.
  • This game I really enjoyed for the theme. I like the the thematic story and the arc of this game where the plague gets pretty bad uh during the game, uh but then slowly as you start to unders- or, you know, uh combat the disease, you start to uh rely less and less on taking out the plague and more and more coming back to repopulate Messina.
  • it's still a game that is is tough for me to play sometimes just because um you know, I if I think I know what is going on with the strategy of this game and and and you know, the the more that I have to learn from it and so it kind of deterred me from playing it more
  • But yeah, uh as as bland as it looks, it's actually really fun order fulfillment game.
  • Um it's not as deep or complex as Magic or Hearthstone or some of the other card games are, but it probably will get to that point at some at some point.
  • I wish that the meta game was more diverse. It hasn't been so since the start of the game.
  • And Wingspan for me, while it's a masterpiece of of a design um in my opinion, I really was really drawn to all of the birds and the individuality of these cards.
  • It does take a while to play, I think if you're playing with new people, which was kind of a deterrent for me for bringing this game out more often.
  • So, this is one of the latest Uwe Rosenberg games back in 2022, one of my favorite games. One for the solo version of this game. I think that is the peak way to play this game.
  • And so I I hold it in high esteem.
References (from this video)
No references stored for this video.
Video ihSJv1t4gJ8 Meeple University Rules Teach
video_pk 69964 · mention_pk 166856
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Beer and bread is all about balance.
  • setup is very simple each player chooses one side of the board.
  • choose a first player who takes the windmill.
  • you'll now gain the resources on that card and any matching resources on previous cards in your pile.
References (from this video)
No references stored for this video.
Video ihSJv1t4gJ8 Meeple University Rules Teach at 0:04 sentiment: neutral
video_pk 69964 · mention_pk 236182
Meeple University - Beer & Bread video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Setup is very simple.
  • Clear, step-by-step rule explanation.
  • Six rounds with a structured fruitful/dry year rhythm.
  • Balance between beer and bread as a core scoring tension.
Cons
none
Thematic elements
  • balancing resources to produce beer and bread
  • two neighboring villages with a shared pool of farms
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards from their hand and choose to place them into harvest, upgrade, or bakery/brewery slots.
  • Dry year exchange cards — In the dry year, players can swap a card from hand with an exchange card and immediately play it.
  • End Game Bonuses — End-of-game moves remaining cards to scoring and tallies coins; the lower total between beer and bread determines the winner.
  • end-of-round and end-of-game scoring — End-of-game moves remaining cards to scoring and tallies coins; the lower total between beer and bread determines the winner.
  • Production and consumption — Cards can be played to produce beer or bread by placing them in the Brewery or Bakery and paying resources.
  • Resource Management — Gained resources go into storage with a nine-slot limit; excess must be discarded or offered to the opponent.
  • resource management and storage — Gained resources go into storage with a nine-slot limit; excess must be discarded or offered to the opponent.
  • Round structure with fruitful and dry years — Six rounds are split into three fruitful years followed by three dry years, affecting card activation and resource flow.
  • Upgrading and cleaning slots — Slots can be upgraded and cleaned to gain ongoing bonuses and free up spaces.
  • Windmill turn order and phase structure — The windmill determines the first player; the game cycles through card, harvest, and windmill phases each round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Beer and bread is all about balance.
  • setup is very simple each player chooses one side of the board.
  • choose a first player who takes the windmill.
  • you'll now gain the resources on that card and any matching resources on previous cards in your pile.
References (from this video)
No references stored for this video.
Video zz9-sEfx4Xo Top 10 List at 1:59 sentiment: positive
video_pk 67938 · mention_pk 164214
Beer & Bread video thumbnail
Click to watch at 1:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • nice mechanisms that really pair well with the theme
  • multi-use individualized cards
  • asymmetric player powers
  • drafting mechanics fit the theme
  • strategically deep for its weight
Cons
  • becomes somewhat repetitive over a few plays
Thematic elements
  • converting resources into beer and bread
Comparison games
none
Mechanics (from transcript analysis)
  • Asymmetric Player Powers — The cards even have player powers that you can tuck underneath your tableau and give you some asymmetric abilities throughout the game.
  • Card Drafting — And they are drafted differently also. The cards themselves uh there are essentially two different rounds to the game or styles of rounds. And so there are two different ways that you can draft these cards.
  • contract fulfillment — it doesn't only include resource conversion and contract fulfillment
  • Deck Building — it involves a deck of individualized cards that are multi-use in nature based off, you know, what resources you can acquire with the card, the contract you can fulfill.
  • Resource conversion — it doesn't only include resource conversion and contract fulfillment
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oftentimes on this channel I feature heavier games, meaning games that are typically longer and have more complex rule sets.
  • But ultimately, I've come to realize that the way that I think about and rate games differs completely from a heavier game compared to a lighter one.
  • So that's why today I wanted to talk about my top 10 lighter games.
  • And so any game below 2.4 though, out of the majority of the ones that I've played, kind of fit that category that I was looking for.
  • This game is, I think, my lightest game on this list.
  • It still scratches an itch for me that I tend to see in heavier games, you know, it's it's a really light experience and quick and I've had a lot of success teaching this to gamers who weren't familiar with some of these mechanisms and so I think it's a a great hit.
  • And so, if you're looking for a light game that provides a lot of tough decisions at this complexity level, then Age of Civilization might be a great game to try.
References (from this video)
No references stored for this video.
Video spKOEKfvjxU Meeple University Review at 0:08 sentiment: positive
video_pk 64282 · mention_pk 157732
Meeple University - Beer & Bread video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Well put together; appealing to two-player Euro-building fans
  • Engaging interaction in a two-player format
  • Open drafting and planning ahead with back-and-forth card drafting
  • Varied, manageable card ideas without overwhelming combos
  • Visually appealing bread/food components and visible storage
Cons
  • Potentially punishing overflow if you can't fulfill contracts
  • End-game planning can be frustrating if you mismanage cards
  • Memory drafting elements can be challenging or frustrating if you forget what you gave away
Thematic elements
  • bread and beer production and resource management
  • Bakery and brewery setting with shared pool of food resources
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards alternately, playing and swapping cards each turn.
  • End-game scoring — Score bread and beer points; coins grant extra points; final score is the lower of bread or beer totals.
  • Harvest action — Harvest spaces on cards grant resources; harvest stacks grow over a round.
  • Multi-Use Cards — Each card has three uses: harvest resources, bake/brew items, or upgrade.
  • round structure — The game is played over six rounds with distinct fruitful and dry years.
  • storage limit — Players can store up to nine resources; overflow must be offered to opponent.
  • upgrades and slots — Upgrades are placed into slots on your board (e.g., sun area) and can affect round phases.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think this is the um it has everything I really like in a two-player game
  • I like a two-player game where you're interacting and Euro building stuff
  • it's on the forgiving side because you're always you'll start around with like eight contracts available
  • open drafting ... you can pick your Harvest cards back up ... plan this is like I know I want to play this next round
  • look at the artwork just quickly show you the bread
  • I love it
References (from this video)
No references stored for this video.
Video jXE2Bw7SsyA Board Game Critique Top List at 0:51 sentiment: positive
video_pk 62538 · mention_pk 155246
Board Game Critique - Beer & Bread video thumbnail
Click to watch at 0:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tight, high-stakes planning where every card matters
  • Unique tension from the 'lower of two totals' scoring
  • Interaction through denial creates a stealthy, punish-your-partner feel
Cons
  • Can be brutally punishing and stress-inducing for couples
  • Certain turns depend on precise memorization of exposed resources
Thematic elements
  • Resource competition between communities; balancing production of beer and bread under scarcity.
  • Two rival villages across six years (six rounds) with drafting and resource tension.
  • Indirect, conflict-driven, emotionally charged as players deny or deny each other benefits.
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Each fruitful year you draft a card, play it, and pass your hand to your opponent.
  • Compound Scoring — Final score is the lower of your two resource totals, forcing balance.
  • Resource Management — You manage beer and bread resources; final score is the lower total between the two.
  • Scoring condition — Final score is the lower of your two resource totals, forcing balance.
  • Storage and offer phase — Excess resources must be offered to the opponent when storage is exceeded.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's passive aggressive warfare disguised as a bakery.
  • We call that mindbug paralysis.
  • Oh god, the counting.
  • The finale was the worst. We reached the end and we had to choose our final destiny. I realized to win I had to break up with you.
  • Fog of Love forces you to operationalize selfishness.
References (from this video)
No references stored for this video.
Video YWvn46Rf0uY The Board Gaming Doctor Top List at 3:26 sentiment: positive
video_pk 42346 · mention_pk 128482
The Board Gaming Doctor - Beer & Bread video thumbnail
Click to watch at 3:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight two-player duel with clear farming theme
  • engaging drafting and resource loop
Cons
  • limited replay variety due to two-player focus
Thematic elements
  • agriculture-inspired production and craft
  • Two-player village rivalry focused on brewing beer and baking bread in a cozy rural setting
  • nostalgic, cozy, pastoral
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Draft cards to determine actions and resources.
  • Resource Management — Manage beer and bread production using multi-use cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there seems to be an element of farming or agriculture to most of his games
  • cozy to the farming theme… with bluegrass music in the background
  • nostalgic part of me… Harvest Moon
  • Rosenberg isn't the only person who has designed a farming game
References (from this video)
No references stored for this video.
Video PSKwxM-xJoo Board Gaming Ramblings Discussion at 0:54 sentiment: mixed
video_pk 42075 · mention_pk 127695
Board Gaming Ramblings - Beer & Bread video thumbnail
Click to watch at 0:54 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • shared hand between players enables interaction and strategic signaling
  • two-player drafting mechanic adds freshness to the duel
  • cozy artwork and pleasant in-game aesthetic
  • compact rulebook and approachable weight
Cons
  • upgrades are generally not very powerful or exciting
  • the game can feel a bit long for its weight
  • recipes and resource balancing can become fiddly
  • some players may find the theme and pacing underwhelming
Thematic elements
  • beer and bread production, resource management, and cooperative competition between two players
  • Eight-year festival where villagers compete to produce the best beer and bread
  • cozy, classic Eurogame feel
Comparison games
  • The Pillars of the Earth
Mechanics (from transcript analysis)
  • Multi-Use Cards — cards with three faces that can be used as resources, recipes, or upgrades
  • Resource Management — fruitful years vs dry years change resource availability and timing for producing beer and bread
  • shared hand with alternating drafting — fruitful years give you a shared hand from which you draft; dry years offer different drafting dynamics with swapping under certain conditions
  • upgrades and placement — upgrades are played to enhance production, with six upgrade spaces and constraints on production types
  • variable year types and resource management — fruitful years vs dry years change resource availability and timing for producing beer and bread
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • everything we say now is scripted
  • basically the game is all revolved about these cards
  • it's cool that it's a difference between the two rounds it makes the game feel a little bit fresh
  • it's not a bad game it's an okay it's it's nothing wrong with the game
  • is it fun yeah is it fun no I don't think it's fun
  • it's a five for me
  • if you listen to this review thought all the elements sounded amazing give it a shot
  • I really like the fact that there are different beers and breads on the card
References (from this video)
No references stored for this video.
Video NPT9wBZ0WfE The Board Gaming Doctor Top List at 7:26 sentiment: positive
video_pk 40219 · mention_pk 121639
The Board Gaming Doctor - Beer & Bread video thumbnail
Click to watch at 7:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast and accessible two-player experience
  • Card versatility adds strategic depth
Cons
  • Limited player count reduces longevity
  • May feel light for some heavier gamers
Thematic elements
  • Resource production and end-game scoring through multi-use cards
  • Two-player drafting game around beer and bread production
  • Array
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Draft cards to enable beer/bread production or upgrades.
  • Multi-Use Cards — Cards serve multiple purposes for scoring and resource work.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is all an effort to rerank my collection
  • here are the honorable mentions there are 29 games unique games that start with the letter b
  • Brass Birmingham is the number one game of all time as according to Board Game Geek
References (from this video)
No references stored for this video.
Video wO304Z_LrEI Board Game Sanctuary Review at 0:40 sentiment: positive
video_pk 38457 · mention_pk 216417
Board Game Sanctuary - Beer & Bread video thumbnail
Click to watch at 0:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging dual-theme that blends brewing and baking into a cohesive economy.
  • Elegant two-player design that remains approachable for new players.
  • Multifunctional card system creates multiple decisions per turn.
  • Clear upgrade path rewards forward planning and resource stacking.
Cons
  • Limited to two players, reducing replayability for larger groups.
  • End-game emphasis on balancing two goods can pressure players to chase specific outputs.
  • Card management may be initially complex for newcomers.
Thematic elements
  • Brewing beer and baking bread within a shared village economy, balancing production, storage, and sale.
  • Two villages on monastery lands over a six-year cycle, alternating between fruitful and dry seasons.
  • Pastoral, light-hearted, with a focus on resource strategy and communal prosperity.
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven actions — Multifunctional cards can be harvested and stacked into columns, and slid under sections to upgrade production facilities.
  • End-game scoring based on the weaker product — Victory depends on coins earned for one product type only—the lower-scoring type determines final scoring, encouraging balance.
  • Facility upgrades — Upgrades are gained by placing or sliding cards to improve beer and bread production over time.
  • Resource Management — Harvest, store, and convert raw inputs into beer and bread, while managing supply and demand to maximize value.
  • Seasonal/yearly cycle — A six-year arc with alternating fruitful and dry seasons that shape production opportunities and planning.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a beautiful two-player game.
  • Cards can be played to be harvested and they can be stacked in columns.
  • Players can slide them under different little sections to gain the ongoing upgrade to their beer and bread making facilities.
References (from this video)
No references stored for this video.
Video X2-flKt2FwQ Board With Steve Top 10 List at 6:52 sentiment: positive
video_pk 37123 · mention_pk 222280
Board With Steve - Beer & Bread video thumbnail
Click to watch at 6:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • interactive and tense rounds
  • strong round structure: odd rounds draft, even rounds use previously played cards for goods
  • great replayability due to special abilities on cards
Cons
  • managing space for nine Goods can be tight
Thematic elements
  • market-based, resource management with special abilities
  • Midweight Euro where goods (beer and bread) drive scoring
  • clever, bustling marketplace
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Draft cards to take one of three actions and gain goods, then score the lowest of your collected goods
  • card drafting and action selection — Draft cards to take one of three actions and gain goods, then score the lowest of your collected goods
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • balance is everything in this game it's deliciously tense and every move is important
  • it's so satisfying when you manage to work together and pull off a successful landing
  • the rounds are odd round you draft cards and on even rounds you pick up the cards you played for goods from the previous round
  • the theme is an absolute lie this is not a Cy game
  • it's such a quick intense game because of it
  • one of the most interesting things you can do is drawing two cards on your turn by taking a RIT
  • it's my favorite two-player game of his and that's really saying something
  • the drafting in this game is so good and having three win to win is so fun
  • the highest card of a suit a seven is cancelled by the lowest card of the same suit a two
  • this is one of OU Rosenberg's greatest designs
  • fields of all is a worker placement sandbox game that splits into two sides summer and winter
References (from this video)
No references stored for this video.
Video 78NZs1BP8ok Neon Gorilla Top 10 List at 12:56 sentiment: positive
video_pk 35950 · mention_pk 214015
Neon Gorilla - Beer & Bread video thumbnail
Click to watch at 12:56 · YouTube ↗
Overall sentiment (raw)
mixed-to-positive
Pros
  • pleasant fall flavor with accessible rules
  • solid thematic cohesion
Cons
  • lower match score on Cardboardometer (67%)
Thematic elements
  • food production and café culture
  • autumn bakery/fall market vibes
  • light, accessible
Comparison games
none
Mechanics (from transcript analysis)
  • middling complexity resource/rule-set — mechanics emphasize throughput, resource allocation, and shared goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am going to unfairly subjectively tier rank every single one of the winners.
  • This is also the very first one.
  • We've got 14 days to create the most spooky list of board games of all time.
References (from this video)
No references stored for this video.
Video zJAjpq5wzKM Rolling Dice & Taking Names Discussion at 1:08:30 sentiment: positive
video_pk 10201 · mention_pk 110614
Rolling Dice & Taking Names - Beer & Bread video thumbnail
Click to watch at 1:08:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tension and interaction via passing and timing
  • Compact, engaging two-player design with clever timing decisions
Cons
  • Dry year mechanics can be opaque without play
  • High potential for analysis paralysis with experienced players
Thematic elements
  • resource drafting and multi-use card management
  • Two-player village year with bread and beer production
  • card-driven village management with seasonal emphasis
Comparison games
  • Loft on
  • Calder games with card drafting
Mechanics (from transcript analysis)
  • Fruitful vs. Dry years — Seasonal cadence affects card cycling and storage; tension arises from card drafting.
  • Multi-Use Cards — Each card has three sections; harvest, bread, beer, or village upgrades.
  • Seating/hand management and storage constraints — Drafted resources must fit in limited warehouse space; hand management matters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Retrograde is a fantastic board game that I would highly recommend to anyone who loves strategy games.
  • I really like it as a two player 30 minute Euro type game.
  • Beer and Bread is a multi-use card game for two players.
  • 1815 Scum of the Earth is a card-driven battle game and I enjoyed it.
References (from this video)
No references stored for this video.
Video XJS9gyLaxW8 3 Minute Board Games Review at 0:15 sentiment: positive
video_pk 9001 · mention_pk 100661
3 Minute Board Games - Beer & Bread video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Two-player friendly and easy to teach
  • Pleasant Euro with a meaningful engine-building loop
  • Good-looking, tactile components (large wooden resources)
  • Store room integration is a nice design touch
  • Final scoring rewards balanced, careful play
Cons
  • Drafting can feel rough on first plays due to prioritization ambiguity
  • Card artwork and distinctiveness could be more engaging
  • Limited direct player interaction beyond efficient optimization
Thematic elements
  • Trade, production, and rivalry with drafting and engine-building
  • Two villages on opposite sides of a river competing in a beer vs bread economy
  • Light, approachable, competitive resource management
Comparison games
  • Seven Wonders Duel
  • Village
Mechanics (from transcript analysis)
  • contract fulfillment — You spend resources to complete orders shown on the cards to earn points.
  • Drafting — Each fruitful year you draft five cards back and forth, passing the remainder to your opponent.
  • End-game scoring — Lowest-scoring card across your cards is used to determine the winner; higher is better.
  • Engine Building — Play PowerUp cards that work together to enhance future turns.
  • Resource Management — Store resources in a limited store room; some actions interact with stored resources.
  • Resource Storage/Store Room — Store resources in a limited store room; some actions interact with stored resources.
  • Upgrade Placement — Place upgrades under the board to trigger effects and sometimes scoring events.
  • Year Phases — Fruitful years provide resources; dry years adjust seed in the bank and strategy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Beer and Bread is a lightweight Euro game very much designed for coup's game night it is 100% a two-player game
  • The combination of drafting, engine building and contract fulfillment makes for a pleasant enough gameplay Loop
  • Also really like how the store room on the map integrates with them it's a nice touch
  • The best thing about this game is the final scoring I like games where you have to balance your efforts well to win
  • However, drafting games are rough for a first play as you have no idea what's important enough
  • It wasn't until my second play I even noticed there were different types of bread on the card
References (from this video)
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Video J3SkW_Cnhlk Before You Play Playthrough at 0:00 sentiment: positive
video_pk 5184 · mention_pk 83145
Before You Play - Beer & Bread video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep two-player strategy with tight, card-driven decisions
  • Engaging season mechanic that alternates between fruitful and dry years
  • Shared resource economy adds meaningful tension and interaction
  • Clear path to scoring via bread and beer production with upgrades
Cons
  • Can be memory-intensive for newcomers
  • Storage management and overflow can feel fiddly
  • Teach can be dense and requires careful pacing to grasp all interactions
Thematic elements
  • Pastoral resource-management and production competition with a shared economy
  • Two villages with shared fields and resources; players run a brewery and a bakery
  • Narrated two-player strategy with hand-management and season-based scoring
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Players play a card from their hand, then swap their entire hand and continue until all cards have been played.
  • Hand management and card exchange — Players play a card from their hand, then swap their entire hand and continue until all cards have been played.
  • Increase Value of Unchosen Resources — At the end of each round, the player with the fewest resources gains the windmill token to start the next round.
  • Resource Management — Harvest, store, and manage resources (water, grain types, etc.) with limited storage and potential overflow to the opponent.
  • season-based scoring and cycle — The game progresses through six rounds divided into fruitful and dry years, affecting resource availability and actions.
  • set-collection of cards and upgrades — Cards provide production actions and upgrades; some upgrades affect end-game scoring or storage capacity.
  • shared market/fields — Resources are stored in a shared village and can overflow to the opponent if not managed carefully.
  • start player windmill token — At the end of each round, the player with the fewest resources gains the windmill token to start the next round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're going to start with a teach of the game and then go straight into our two-player playthrough
  • the windmill token which will be the start player for the next round
  • Whoever has the most points wins
  • the catch here is your score at the end of the game is going to be the lower of the two scores
  • two player only game
  • shared resources are going to fluctuate in quantity depending on whether we have a bountiful a season or a dry season
  • fruitful years and dry years
References (from this video)
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