Skip to main content
Big City box art

Big City

Game ID: GID0044721
Game Info
Year
1999
Players
2-4
Age
13+
Playtime
60 min
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

This game, with its really wonderful plastic bits, is about building a city. Players acquire cards in eight different 'neighborhoods' and then use them to lay out buildings either one, two, or three spaces large. The points they receive for a given building is a base score plus bonuses for the buildings surrounding it. What makes this game really unique is the city hall. Some player must play it (scoring no points for himself) in order for anyone to start placing any structure beyond the simple residences and business.

Description

This game, with its really wonderful plastic bits, is about building a city. Players acquire cards in eight different 'neighborhoods' and then use them to lay out buildings either one, two, or three spaces large. The points they receive for a given building is a base score plus bonuses for the buildings surrounding it. What makes this game really unique is the city hall. Some player must play it (scoring no points for himself) in order for anyone to start placing any structure beyond the simple residences and business.

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 10
This page: 10
Sentiment: pos 6 · mix 1 · neu 1 · neg 1
Mentions per page
Showing 1–10 of 10
Video 0Zsl0JiC4fo Getting Games Games Radar Vlog at 8:18 sentiment: positive
video_pk 88045 · mention_pk 231011
Getting Games - Big City video thumbnail
Click to watch at 8:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • wonderful plastic bits
  • unique city hall mechanic that unlocks new structures
  • speaker likes polyominoes and competitive communal building
Cons
none
Thematic elements
  • building a city
Comparison games
none
Mechanics (from transcript analysis)
  • area scoring — the points they receive for a given building is a base score plus bonuses for buildings that are surrounding it
  • competitive communal building — especially like it when it's a competitive communal building situation where everybody's building the city together trying to squeeze out as many points as they can in various ways
  • Polyominoes — I like polyomino type situations
  • Tile Placement — players acquire cards in eight different neighborhoods and then they use them to layout buildings either one two or three spaces large
  • unlockable content — once that happens you unlock new structures and residences that people can play out onto the board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tiny Epic Game of Thrones it's a 2024 game it says assume the role of a mighty House of the Seven Kingdoms
  • players utilize an Innovative limited action dice mechanism M to strategically choose cards such as plot whisper event March and sail with the options to follow other players actions
  • players will yield an immense amount of Power with their respective houses through a versatile hand of multi-use cards that allow players to plot against the influential houses of Westeros orchestrate grandio events and partake in exhilarating battles
  • Worms span I'm being factious this is like one of the most talked about games over the last few weeks this is a reimplementation of wingspan all about dragons
  • Build a cavernous Sanctuary for Dragons of all shapes and sizes
  • your player board starts out small they're caves and at the beginning of the game your cave is Tiny I think there's only room for one Dragon but as you play through the game you can dig out your cave allowing you to put more dragons in there
  • Wormspan looks cool I like dragons I think they're cool I think the artwork looks neat
  • I'm intrigued like wingspan is one of the more popular games to come out in the last seven years and here is a follow-up game with a new theme and some new mechanics I want to see how this one goes
References (from this video)
No references stored for this video.
Video otSj8LfUpig Foster the Meeple Unboxing at 12:28
video_pk 86663 · mention_pk 225072
Foster the Meeple - Big City video thumbnail
Click to watch at 12:28 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the only game that I just straight up asked for this is this is actually iconic this is the only game in the history of uh Foster the meele that Jamie went up and just said hey I would really like a copy of that game
  • I'm not like super big into RPGs but this is one that could get me into RPGs
  • it is literally a pile of squishy poops
  • I really wanted to focus this packs on getting um games that are really hard to find in Canada
  • unless yeah something drastically changes just financially it does not make any sense for us to go
  • we'll see what that other 10% says
References (from this video)
No references stored for this video.
Video DeUaIaPOWms UndeadVikingVideos Discussion at 55:33 sentiment: positive
video_pk 84709 · mention_pk 215498
UndeadVikingVideos - Big City video thumbnail
Click to watch at 55:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • faithful to comic book visuals
  • impressive cast
  • interesting character performances
Cons
none
Thematic elements
  • crime
  • neon-noir city
  • graphic novel adaptation
Comparison games
none
Mechanics (from transcript analysis)
  • cinematic presentation — they run like they run in comic books.
  • ensemble cast — It's like you say his name like Schlub or something. Yeah, his name is Schlub and like Anthony bonus points for that Nick Offerman poll.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was just a big scammy Mc Scammerton thing.
  • Kickstarter did not complete a thorough review of the game before long on their platform.
  • The established ones definitely have just such a strong foothold uh that it's it's hard to
  • This sucks.
  • It was an interesting idea, but poor execution.
  • Birmingham is number one on BGG.
  • It is a phenomenal game.
  • I don't know. This isn't information on it. I just saw the thing and I was like, 'Okay.'
  • The upcoming edition of Arkrite from Capstone is absolutely gorgeous.
  • I liked Merlin.
  • It's just like, 'Oh, we're going to sit down. we're going to create a narrative together and it and and and it sounds like I'm bashing on prep'
  • Don't call me a criminal. Don't call me a liar.
  • The reason why most stretch goals work is that they aren't they don't work like they used to
  • If you don't like it, don't back it.
  • Well, maybe you should have been uh on time.
  • Just like, 'Oh, another TMG release. I wonder how late this one's going to be.'
  • It's like the expectation. Well, you're not a month ahead of schedule, so therefore I consider you to be behind schedule, Andy, and I'm very disappointed in you.
  • I I've thought since day one that that is a cool ass looking game.
  • Why change the nice cover of the box?
  • I wish all the artwork was like that cover then I would maybe potentially get it because I really do like Merlin.
  • It's a story that allows you to take money upfront to make the thing that you want to sell people and make a little bit more money.
  • Nearly impossible to win the game.
  • Quantum was great.
References (from this video)
No references stored for this video.
Video 1nAHs465f18 Board Gaming Ramblings Analysis at 9:23 sentiment: mixed
video_pk 82890 · mention_pk 208258
Board Gaming Ramblings - Big City video thumbnail
Click to watch at 9:23 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Cool permanent resource mechanic
  • Theme integration
Cons
  • Fine, but not exciting
  • Didn't provide much depth
Thematic elements
  • Highway construction/scenery
  • US Highway (Big Sur)
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Played cards are used as resources to play other cards.
  • Set Collection — Players aim for different icons or terrains next to each other for scoring.
  • Tableau Building — Players build a display representing the highway.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Are you ready? One, two, three. Boom.
  • It's a double curl.
  • It's a double kill.
  • It's a keep from me.
  • It's a curl from you.
  • Yeah, it was.
  • So, what was your favorite and least favorite of this?
  • My favorite I think I I really enjoyed playing Unmatched again, but I had really fun with Ice and Id dolls.
  • My least favorite I think Oh, I Yes, Blue. I didn't care that much for
  • And that is half of the games that we played in the marathon.
References (from this video)
No references stored for this video.
Video qnvyfRULRdc BoardGameGeek Discussion at 1:19:39 sentiment: negative
video_pk 81200 · mention_pk 200483
BoardGameGeek - Big City video thumbnail
Click to watch at 1:19:39 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • The company that did it is gone.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's pretty awesome. Um, but we have been just so so busy.
  • I mean, you know, within reason, but what's really cool this year is the nominees really seem to fit their category.
  • Man, are we super busy.
  • This was supposed to be a regular game night stream but Nikki wasn't prepared.
  • I wish I could figure out what's going on with this base. It's gold, which I should have done before.
References (from this video)
No references stored for this video.
Video CRHtdL61Y_A UndeadVikingVideos Discussion at 31:12:44 sentiment: neutral
video_pk 80184 · mention_pk 194721
UndeadVikingVideos - Big City video thumbnail
Click to watch at 31:12:44 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Mercury Games 'kind of vanished'.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have tons of like RPG books that I'm like, why did I buy this?
  • we end up in situations where there's diamonds in the rough.
  • I found the complete book of necromancers. I forgot that I ever owned that.
  • if you try to auction that now, um, you can get a few hundred for it, which is ridiculous.
  • I'm actually excited to have like Aldi on cuz I want to talk cuz he's one of those guys that, you know, obviously he runs conventions.
References (from this video)
No references stored for this video.
Video JOgl6gemk-s Board Game Buzz Discussion at 12:51 sentiment: positive
video_pk 66427 · mention_pk 161769
Board Game Buzz - Big City video thumbnail
Click to watch at 12:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible family-friendly route-building
  • Interesting end scoring via icons
Cons
  • Details uncertain due to missing publisher/designer data
Thematic elements
  • Array
  • Pacific Coast Highway road trip
  • Light, scenic route drafting
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Play out cards to construct a scenic route and reveal icons for potential rewards.
  • Card placement / route drafting — Play out cards to construct a scenic route and reveal icons for potential rewards.
  • End-anchored scoring via icons — Icons on cards determine rewards you can potentially collect.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm so sad about it, but unfortunately I will not be at PAX unplugged this year.
  • Aren't we in a great hobby and great? We're in the golden age of gaming, right?
  • I love just getting excited over new board games. It makes my heart happy.
  • We're in the golden age of gaming, right? Where we have so many great games that are coming out all the time.
  • I need this game. I need it to complete my Formage collection.
References (from this video)
No references stored for this video.
Video c5R23AHGi3g The Dice Tower Top List at 6:38 sentiment: positive
video_pk 38494 · mention_pk 115891
The Dice Tower - Big City video thumbnail
Click to watch at 6:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Pioneering plastic-era aesthetic with plasteel buildings
  • Striking visual presentation at release
Cons
  • Replaced by newer designs (Foundations of Rome/Metropolis)
Thematic elements
  • real estate auction with aesthetic pyramids and metro initiative
  • urban development and property bidding
  • economic strategy
Comparison games
  • Foundations of Rome
  • Foundations of Metropolis
  • Chinatown
Mechanics (from transcript analysis)
  • Auction / Bidding — players bid on properties to develop and score points
  • auction/bid — players bid on properties to develop and score points
  • Tile Placement — placing buildings on a board to form scoring networks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Not a single one of these games ends up on my list today.
  • 21 years ago when I made this list, I was 28; now I'm 49 and tastes change.
  • This game here, this I've not played that much anymore, but I still like it.
  • I would love to see a more modern remade version of this one a lot.
  • I really like the theme of this game.
  • This is a worker placement game where you place workers face down so people know where you're placing your workers but they don't know the value of them.
  • Look at that PLA. You have to realize when this game came out, there was almost no plastic in games.
References (from this video)
No references stored for this video.
Video WTPiiNXE42Q The Dice Tower Review at 0:32 sentiment: positive
video_pk 33452 · mention_pk 161984
The Dice Tower - Big City video thumbnail
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Pocket-sized and easy to teach
  • Interesting flipping/memory dynamic
  • Chaotic and quick to play
Cons
  • Limited strategic depth
  • Not a game to play repeatedly in one sitting
Thematic elements
  • spatial patterning with explosive penalties
  • abstract, tabletop strategy with cups, bombs, and connectivity
  • mechanics-first abstraction
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Placement of cups marks control at ends of formed lines; bombs flip to affect cups in a direction.
  • area control via cups — Placement of cups marks control at ends of formed lines; bombs flip to affect cups in a direction.
  • bomb flipping — Bomb tiles flip and may flip other cups or affect play state; different bombs have different effects.
  • Memory — Tracking which bombs have been flipped and which cups were affected earlier.
  • memory/hidden information — Tracking which bombs have been flipped and which cups were affected earlier.
  • Throwing/Bouncing/Flipping — Bomb tiles flip and may flip other cups or affect play state; different bombs have different effects.
  • tile/board connection — Players place a tile to extend rows/columns but must respect a maximum five count.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a very, very simple deduction game.
  • This is an amusing game. I like the theme of it.
  • The theme here is actually pretty strong.
  • It's an assault on the eyes.
  • I thought this was just okay.
References (from this video)
No references stored for this video.
Video Ct8zy9DVmMI Good Time Society Discussion at 27:25 sentiment: positive
video_pk 8746 · mention_pk 129882
Good Time Society - Big City video thumbnail
Click to watch at 27:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging engine-building and tableau interactions
  • varied routes and strategic depth
Cons
  • tableau setup can demand a sizeable table
  • overlapping road layouts may challenge visibility
Thematic elements
  • road-building and landscape planning
  • Pacific coast highway landscape portrayed through a stylized tableau
  • engine-building, tableau-driven
Comparison games
  • Cascadia
  • Splendor
  • Power Grid
Mechanics (from transcript analysis)
  • Engine Building — ongoing resources accrue each turn, driving future actions
  • engine_building — ongoing resources accrue each turn, driving future actions
  • scoring_by_miles — milage icons translate into end-game points
  • Tableau Building — players assemble a personal highway tableau to score
  • tableau_building — players assemble a personal highway tableau to score
  • Tile Placement — builds highways via tile cards with icon matching
  • tile_placement — builds highways via tile cards with icon matching
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Bomb Busters. So, this is the game of the year.
  • engine building and tableau building your own little town.
  • Castle Razors. Hand them to someone. Wow.
  • Castle Panic for grown-ups.
  • I love the engine-building aspect. It’s like the Matrix in some days.
  • We’re nerds.
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–10 of 10
View on BoardGameGeek