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Bridge box art

Bridge

Game ID: GID0053440
Game Info
Year
1925
Players
2-4
Age
10+
Playtime
45 min
Collection
Rating
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Bridge is a standard deck, trick taking card game that pits two partnerships against each other. The first part of the game is the auction, by which partners attempt to communicate information about their hands by bidding, in order to arrive at a successful contract. The contract specifies how many tricks must be taken by the team that wins the bid. After the auction, a member of the team that won the bid tries to win as many tricks as possible while playing both hands from the partnership. One hand is played normally while the other (the "dummy hand") is placed face-up on the table, allowing for greater control. The defenders attempt to take enough tricks to make the contract fail.

The formal name of the game is Contract Bridge, but the shortened name "Bridge" is the most common usage. Bridge developed from the 17th Century card game Whist. The earliest form of Bridge originated in 1886 when rules were introduced allowing the dealer to choose a trump and their partner's hand to become dummy. Bridge became Auction Bridge in 1904, which allowed the trump suit to be decided by the highest bidding partnership. Harold Vanderbilt transformed Auction Bridge into Contract Bridge in 1925, when he introduced an improved method of scoring.

The duplicate version of the game has many pairs of partners, each playing the same hands separately and comparing their results. This method removes the element of luck in getting good cards when comparing players and thus helps to isolate the role of skill in the game.

Description

Bridge is a standard deck, trick taking card game that pits two partnerships against each other. The first part of the game is the auction, by which partners attempt to communicate information about their hands by bidding, in order to arrive at a successful contract. The contract specifies how many tricks must be taken by the team that wins the bid. After the auction, a member of the team that won the bid tries to win as many tricks as possible while playing both hands from the partnership. One hand is played normally while the other (the "dummy hand") is placed face-up on the table, allowing for greater control. The defenders attempt to take enough tricks to make the contract fail.

The formal name of the game is Contract Bridge, but the shortened name "Bridge" is the most common usage. Bridge developed from the 17th Century card game Whist. The earliest form of Bridge originated in 1886 when rules were introduced allowing the dealer to choose a trump and their partner's hand to become dummy. Bridge became Auction Bridge in 1904, which allowed the trump suit to be decided by the highest bidding partnership. Harold Vanderbilt transformed Auction Bridge into Contract Bridge in 1925, when he introduced an improved method of scoring.

The duplicate version of the game has many pairs of partners, each playing the same hands separately and comparing their results. This method removes the element of luck in getting good cards when comparing players and thus helps to isolate the role of skill in the game.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 3 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–4 of 4
Video iYKQtjQjdEY Discussion at 8:43 sentiment: positive
video_pk 67043 · mention_pk 162953
Bridge video thumbnail
Click to watch at 8:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If I was a smarter man, Oh, Mitchell, you're the smartest man. You did it, but I just in case you didn't, I had to have a little voice giving up.
  • What would a modern day like a proper modern hobby board game of life look like?
  • The fact that you're horrified by King of Stone is another one.
  • The end at the end of the day, it's more about the social experience and the social experience was so fun, so enjoyable, and so connected that as much as it would have been great to play a board game, it was like we didn't miss it.
  • The Stonemaier Games logo with little cat ears.
  • I say that because you'll see products being announced or here and I say oh we decided, you know, world peace. No, that's not happening anything now. We're doing this now you're not doing that we know so there's so many things that people put out there that are not, you know, real products or real things and I'm like aw, it's sort of like did you ever have a dream that something amazing happened cuz a lot of times I can tell when I'm in a dream.
References (from this video)
No references stored for this video.
Video W5hIA_GtJnE Discussion at 19:41 sentiment: positive
video_pk 66996 · mention_pk 162906
Bridge video thumbnail
Click to watch at 19:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Considered the ultimate trick-taking game.
  • Features a complex and strategic bidding system.
  • Excellent for developing partnership communication skills.
  • Translates many tabletop gaming elements well.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • bidding — Players bid on the number of tricks they expect to win.
  • partnership play — Played with partners, requiring communication and coordination.
  • Trick-taking — The game is a form of trick-taking.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're transitioning into a food podcast, and I think that's okay.
  • We're the bad boys of board gaming.
  • Baseball for me is more of a social experience than a sporting experience.
  • The designers wouldn't say it's a more stuff expansion, but it really is.
  • This is like my jam. This is my jam.
  • I love that. That's really It's one of these it to me, this is a great version.
  • The idea is to come away from this game with as few points as possible.
  • It's a brilliant simple but brilliant card game.
  • It really depends on the group, but it is a wonderful, wonderful game.
  • I wanted to talk about my experience with Huddle, the fantasy football game.
  • The game does such a wonderful job. They couldn't have done better to make it feel like a fantasy football game.
References (from this video)
No references stored for this video.
Video B1IHxNbmI8Y Jung its games Discussion at 12:07 sentiment: neutral
video_pk 66530 · mention_pk 162149
Jung its games - Bridge video thumbnail
Click to watch at 12:07 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Trick-taking — complex trick-taking with communication and bidding as key components
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • as long as it's very clear that you were paid for that content as long as it's on screen as it's in the description you click the little button within a YouTube UI that pops up a thing that said this includes pay promotion I think that's fine
  • I think as long as you are fully transparent about being paid it pretty much doesn't matter what kind of content you're making
  • it's very hard to make these campaigns work
  • I started a patreon campaign after I can't remove the specifics but it was like maybe two two and a half years into making my junkets games channel
  • if you're gonna be spending $100 a year on board games then you know I like to think that it makes sense to throw one two five to ten dollars or whatever to people whose opinions you really value
References (from this video)
No references stored for this video.
Video GQnIUN3hLsM 3 Minute Board Games Top List at 1:46 sentiment: positive
video_pk 1240 · mention_pk 3597
3 Minute Board Games - Bridge video thumbnail
Click to watch at 1:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep, skillful play
  • strong social infrastructure in some regions
Cons
  • perceived learning curve
  • aging player base
Thematic elements
  • partnership trick-taking
  • social clubs and contract bidding
  • abstract competition
Comparison games
  • Auction games
  • Other trick-taking games
Mechanics (from transcript analysis)
  • partnership bidding — players bid to determine contracts and coordinate with a partner.
  • Trick-taking — players compete to win tricks with card play following a contract.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Bridge as a game is kind of dying
  • it's just a game it's not great for people with addictive personalities but what it has going for it is it only takes this deck of cards
  • Monopoly isn't that bad if you're playing with the auction rules
  • Go is the oldest game on this list I believe
  • Scotland Yard is the genre defining game for hidden movement
  • Diplomacy is a unique experience and its influences can be found in games like A Game of Thrones
References (from this video)
No references stored for this video.
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